Evolving Wilds

Land

, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

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Evolving Wilds Discussion

supersalamandar on Zada Zlinger

5 hours ago

I think this deck could probably use some amount of Mountains. Since this is a Zada deck, I assume that you want to have Zada in play at some point. Probably the easiest way of doing this is to "cast" her. So to "cast" a creature, you have to pay its "mana cost", which is that thing in the top right corner. Zada's mana cost is 3R, meaning she costs 4 mana to play, one of which has to be red. The easiest way to get red mana is by using the ability of Mountain, which adds R to your mana pool if you turn it sideways. I'd recommend running at least 1 Mountain, and maybe an Evolving Wilds to help you find it.

Emzed on [AER] Junk Aristocrats

1 day ago

You should play a couple of Cryptolith Rites. It makes Duskwatch Recruiter  Flip and Westvale Abbey  Flip so much more powerful.
Evolving Wilds is a solid tool for enabling revolt at instant speed. Might be a good idea to run a few.
Your current configuration doesn't relly have answers to artifacts and enchantments that cost more than 4 (except for some discard). If Metallurgic Summonings, Skysovereign, Consul Flagship or Metalwork Colossus become important players in the metagame, Anguished Unmaking could help.

JamerzGamerz on [DDT] DuterteDonaldTrump Dubious Challenge [AER]

2 days ago

Add a one of Wastes to fetch up with Evolving Wilds to enable Eldrazi Displacer more consistently?

Spirits on Fox's Kaalia Deck

2 days ago

Nice preliminary build. +1. Fellow Kaalia of the Vast player Kaalia, the Purifier. I have a bunch of discussion material in my deck if your interested in reading my analysis.

Don't see any missing key cards, perhaps a land bump, Arid Mesa and Marsh Flats, replace some of those basics.

Grand Abolisher is a good protector of Kaalia of the Vast

Still trying to decide if Ash Barrens is better than Evolving Wilds, I think it is unless of course you decide to run an Admonition Angel

You should decide on a mid-range game plan too, Kaalia of the Vast draws hate, if she's being controlled need a game plan or combo. Some common ones I've seen are Crucible of Worlds good with your Armageddon (and others), Worldgorger Dragon is one of my favorites but scares me personally works with your Angel of Despair (and others), Sword of Feast and Famine + Hellkite Charger or Aggravated Assault (OLD SCHOOL), or the one I play and have been trying to refine Kiki-Jiki, Mirror Breaker. Just gives some options for mid-game if Kaalia of the Vast strategy isn't working.

Talisman of Indulgence > Rakdos Signet

Butcher of the Horde didn't work for me, he might work for you, I was trying to abuse his sacrifice. At CMC 4 5/4 he ok, but read your list of 30 creatures and tell me how many you're going to sacrifice to him. Protects them from theft, I suppose, but too situational for me.

Stormbreath Dragon feels a bit too expensive at CMC 5 for a 4/4. But I really actually like that dragon. Personally I woudl run a Rakdos the Defiler or Thundermaw Hellkite or even a Platinum Angel or Kokusho, the Evening Star, ok theres a few! But he looks cool and like the Protection: .

I detest Tariel, Reckoner of Souls, his randomness has burnt me too many times for a tiny 4 power for CMC 7. Very much dislike him lol.

I find my Lightning Greaves critical to my deck, so I run Steelshaper's Gift, I know it's not popular, but I recommend it, never been unhappy pulling it. Idyllic Tutor can be more modular, but for CMC 3.

multimedia on Revolting Energy Junk

2 days ago

The_Ninjurai, What kind of budget is this deck? It looks very good, big fan of Aethergeode Miner +1

Great nonbudget revolt enablers that can also be recurred by Renegade Rallier are Selfless Spirit and Greenbelt Rampager consider adding them. Rampager could replace Thraben Inspector and Spirit could replace Matter Reshaper because you only have four lands that can cast it.

Speaking of lands using colorless lands that can't make colored mana of any kind in an Abzan three color deck that's using , and two drops is not good. I would cut the colorless lands especially Wastes for more Evolving Wilds because it's also a revolt enabler.

Unbridled Growth is much better than both Gonti's Machinations and Renegade Map consider cutting either for more Growth.

Glint-Sleeve Siphoner should be a 4 of because you want to get it on the battlefield as soon as possible, turn two because you only get draw value from it at your upkeep.

Good luck with your deck.

JamerzGamerz on Grixis Control. New Meta?

3 days ago

I have been playtesting Fatal Push, and it has been an amazing removal spell. It hits more things than you would expect. Here is a list of things that Grasp of Darkness can't kill, but Fatal Push can:

A crewed or Siege Modificationed Consulate Dreadnought, Awoken Horror  Flip, a big Sylvan Advocate, a huge Endless One, a huge Walking Ballista, a big Westvale Cult Leader  Flip, Lupine Prototype, a Oviya Pashiri, Sage Lifecrafter token that is large, and even a Thalia's Lieutenant that is a 5/5 or bigger.

This doesn't even include the number of things it can kill when your Evolving Wilds is sacrificed, or when another permanent you control dies for some reason...

Not only all of this, but can be challenging to get really early in the game, when we would want to be casting Fatal Push.

bhrusson0 on Comfortably Numb

4 days ago

If you're only running black you shouldn't use Evolving Wilds.

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