|Commander / EDH||Legal|
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|Modern Event Deck (MD1)||Rare|
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Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
: Add or .
|Have (7)||, Forkbeard , pskinn01 , MikeLaserbeam , lorddarkstar , Thunderbeard , Pumpkinking913|
|Want (15)||insaino , klafooti , thelightchaos , Kaslay , toonlink282 , Gravehawk , PoppingHector , Koalatoucher , HangDoll , AgentHellboy , SphinxOfChimes1080 , Cymeru , Mazzuno , ArmandCombrink , prexta3|
Isolated Chapel Discussion
1 week ago
Hey man !!
I would suggest 24 lands cause of you have a lot of drop 4+ and you are using Marsh Flats .......so......
You are running 4x Serra the Benevolent , in this case i don't think that you really need Gideon, Ally of Zendikar and Sorin, Solemn Visitor (I know that they are very good but Serra the Benevolent is the best by far). Sorin, Solemn Visitor is good because the +1 lifelink but if you use Vault of the Archangel .......is the same idea.
Finally, I would like to say that BW tokens is an amazzing deck because of Thoughtseize and Inquisition of Kozilek on early game. If you don't wanna use this 2 cards, run to mono white tokens (Cheaper and more aggressive.
Mana base: 4x Marsh Flats
Sorry for my English, I'm from Brazil kkkkkkk
Espero ter ajudado ^^
1 week ago
I've used Lord of Innistrad with mixed success. I've found Sorin, Solemn Visitor does some heavy lifting by mitigating a lot of the damage we take from Bitterblossom while also giving a pseudo anthem effect. I'm also a little hesitant to swap out Gideon, Ally of Zendikar because all of his effects are relevant to our strategy.
I've actually been thinking about taking out a Godless Shrine for an Isolated Chapel for a while now to avoid unnecessary life loss, as well as swapping a Windswept Heath for a Tectonic Edge or Field of Ruin . Our matches agains tron are awful, so a mainboard option would be helpful.
1 week ago
2 weeks ago
Hi :), I first started with vampires and its a load of fun. not a bad vampire deck to start, although I have a couple suggestions that I hope may be able to help out.
The first suggestion I have is a card called Radiant Destiny which is very useful if your going the full on vampire creature route. 4x Radiants would be very well what you need to help those vampires to become stronger.
My biggest concern is your mana curve, capping at 5 being the most is similar to the opposite of what vampires are kinda meant to be. Quick and deadly.
Maybe try something more like this. Hope it helps out a bit more :)
(based on mana that is)
Thats about all i can think of. I don't think it completely adds up to 60 cards but slightly more but vampires do not need lots of lands because they-re generally fast but around 20-22 lands should work hopefully. 24 is best to if you can find stuff to take out extra.
I hope some of this helps out from an previous vampire player. I wish you the best of luck and hope the matches will play out well :)
2 weeks ago
First thing I noticed is that there is really no draw mechanic. Looks to me you are relying on one single card Champion of Dusk to give you that draw. Yes there is graveyard return and token creation that I'm sure helps but how many games where you are left empty handed and top decking for a majority of the game and probably lose because of it? Maybe try considering Dusk Legion Zealot or maybe Midnight Reaper considering you have a pretty good amount of life gain here. These two cards are very strong atm. Also Godless Shrine & Isolated Chapel or maybe an Unclaimed Territory would be great to boost your lands.
2 weeks ago
Nice deck! I've always been partial to this style of deck. +1
Token gen — As you said, you create so many creatures in this deck, so Triplicate Spirits can easily be just as good as Spectral Procession, but it also can be potentially cast for FREE!
Early game — Your first couple turns are vulnerable to fast red decks, because unless you're lucky enough to have a couple Spiritual Visits in hand, you're not creating any creatures until turn 3. Maybe consider Doomed Traveler as an additional turn 1 play and an early blocker? It's actually a little bit better than Spiritual Visits, since you ultimately get two creatures for 1 mana, and the second creature has flying. If you ever consider creating a sideboard, it might be a good option against fast aggro matchups.
Late game — Some fun options to playtest:
- Geist-Honored Monk could potentially be huge, and of course creates a couple more tokens.
- If you find yourself losing a lot of tokens due to blocking or other reasons, Twilight Drover could be very good. He also provides a mana sink to generate more tokens.
- Finally, similar to the Drover, Custodi Soulbinders provides a token-generating mana sink. Although the generator is much less efficient, he'll also start out with way more counters than the Drover (especially against an opponent with a creature-heavy deck) and doesn't rely on your tokens leaving play.
((NOTE that Custodi Soulbinders isn't modern legal. You said "casual" in your description, so I assumed it was fine to suggest that card, but you've listed the deck as Modern, so figured I should mention the legality issue.))
3 weeks ago
bushido_man96 as for Amulet of Vigor yes your absolutely right i did only put in there to speed up my tap lands but with 12 pure Taplands Temple of Silence , Sandsteppe Citadel , Rakdos Carnarium , Orzhov Basilica , Opulent Palace , Nomad Outpost , Izzet Boilerworks , Gruul Turf , Golgari Rot Farm , Dimir Aqueduct , Boros Garrison and Azorius Chancery , and 6 ETB tap unless lands Blood Crypt , Godless Shrine , Isolated Chapel , Overgrown Tomb , Sacred Foundry and Watery Grave think me having Amulet of Vigor is justified.
Isolated Chapel occurrence in decks from the last year
All decks: 0.92%
W/B (Orzhov): 100.0%
All decks: 0.14%
Commander / EDH:
All decks: 0.12%
W/B (Orzhov): 1.82%
W/U/B (Esper): 1.07%
BGW (Abzan, Junk): 3.55%
RBW (Mardu): 1.35%