|Commander / EDH||Legal|
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|Modern Event Deck (MD1)||Rare|
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Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
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Isolated Chapel Discussion
15 hours ago
For lands, I'd suggest adding Arch of Orazca, Myriad Landscape, Shambling Vent, Ghost Quarter, Dragonskull Summit, Clifftop Retreat, Isolated Chapel, Smoldering Marsh, Battlefield Forge, Caves of Koilos, Luxury Suite, Concealed Courtyard and Inspiring Vantage just to name a few (cutting basics in place). Obviously you can move up from there if you really like the build and wanna drop some coin on fetches/shocks/duals.
1 week ago
dont use just 1 or 2 of everything. pick the best ones and run 4. also, it'd be better to just pick 1 creature type instead of trying to force 2. you need to add some removal as well, and Isolated Chapel is strictly better than Forsaken Sanctuary
2 weeks ago
Hey, thanks for making a deck. I think you'll find it's much easier to get good advice about your deck here than at the forum. In your forum topic you said, "I'm building this deck for the tournaments at my local shop and need help setting up a decent deck." Are you building this for FNM? Or a bigger tournament than FNM?
Sorry for all the questions. I'm just trying to get a better idea of your situation with the deck so I can give you better advice and not waste your time or mine with advice you can't use.
2 weeks ago
This list is mono black, but it gives you an idea of what B/W Control in Standard would look like. Just swap out some of the spells for the stuff I mentioned, maybe a couple History of Benalia, switch out the Cabal Stronghold and Swamps for a few Plains and Isolated Chapel and Concealed Courtyard and you're good to go. https://www.mtggoldfish.com/archetype/standard-b-51200#paper
3 weeks ago
4 weeks ago
1 month ago
Okay, if you wanted to be really rigorous regarding your colours, you could play something like this:
But then all your mana would come into play tapped. My previous suggested mana base wasn't great (I had missed the Gideon of the Trials, so I didn't take it into account), but at least it made it so you wouldn't have to pray to get Gifted Aetherborn out on turn two.
1 month ago
Considering the heavy colour requirements of the cards in this deck, I think you should strive for a manabase that looks something like this:
This would slow down your mana rather significantly, however, which would be a problem with your current mana curve, but which brings me to my second concern: it seems to me like this deck doesn't have a clear game plan. Your creature lineup suggests a low-to-the-ground aggro deck, but then you have cards like Renewed Faith and Approach of the Second Sun, which seem more fitting for a control deck. I get that you want creatures so you can do something with the extra turns you get out of Glorious End, which is why personally, I would go for more of a mid-range creature curve and put Lyra Dawnbringer in the main. (Also, since Approach of the Second Sun is just a secondary win-condition, I'd probably keep only one copy.)