|Commander / EDH||Legal|
Printings View all
|From the Vault: Lore (V16)||Mythic Rare|
|Future Sight (FUT)||Uncommon|
Combos Browse all
Tolaria West enters the battlefield tapped.
: Add to your mana pool.
Transmute (, Discard this card: Search your library for a card with converted mana cost 0, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)
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Tolaria West Discussion
2 weeks ago
Id use it to search for a land that produces , if anything. I had tinkered with the idea of replacing every land that isn't an Island with Guildgates and Maze's End, with Tolaria West maybe to find missing pieces. That'd up my land count to 23-24.
If I Genesis Wave everything onto the board, I could win with a Guildgate victory. I don't build for super competitive Modern, more Kitchen Table.
2 weeks ago
2 weeks ago
Just run Tolaria West so you can get whatever land you want, and any zero or x costed spells.
3 weeks ago
Huge oversight: Walking Ballista not being included is hurting the deck a lot, I feel.
It's the cleanest way to translate infinite mana into a win, but also isn't dead without infinite mana - It removes small creatures, pressures life, and gives you a mana sink if you're not drawing into any action. Additionally, if it's in play with a few counters on it, you can still pump your infinite mana into it. There's also the option to center the deck around Ballista run a few Trinket Mages and Tolaria Wests to tutor for it. This also makes the deck more consistent while lowering its reliance on a nut draw.
Myriarch seems like a pretty bad option I can see it dying to a lot of Dismembers in games 2 and 3. I feel like using the combat step is a pretty fragile way for a combo deck to win when the option to win at instant speed with Ballista is available to you for little to no opportunity cost.
3 weeks ago
Hi Zabrakus, your best bets for things like that are AEtherize, AEtherspouts or any mass removal spells that don't target creatures. Also useful is Arcane Lighthouse, which removes hexproof and shroud and allows you to use targeted removal. Tolaria West can help you to search out that land.
4 weeks ago
Nice dude! You back on the discord? I haven't been around there lately outside of the circu channel here and there. Haven't had the time to find a game. Takes too long to play stax haha.
I'm in the same spot as you, i dont care so much for the thorn but i reeeally need the tolaria west. Would it be possible to do Tolaria West and Mother of Runes for my 4 Faithless Looting, Necromancy, and Molten Vortex? I believe it would be slightly in your favor
1 month ago
Consider adding some of these: Dissipate, Capsize, Into the Roil/Expel from Orazca, Wizard's Retort, Swan Song, Rite of Replication, Unwind, Myriad Landscape, Reliquary Tower, Thought Vessel, Disallow, Spell Swindle, Merchant Scroll, Muddle the Mixture, Aphetto Alchemist, Siren Stormtamer, and Gilded Lotus.
Here are the changes I would start with however, swap Syncopate for Disallow. Then Spell Pierce for Swan Song, Disappearing Act for Wizard's Retort, Divination for Dig Through Time or Preordain, swap Silent Departure for Into the Roil, Capsize, or Expel from Orazca, swap Dispel for Muddle the Mixture, Aether Spellbomb for Fellwar Stone or Sky Diamond (More mana rocks will help for what i'm suggesting below if you want to consider that route), and Tamiyo's Journal for Gilded Lotus (As you just don't have enough ways to make clue tokens, and it's kind of slow anyways. Instead focus on making lots of mana, tapping and untapping your creatures to draw lots of cards).
There is also of course Mind Over Matter and I have one myself, it is a very powerful card that pairs well with things like Temple Bell, Psychosis Crawler, even Azami, Lady of Scrolls. But admittedly it is quite expensive of course, I just thought I would make you aware of this card nonetheless. You listed the deck as budget, but I wasn't sure to what degree this means, whether that's no card over $10-$15 or what.
Dramatic Reversal is another one I highly recommend, it could be sweet if you pair this with an Isochron Scepter, and that's why cards like Long-Term Plans, Merchant Scroll, Mystical Tutor, Fabricate you could more often have these. Then you can either make a ton of mana, or perhaps even infinite if you have a bunch of mana rocks out and or Paradox Engine. You could win then by casting stuff like Blue Sun's Zenith, Stroke of Genius, among other things.
Depending on how much your willing to spend other ideas include: Rhystic Study, Mind Over Matter as previously mentioned, Patron Wizard, Jace, Vryn's Prodigy Flip, Laboratory Maniac maybe could be good here, Maze of Ith, Riptide Laboratory, Nykthos, Shrine to Nyx, Tolaria West, Path of Ancestry, and Sensei's Divining Top (Just ordered one of these myself in fact last night, it is such a useful card that can be used in a lot of decks imo).
I know I suggested more to include than what I suggested to in turn remove, I can help more with this if you haven't solved it all yourself already once i'm done with exams in 3 days. In the meanwhile I recommend you visit the website edhrec.com wihich might be a lot of help to you if your not already familiar with it!
1 month ago
That UR Prison deck was sweet the main strength and one of the things Jeff mentioned that it had compared to other prison style strategies was the amount of different tutoring cards available. Tolaria West, Inventors' Fair, Expedition Map, Artificer's Intuition, Whir of Invention, and Tezzeret the Seeker that is a lot of ways to eventually to get any lock piece or hate card you want. Also death by modern staple Ipnu Rivulet, brutal.