|Commander / EDH||Legal|
Printings View all
|Duel Decks: Garruk vs. Liliana||Common|
|Portal Second Age||Common|
Combos Browse all
Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.
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Nature's Lore Discussion
1 day ago
Hey nice Deck! Got some suggestions though to help with landfall triggers Tempt with Discovery,Nature's Lore and Explosive Vegetation for more sorcery that also triggers Omnath. Maybe even Civic Wayfinder and Wood Elves also might help. Other than sweet deck hope ya kick some ass with the deck.
1 day ago
I would high suggest you run some more ramp cards in the sorcery slot kinda helps smooths out hands like:Kodama's Reach,Nature's Lore,Cultivate,Tempt with Discovery, Search for Tomorrow, Explore and maybe Three Visits if you feel like droping 60 bucks on a different Nature's Lore. lol don't worry just joking about that last one. But other than that you got a pretty good creature base as it seems. Awesome Deck! Love me some GW stompy!
3 days ago
4 days ago
I would recommend not running Intruder Alarm. While it can be good with your commander, chances are that another deck with mana dorks or tap creatures will abuse it much more than you will. You have Paradox Engine already, you'd be better off just replacing Alarm with an artifact tutor.
On the subject of tutors, you should look at runnign some. I get that your commanader is a tutor, however cards like Green Sun's Zenith, Demonic Tutor, Diabolic Tutor, etc. can seriously help increase the deck's performance.
I also think you need more ramp. And low end ramp. Chances are you won't have your commander down until turn 5 (unprotected) or later (protected). And while you have a few ramp pieces, you only have ~9 that will ramp you into your commander and a decent chunk of them cost 3 mana. More low end ramp will help get your commander down doing his thing sooner. Birds of Paradise is a really good one, as are cards like Nature's Lore, Farseek and a clutch of others.
5 days ago
buildingadeck: I had Nature's Lore in the deck a while ago and it got cut. Right now, if As Foretold doesn't work out, it will be going back to Dimir Signet. The downside of singleton formats is that I haven't been able to cast As Foretold yet. :(
In the current deck configuration, I like the signets a bit more than Nature's Lore. Early game we are fetching to prioritize Blue and Green mana, this causes the number of useful forests that Nature's Lore can get to run out quickly. When all it can get is a basic forest it doesn't feel very useful after I've already grabbed the two duals and two shocks. However Dimir Signet generating blue is very useful at any point in the game.
5 days ago
Have you considered Nature's Lore? If you find that As Foretold isn't a productive slot, Lore is better than Dimir Signet, I think since Palinchron combo relies on us having a land-based mana advantage. It would also work to thin the library, however marginal that change might be while having the same cmc as Signet. It evades Null Rod, but gets hit by gedon effects.
6 days ago
Wort is one of my fave commanders :) please feel free to check out my deck: Wort: the Ramp Mother of Burn
In general you want to focus on Instants and sorceries to maximize wort's ability. If you want to go the token route, I'd suggest Tempt with Vengeance , Devils' Playground, Firecat Blitz, Gelatinous Genesis , and Sylvan Offering
1 week ago
You do have a decent amount of ramp. 33 lands is sorta low so ~8-15 pieces of ramp are what I'd go with.
Land-based ramp is good since most people frown upon land destruction. Folks are always destroying artifacts lol