Volcanic Island

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Masters Edition IV (ME4) Rare
Masters Edition III (ME3) Rare
Revised Edition (3ED) Rare
Revised Foreign Black Border (3EDFBB) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare

Combos Browse all

Volcanic Island

Land — Island Mountain

(: Add or to your mana pool.)

Volcanic Island Discussion

mattxd on Nekusar, the Friendship Destroyer [[PRIMER]]

3 weeks ago

I love your deck, and I'm currently trying to build it, however, some of the cards are a little out of my price range. Force of Will , Badlands , Scalding Tarn , Underground Sea , Volcanic Island , Grim Monolith , Mana Crypt , Mox Diamond , Mox Opal , Imperial Seal , Time Spiral and Wheel of Fortune .

I would appreciate it very much if you could provide any suggestions or themes I should look for in replacements.

Annexus on Maze's End **Golos, Tireless Pilgrim Primer**

3 weeks ago

Hi there! I love the deck and I've been playing around with brewing something for Golos as well! I was wondering if there is a particular reason why fetchlands are missing. Is it because you really want the different utility lands? The same goes for (for example) the shock-duals or OG duals. I myself included everyone I owned next to the gates, inclusding a Volcanic Island and Tundra , with thespian, maze's end and the Dark Depths and still had room for 5 more (36 land).

Hope you can help here :-) Definitely giving this a +1

Soulless_Grimm on Ral, Storm Conduit/Fury Storm cOBK

1 month ago

Oh, I didn't see the thing that way... I already played this deck a lot (with one little difference: Swan Song instead of Chalice of the Void (by the way, what's the use of this card in the list?)), and in fact, when I have the opportunity to start a combo with the help of a free spell, I don't even have to worry about its effet... It's just not important since my opponents die before its resolution...

But more importantly, I never had to use a free spell like Fireblast or Cave-In outside of this situation, because I never faced a deck that could potentially kill me before turn 4 with a swarm tactic, for exemple.

Because of this, I would probably take Cave-In out, because the "exile card" is oftenly more problematic than the "sacrifice two mountains" (thanks to the fetchlands, Volcanic Island and Steam Vents ).

What's your opinion about this ?

BMHKain on BMH: The Inverted Brainchild (Melek Superstorm)

1 month ago

Update: Added Ral, Storm Conduit . But is it worth adding at all? If not, are there any other lands I could use aside from something like... well... Volcanic Island ? It's great, but even I have a budget, I'm afraid...

Stefouch on Art of Saheeli [Oathbreaker]

2 months ago

Update 2019-05-19

First playtests led to many changes:

  • Flux Channeler out for → Phyrexian Revoker : Does not enough for the deck's strategy. Replaced by something new to test. Pithing Needle is already strong.
  • Pyroblast out for → Chaos Warp : Pyroblast is a strong card, as you will most of the time encounter at least one blue player in a game pod. At worst, you may discard it to loot effects. But the Oathbreaker format allows only 60 cards and therefore available spots for suboptimal cards are scarce. Plus I don't play enough loot effects in the new version of the deck. Replaced by another removal.
  • Faithless Looting out for → Retrofitter Foundry : Replaced by something new to test with cmc-1.

Manabase and ramp changes:

zrob on locust god zrob clone

2 months ago

Daedalus19876: Thank you for putting this together.

I see you are also in favor of cutting Izzet Charm and Stifle . I pretty much agree on that, and will probably doing that myself shortly. I haven't used Stifle in the past 15 games I draw it and it sits pretty dead.

I'm surprised you cut Counterspell for something like Delay , do you find it to be too color intensive? I rank Counterspell above it in terms of things I'd personally include, especially since we have a lot of access to blue mana in this deck, and it's only a two color deck.

Another card I would put over Red Elemental Blast maybe is Gamble , though it's meta dependent if you're running into a lot of blue players. I think we have just enough interaction to deal with them though, so we don't need both Pyroblast and Red Elemental Blast . Gamble is a decent tutor that usually gets us what we want.

You could probably cut Spell Pierce instead as well for Gamble . I would maybe add Mental Misstep over this, though it is pretty narrow.

I'm probably going to be adding Blood Moon to the deck. A few times when someone else has played it, it hasn't really disrupted me, and it absolutely destroys more complex mana bases. I've cut the number of mountains I run to 3 (as we have 3 fetches that can only get mountains), and I run 8 islands to ensure I don't get hosed by it myself. I am just figuring out what to cut for it.

Thanks for pointing out Volcanic Fallout , if I get around to testing Pyroclasm I will try that as well.

And yeah, I'm working on getting a Volcanic Island ...eventually. I've paused my spending on MtG at the moment haha.

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Volcanic Island occurrence in decks from the last year

Legacy:

All decks: 1.3%

Commander / EDH:

All decks: 0.04%

UBR (Grixis): 0.56%