|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Rare|
|Masters Edition IV (ME4)||Rare|
|Masters Edition III (ME3)||Rare|
|Revised Edition (3ED)||Rare|
|Revised Foreign Black Border (3EDFBB)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
Combos Browse all
Land — Island Mountain
(: Add or to your mana pool.)
|Have (4)||Joblaska , mziter501 , ahobrien , voidruby|
|Want (15)||BringerOfStorms , DeadeyeDesperado , Korevana , doonmeister , Dawnbreaker7727 , sycdan , vakuso , Cheshire000 , DragynFyre , Fralaylah , 0ur0b0r05 , Arrownight , AzureOctive , Turtlelover73 , powertrot|
Volcanic Island Discussion
1 week ago
Baral, Helm, and G.Electromancer are great. Primal Amulet is too much for it's initial effect and once it flips you lose that effect (which usually feels bad) and requiring its mana to be spent on the spell to copy limits it's combo potential. Expansion / Explosion is a good flex card, copies peoples tutor / counters or Bonus Round and can take out 2 opponents with the other side. Cut Mirrorpool for sure, actually it looks like you could cut about 4-6 lands after that. -Mirrorpool -Swiftwater Cliffs -Temple of Epiphany -4 Mountains + Volcanic Island is a good start
3 weeks ago
Out of curiosity, I did a quick search of MTG top 8 to see what reserve list cards were being played. In the top 50 cards, the following reserve list cards appear: Volcanic Island , Underground Sea , City of Traitors , Bayou , Tundra , Mox Diamond , and Badlands . If you limit this search to non-land cards, Mox Diamond and Lion's Eye Diamond are the only two reserve list cards to make the top 50.
Those are all great cards, but their representation does not seem high enough to say "the reserve list is killing legacy." It may play a small role by increasing the cost of some cards, but it is far from the format's biggest problem.
I think competition from Modern (both in terms of players and in terms of demand for cards being used in both formats driving up price), Wizards not providing support for Legacy, and the rarity with which new cards that shake up Legacy are printed, are all bigger threats to the format than the Reserve List.
3 weeks ago
I'm currently short Arid Mesa , Botanical Sanctum , City of Brass , Gemstone Mine , Tarnished Citadel , Thran Quarry , and Volcanic Island . Volcanic Island aside, it's not too unaffordable but for the time being it's a bit hard for me to justify spending because I don't get many chances to play Animar. My LGS doesn't have a cEDH crowd and the combo speed of the deck, as it currently is, is already a bit much for the people who usually play there.
1 month ago
I noticed you had Arid Mesa in there but no basic mountains or plains which would make it useless unless cards like Volcanic Island counts as technically they are both types. I also noticed that you have many lands that sacrifice themselves for a specific color or two specific colors I think it would be beneficial to add some three color lands like Frontier Bivouac, Opulent Palace, Crumbling Necropolis or Savage Lands. Rupture Spire and Grand Coliseum are good too. Unknown Shores is another option if you still need more multicolored.
2 months ago
Commander / EDH
27 VIEWS | IN 1 FOLDER
The goal of the deck is to draw a ton of cards and burn everyone out. Im trying to keep it on a budget so please no Volcanic Islands or anything like that.
2 months ago
2 months ago
3 months ago
Yeah, that happens quite often, even in the actual sets. There's an old story that Birds of Paradise's art was originally painted for Volcanic Island. The art didn't fit, so they made a new one for Volcanic Island. They created Birds of Paradise to fit the artwork.
Rampaging Primosaur: I love this idea: in a set that focuses heavily on "abilities matter", the "basic lands matter" ability is right on theme. I would like to see more "basic lands matter", if there's room for them in this set. I dislike excessively mathy cards, and that particular ability seems like too much. Let me suggest a replacement: Name it "Rampaging Imperiosaur", cost it at , and make it a 5/5 with Trample and "Spend only mana produced by basic lands to cast Rampaging Imperiosaur".
Sidenote: The classic Imperiosaur does have an ability, and much to the surprise of new players, is not affected by Muraganda Petroglyphs. This is unfortunate because it would have been a great candidate for reprint. If you use this Imperiosaur ability on other creatures, I would give them another ability so it's unambiguous.
Rapt Hatchling: This is another situation where you're hamstrung by art. This looks more like a sorcery than a 2/2.
Razor-edge Thicket: I first read this as Razorverge Thicket. I love the ability on this card. It could probably be cheaper, because the opponent can just make creatures Primal to avoid it. This brings up the next question: where are all the 2-toughness Flying Primal creatures? A Gatherer search for Core Set 2019, Flying, and Toughness <= 2, gives about 10 creatures.
Rebellious Torcher: Absolutely not. This card would be format-warping: that kind of repetitive land destruction, that early in the game would quickly put people to 0 lands, hoping that there's a Shock and an untapped land in their top 10 cards, or else they lose. Many games would end with that creature as the only permanent on the battlefield.
Saber-Spear Ambusher: This card has an unfortunate interaction, where it can first strike, and then bounce itself before the opponent hits them.
Sacrificial Dirk: It's a costly equip for a Gorgon Flail.
Shielding Heron: That hurts because I really enjoyed Muck Drubb. The ability was made useless once they decided that it can't be used to counter spells for invalid target. You don't want to make a card that's useless before it gets to paper.
Spigot-shell Mollusk: Beautiful art, it's sad that it's being used on a card few people would ever play. Maybe its ability should be free? I'd compare it to Death Cultist.
Spiral-shell Spawner: was mill going to be a theme for blue?
Stutter-spell: Significantly more powerful than Runeboggle. As a general rule, tacking "Draw a card" on to something costs . For the card I mentioned, it's Force Spike. Looks like you're tacking it on to Mana Leak, so the cost should be .
Submerging Shonisaur: I can't be sure, but it's probably too big to have protection, and evasion built in.
Swift Pterodrone: Are they called Pteron, Pterodon, Pteranodon, or Pterodrone? I think I've seen all of them. You and Wizards need to pick one and stick to it.
Territorial Lizodon: It seems too cheap to have the option to be a Canal Monitor. Should probably cost 5?
Vaerin Infantry: Seems weak. Can it be pumped to a 2/1? or 2/2?
Wantan Disaster: Check your spelling.
Xenophobia: The ability "Protection" has been deprecated. And if it wasn't, this would be crazy powerful in this set, as creatures with no abilities already have few redeeming qualities. This card needs a complete redesign.
Volcanic Island occurrence in decks from the last year
All decks: 0.59%
Commander / EDH:
All decks: 0.04%
U/R (Izzet): 0.19%
U/B/R (Grixis): 0.26%
RUG (Temur): 0.23%