|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||None|
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Eighth Edition (8ED)||Rare|
|Seventh Edition (7ED)||Rare|
Combos Browse all
Creatures with power greater than the number of cards in your hand can't attack.
Ensnaring Bridge Discussion
1 day ago
Hello fellow Elf brewer! I would like to recommend Bow of Nylea over Immaculate Magistrate . The Bow giving Deathtouch is amazing for clearing away blockers with tokens and otherwise less usefull elves. The added swiss army knife utility is just gravy. Admittedly Magistrate can/will provide a much bigger pump to a creature/ Joraga Warcaller but honestly just 2-3 counters on him is all thats required to make the elf army big enough to get the win...at least in my experience with him. Otherwise a neat combo to consider is Elvish Champion + Nylea's Presence for an unblockable rush... the champion is worth having in the sideboard just to hose anyone running green come to think of it... the last pieces of tech i can think of that can really help you out is Wrap in Vigor / Heroic Intervention for resistance to Supreme Verdict / Anger of the Gods and Nature's Claim / Naturalize to take out Ensnaring Bridge .
1 day ago
Wow, you have been very active, that's nice!
Slaughter the Strong is a great card and would fit perfectly in the deck, I'm thinking about it since it was in the spoilers for RXN and I have it already at home. I'm currently observing my playgroup if I should add it or not.
Bant Charm is really great for a charm, but I think it is too hard to keep thre different mana symbols open into other player's turns. This limits us too much in playing stuff in our turn.
Karn Liberated like others said, too expensive mana and money wise and not supporting our deck directly. But it is a nice card :)
Aura Shards is awesome, espacially since enchantment decks are increasing lately. I'll se if I can get my hands on one.
Silence look good at first, but you are only slowing an opponent down for a turn, where counterspells and removal spell let you react directly to a threat.
Why won't Fell the Mighty deal with little creatures or vampires? You should target one of your defenders with 0 strength.
I intentionally started this as a budget deck, so cards like Force of Will or fetch lands are not included. While I totally agree with you that they would make it better, I'm quite happy with the land base and rarely run into colour problems. But thanks for giving a good route! :D
Thing in the Ice Flip could become very bad btw.! You should always watch your spells, because your opponents will :D Could be fun in certain situations and somehow manageable, but it can add a chaos factor I don't like.
Well, these are my opinions, thanks for suggesting so much cool stuff and always commenting on here. I really enjoy brewing this deck with you guys and I hope you are all successful with your decks!
5 days ago
While Ensnaring Bridge is undeniably powerful, it might also be worth considering that Ghostly Prison will often act like a one-sided Bridge. It’d allow you to go more all-in on Intangible Virtue too.
1 week ago
marco-piatti I do not recommend 8-rack at all to a new player. It's not very interesting if you're new and to be honest I'm unconvinced it even has a good aggro matchup. If you build it on a budget (no Ensnaring Bridge or Liliana of the Veil ) then your aggro matchup will be terrible.
Any kind of midrange or control deck will be good against goblins but those tend to be expensive.
1 week ago
2 weeks ago
I made a similar deck a while back based on the Ensnaring Bridge / Pyromancer's Swath interaction. It also work well with Flame Jab , as when you're in top deck mode, even your lands aren't dead drops; they're Lightning Bolts!!
3 weeks ago
It has been SOME time since I updated this deck (though I have been in real life and just not on here).
I removed some of the additional spells in the main in favor of packing in more creature muscle. I moved the Thoughtseize to the sideboard and am going to try out 2x Ammit Eternal and 2x Blood Scrivener . I like the way Ammit hits hard for three mana, hits my opponent even when blocked, and can be a target for Plague Belcher 's -1/-1 counters while possible being able to shrug them off with a hit! I'm willing to give it a shot. I don't want to slot in pure card draw spells and lose steam in the creature ranks, so I'm giving Scrivener a shot.
I took out the Abrupt Decay in favor of Assassin's Trophy . I like the more catch-all aspect of it. I also included a single Tragic Slip for anything annoying that's hard to just flat out hit with Assain's Trophy. I'm lookin' at you, you annoying Eldrazi.
Lotleth Troll has been amazing in play so I bumped him up from 3 to 4 in the main. Lastly, I tucked 3x Gray Merchant of Asphodel in the sideboard for long-running matches or, I dunno, Ensnaring Bridge hijinks.
We'll see what this does this weekend!
Always open to suggestions! Please!
3 weeks ago
You can build a pretty decent Luminarch Ascension deck using cards like Ensnaring Bridge , Runed Halo , and Spellskite . It is a bit difficult to pull off, and you would want some secondary win conditions, but doable. The issue is going to be the cost and what matchups you get. For example, while you can mitigate Burn some, it is a lot harder to shut down all damage than a creature-based deck.
Entreat the Angels is a bit harder to pull off, mostly because the cards that would make it work well have been banned in Modern. Miracle is an incredibly powerful ability - in fact, one of the top decks in Legacy (a much, much faster game than Modern) is Miracles control based around Terminus .
If you want this to work, you will need cards that stack your deck, like Serum Visions and Jace, the Mind Sculptor . You then want instant-speed draw spells, so you can cast cards like Entreat the Angels or Terminus on their turn.
Ensnaring Bridge occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
All decks: 0.17%
All decks: 0.27%