Dark Prophecy

Dark Prophecy

Enchantment

Whenever a creature you control dies, you draw a card and lose 1 life.

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Set Rarity
Magic 2014 (M14) Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
2019-10-04 Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Dark Prophecy occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Black: 0.17%

WB (Orzhov): 0.53%

Dark Prophecy Discussion

KibaAlpha on Teysa's Cheery Sacrifice

2 weeks ago

First you don’t need more than 37 lands.

You are missing the best 4 free sacrifice outlets Ashnod's Altar, Phyrexian Altar, Altar of Dementia and Spawning Pit.

Creature sacrifice outlets to add Viscera Seer, Woe Strider, Ayli, Eternal Pilgrim, Yawgmoth, Thran Physician.

Additional life drain cards Cruel Celebrant, Bastion of Remembrance and Vindictive Vampire.

You are lacking card draw look to add Skullclamp, Greed, Erebos, God of the Dead, Midnight Reaper and Dark Prophecy.

I’ll suggest more when I’m not at work.

Grind on The Final Destination (The Afterlife)

1 month ago

oh disregard my previous card draw recommendations ---
i looked for card draw associated with creatures dying...
maybe Dark Prophecy, Erebos, Bleak-Hearted, Filigree Familiar, Corpse Augur, Harvester of Souls, Undead Augur, Solemn Simulacrum are more on-theme card draw options here.
also given how friggin good skullclamp is in this deck, maybe you want to run somethign to tutor for it -- Open the Armory or Steelshaper's Gift?

Masterful on Teysa is the True heir to the Orzhov Throne

1 month ago

Hey there! Looks like you have a big focus on tokens in this deck, more so than just death triggers, since I see cards like Ayara, First of Locthwain, Soul's Attendant, etc. For this strategy, I have a few recommendations:

If you're looking for cards to cut, I have some suggestions, but I can't say for certain. Only you know exactly what your plan is for your deck.

  • Beckon Apparition seems weak. It only provides a 1/1 token. If you feel like you need more of this effect, I'd put in Hunted Witness.

  • I've found that Lightning Greaves is somewhat underwhelming in Teysa. You're usually pretty resilient to targeted removal since you don't rely on any one creature.

  • I wouldn't play Lotus Petal in a non-storm or non-artifact deck, unless I'm missing some sort of combo you have. Petal's temporariness tends to make it less powerful than traditional ramp.

  • Vampiric Rites is pretty slow and expensive per draw. I'd rather play one of the draw engines I suggested.

  • Similar to Lotus Petal, Mana Vault is pretty temporary. I'd prefer permanent ramp like the ones I suggested. I can see running it though if you really feel like you want to turbo out a big card.

  • I'm not sure how consistently you can keep Mox Amber up. It doesn't look like you have a ton of legendary creatures, so I'd prefer more consistent ramp. In practice, if you find you're able to stick a legend really easily to activate it, then it's probably fine.

Again, I can't really tell you exactly what cards to cut, especially since aristocrats has so many viable card choices. It's really up to you how you want to take this advice. Hope these suggestions help.

junkyxicht on Edgar the BOSS

2 months ago

OUT: Sangromancer - Eldrazi Monument - Falkenrath Noble - Dark Prophecy - Oversold Cemetery

IN: Knight of the Ebon Legion - Pulse Tracker - Shadow Alley Denizen - Underworld Breach - New Blood

I have to test Underworld Breach more. After a boardwipe it could server better than Oversold Cemetery. Often the Cemetery dont do anything with that much graveyard hate people bring these days... getting them all back in one turn sounds better. Dark Prophecy is nice when clamp is out, otherwise its unreliable.

i put New Blood back in just for the flavor and fun. Its not the best card but its extremely unique and can only be played in a Vamp tribal. So why not.

Barbarian_Sun_Pope on Let's see what kind of trouble we can get into

2 months ago

Personally I think the logistics of the deck should always come down to playtesting and the local meta. That being said, here's what I'd change out from a glance. Also I avoided most of the discard to make room for card draw.

Remove - 15

Add - 15

  • 4 Swamp - Bringing the land count to 22 because a lot of cards in your deck still require mana for abilites. (Pack Rat, Bone-reader, Piper, Ink-Eyes)
  • 3 Ayara, First of Locthwain - Not 4 to avoid dead draws because it is legendary.
  • 4 Piper of the Swarm - Not legendary, earliest token generator, and works with pretty much everything in the deck/fuels Ayara and Marrow-Gnawler.
  • 2 Morbid Curiosity - To fill up your hand mid to late game.
  • 2 Read the Bones - More card draw

Bonus

You'll still have 20 rats in the deck, which should keep Marrow-Gnawler happy. Read the Bones and Morbid Curiosity are probably the easiest thing to change here for sideboard. I'd probably replace it with Throat Slitter and/or Okiba-Gang Shinobi (or two of the bonus cards) depending on the meta. Hope this helps and I wish you luck with you FNM =).

athurdent on Bubble Double Toil And Trouble

2 months ago

I love the theme!

Razaketh, the Foulblooded probably has too high a converted mana cost (CMC) for modern, if you want to keep it, i would make it a 1of.

You will also need a way to draw cards, looks like you will run out of steam. Because you have high CMC Dark Confidant i think maybe too painful to you and Phyrexian Arena does not really fit the theme, so perhaps Dark Prophecy is more on theme. alternately try Sign in Blood, Night's Whisper and Read the Bones.

Your sideboard should be how to deal with other decks, for example graveyard decks, storm decks, combo decks etc. Where do you plan to play this deck and what do people normally play? The answers to those questions will tell you what cards should be in your sideboard.

Witch's Cottage should go in your main deck, you should also consider some different lands, maybe Ghost Quarter or Field of Ruin for any deck that needs specific lands (eg tron)

This is all I can think of at the moment, great theme idea!

Wiggyman on Uh... Let Me Read Your Commander Real Quick...

3 months ago

seshiro_of_the_orochi: I do remember your comments from a year or so ago. I've been considering Krav, the Unredeemed for a while now, and you make a good point. If I can find one in paper I'll test it out. I'm glad you like the deck!

jasonkrivera: Contamination actually used to be in here, but I took it out because I didn't want to lose all my friends. It's still a hilarious card though.

king-saproling: Oooooooh I hadn't thought about some of those. Aetherworks Marvel seems like a hilarious add, and again, if I can find one in paper I'll definitely try it out. Vindictive Vampire is also definitely a consideration. Dark Prophecy does seem good, but I usually like more control over my life total, so I think I'll pass on that. And what's the Ancestral Statue in there for? Endrek only counts black creatures for the cast ability. Thanks for the suggestions and I'm glad you like the deck!

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