Dark Prophecy

Legality

Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Rare

Combos Browse all

Dark Prophecy

Enchantment

Whenever a creature you control dies, you draw a card and lose 1 life.

Price & Acquistion Set Price Alerts

M14

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Recent Decks

Dark Prophecy Discussion

MRPG on Edgar Markov Aggro

5 days ago

Thank you for the feedback, Last_Laugh. I tried to fit a few different draw engines into the deck, however most proved to be too slow. Greed and Erebos, God of the Dead both take 5 and 6 Mana respectively just to draw a single card. Herald's Horn is 3 Mana and will likely only draw me one card every 2 or so turns. Twilight Prophet doesn't contribute enough damage to include it as a four drop, as it only has two power, and will only drain opponents for 0-2 damage most of the time. Dark Prophecy and Necropotence are probably the best options to include, but both suffer from inconsistency due to triple black cost. I'm currently testing Mentor of the Meek as a secondary draw engine to Skullclamp, but so far the best solution I've found is to run 5 or so tutors and a few cards like Viscera Seer and Sensei's Divining Top to help dig for them to consistently find Skullclamp.

Last_Laugh on Edgar Markov Aggro

5 days ago

The decks seems ok but lacking in draw. Besides Skullclamp and a few 1 time draw creatures, you don't have any draw power. Consider Necropotence, Dark Prophecy, Greed, Erebos, God of the Dead, Twilight Prophet, and/or Herald's Horn.

Feel free to check out my list for ideas. Feedback, upvotes, and ideas are appreciated. Edgar's Dega Vampires

Last_Laugh on Edgar Markov

6 days ago

I have a few different suggestion for you. Shared Animosity and Reconnaissance. Reconnaissance is just dumb (Look up the rulings, it's brokenness isn't readily apparent). Shared Animosity should take Door of Destinies slot. Door is slow and does nothing for your current board state and requires gas after it comes down.

Also, find room for Boros Charm for more boardwipe protection. I like Sorin, Solemn Visitor here a lot more for his lifelink your team +1 than I do your current Sorin.

Urza's Incubator I think belongs in big mana tribes like angels and dragons, not here. I personally think Herald's Horn is better here for 2 reasons... A lot of vampires are color intensive and don't get the full discount of Incubator and the pseudo draw of Horn is needed here. Which brings me to my next point... draw.

The one-time use cards like Read the Bones don't work very well here. Consider Greed, Dark Prophecy, and/or Erebos, God of the Dead in addition to what you already run. I literally run all those except Erebos and what you run. This deck needs draw power.

Anyways, feel free to check out my list for inspiration. It's not budget friendly but it should still help. There's also over 100 comments worth of card discussion as well. Feedback, upvotes, and ideas on any of my decks is appreciated. Edgar's Dega Vampires

Last_Laugh on Edgar Markov tokens

1 week ago

Welcome. So to get Markov added as your commander edit your deck and add CMDR after the 1x Edgar Markov.

On to the deck itself...

Your finishers of Coat of Arms and Door of Destinies I have different suggestions for. Shared Animosity and Reconnaissance. Coat of Arms helps everyone and Reconnaissance is just dumb (Look up the rulings, it's brokenness isn't readily apparent). Door of Destinies is slow and does nothing for your current board state and requires gas after it comes down.

Also, find room for Boros Charm for more boardwipe protection. I like Sorin, Solemn Visitor here a lot more for his lifelink your team +1 than I do your current Sorin.

Urza's Incubator I see is on your maybeboard but I personally think Herald's Horn is waaay better here. A lot of vampires are color intensive and don't get the full discount of Incubator and the pseudo draw of Horn is needed here. Which brings me to my next point... draw.

The one-time use cards like Read the Bones don't work very well here. Consider Greed, Dark Prophecy, Twilight Prophet, and Champion of Dusk. I literally run all those and Necropotence. This deck needs draw power.

Anyways, feel free to check out my list for inspiration. It's not budget friendly but it should still help. There's also over 100 comments worth of card discussion as well. Feedback, upvotes, and ideas on any of my decks is appreciated. Edgar's Dega Vampires

lagotripha on The Speed of Darkness

1 week ago

Mono black deckbuilder's toolbox is my big list.I'm a fan of Dregscape Zombie/Ravenous Rats/Lashwrithe

There are strong cheap options out there. You're sitting a little lower on the curve than I'm used to, but I'll quietly reccomend 7-8 Night's Whisper/Sign in Blood. Its a lot more reliable than Dark Prophecy/Grim Haruspex and the consistant draw lets you focus harder on the key cards in the deck without having to 'bulk it out'.

Last_Laugh on Edgar Markov Vampires

1 week ago

Hello again, got a few more suggestions for you and I think I'll be repeating the last poster a bit because he offered solid advice.

First, your draw. The one time spells like Read the Bones, Damnable Pact, and Ambitions Cost are rather lackluster and reuseable draw would go a lot further. Consider Dark Prophecy, Greed, and Necropotence.

Next, your removal. GftT, Settle the Wreckage, and and Mortify need to be replaced with Path to Exile and Anguished Unmaking. Maybe Austere Command for that 3rd slot or whatever else.

Last is just a few suggestions for higher cmc cards to drop. Your avg cmc should be as close to 3.0 as you can get and your deck is at 3.6 right now. I know .6 doesn't sound like much but to put it in perspective, that's about 30 mana cost that needs to go. Butcher of Malakir can be replaced w/ Grave Pact. Licia, Sanguine Tribune and Vish Kal, Blood Arbiter can be replaced with any lower cost creature like Dusk Legion Zealot (gotta keep the creature count at about 30). Kindred Dominance should probably be switched with Austere Command for flexibility. Oh and seriously, get Reconnaissance in here, you'll never consider dropping it.

Last_Laugh on The Family

1 week ago

Got quite a few suggestions for you.

First, you need some boardwipe protection bad. Look into Boros Charm and Teferi's Protection. Both of these are an absolute must have here as the deck doesn't bounce back from boardwipes well.

Next, card draw. I'm not a fan of the 1 time spells like Read the Bones. Consider Dark Prophecy, Necropotence, Greed, Herald's Horn, Dusk Legion Zealot, and Twilight Prophet.

Next, removal. Swords to Plowshares and Path to Exile should replace Go for the Throat and Terminate.

Last, finishers. Door of Destinies is slow and does nothing for your current board state. Look into Shared Animosity and Reconnaissance. Reconnaissance allows you to untap to avoid bad blocks, untap after first strike damage but before normal combat damage is dealt, and also allows you to untap after combat normal combat damage is dealt due to the creature still being an attacking creature until the end of the end of combat step (untap in the middle of this step).

Anyways, feel free to check out my list for inspiration. There's also over 100 comments worth of discussion about different cards to help as well. Edgar's Dega Vampires

DarkStarStorm on Hunt the Throne

2 weeks ago

Ashling the Pilgrim: Doesn't really do anything here. Sure, you can boardwipe, but there are better things for this.

Bogardan Hellkite: Eight mana for the effect? This is overcosted. Consider Inferno Titan or Ryusei, the Falling Star.

Dack's Duplicate is in a lot of Marchesa lists, and it shouldn't be. It's better in almost every way to run things like Captivating Crew or Sower of Temptation.

Drana, Kalastria Bloodchief Kinda just a goodstuff card, with a commander that doesn't want to be running goodstuff.

Duplicant: Allow me to introduce you to Patron of the Vein.

Niv-Mizzet, Dracogenius: Again, why is this here? This ain't a goodstuff deck.

River Kelpie is a trap. I have played this card EXTENSIVELY and I find it to be a "win more" card. It ONLY works when you have your board state set up, whereas Harvester of Souls or Dark Prophecy gives you cards regardless of whether or not the things that died slipped through the cracks.

Shadowborn Demon: It's a goodstuff card that isn't even good. Run Vindictive Lich or something else that actually has synergy with Marchesa.

Finally, why don't you have any sac outlets? Ashnod's Altar, Attrition, ect. I feel like you're not entirely grasping what makes Marchesa powerful. You need to find a way to build around her and abuse all of her abilities. I'm not even recommending my list, just that you look at what stands out about the general and go from there.

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