Mikokoro, Center of the Sea

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Rare
Saviors of Kamigawa (SOK) Rare

Combos Browse all

Mikokoro, Center of the Sea

Legendary Land

: Add to your mana pool.

, : Each player draws a card.

Mikokoro, Center of the Sea Discussion

hkhssweiss on Lazav, Mastermind EDH

1 month ago

Yo FrankDrebin

A fun card definitely to play with is Altar of the Brood ! Gives you a consistent way of making people drop stuff into their grave! Another fun card I run as well is Syphon Mind gives you card draw and makes everyone discard! I would also consider running some more card advantage effects like Mystic Remora , Rhystic Study , or Phyrexian Arena . Notion Thief is a sick card to play and can lead to janky shenanigans like Jace Beleren , Mikokoro, Center of the Sea and making only yourself draw.

Hope that helps!

Mjollnir15 on SLAP IT ON WITH THE MIGHT OF ZEUS!!

1 month ago

Suggestions:

Sunscour : free cast for 2 whites

Final Judgment : for indestructibles, might not be worth adding

Pollen Lullaby : better fog effect

Card draw from lands (Wont die from your wipes):

Geier Reach Sanitarium

Mikokoro, Center of the Sea : Might be over budget?

Desert of the True : Only cycling, no long term digging

Arch of Orazca : Might be too late game?

Icbrgr on Turbo fog

2 months ago

I think Pollen Lullaby would be more effective than Batwing Brume in mono white turbofog; is the lifeloss worth it? or is the idea just to possibly win via ridiculous alpha swing from the opponent?.... cuz then you can swap those Isolated Chapel s for other lands like Reliquary Tower / Mikokoro, Center of the Sea or even Buried Ruin .

As for some sideboard tech for various matchups I would consider Rebuff the Wicked as a means to protect your Isochron Scepter from Assassin's Trophy and such... Nevermore for combo pieces... Pithing Needle for planswalkers... Oblivion Ring for stray nonland permanants (honestly good enought to consider mainboarding a few copies for planswalkers and other non aggro threats)... Rule of Law for storm.... and obligatory gravyard hate with Grafdigger's Cage

candyman5431 on Mono-black Vampires

2 months ago

Dont know what you are trying to do with the deck since you have several cards for others builds in here.Dont see a use for Bloodbond Vampire since you not gaining much life.Bloodhusk Ritualist for my deck wasnt that good. Kheru Bloodsucker not worth since you dont have my creatures for it.No reason for him at all unless its a fillerSkeletal Changeling.Chainer's Edict feel like there are better things that do this. Planar Bridge tutors are better. Not the best for how you have this deck built right nowBlighted Fen. Geier Reach Sanitarium dont use lol. Piranha Marsh use a Swamp. Not worth it Sorin's Thirst. Wound Reflection great card but not made for this deck.

here are some better sacrifice cards: Barter in Blood Fleshbag Marauder Innocent Blood Plaguecrafter Smallpox Tyrant's Choice

better land drawMikokoro, Center of the Sea

Some suggested creatures: Asylum Visitor Crypt Ghast Dark Impostor Drana, Liberator of Malakir Magus of the Coffers Sangromancer Skeletal Vampire Stromkirk Condemned

instant/sorcery: Beseech the Queen Blood Tribute Dark Petition Diabolic Tutor Night's Whisper Read the Bones Zombify Murder Sudden Spoiling Ultimate Price Victim of Night

artifact: Sword of the Animist

ThoAlmighty on The Haunting of Hightower Manor

2 months ago

Have you considered Mikokoro, Center of the Sea and Geier Reach Sanitarium? Activating Mikokoro with a trigger on the stack can get a discard out of an otherwise empty-handed player, while the Sanitarium is just an immediate discard.

Cloudchaser.Kestrel on Lock out

3 months ago

I went away, went on a Solstice vigil, and in the middle of the night had a revelation on how I would play it. I still stand by Isochron Scepter, but it doesn't address the problem you named of actually winning.

When I first saw the deck I was dubious about the enters tapped effects - it feels like they're taking the deck in a different direction than it wants to go, and splitting the deck's resources. My moment of revelation was realizing that the opponent's hand is almost always going to be full. If the deck runs right, a Temple Bell only benefits you because you're the only one playing things. So the first thing I'd add is a couple Howling Mine, Anvil of Bogardan, Mikokoro, Center of the Sea

But your hand is emptying out much faster than theirs. Khorvath's Fury draws you a card and deals seven damage to them Black Vise is almost guaranteed to do three every turn. and Ebony Owl Netsuke is doing a solid four each turn. Molten Psyche does seven or more!

This also means that bouncing things, given how hard it is for your opponents to play them, is as good removal as burn. AEther Membrane, Stingscourger or Witch Hunter might all be worth a try. Add a Trinisphere, Aura of Silence, or Sphere of Resistance to give them an extra hard time

Lastly, I think the best defense in this deck, might be effects like Ghostly Prison or Sphere of Safety

eliakimras on Talrand Cantrips

3 months ago

Sky Diamond instead of Arcane Melee? Arcane Melee mostly plays against you, since your opponents can Wrath of God, Damnation or Toxic Deluge your drakes for , and respectively. I also have a copy of Arcane Melee, but it never worked on my favor. // You may also consider Blighted Cataract or Lonely Sandbar or Reliquary Tower instead of Mikokoro, Center of the Sea (that is card disadvantage for you, since you draw 1 card and your opponents draw 3, one for each).

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Mikokoro, Center of the Sea occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%