Mirari's Wake

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Mythic Rare
Conspiracy (CNS) Mythic Rare
Commander's Arsenal (CMA) Rare
Judgment (JUD) Rare
Promo Set (000) Rare

Combos Browse all

Mirari's Wake

Enchantment

Creatures you control get +1/+1.

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced.

Set Price Alerts

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Mirari's Wake Discussion

DemonDragonJ on Zacama, not just a dinosaur tribal deck anymore

4 days ago

hcmen1, alternatively, you could put Mirari's Wake in place of Dictate of Karametra , since the latter card helps your opponents, unless having flash is important for you.

vomitpile on My First Deck Doran the Siege Tower

4 days ago

more ramp would be a good place to start, swapping spells like Kodama's Reach , Skyshroud Claim and Farseek in for the mana dorks. Those are best in decks that can really utilize them by either untapping or using something like Birthing Pod to turn them into better stuff later. Along the same lines, you probably want 35-36 lands. Adding guys like Wall of Roots and Wall of Omens will help smooth out your draws while giving you some beefy blockers and can start attacking if you have something like Assault Formation out; definitely check out more walls/defender guys, they're always undercosted, have giant butts and usually a good etb effect. Zendikar Resurgent , Mirari's Wake , Soul of the Harvest and Beast Whisperer could all easily find a spot here as well, extra mana and lots of card draw is great! Good luck!

bushido_man96 on Rithantress

5 days ago

Nice build; an original take on Enchantress. I hate to recommend cards that are super expensive, but if you can acquire one, Replenish would be a lifesaver against mass enchantment hate. I'd also put a plug in here for Zendikar Resurgent . A second Mirari's Wake , but with card draw instead of an anthem effect. Doubling mana is never too redundant.

DemonDragonJ on Zacama, not just a dinosaur tribal deck anymore

5 days ago

I would recommend Mirari's Wake over Mana Reflection , because, while it may not provide as much mana acceleration as does the other card, it costs 1 less mana to cast and also makes your creatures more powerful.

hkhssweiss on BoOm DrAgOnS !!!

1 week ago

My friend plays with Ur as well and its pretty sweet! You should try using cards like Sunbird's Invocation or Rhythm of the Wild they can out of hand super quick! Also Cream of the Crop is great filtering since you will be dropping them high CMC permanents. It might be out of budget range but Mana Reflection is great, but Mirari's Wake is a great substitute.

Hope that helps!

brindledwasp on Wurms

1 week ago

Personally, I'd get rid of Ghalta, he's cool, but doesnt fit theme well. The Kessig's have deathtouch but cost more and arent needed once wurms are roaming. There are enchantments to give all your creatures deathtouch or if flyers bother you theres always Wing Snare . Maybe add Autochthon Wurm or Hunting Grounds which would speed things up alot. Mirari's Wake if you can afford it

dhannum on Marath Dino + Token + Combo

1 week ago

Out Bellowing Aegisaur - Low-impact dino. Doesn't actually combo with Marath. It replaces the counter you spent to ping it, but doesn't actually put you ahead

Overgrown Armasaur - Low-impact dino

Sun-Crowned Hunters - Low-impact dino

Snapping Sailback - Low-impact dino

Vigor - As with the Bellowing Aegisaur , doesn't actually let Marath go up on counters

Anger of the Gods - If I'm pulling back on the enrage theme, do I need this?

In Basilisk Collar - It's back. See my prior comment

Avenger of Zendikar - Big token producer, even if not directly on theme

Xenagos, the Reveler - Generate big mana

Mirari's Wake - More big mana

Runic Armasaur - A new toy. Let's see how it does

Chord of Calling - It's a combo deck, so now I can tutor for what I need, like Ivy Lane Denizen

Other things I don't have but which I'm considering: Anointed Procession and Growing Rites of Itlimoc  Flip

vomitpile on Relentless Rats (Help Needed)

1 week ago

Collected Company and Aether Vial seem strange here, they're only helping cheat on small amounts of mana when you could just run more card draw and ramp in their place, doing effectively the same thing but without the chance of being dead cards. CoCo can easily whiff in this deck and is best in modern when more than 2/3rds of your deck can be played, like elves/humans/spirits, and aether vial gets one extra rat into play each turn but they have no ETB effects other than buffing, which is what that card is very good for exploiting (humans and spirits in modern again). I would add more ramp, card draw, and ways to find Thrumming Stone and Marrow-Gnawer since those are by far the most powerful effects in a rat deck. Another option is to just run Marrow-Gnawer as the commander and play cards like Caged Sun , Extraplanar Lens , and Cabal Coffers / Cabal Stronghold to double your mana. If you want to stick to green, or decide to add white with Karador, Ghost Chieftain , you can add in Zendikar Resurgent and Mirari's Wake to also double your mana, resurgent giving you extra draw also to slam rat after rat. White also gives you access to Enlightened Tutor to search for thrumming stone, which is powerful but not necessary if you want to keep it budgeted. Good luck!

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Mirari's Wake occurrence in decks from the last year

Commander / EDH:

All decks: 0.09%

Selesnya: 0.67%

Bant: 0.3%

Naya: 0.54%

Abzan: 0.28%

Dune: 0.27%

Witch: 0.14%

Ink-Treader: 0.24%

Rainbow/All: 0.28%