|Commander / EDH||Legal|
Printings View all
|Tempest Remastered (TPR)||Mythic Rare|
|Vintage Masters (VMA)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Survival of the Fittest
, Discard a creature card: Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.
Survival of the Fittest Discussion
2 days ago
I think you're going about the Karador package all wrong. Where is Grand Abolisher ? You have access to the fastest tutors in the game with black, green, and white. You're not running Enlightened Tutor . This deck can be one of the fastest decks around. It can compete with Prossh and Breya. It should be the longer the game goes, the stronger this deck gets because the ability to cast Karador cheap late game. To be honest, I rarely ever cast Karador. I use Karador for the colors only.
Stack the deck with as many tutors you can. Don't skimp on the reanimator package, especially the 3 Dance of the Dead , Necromancy , Animate Dead , and Life / Death . Those are you bread and butter combo peaces. White has tons of tutors for enchantments. You want cards that can dump any card or creature into your grave. The whole dredge ability is too slow.
Razaketh, the Foulblooded + Leonin Relic-Warder + Animate Dead / Dance of the Dead / Necromancy = Win by having Leonin target Animate, which you can sack Leonin to Razaketh which in turn brings back Animate Dead starting a loop. Goes infinite with any free sack outlet. Use cards like Blood Artist to to win.
Of course Raz is hell to cast, but you cheat him out to your graveyard and animate him. He's a combo piece all by himself.
Step 4: Once Razaketh is on the battlefield, use his ability to fetch Life / Death . You cast the Life spell from Life/Death for . Now all your lands become 1//1 creatures to sack to Razaketh.
Use the lands to fetch Leonin Relic-Warder and Lion's Eye Diamond . Cast Lion's Eye for , now activate Lion's Eye by discarding your hand to gain , putting Leonin into your grave. Sack another land to fetch Animate Dead . Use the from Lion's Eye to cast Animate Dead and reanimate Leonin Relic-Warder, targeting Animate Dead with Leonin's ability. Now you have infinite tutors (you still lose 2 life from Raz for each tutor).
4 days ago
denis1198 I have tried Instill Energy , Woodland Bellower and all the aforementioned cards, aside from Rhonas the Indomitable . Fierce Empath is a dead draw in many games and is not efficient enough to net wins: a three mana tutor is not something we need, particularly when it only fetches Great Oak Guardian (within my list). Hall of Gemstone is a strictly defensive option for a different deck. Though it's ability is nice, many players will be operating with a series of rocks to net the mana sufficient to play counter magic. Also, it's a World Enchantment; part of our win condition is using Concordant Crossroads to finish our opponents off on Turn 3. HoG will immediately be replaced. Fauna Shaman is a lesser Survival of the Fittest , which we operate with. While Shaman can be tutored for, you can see how it's counter-productive to simply obtaining the card we actually need with all of our Creature Tutors. Primal Command in many cases is an overly-expensive Tutor. The loop with it & Eternal Witness is just as unnecessary to our success as the Beast Within loop I explained here. It's what you would consider a "Win More," while we're only really looking to "Win." Priest of Titania is insurance for Selvala and strictly Plan B. She's extraneous in our deck list. Our game should be centered around using Selvala for victory. While her potential to ramp (in some deck versions) is decent, it is no substitute for Selvala. Between all of our current options for ramp, sticking with Plan A - casting & using Selvala - is always the priority and easily achievable. Dosan the Falling Leaf would be a much better consideration to fit into the deck, or Prowling Serpopard , as either of these (particularly Dosan) will help us Combo out on our turn and do so unaffected by our foes. However, even these are wanting in the list currently... I've tried about everything. Rhonas is fine, but would only act as a substitute for Wayward Swordtooth who is superior. The Swordtooth's ability to play an additional land can help us achieve the mana we need in a given turn to go off, via utilities such as Quirion Ranger & Scryb Ranger . Bouncing the Forest and being able to play them again is a larger benefit than paying three mana to net +2/+0 from Rhonas. Those synergies are more valuable to consider. Thanks for the comments/considerations!
1 week ago
Other notable cards I have are:
Full list of cards I have are in my binder. Main wants are:
- Unlimited Timetwister , HP preferred. Will trade anything towards this.
- Other unlimited power 9
- Revised duals, blue > nonblue
- Mox Diamond , any set/condition
- Verdant Catacombs
- Nonfoil Survival of the Fittest / Yavimaya Hollow
Other wants are listed in my binder. Will always look at binders and consider offers. Thanks for looking.
2 weeks ago
Kiyomei Well a lot of the classic all in grave hate cards such as Rest in Peace or Leyline of the Void , Along with cards that can exile the yard at instant speed such as Tormod's Crypt . As for stax effects that less directly effect our graveyard nothing REALLY gets us. I wouldn't say our game plan is exactly good vs stax it's effected mostly the same as any other deck with how it's slowed and effected. Something of note though is that while Grafdigger's Cage is still extremely good vs us we can still work around it by using Mimeo to assemble our Nooze combo. However it's still really good vs us.
As for Sanctum Prelate the deck itself has a distribution of 6 , 28 , 16 , and 9 . The most impactful thing to name for hindering our progression would most likely be One just due to the sheer density of dorks and most of our cantrips. However if you want to directly hinder our game plan the best name would probably be Two? This will stop things like Survival of the Fittest and Flash along with a fair bit of interaction.
2 weeks ago
We already spoke about these already but I'm commenting with a couple of suggestions here so you have a list to come back to
Altar of Bone - Use it to either sacrifice or find rector. Finding rector doesn't need explaining but as a sac outlet it will be able to find spellseeker which will let you merchant scroll for dig through time and guarantee the combo kill
Recruiter of the Guard - A bit wonky but it finds rector and other bears. Decent if you're trying to up your count. Also works as part of the combo kill by finding spellseeker and initiating the chain I posted above.
Manifold Insights - We talked about this one but the main premise is that you're digging 10 and that at least a few of the hits are going to be lands. The rest will be some combination of gas or semi live draws. The worst thing your opponents will give you are dorks/ bad ramp/ or redundant looters but you only have 10 combined of all those effects in the deck so the chances are pretty low that you end up getting a grip or 3 after this. Odds are in your favor. I don't think we want this in stuff like circu but when it comes to UW, Winterblast was right again.
Intuition - Manifold Insights is basically a worse copy of this effect. Works with seasons past, rector recur, and pretty much every combo you have access to. Plus it's an instant.
The last thing to consider is the dredge stuff in conjunction with Replenish and Open the Vaults . The real issue would be one of can you get enough pieces to the yard and to be honest I'm not sure. You get some neat tech with all the bant land recur, stuff like Riftstone Portal , and potentially things like Wonder which will act as evasion for rafiq and your draw dorks. Maybe these would even be able to justify something like Survival of the Fittest coming back but it just depends on how you can play with the grave. Lands, enchantments, and artifacts are all easy and you even have some play with recurring instants and sorceries but getting creatures back is much more difficult. This paragraph is more food for thought than recommendations though as it would be near impossible to build a shell with all this without finding an entomb type effect or some sort of massive miller outside of the deck's looters or something insane like Hermit Druid or breakfast combo.
If I see any more I'll let you know
2 weeks ago
@RobsJourney The decks is super fun to play and it is actually really good... like way better than I thought it was going to be. The reason being is that it's very toolbox-y so I can search up an answer for pretty much anything usually at instant speed. The best cards for doing so are Entomb and Survival of the Fittest . This deck is decent in 1v1 but it shines in multiplayer. Its best against 2 opponents but is still good against more. I have played the deck in a tournament and it held it's own, I made some key adjustments after the tourney so I can stop infinite graveyard loops and prevent damage from an infinite token army, now the deck is ready for (almost) anything. Thanks for looking at the deck!
3 weeks ago
Earthcraft isn't bad by any stretch, though my concern is that the deck already has a high density of dorks, to which Earthcraft does not much. Don't get me wrong though, it would work in the deck. I was considering Carpet of Flowers as well, since it's a turn one set and forget and there is usually at least one island deck.
As for Greater Good , it net gains cards with Saffi and Sun Titan , Reveillark and breaks even with Renegade Rallier . For any loop involving Karmic Guide , you can draw discard until you get Reveillark in the yard. From there you can get back Sun Titan (using either Saffi, Fiend Hunter or Felidar Guardian ) and then use Titan to bring back one of your other sac outlets. You can also replace Titan with Renegade Rallier if you have access to Altar of Dementia . It can be risky if all the pieces are near the bottom of your library but usually you should be able to hit a line that works. I haven't had to pull this one off in game yet, however I have gold fished it quite a few times and haven't decked myself (that I can remember at least). And if you can use a well timed Survival of the Fittest you can draw/discard a key piece.
3 weeks ago
cdkime Thanks for the tip about Monday being a public holiday and I will send an email along with all the crew from the FLGS to express our concerns.
This really can't be what Wizards wants as our store sells double the amount of product than their non-independent rival. Sadly it's the only independent LGS left in the city - the other got taken over by the franchise store after it went bankrupt last year.
Btw the supplier does have form - they have prevented our FLGS from recieving any KeyForge decks for the past two months! And now they are really turning in the screws with this non delivery of pre-release guild kits/boxes.
I just feel so sorry for the staff who all looked totally devastated yesterday - they work so hard seven days a week and now the writing is on the wall. The retail sector here in Australia is getting hammered by online sales (just like everywhere else) so it really has become the Survival of the Fittest .
Back on topic....Argy that Ooze is a beast! Wish it was Legendary as it would be the perfect Commander for Ooze Tribal :D
Survival of the Fittest occurrence in decks from the last year
Commander / EDH:
All decks: 0,22%