Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
Printings View all
|Commander 2018 (C18)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Stitch Together occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Stitch Together Discussion
1 week ago
Hey man! Love grave decks and I'm glad people are still excited about them too! Your list looks pretty interesting, and if you wou like here's my advice: 1. I do not know what budget limitations you are under, so I'll sort my advice by price :) 2. I also do not know the mindset of your playgroup, so if anything I suggest seems too rude, unfun, or not accepted in your group, you make the judgement call and could totally just not run it. It's suggestions, not an order :) 3. Under 5$ includes: Blood Pet, Slaughter Pact, Pox, Arbor Elf, Elves of Deep Shadow, Final Parting, Commander's Sphere or Darksteel Ingot, Stitch Together, and Manglehorn. 4. 5-10$ Includes: Sidisi, Undead Vizier, Abrupt Decay, Entomb, Lightning Greaves, and Birthing Pod. 5. >10$ Includes: Grave Pact, Razaketh, the Foulblooded, and Mana Vault 6. The most exspensive commander staple since force of will and the og duals, it's Mana Crypt!! 7. Potential cards you could take out for these in my opinion: Triumph of the Hordes, Blighted Woodland, Catacomb Sifter, Thoughtpicker Witch, Elixir of Immortality, Caustic Tar, Moldervine Reclamation, Swiftfoot Boots, the guildgate, and Arguel's Blood Fast Flip 8. Again, these are just my suggestions and you may do with them what you will, just thought I'd share because I love this archetype and want to see others enjoy it to their fullest. :)
1 month ago
Hey, some good cards here for a budget concept.
The concept of ramp with Kess is interesting. It's not the direction I would go with Kess, but it's a unique concept. The Thraximundar + It That Betrays interaction seems good. For the concept this interaction and Architect + Pili infinite mana combo are the best parts of your deck. Consider expanding on each of these parts and how Kess can be better used with them?
Kess has an advantage for ramp with rituals. Rituals make mana when they resolve. They make more mana than they cost to cast therefore they make ramp. You can cast instant or sorcery rituals from your graveyard with Kess resulting in making a lot of mana to cast big creatures or other spells. You can use the mana you make with rituals to cast that same ritual again from your graveyard with Kess.
Rituals to consider adding:
These are good rituals in Commander and they're all budget cards. Dark can make 5 black mana when cast and then cast again with Kess. Song can make 7 red mana when cast and then cast it again with Kess. Geyser is good in multiplayer Commander because it looks at all your opponents tapped lands which if you have three or more opponents can be a lot of mana especially when you can cast it again with Kess.
The mana these rituals make is either all red or all black which would be fine to help to cast most Eldrazi, but can be problematic if you want to cast a spell that's blue. Signets lets you use any colored mana to then make different colors of mana.
These two drop mana rocks are staple budget ramp and color fixing in Commander. Thief of Sanity because it has flying can be repeatable stealing of your opponents cards. Sanity is a powerful card in multiplayer Commander because you'll have many opponents to choose from to attack. Cards you steal with Sanity can be cast by you using any colors of mana. Red and black ritual mana can be used to cast cards you steal with Sanity.
High Tide and Bubbling Muck are one drop spells that make more blue or black mana when you tap an Island or Swamp until end of the turn. These spells are better in mono blue or mono black decks than three color Grixis, but they can ramp.
Sorcery tutors are good with Kess because you can cast them again from your graveyard. These cards can help to assemble Architect + Pili or get an Eldrazi into your hand after assembling the combo. The best tutors are not budget cards, they're expensive prices, but there's a few tutors that are budget.
Another way to help to find important cards is to dig for them and draw them. Dig spells that Kess can cast from your graveyard can let you see a lot of cards.
Reanimation can be used with Kess. Reanimation is a way cheat big creatures onto the battlefield. It's also a way to assemble Architect + Pili by either cheating them onto the battlefield or getting them into your hand via your graveyard. Instants and sorceries that enable reanimation and reanimation spells have interaction with Kess because she can cast them again from your graveyard.
- Buried Alive
- Whispering Madness
- Unearth: reanimates either Architect or Pili. With Kess reanimate both of them for two black mana.
- Faithless Looting
- Stitch Together
Buried can tutor for three creatures and put them into your graveyard. It's among the best enablers for reanimation. Madness is called a wheel and what that means is all players discard cards and then draw cards. It's good with Kess since she has flying, you can cipher Madness to her after you cast it. When it's ciphered to Kess then any time she does combat damage to a player then you can cast Madness without paying it's mana cost. The wheel effect is a way to fill your graveyard with spells to cast with Kess as well as drawing cards.
If you have any questions I offer more advice. Good luck with your deck.
1 month ago
Yeah, the list I threw out at first is a little clunky, because I didn't see the Protean Hulk plan. If that's the level of power your table is playing at, efficiency matters.
Here's my pitch for Puppeteer Clique and Woodfall Primus with Renata, Called to the Hunt. As you upgrade the deck, you're going to want altars- Ashnod's Altar, Phyrexian Altar, Altar of Dementia, Greater Good, Yawgmoth, Thran Physician. They can all do degenerate things in general, but just win the game by reanimating a persist creature. Having infinite sac combos built into dorks like Putrid Goblin, Blood Artist, Zulaport Cutthroat, and Viscera Seer also seems good.
To go with that, keeping the reanimation curve low would be most powerful. I can understand the price tag on Unearth being out of reach for a bit and I see Victimize and Stitch Together, but no Animate Dead or Apprentice Necromancer. You only need the one turn to go off, after all!
2 months ago
And look, just I don't actually care if you - or anyone - netdecks or is into cEDH or loves "Tier 0" decks or whatever.
- Nothing says that your version of fun and my version of fun have to be the same thing.
You do you, and I'll do me.
We can agree to disagree.
Maybe you see something I don't. Maybe you have a different perspective because - guess what, shockingly you're a different person. I know, such a revelation.
The point I am getting at is, whatever you truly find to be the most fun is exactly what you need to do.
For me, I've seen far too many arguments to have a tolerance anymore. I have seen:
- Friendships ended over it
- Swearing by a grown ass 40 year old adult toward a teenager who is too scared to stand his ground, and rightfully so
- Blatant and inexcusable cheating so profound you would almost have to WANT it to happen - such as putting something that is exiled into the graveyard, "accidentally" grabbing a second card and shrugging as you put one back, or my absolute favorite LITERALLY LOOKING AT THE TOP CARD OF YOUR DECK RANDOMLY JUST TO GAIN INFORMATION - NOTHING INSTRUCTS YOU TO DO SO; YOU LITERALLY JUST LOOK AT THE TOP CARD WHENEVER YOU WANT (God, I feel like Desolator Magic: Spoiler, I'm not.)
- Someone grabbing another player's deck and literally knocking it off the table
- Someone purposely spilling soda on another player's boardstate because they didn't like what was going on
I literally - and there is no way I can stress this enough - LITERALLY - had someone PUNCH me because I mentioned to them that what they did couldn't happen the way they wanted it to happen.
- Story: The guy cast a Mistcutter Hydra for some big mana, gave it haste and swung. I shrugged, tapped some lands and Murdered it. He put it into his graveyard after sighing and shaking his head, but in a humorous way. During his next turn, he used Stitch Together, targeting the Hydra. He put it onto the battlefield and gave me one of the biggest shit-eating grins he could muster. So, I sort of looked at it puzzled and told him it dies to state based actions.
- "No it doesn't!"
- "Yeah, it does. It's a 0/0. You didn't pay into because you didn't cast it. It doesn't have any +1/+1 counters on it, so it dies to state based actions."
And what was this 26 year old man's reasonable response?
He slammed his fist down on the table two or three times while swearing, then reached over the table and punched me.
So yeah. I'm a bit stern, a bit salty, and a bit opinionated. But that's my belief.
Play "cEDH" if you want; Join their community, buy the decks, hold opinions and debates... but at the end of the day realize that the REAL difference is not what you are playing with, rather WHO you are playing against.
2 months ago
Great suggestions RyProv!
Nim Deathmantle has been in and out a few times, but I always find I have other things I want to do instead, I dunno.. playstyle conflict, I guess? Haha
2 months ago
Have you considered Phyrexian Delver over Zombify? I guess its the same CMC dilemma as Beacon of Unrest, but you can sac the delver (and even recur it). I usually get pretty good multiple use out of it even with the life cost. I would still consider a Stitch Together or Nim Deathmantle over Zombify. (which nim has the nasty potential of going infinite with Ashnod's Altar)
4 months ago
Given no context I found these in under 30 minutes
Izoni, Thousand-Eyed , Hatchery Spider , Mausoleum Secrets , Molderhulk , Alesha, Who Smiles at Death , Apprentice Necromancer , Mindwrack Demon , Manic Scribe , Inexorable Blob , To the Slaughter , Epicenter , Kirtar's Wrath , Putrid Imp , Stitch Together , Shower of Coals , Repentant Vampire , Wayward Angel , Bloodbond March , Blood for Bones , Brawn , Charnelhoard Wurm , Charnel Troll , Circular Logic , Corrupted Grafstone , Corpseweft , Countervailing Winds , Crackling Drake , Crop Sigil , Dance of the Manse , Disciple of the Ring , Tasigur's Cruelty , Tasigur, the Golden Fang , Treasure Cruise , Sibsig Muckdraggers , Rite of Undoing , Empty the Pits , Magmatic Sinkhole , Murderous Cut , Logic Knot , Necropolis Fiend