Withered Wretch

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase (HOP) Uncommon
Time Spiral "Timeshifted" (TSB) Rare
Legions (LGN) Uncommon

Combos Browse all

Withered Wretch

Creature — Zombie Cleric

{{1}}: Exile target card from a graveyard.

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Recent Decks

Withered Wretch Discussion

zAzen7977 on AETHER HORDE (Esper Zombie Tribal)

3 months ago

TKDbeast, thank you for your detailed suggestions! I'm really happy that you like it :) I've tried to streamline it as much as possible.

The deck has several objectives - first, the goal is to generate as many zombies as possible in as little time as possible. Second, I've kept mana costs as low as possible so I can dump my entire hand within the first few turns and draw more cards with Blood Scrivener and Sign in Blood. Third, I want to get a combo going with Gravecrawler, Nantuko Husk, and other zombies if possible.

That's where the Aether Vials come in. They allow me to play additional zombies and dedicate my limited mana to reviving Gravecrawler if possible. The vials also help with Blood Moon, although I haven't gone up against a deck running it. That's something I need to consider more.

I chose Death Baron over other zombie lords because it gives my horde death touch for no additional activation cost, which makes every zombie an immediate threat. Other lords like Lord of the Undead require mana to activate their abilities and manipulate my graveyard. I don't want to bring zombies back from the graveyard except for Gravecrawler, because the more zombies in my graveyard, the bigger Diregraf Colossus becomes.

I've chosen to make the mana base as black-heavy as possible to improve the odds of starting with a black mana for Gravecrawler and Fatal Push. This is why I'm not running any Plains and I do not run Path to Exile - plus the latter helps the opponent too much, especially against ramp. Yes, Fatal Push definitely is more synergistic. Cavern of Souls helps against control and ensures that I can produce the white mana for zombies, so I'm not worried about additional white mana sources.

Regarding the sideboard, I chose Revoke Existence because it exiles the target and the deck is designed to spend mana on my turn and not my opponent's, so there is no incentive to run an instant like Disenchant. Withered Wretch is an old favorite of mine and it synergizes with Aether Vial. I want to target the opponent's graveyard and leave mine alone.

Other cards like Stillmoon Cavalier and Lifebane Zombie are too easy to kill at 1 toughness. Plus Stillmoon Cavalier consumes too much mana for this deck. I avoid expensive enchantments, planeswalkers, or non-zombies to maximize synergy. I have considered Plague Belcher due to its life-loss ability, but there is no room for it.

As far as blue cards go, I like Diregraf Captain, but I like white more as a splash color because of Tidehollow Sculler, which really helps against control, and I prefer having access to artifact and enchantment destruction.

Oops, I got a little carried away with this comment lol

TKDbeast on AETHER HORDE (Esper Zombie Tribal)

3 months ago

This is a really cool deck! Zombies are really amazing, and it looks like you have a very competitive version of them.

What made you pick the Zombie lords over other lords, such as Cemetery Reaper, Lord of the Accursed, Lord of the Undead, and Risen Executioner? Or other Zombies-matter cards, like Skirk Ridge Exhumer, Plague Belcher, and Graveborn Muse.

If you're looking for crazy, kind of out-there ideas, it might be worth checking out Helldozer, Army of the Damned, Endless Ranks of the Dead, Grave Titan, Josu Vess, Lich Knight, Kalitas, Traitor of Ghet, Liliana, Death's Majesty, or Necromancer's Stockpile.

Lifebane Zombie, Stillmoon Cavalier, Shamble Back, Celestial Purge, and even Selfless Spirit could make good SB additions.

I'm fascinated by Withered Wretch and Revoke Existence. What brought you to choose them over more traditional choices?

I'm even more interested as to why you didn't choose Path to Exile, considering that nearly every other brew out there running white uses it. Lack of slots? Helps opponent too much? Does it not synergize like Fatal Push does?

Also, what are your thoughts on Blue for zombie decks? There are plenty of good cards

Finally, your mana base. I'd consider taking out Urborg, Tomb of Yawgmoth, Bloodstained Mire, and a couple Swamps for Marsh Flats, a Plains, and ~2 Mutavaults. The Plains allows for you to cast stuff with a Blood Moon on the field, or fix your mana after getting a creature Path to Exiled. Also, Concealed Courtyards might be worth checking out, since you're so low to the ground. They're rotating out of Standard soon as well.

Sorry for the wall of text full of stuff you probably thought of before! Thanks for posting your deck!

ZendikariWol on Meren, the Fun Yet Competitive (Commander / EDH)

5 months ago

On the off chance you find any of these ideas worth trying out, here are some things you may want to drop for them (depending, of course, on how you want to balance outlets and targets and such).

Bane of Progress. You use enough enchantments and artifacts for him to be pretty iffy most of the time. Not worth the space, really.

Big Game Hunter does some work, but not until later in the game.

Birds of Paradise, there's better ramp out there that thins out you deck.

Deathrite Shaman is a versatile card, but what it does other cards do better.

Dusk Legion Zealot and Elvish Visionary are fine but not a lot of bang for your buck.

Joraga Treespeaker is pretty inefficient, bla bla bla thins out your deck, I hate to be a broken record.

Withered Wretch seems pointless.

Awakening Zone doesn't seem to do much work.

Just a note: strictly judge all of your noncreature spells, especially instants and sorceries. I think you already do though because the ones you have are really good!

Anyway yeah, enough of me giving you a friggin essay every comment. Have a nice day and maybe take some suggestions? If you want? Idk, happy brewing!

roastchicken on Gimli, Son of Gloin

5 months ago

Neth thanks. I'm surprised he's not that well known, seems awesome to me. I was sold at 'card type Zombie Dwarf'.

I've got a couple in there: Shred Memory (which can transmute to one of the reanimate effects, Imp's Mischief or Mesmeric Orb) Withered Wretch and Bojuka Bog. But I've never found you particularly care what other decks are getting from Balthor since you're usually about to win.

Or your sac effects on Fleshbag Marauder, Merciless Executioner, or Butcher of Malakir + one of the self sac things is gonna kill them again anyway.

rdeller on Liliana, Defiant Discard

5 months ago

Viscera Seer and/or Yahenni, Undying Partisan in place of Carrion Feeder.

No. The Scry 1 is mediocre compared to how huge feeder can get in this build. Additionally Seer doesnt win with mikeaus, the unhallowed & Puppeteer Clique while Feeder does. Yahenni was never a consideration. 3 mana vs 1 mana is a major deal, as is not being able to sacrifice itself like the Feeder can. The Feeders primary purpose is to come down early & Flip Liliana, while also not being a dead draw in the late game.

Withered Wretch in place of Nezumi Graverobberstrong text.

No. The double black casting cost is much worse in the early game where many of my early ramp is cards like Sol Ring, Mana Crypt, & Ancient Tomb, and I need to spend 2 Black on Liliana. Additionally Nighteyes has singlehandedly won me enough games that I would never consider this swap.

Corpse Augur in place of Disciple of Bolas.

No. Disciples biggest selling point is that its a sacrifice outlet that can flip Liliana on curve the turn after shes played.

Necromancy in place of Animate Dead (1 extra mana for a flash option).

Both Necromancy & Dance of the Dead are great reanimate spells, but I didnt need that many Animate Deads & I chose the option that required the least mana investment. If you value the more expensive Flash mode of Necromancy or the +1/+1 of Dance theyre fine options, just not the version I preferred.

Xiahou Dun, the One-Eyed

Im not really sure what Id want him for. I mean, yes, he recurs Waste Not & spells, but hes super slow, super clunky, & Legendary so Liliana cant -X him.

Bazaar of Baghdad

Im eventually selling my left Kidney for a Chains of Mephistopheles, and Im told selling both kidneys will result in my death, so the odds I ever own a Bazaar are so low I havent bothered to even think about whether itd be worth including.

Diabolic Intent

I prefer it when my Tutors always work.

Phyrexian Reclamation

Great Card that I ran for a long time, but eventually cut to make room for other cards. May find its way back into the deck someday.

Torment of Hailfire (discard)

Why? Im not a big Mana deck, my Xs will not be that large, and people will just choose to eat the damage. The reason Death Cloud is so good is because an early Death Cloud for X = 3-6 after flipping Liliana in the first three turns is game ending. An Early Torment makes my opponents go k, take 12.

Kokusho for extra drainlife.

If he wasnt Legendary Id play him.

Vindictive Lich (discard)

Im not sure why I would play this. This card is pretty bad.

Stefouch on Liliana, Defiant Discard

5 months ago

Hello! I like your deck and thus have a few questions:

Did you consider the following cards? :

What is your strategy against decks filled with artifacts or enchantments if they lay their cards before your manage to discard them? I don't see any good wipe against these strategies.

Same for graveyard shenanigans decks, Nezumi seems too slow against them.

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