|Commander / EDH||Legal|
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, : Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of his or her library until he or she reveals a creature card. The player puts that card into play and the rest on the bottom of his or her library in any order. Play this ability only any time you could play a sorcery.
Proteus Staff Discussion
4 hours ago
You're totally right. I love Feldon of the Third Path . I recently have been changing the deck list to be more accommodating for cheating creatures in so I tried lowering the creature count to help with cards like Proteus Staff .
I've never had a good chance to use Phyrexian Processor but I can't wait for the chance.
1 day ago
Long_Con So considering I am already assuming that you know the Fblthp, the Lost Proteus Staff line, I will not explain that but for win conditions I was thinking more along the lines of Isochron Scepter dramatic reversal as a way to win, both because it requires less mana, and because it has more synergy with the rest of the deck. The combo works like this... 1. On turn one play an Island and any card. 2. On turn two play an Island and cast Fblthp, the Lost from your command zone to draw a card. 3. On turn three play an Island and then cast Proteus Staff . 4. On turn four play an island and pass the turn either holding up counter manna or activating staff on endstep. 5. Either on end step or on turn 5 (I am going to pretend that you did this on turn 5 for simplicity sake) activate Proteus Staff targeting Fblthp, the Lost do this before you draw your card for turn. 6. Hit Fblthp, the Lost and proceed to stack your deck and draw two cards. 7. The order that you stack your deck from top to bottom is Gush , Mana Vault , Mox Amber , Isochron Scepter , Dramatic Reversal , and the rest is irrelevant. 8. After the Fblthp, the Lost trigger resolves, you will have one land untapped, one land drop for turn, and Gush and Mana Vault in hand. 9. Draw Mox Amber as your card for turn. 10. Cast gush picking up two of your tapped islands to draw Isochron Scepter and Dramatic Reversal . 11. Play one of your gush islands leaving you with two untapped islands. 12. Cast Mox Amber , Mana Vault , and Dramatic scepter. 13. Activate Isochron Scepter an infinite number of times to generate infinite mana. 14. Activate Proteus Staff targeting Fblthp, the Lost until you can draw and cast Blue Sun's Zenith to kill all of your opponents.
2 weeks ago
2 weeks ago
Well, the problem with using a different commander is that you have to tutor both pieces, or use tokens and activate Proteus Staff twice. Both slow the combo down significantly.
2 weeks ago
One thing to note: When Fblthp, the Lost becomes targeted by Proteus Staff its trigger to be shuffled into the library will resolve first, thus will not be placed on the bottom of your library. You will still resolve the staff's ability to reveal cards until you reveal a creature, and if Fblthp is that creature you will get the two cards, but you will not be able to reorder your entire library as it has been suggested. Only those cards revealed by that staff's ability will be reordered and placed on the bottom of your library.
2 weeks ago
In order for the Proteus Staff combo to function, the deck itself must be creatureless. This means that cards such as Trophy Mage and Laboratory Maniac cannot be played in the 99.
Furthermore, on its surface, the new Jace does have some appeal for a deck like this. However, it would be more or less a dead card outside of the combo and have little impact at any other point in the game. USZ and Double Scepter win conditions are favorable in this regard because they are not necessarily dead draws and they feel more efficient than the new Jace.
2 weeks ago
So, with Fblthp, the Lost as your commander, no other creatures in your deck, and a lot of artifact tutors to search for Proteus Staff , one activation would put Fblthp on the bottom of your library, then cheat him back out for two cards. BUT, before the draw, if I understand correctly, you would be allowed to order your deck IN ANY ORDER YOU WANT because of the wording on Proteus Staff . I'm not really a cEDH player, but I feel like this could be really strong. You basically tutor two cards, every turn for . With mana rocks and Paradox Engine , this could just make a frightening deck, what do you think?
Proteus Staff occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%