|Commander / EDH||Legal|
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|Battle Royale Box Set (BRB)||Rare|
|Urza's Saga (USG)||Rare|
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Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated.
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4 weeks ago
1 month ago
I know you're not wanting to make this deck extremely competitive. I also don't know if your intent is to buy this deck in real life. But here are my suggestions:
With any Kaalia deck, you're not only making yourself a target, but you're also putting all your eggs into one basket. If Kaalia dies too often, you will be forced to hard cast all of your spells. And with only 33 lands and 8 ramp spells, that will be very difficult to do. Rose runs 38 lands and 7 ramp spells in his Kaalia deck, and he will still have mana issues. I would highly recommend a few more lands, (closer to 38). And in addition, I would also recommend a few more protection spells including:
Avacyn, Angel of Hope
Cavern of Souls
Maze of Ith Note: I don't count this as a land.
Since you're running Mardu, you're not going to have that much card draw. So In replacement of that I would recommend search cards. That way, once you have Kaalia out, you can use the search card to find whatever creature you want, and put it into your hand before she attacks.
Also, since you will be top decking a lot with little to no card draw, I find that Sire Of Insanity works really well with Kaalia, since you're preventing everyone else from drawing/having a hand.
I noticed you don't have any board wipes, I typically like to run at least 3-5 for emergency purposes. Some good ones are:
Decree of Pain
Wrath of God
Catastrophe is especially good for Kaalia.
There are some other cards that can also help abuse Kaalia's effect such as:
Scourge of the Throne
Helm of the Host
If you do ever make this deck extremely competitive, land destruction is the best way to abuse Kaalia:
Ravages of War
Yosei, the Morning Star
Here are some cards that are just generically good to have:
Archfiend of Despair
Iona, Shield of Emeria
Master of Cruelties
Archfiend of Depravity
Lord of the Void
Windbrisk Heights and Quicksilver Amulet can also help cheat in creatures.
1 month ago
Try a Paradox Engine when you have Sliver Overlord out. Any time you play down a new creature, all of your creatures untap. In mine, I run land hate cards like Armageddon and Catastrophe since I usually have a Manaweft Sliver or Gemhide Sliver out. Its fun to watch the opponent squirm when they can't play anymore spells for a few turns.
2 months ago
Very cool Superfriends Deck, I will definitely take some of the cards you have in here (most notably Catastrophe, Terminus, Cleansing Nova, Everflowing Chalice and Thaumatic Compass in consideration for my iteration of Atraxa, Praetors' Voice.
You might want to consider Pir, Imaginative Rascal, Shalai, Voice of Plenty, Djeru, With Eyes Open and Oath of Gideon for yours. I want to see my fellow Superfriends bretheren wipe some ass on Muddstah's channel, so keep up this amazing deck and keep us posted!
3 months ago
Another tip: Lightning Greaves and Mother of Runes provide additional protection for Kaalia, because she is famous by what she can do and smart opponents will try to take her out as soon she is cast. // You can also try massive land destruction once Kaalia hits the battlefield, because you don't really need lands if you can attack with her to put your big creatures on the battlefield for free. It also prevent opponents from casting removal spells on her, giving you enough time to smash their faces. Armageddon, Boom // Bust, Catastrophe and Decree of Annihilation are all options, but beware: some people think their lands are sacred, therefore frown upon massive land destruction (MLD). // Steel Hellkite can help you deal with problematic permanents. Liliana's Contract might be an alternative win condition, and it still draws you a good chunk of cards. Swords to Plowshares is a cheap removal spell that is a staple in EDH. Utter End and Merciless Eviction are also solid, because they can exile anything.
4 months ago
Any deck with an Angel of Jubilation gets a +1 for me (which leads me to +1 a lot of decks...) and I quite like builds like this! Though the decks cost is something like a teacher's yearly salary, I am sure I can trade a few lands from my vintage deck to get it (If I had a vintage deck ;-; ), but that is beside the point, I want to ask why the lack of Gemstone Caverns and Ancient Tomb in the list, they act as fast-paced ramp in mono-white, and I don't imagine you'd be opposed to the price, so that would seem pretty cool, Scroll Rack is another card I would suggest.
Scroll Rack gets a lot of hate outside of the Land Tax or Weathered Wayfarer synergy, but I still think it is powerful without them. It basically is a sorcery that doubles your hand worst case scenario for like or so. That is pretty good for mono-white.
Two things in the description, first, "Konwing" should be "knowing" I think, minor tid-bit (I am a Grammar Nazi!) and the second is pretty major... YOU LOAN A $7356 DECK TO NEW PLAYERS?!?... The Tabernacle at Pendrell Vale will be bent when they shuffle it... That is like $500 down the drain if you try to sell it bent.
You make me cry.
SynergyBuild on Roon
4 months ago
That wins turn one, you fetch a Kiki-Jiki, Mirror Breaker, Phyrexian Delver, Pestermite, reanimate the Delver, to reanimate Kiki-Jiki, copy the delver, return the mite, Pestermite + Kiki-Jiki, Mirror Breaker to win.
The deck Grixis Twin can win a a ton of ways turn one, so can flash-hulk, and food chain tazri, etc.
You honestly gave the second worst example for a deck to win fast with Teferi, it is a stax deck, Blood Pod is a tad bit worse, it is a beatdown stax build, so even a perfect god hand might not win with it turn one.
The stax lock you gave takes way longer than turn 4 to pull off, and infinite removal won't affect storm, so I don't know why you think that stops your opponents, Winter Orb can shut off a table on its own, that is what stax is, not a combo. Tangle Wire slows down a tables tempo a ton. Smokestack might take some time, but it works, Armageddon single-handely has won many a game. Stax is about those cards, not Acidic Slime.
Armageddon, Ravages of War, Catastrophe, Cataclysm, Ruination, Decree of Annihilation (cycle it), Sphere of Resistance, Thalia, Guardian of Thraben, Thorn of Amethyst and the like are real stax cards. A 3 card combo that costs 11 mana (not including Palinchron's cost, it is kind of free.) isn't what turns a deck into a stax deck.
I said a control deck should run 30+ answers, none of the decks I mentions after were control, I apologize, that was on me. Control is a cEDH strategy, in the way it is in Tier 2-2.5, but I was only talking tier 1 lists, so it didn't fit there, I apologize again if I didn't mention that.
Yes, Roon is a tier 2.5 list on that tier list, I respect that entirely, you know the decklist that was mentioned there? Prison Can Roon Your Life, a stax deck, you know what cards it runs? Thalia, Guardian of Thraben, Vryn Wingmare, Thorn of Amethyst, Sphere of Resistance, and do you know what it doesn't run? Acidic Slime, Deadeye Navigator, Palinchron, cards like that.
Hokori and Seedborn Muse are good cards, I will give you that, honestly, my suggestions are one of two, turn the deck into Prison Can Roon Your Life, or something of similar competitiveness, like Bant Flash + Protean Hulk, or drop the "competitive" hub.
5 months ago
Suggestions for fun stuff:
- Catastrophe is a super-fun board wipe, especially if you want to go the land destruction/threatened land destruction route. Play of the Game is also maybe a good idea in a multiplayer setting.
- To protect yourself from mean opponents who hate fun, I could suggest Spirit of the Hearth, Leyline of Sanctity, Seht's Tiger...
- More O-Ring effects could be fun, so maybe Admonition Angel could be worth a look.
- Also, in lieu of Moat, maybe Magus of the Moat and, in that same vein, Magus of the Tabernacle could help to ensure that people don't mess with you (too much).
- In terms of Planeswalkers, the only one I can think of that might be useful is Elspeth Tirel, largely because she resets the board quite a bit and provides protection (plus, she's not the huge target that Elspeth, Knight-Errant or Elspeth, Sun's Champion are).