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|Want (4)||thejordan0 , henk3000 , Supercomet , Ender666666|
Printings View all
|Masters Edition II (ME2)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Personal Tutor occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Personal Tutor Discussion
1 month ago
With the inclusion of this new package, oracle and leveler, these cards are no longer terrible. The problem used to be that they would remove your commander, which obviously, was a part of the previous combo. This is no longer the case. Now, a real discussion opens up for these cards. I will say this though, I think Synthetic Destiny is better than Mass Polymorph for several reasons. First, it is instant speed at the same mana. I would argue that double blue is slightly worse, but trivial. Second, because it is instant speed you can tutor it with cards like Merchant Scroll. However, I'm not really sure if an argument needs to be made to run one over the other, since if one is viable, they probably both are. Also of note, Mass Polymorph can be tutored by Personal Tutor, which tbh, is a pretty crappy tutor lol.
The only real reason, in my opinion, to not run the cards is because they cost so much mana. But, 6 mana to win the game from a single card isnt terrible. It will just be a lot harder to protect the win.
2 months ago
This is a nice list. I do have a few suggestions though and I'll try to break it down by category.
Ramp: I'm not a fan of either Gilded Lotus or Thran Dynamo here... they don't really ramp you into Narset. Consider Pentad Prism (only 2 drop rock that'll ramp 2 different colored mana in the same turn... albeit once). Copy Artifact copies mana rocks (or an extra Strionic Resonator for extra combats). Coalition Relic and Worn Powerstone are other mana rock options. Crystal Vein and Ancient Tomb are 2 good land options here also.
Pillowfort: Smoke is worth its weight in gold here. You probably have enough extra turns/combats that you can drop the Propaganda/Ghostly Prison though.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Narset, American Beauty
2 months ago
Main thing I'm seeing is your ramp needs some TLC. As the previous poster stated... avoid mana rocks that cost + but only add 1 mana and drop Gilded Lotus. Lotus Petal, Azorius Signet, Boros Signet, Izzet Signet, Pentad Prism, Talisman of Conviction, Coalition Relic, Basalt Monolith, and Worn Powerstone are all better options. Also consider Generator Servant and Crystal Vein.
Feel free to check out my list for inspiration. It's not budget friendly as a whole but still plenty of budget options. Upvotes on any of my decks are appreciated. Narset, American Beauty
2 months ago
Its cool you like building decks, but this is not really competitive. Its a good deck, and you've certainly got some of the correct tech in here, but it really is a waste of my time and yours when you mislabel shit. Its cool you're building on a budget, but don't tag it as cEDH. Simple as.
Land base is fine for budget. Obviously it extends with fetches and Underground Sea if no budget. Your mana rock base is pretty unfortunate too, as you don't have any of the good 0 or 1 CMC accelerators.
Running Labman + Pact as your wincon in Yuriko seems strange. Yes you're getting additional draws off Yuriko triggers, but why don't you build a different deck if you're interested in a pact combo? Especially since the partner commanders lend themselves so well to this strategy. You could be running Tymna the Weaver + any blue partner and be getting much better draws with better overall card quality. You're missing the Draco + Emrakul package that makes Yuriko an actual competitive deck, and you're missing all the topdeck manipulation pieces that allow you to wipe the board with Yuriko triggers. Your lack of ninjas also means you're failing to get all the Yuriko triggers you would want anyways, and the triggers you do get aren't going to be very effective.
Your creatures are all over the place. Even if you don't have the full ninja suite (they are really not expensive at all), you still need to prioritize evasive creatures to get Yuriko ninjutsu. Benthic Biomancer is a cut. Foulmire Knight is a cut. Universal Automaton is arguably a cut, but it is a ninja. If you aren't going to slot the ninjas, at least get evasive 1 drop creatures for ninjutsu.
You have almost 0 topdeck manipulation. Tutors that go to top are a must for Yuriko triggers. Personal Tutor Mystical Tutor Vampiric Tutor Imperial Seal . Even cantrips or draws that manipulate topdeck are going to be good here. Brainstorm is an absolute must, and its shocking you don't already run. Other topdeck cantrips like Ponder Preordain or Serum Visions can set up big Yuriko triggers, even if you can't afford the MVP Sensei's Top or Scroll Rack.
You run a lot of dead draws, like Arcane Adaptation and Unnatural Selection . If you just ran a ninja in those spots, you wouldn't need those cards. Even spamming your creatures into ninjas, you aren't going to get very good triggers off Yuriko because you run no high CMC bombs to take advantage of the triggers, and no topdeck manipulation. Its easier to kill off of 3 triggers that do 15 damage than it is off of 15 triggers that do 3 damage. You're far more likely to get 3 triggers in than get 15.
This is not a competitive deck mate. It has a long way to go. Thanks for posting, welcome to tappedout, tag your shit appropriately and we'll both have a more pleasant day.
2 months ago
SideBae Thank you very much for your suggestions! :)
I'm not a big fan of Counterbalance . Even if you can influence Topdeck well, it's too arbitrary. I want to leave as little as possible to chance.
I like the idea with Jace, the Mind Sculptor and also with Prismatic Vista and Force of Negation . I think I will add tutors like Personal Tutor and also Teferi, Time Raveler as another Stax piece. Maybe even Back to Basics on top of it.
3 months ago
Holy hell! Never realized how dovescape and taigam synergized like that. Damn! Azor's Elocutors would be another decent win con for ya. I would also consider adding a bunch more tutors to the deck so you can get to dovescape a lot quicker than luck of the draw. Here’s a number of other tutors to think about:
5 months ago
K1ngMars, I don't know how to answer to someone's comment but I hope you're gonna see it. Thanks for your comment at first,
I'm definitely going to improve mana rocks, hopefully with Moxes but they are quite expensive so I think I'll start with 2 mana ones, for Izzet Signet there is a big NO from me, it's only 2 colors deck and I need mana to activate it what makes it inefficient if i played it for my last mana and it got replaced by Talisman of Creativity .
Timecrafting is pretty good if I go for casting cards out of suspend. I'm not really sure about Leyline tho, on one hand it's cool to have but but, on the other, I'll probably replace it soon with something better like another tutor or combo piece.
Shivan Sand-Mage seems to be bad tbh,it has suspend 4, to make it efficient I need to suspend it at least 2 turns before something else, I might not have anything to suspend what makes it useless then, if I do, I show it to everyone and become the target most likely what is not a good thing.
As Foretold is also interesting but very slow, to become useful it needs at least 5-6 counteres, you won't get to that moment, in addition, it seems dangerous what makes you the potential target while you have nothing to do with it for 5 turns anyway. I'd never play it in a deck that is supposed to be serious and ready high level.
Also, banning extra turns and land destruction in your playgroup makes jhoira kind of useless, you have no other ways to win tbh, casting big creature once upon a time out of suspend is not that good unless it happens very early otherwise you need to wipe the board or get more turns. It actually kills this deck, maybe it's not the best to lose to that but it seems to be more fair that other combat oriented decks which lose to board wipe killing 1 person before who then has to wait long for another game whereas with those board wipes you secure the victory (most likely) but it requires at least 2 spells to resolve and it's not that easy.
Furthermore, I'm looking forward to improve the deck with fetch lands, Scroll Rack and more tutors like Intuition or Personal Tutor helping me to combo off with Dream Halls / Omniscience and get my infinite turns.