Eladamri's Call


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Planeshift (PLS) Rare

Combos Browse all

Eladamri's Call


Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

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Eladamri's Call Discussion

Spirits on WonderCats

1 week ago

Really loving this deck JAPuckett85, still working on mine lol, Arahbo, Xenagos... for Cats.

Some stuff to think about, I've found Ancient Den + Tree of Tales has allowed me to equip 1-turn earlier three times now (in all the games i've played), doesn't sound fantastic, but it's pretty good. Have to balance that against things like Sunpetal Grove and Fortified Village, but in my build usually have no mana sourcing issues.

I notice you settled on 37 lands, you definitely have more utility (like Maze of Ith and Strip Mine and Thawing Glaciers) where they are removal not lands, I settled on 35 lands, but don't have any non-mana utility lands either, so wer're about the same.

Wooded Foothills and Flooded Strand are some relatively (there still lands!) inexpensive fetch lands, they could replace some of the ETB Tapped lands you run. Also, I find the fetches de-saturate the lands, so drawing later in the game, you draw less lands due to hypergeometric probability, which often slow you down in late game, but still mana fix earlier on. Ash Barrens does this too. You might find too, with fewer ETB tapped, you go 0.5 - 1 turn faster.

I would have to agree with Hybrow about Sword of Vengeance, but also agree with you about Chariot of Victory. Here's what my initial thought was, for that Vigilance and +2 power, are you REALLY searching/fetching it? Like really really? If I need haste, I'm pulling Swiftfoot Boots because it comes with Hexproof, if I need Trample i'd probably rather pull a Loxodon Warhammer gives me +1 more power, I understand it doesn't give the first strike which provides sustainability, but it creates more sustainability in multi-player with the lifelink. Cats don't really block because they don't have the Eminence? If you have a big cat with lots of equipment it's cool, but are your winning because you have a big swinging cat (possibly with lifelink) or are you winning because you are defending with likely a ground walking cat that also likely already has double strike? Double strike > First strike. I dunno, it's a good equipment, for the cost give me lifelink, or infect Grafted Exoskeleton. I bet if you evaluate, with all the other awesome equipment in this deck, it's very very low on the pecking order for tutoring.

I'm trying out Nissa, Vastwood Seer  Flip over Cultivate right now, trying to figure out if the 1 less land, is worth the potential for drawing an extra card each turn once flipped, or the potential for blocked damage (but what is a ground walking 2/2 really blocking of significance).

I have a Sterling Grove in my box at home, I need it in to fetch Sylvan Library right? That's what you do with it 95% of the time?

Eladamri's Call only costs you mana and gives you more consistency on pulling/playing the same creature each game. Because it's hand, doesn't cost you a card.

Path to Exile is awesome removal, can also be used as a mana ramp / fetch, you'd actually be suprised how many times I do it.

Saffi Eriksdotter (good recursion/protection on his own, without anything else), add a Sun Titan and they can protect each other. Throw in a Greater Good which is also good draw on it's own with eminence, and you can basically have a huge hand, tutor the cards you need for the win, etc. Makes a really nice interaction, and protection. All 3 cards aren't dead draws on their own either. Just a thought. I know he's not a cat. Also works with Fiend Hunter (kind of) but doesn't give that 6 card draw from the Sun Titan like Saffi Eriksdotter does so I don't like it.

I hadn't thought about Nylea's Emissary either, adding him to my maybeboard too, have to think about him first lol. His bestow is just so expensive, only challenge to overcome. CMC 4 for a 3/3 trample isn't THAT far off the mark though, and late game he can bestow +3/+3 and trample, and then turn into a 3/3 trample afterwards. I'm just not sure.

Lost Leonin + Ajani, Caller of the Pride has been all-star for me. I know it's the same as Duelist's Heritage but he's also a planeswalker which I like. I run both though.

I took Sensei's Divining Top out, what!!!, I have it in every commander deck, BUT I ALWAYS tutor Sylvan Library and feels like duplication of work with both out. That derpy dreidel though, have you had similar experiences where it just wan't effective or a dead draw later in the game?

Anyways really awesome, always looking and stealing your ideas!

Octrate on You buff em, you swing em - Arahbo

1 week ago

Alright, heres some suggestions.

  1. Id drop the mana rocks, like Commander's Sphere, Talisman of Unity for ramp like Nature's Lore, Skyshroud Claim, etc. This will make your Ramp package better at color fixing and providing a more permanent ramp to your mana.

  2. Consider cards and effects that help your early and mid game. Strionic Resonator and Chameleon Colossus are very synergistic with your general.

  3. Inexpensive utility cats are really solid, like Leonin Arbiter, Hunting Cheetah, and so on.

  4. On the same train of thought, anthem-like effects like Adaptive Automaton, Metallic Mimic could also be worth considering.

  5. Lastly, staples in your colors: Worldly Tutor, Enlightened Tutor, Eladamri's Call, Rishkar's Expertise, Wrath of God, Aura Shards, Eternal Witness... you could also consider something like Greater Good for those late game post-combat tricks.

Ill keep brainstorming, but I hope this helps you with your brewing!

elgosu1337 on Gallery of Deceivers

2 weeks ago

Thanks for your comments Pieguy396 and enpc. This deck plays quite unusually so both of you probably misunderstood the point of Natural Affinity in the deck. It's not there merely to combo with Elesh Norn, Grand Cenobite, but mainly to provide a large number of creatures for Deceiver of Form to change into other creatures. So it wins the game even on a board with only the Deceiver. Same thinking with Insurrection, which also has the benefit of clearing away blockers, although I could try a lower CMC alternative like Living Plane.

I share your concerns about Mirror Gallery, but I think it does have a role in this deck as a secondary combo piece, in that I don't need to actively look for it, but games where I do have it I can win with fewer creatures on the board due to the powerful effects of Gisela, Blade of Goldnight, Kolaghan, the Storm's Fury, and Medomai the Ageless. These can win the game on the spot with just a handful of them, unlike the nonlegendaries such as Utvara Hellkite which makes an incredible amount of dragons, but those dragons are guaranteed to be boardwiped before my next turn.

Omnath, Locus of Rage is actually not meant to be a token generator with Mirror Gallery out, but acts as direct burn to the face with no Mirror Gallery, since the damage is multiplicative for each Omnath.

Mana dorks could be great since they also provide bodies that can be transformed by the Deceiver, but only if they're not tapped out. The risk is that boardwipes would take them out and set me back, but I could swap a few mana rocks for them.

Your suggestions for a few more tutors could also be good. I'm thinking Sylvan Tutor and Eladamri's Call, and Chord of Calling will have to be tested for how reliably I can convoke for cost reduction.

enpc on Gallery of Deceivers

2 weeks ago

Sorry it took me a while to get around to this. On the whole I really like the deck. The theme is funny but you've put a good slew of cards in to make it work.

A few cards though that I think you could swap out:

  • I don't like Natural Affinity. It feels really corner case. Sure it's funny with Elesh Norn, Grand Cenobite but I think you could have better cards in this slot.

  • Insurrection feels win more here. I have to admit I generally just don't like cards that rely on your opponents, but I think that you could streamline the deck a bit more by cutting it.

  • I get the same kind of vibe with Omnath, Locus of Rage. sure, dumping a bunch of creatures token into play seems cute, but you have to have deceiver copying Omnath with Mirror Gallery out and then play a land to get a bunch of tokens. It seems like a lot of work for a funny effect.

  • In general I would try and shy away from having to use Mirror Gallery too much. It's funny in the deck, but having to asseble it and a deceiver just to make the deck work seems frustrating.

Cards I would recommend adding:

  • Eladamri's Call: Instant speed creature tutor that's on card parity seems good.

  • Chord of Calling: again, on parity tutor with convoke in a token deck.

  • Sylvan Library: With all the fetches, this card is amazing. and there are times I have domed myself for 16-20 damage in a game just because of the advantage.

  • Birds of Paradise: turn one mana fixing is good.

  • Deathrite Shaman: Also good fixing given how many fetches you have.

kamelyan on CATastrophe

2 weeks ago

Eladamri's Call is a nice card to have -maybe search for Nazahn, Revered Bladesmith who in turn searches for Hammer of Nazahn.

Regrowth to a crucial card that was wiped due to a Wrath of God or Vandalblast.

Fleetfoot Panther and Whitemane Lion can save other cats from destruction, act as a surprise blocker, or get additional etb triggers for what you currently have on the list or for Aura Shards and Karametra, God of Harvests.

Check out my modified precon, will you?

Swear by Arahbo's Sword

Commander / EDH kamelyan


CastleSiege on Masters 25 Speculation and Wishlist

2 weeks ago

Absolute zero chance of getting a modern bordered/foil Worldly Tutor between Eladamri's Call and Summoner's Pact :(

Why only enemy filters though?

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