Misty Rainforest

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Zendikar Expeditions (EXP) Mythic Rare
Zendikar (ZEN) Rare

Combos Browse all

Misty Rainforest

Land

, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card and put it onto the battlefield. Then shuffle your library.

Price & Acquistion Set Price Alerts

MM3

ZEN

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Misty Rainforest Discussion

goldlion on Doom Google

1 week ago

Went to test pilot this and the land is a little screwy. No plains for the Windswept Heath to grab. There's a Polluted Delta and Misty Rainforest. Ignoring the land though - so crazy how fast it is with all the low cmc, the mana-dorks and working with meren's ability. pretty nasty :). I definitely want to pull some things over to see if they can bring some benefit to the slower Ghave version.

demon_pig on Maelstrom Madness

2 weeks ago

So I've been running this deck myself for a while and have been having blast, but I have a few questions.

  • Why no Scroll Rack? Seems like it would be pretty useful to stack the top of the deck. Similar utility that Jace offers, just slightly narrower.

  • I recognize the slow nature of Crystal Shard, but it seems just as slow as Temur Sabertooth. I recognize Sabertooth also offers indestructibility, so in effect it dodges your own board wipes in most cases, but the utility seems amazing.

What's the purpose of LED? The one shot mana burst seems heavily offset by the discard cost. I've found LED tends to sit around on the battlefield instead of seeing any use due to the fact that I don't want to lose my hand.

Also, why no 2 mana ramp spells; Farseek, Nature's Lore, and Three Visits. I've found that the lack of a comprehensive fetch package has left me with some issues casting things out of my hand. You lack Misty Rainforest, Bloodstained Mire, and Verdant Catacombs and the use of some two mana spells means you're less susceptible to cards that hate out artifacts, specifically Null Rod, Kataki, War's Wage, Stony Silence, and the like. Perhaps in lieu of something like Spelljack, which is a total whiff off a cascade trigger.

Would love to hear where you're coming from.

Muzzlazz on Lands on Strike!

2 weeks ago

Hey mate, I was brewing this deck for months and have only just discovered this thread. So i will give you my insights.

I have been trying Bant as opposed to Temur but that is because I have not been including blood moon.

Ghostly Prison works well with the mana denial plan and means go wide is redundant. Im trying to work Root Maze into the deck, so we hit our t3 with a dork on t2 before them, but that might be a pipe dream. That also shuts down fetch lands HARD meaning you dont need to splash cash for Misty Rainforest :) Glamerdye is the card you want. you can pitch a land and pay two to change any colour effects.

anyway let me know, id be keen to get this deck to work

multimedia on Rashmi Control

3 weeks ago

Hey, really nice first attempt at making a Control deck in Commander.

I would start by improving the manabase. Consider more Simic dual lands? There's a lot of mana cost cards here, but there's quite a few of lands that don't make blue mana or ETB tapped. When you've moved out of budget Commander territory which you have then try to have all lands ETB untapped. Lands to consider adding:

Upgrades to consider:

Cards to consider cutting:

  • 2x Forest
  • Evolving Wilds
  • Vivid Grove
  • Path of Ancestry
  • Mikokoro, Center of the Sea
  • Exotic Orchard
  • Vesuva
  • Simic Growth Chamber
  • Aethersnatch
  • Gather Specimens
  • Spelljack
  • Ixidron
  • Seeds of Innocence
  • Plasm Capture
  • Riftsweeper
  • Nissa, Vastwood Seer

There's currently only 98 cards here consider adding Ponder and Preordain to make 100 cards?


Other upgrades to consider:

Draw: Brainstorm, Frantic Search

Ramp: Llanowar Elves, Elvish Mystic, Fellwar Stone

Creatures: Consecrated Sphinx, Eternal Witness

Tutors: Merchant Scroll, Worldly Tutor

Good luck with your deck.


Xica on Mono Colored Modern

3 weeks ago

Well after a bit of dicking around i come to the following conclusions:

1# Shape Anew is enabled by Blinkmoth Nexus (and Inkmoth Nexus - may be important in case someone uses Pithing Needle) & Trail of Evidence - which creates such a nice curve that i am tempted to run Disrupting Shoal. Of course it also allows to keep cards like Snapcaster Mage & Vendilion Clique in the deck.

2# Polymorph works best with fetching for Dryad Arbor using Misty Rainforest (which is not cheap - but not as bad as tarn) - however it makes you ditch the best creatures (that also cost a fortune), for stuff like Mission Briefing - and as an added bonus it allows me to play artifacts in the main and side beside the angel - however i am not sure its wise to sideboard cards that are gonna get hit by the hate coming my way in game 2 & 3.

3# i really miss the exile clause on Glorious End

TheDuggernaught on Selling Most of Collection

4 weeks ago

Hello, my car recently crossed the rainbow bridge to the great garage in the sky. As such, I need money to buy a new one. I am selling the vast majority of my modern staples to help fund this. My trade binder is all out of date, but my collection is here: here. Please open the full document in google sheets, as there are multiple sheets -- 1 for each binder, and 1 binder each for red, blue, green, black, white, colorless, lands, and multicolored.

Below is a list of cards I was able to think of off the top of my head. Please let me know if you are interested in if there is no listed price and we can figure out a fair price. I will try to update it as cards are bought. Most prices should be below tcgplayer low and I am open to negotiations -- especially if you buy a large number of cards. Cards should all be between LP and MP at worst as I keep them in sleeves when being used, and in binders when not in use. Pictures and sets upon request.

Arcbound Ravager x4 $35 ea.

Arid Mesax4 $30 ea.

Bitterblossom x3 $26 ea.

Blood Crypt x4 $9 ea.

Celestial Colonnade x4 $30 ea.

Chalice of the Void x3 $32 ea.

Collected Company x4 $12 ea.

Creeping Tar Pit x2 $7 ea.

Death's Shadow x4 $7 ea.

Flooded Strand x4 $12 ea.

Goblin Guide x4 $16 ea.

Godless Shrine x4 $7 ea.

Leyline of the Void x4 $34 ea.

Marsh Flats x4 $29 ea.

Misty Rainforest x4 $35 ea.

Mox Opal x4 $80 ea.

Overgrown Tomb x4 $5 ea.

Phantasmal Image x4 $12 ea.

Phyrexian Obliterator x4 $13 ea.

Sacred Foundry x4 $6 ea.

Spell Queller x4 $4 ea.

Steam Vents x4 $9 ea.

Sword of Fire and Ice x2 $36 ea.

Temple Garden x4 $4 ea.

Verdant Catacombs x4 $42 ea.

Walking Ballista x1 $10 ea.

Tezzeret, Agent of Bolas x4 $10 ea.

Eidolon of the Great Revel x4 $2 ea.

Wurmcoil Engine x2 $15 ea.

Kolaghan's Command x4 $13 ea.

Ugin, the Spirit Dragon x1 $36 ea.

Windswept Heath x4 $9 ea.

Emrakul, the Aeons Torn (Pre-release Promo) x1 $23 ea.

Fulminator Mage x4 $12 ea.

Aether Vial x4 $29 ea.

Bloodghast x4 $12 ea.

Wooded Foothills x4 $17 ea.

Bloodstained Mire x4 $17 ea.

Sword of Light and Shadow x2 $25 ea.

Liliana of the Veil x4 $60 ea.

Collected Company x4 #12 ea.

Polluted Delta x4 $13 ea.

Sword of Feast and Famine x1 $27 ea.

Snapcaster Mage x4 $46 ea.

Tarmogoyf (Chinese Futuresight) x4 $83 ea.

Cryptic Command x4 $16 ea.

Dark Confidant x4 $42 ea.

Chord of Calling x4 $6 ea.

Savannah x1 $105 ea.

Plateau x1 $90 ea.

And more. Taking a break from adding cards for now so I can start filling out the financing application for the car :/

Chasmolinker on The Gangreen Gang

4 weeks ago

2 basic Forest seems like a bad call with 2 Cryptic Command in the mix. Cut 1 for a third basic Island. Same goes for Misty Rainforest. I'd cut one and cut Urborg, Tomb of Yawgmoth for 2 more Polluted Delta. Cut 1 Breeding Pool 1 Overgrown Tomb and 2 Field of Ruin for 2 Darkslick Shores and 2 Botanical Sanctum.

That's the lands.

Cut One Logic Knot for Vendilion Clique.

ninjaclevs13 on Never make a manabase again?

1 month ago

No one has mentioned the filter lands yet (e.g. Twilight Mire), and I think they're great. Their only real downside is no colored mana on turn 1.

I agree that scry lands can be kinda weak. The only time I run them is if I care about the top card(s) of my library, like in my Maelstrom Wanderer or Aminatou, the Fateshifter deck.

Also, fetches (like Misty Rainforest) and shocks (Steam Vents) are really a given in any deck.

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