Palinchron

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Urza's Legacy (ULG) Rare

Combos Browse all

Palinchron

Creature — Illusion

Flying

When Palinchron enters the battlefield, untap up to seven lands.

: Return Palinchron to its owner's hand.

Palinchron Discussion

adventfaith on rockleemyhero

1 day ago

Put this here instead of your trade binder for ease of seeing it. But I glanced over the list you posted and if you're willing to trade them i'm very interested in Palinchron , Mind Over Matter and Pact of Negation .

I understand if you don't want to, I can also look over the Riku instead

Sanguinolency on Rock Rock Planet Yarok

1 week ago

Also, I'm sure you're already working on it, but Palinchron is strictly better than Peregrine Drake because it has a 'return to hand' clause. Which not only protects it, but allows you to go infinite mana other ways, like Phantasmal Image or Phyrexian Metamorph .

bushido_man96 on [Primer] Urza's Mox Factory!

1 week ago

Palinchron is still a mana engine. Not as fast as Paradox Engine , but will still make infinite mana.

SynergyBuild on Neo-Tasigur Control

1 week ago

Ever consider Palinchron for the easy Phantasmal Image / High Tide /whatever combos with Tasigur especially with Neoform ?

enpc on Example Azor

2 weeks ago

Sid_the_sloth: So I have rebuilt the deck for competetive play and with no budget.

As for Palinchron (which I cut) and Peregrine Drake - they both form extra value with Brago, King Eternal but also form a combo with either Eldrazi Displacer or Archaeomancer + Ghostly Flicker which can be used at instant speed at the beginning of combat, so then you can draw your deck with Azor and then assemble the rest of your combo.

Sid_the_sloth on Example Azor

2 weeks ago

With out being completely stupid (on my end lol) Palinchron And Peregrine Drake are in there because theyre litterally free spells if they resolve??? That's it? and one you can bounce back to you hand at will? And then lets say wrath if need be or remove it from being a target

enpc on Azor, the Lawbringer deck types

2 weeks ago

In general it's a good habit to link cards you're talking about:

Azor, the Lawbringer

A good basis for him might be to look at some Grand Arbiter Augustin IV , I feel like they are going to be quite similar.

If you wanted to play him as a control deck, my thoughts would be that you want to leverage his draw ability, so he would form your primary win conditon as voltron. However you would want to use equipment rather than auras (and a few really good ones rather than lots) with cards like Brass Squire to reattach the one or two beats cards, so you can take advantage of Azor's ETB with cards like Conjurer's Closet .

The main equipment I would look at running would be:

Sword of Feast and Famine and Runechanter's Pike with cards like Thassa, God of the Sea to help him connect.

Then you can just run a bunch of control cards. You might want ot put something like Eldrazi Displacer + Peregrine Drake / Palinchron in the deck (since displacer works with your commander already) to get infintie mana which you can sink into something like a Stroke of Genius , first drawing your deck with it and then playing a card like Archaeomancer to keep returning it and then drawing out each of your opponents.

You could include cards like Venser, the Sojourner and Elspeth, Sun's Champion however I wouldn't focus the whole deck on them.

Also, you will need a lot of ramp. Like a lot of ramp. Think ~15 cards, preferably all costing 2 or less.

That's personally how I would play it.

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Palinchron occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Blue: 0.14%