Creature — Illusion
When Palinchron enters the battlefield, untap up to seven lands.
: Return Palinchron to its owner's hand.
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3 hours ago
Have you thought about Metallurgic Summonings? It's basically another Talrand, Sky Summoner, except the tokens don't have flying. Also, since you have the Deadeye Navigator + Peregrine Drake combo, you could also add Palinchron to have two enablers for it, though Palinchron tends to be rather expensive.
6 hours ago
Can anyone add the following combo?
Infinite hasty palinchron tokens if you have 5+ lands
Infinite mana too if you have 6+ lands
5 days ago
You can probably try out Strionic Resonator + Sol Ring + Brago hitting someone in the face. You hit them with Brago, phase out both artifacts, use the two mana from sol ring to copy Brago's ability, and rinse and repeat until your opponents realize that it's an infinite loop.
Palinchron also goes nicely with Brago's ability.
6 days ago
Seedborn Muse is nice, but a bit pricey. Thanks for letting me copy the deck. That will help with making changes and keeping track of it. Right now, I have it put together in your original build. So that's how I'll list it to start with. Then I might have you pop in and work with me on switches for Palinchron and Deadeye Navigator combos.
6 days ago
@colton815 That's not really a rules issue, but perhaps Time Stretch is being cast off a powered up As Foretold, or all three spells are free thanks to Omniscience. Or your using a Palinchron+High Tide combo to produce infinite mana. Or you cast Boundless Realms on the previous turn and just have that many lands now. Or you're playing Commander with Mizzix of the Izmagnus as your commander. Or the game has just gone long enough that you have that much mana available. This isn't that unusual of a situation in Commander, but can arise in other formats.
1 week ago
I don't know if you can get one or not, but as for lands, a Gaea's Cradle should definitely have a home in this deck, especially since you've got opportunities to abuse Palinchron and Great Whale with Sakashima the Impostor.
You've got some nice cards that take advantage of creatures being the top card of your library, so some library manipulation would be good. I think you might benefit from Sylvan Library, Mirri's Guile, and Soothsaying.
Anger might work better for you than Concordant Crossroads, but either way, to make room for it, I think I'd cut Hardened Scales. Yeah, you've got some creatures that do some nice things with counters, but I'm not sure its going to do that much more for you.
I really like cards like Lurking Predators, and other options like it are Call of the Wild, Zoologist, and to a lesser extent, Game Preserve. If you really wanted to stomp some heads, you'd use the Gaea's Cradle to activate Soothsaying's second ability, get some fatties on the top of your library, and then start bouncing your Palinchron to untap the Cradle to pay for Call of the Wild's ability, and pretty soon, you'll be drawing out the fatties in your library and really messing stuff up.
Cuts: Woodland Bellower - it seems and expensive critter to tutor for a mana-dork or Man-o'-War or something like that. Draining Whelk - not sure it fits well here. I can see how it could be useful, but if there are other options more useful for what you want the deck to do, it could be cut. Maybe that's the spot for Deadeye Navigator. Decimator of the Provinces - I like him, but I'm not sure he's necessary.
These are just my thoughts, so take them for what they are worth there. Remember, I'm recently back into Magic, so I'm relearning a lot, and there's a lot I still don't know about that I missed out on.
One more thing I'll add; with here, you've got access to the best creature tutors available: Worldly Tutor, Natural Order, Defense of the Heart, Survival of the Fittest, Pattern of Rebirth, etc. If you can find some slots to fit tutors into, it can really help to speed you up if you find the deck needing it.
I really like the build here. If I had access to all those sweet Eldrazi, I'd consider it. +1, and let me know how this plays out for you.
I hope all this helped!
1 week ago
Geralf_Cecani Thrasios is an oulet for infinite mana combos and costs only 2 to cast, which is great to have available at all times. I haven't seen anyone play this commander but it's surely great for a lot of combo decks...and in blue/green there are a huge lot of infinite mana combos, for example Grim Monolith/Power Artifact or Staff of Domination with something like Priest of Titania or (even colorless) Metalworker, Rings of Brighthearth and Basalt Monolith which are both tutorable with Trophy Mage...all the stupid tricks with Peregrine Drake and Palinchron...there's really a lot in these colours to abuse Thrasios.
Also, Silas Renn, Seeker Adept is probably one of the best partner commanders besides Bruse Tarl, Boorish Herder (I personally like the combination of both in my aggro stax Workshop Party). You can even mess with Lion's Eye Diamond, Goblin Welder, Daretti, Scrap Savant and stuff like Su-Chi, Dack Fayden to make absolutely broken plays. Of course this requires a higher budget, because the artifact power alone is usually not cheap.
2 weeks ago
I think the current banlist is acceptable, and I think that Protean Hulk should be rebanned.
Sorin Markov/Magister Sphinx/Tree of Perdition = Not because these are overly broken, but because one of the awesome parts of EDH is having some life to work with, the fact that 1 card can just drain you for up to 30 or more, just ridiculous and are hated cards at least in the community I play in.
Paradox Engine = Just another issue with Static Orb plus allows for other ridiculous combos. Artifacts are usually some of the most busted spells/permanents and I don't think WotC has figured a way to balance the creation of artifacts.
Deadeye Navigator = As much as I love playing with this card, it is absurdly broken and needs to go. Either that or ban these other 2 cards...
Rafiq of the Many = I know of at least 8 players who play this as their general, and too many times have I seen the Turn 4 kill with General damage. It's too consistent. I have also seen quite a few Turn 3 kills as well.
That's all I can think of for now.