Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Urza's Legacy (ULG) Rare

Combos Browse all


Creature — Illusion


When Palinchron enters the battlefield, untap up to seven lands.

: Return Palinchron to its owner's hand.

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Palinchron Discussion

Pheardemons on Ramos, Storm Combo Engine

3 days ago

You need a way to continually blink Ramos, Dragon Engine. A particularly good combo is Isochron Scepter and Cloudshift with Paradox Engine. You should look at other cards to add counters such as Quest for the Gemblades. With Deadeye Navigator you should look into Peregrine Drake, Great Whale, and Palinchron for infinite mana to continually cast your stuff. Future Sight to manipulate the top card of your library. Sensei's Divining Top works wonders with it. Freed from the Real, Argothian Elder and any land that produces more than one mana such as Simic Growth Chamber.

Spoosky on Oona: Queen of the Storm

5 days ago

+1 Nice deck, could help's Basalt Monolith or the other combos of mana, like as Palinchron + Phantasmal Image, Deadeye Navigator, and so on.


1 week ago

Maybe something like the Deadeye Navigator + Palinchron or Peregrine Drake combo + Ballista or Helix is better than the Dramatic Scepter combo?

ersatz_olorin on ANIMAR EDH

1 week ago

Maybe Palinchron or Great Whale so you play even more things in one turn

Wurmlover on $1500 Budget Tasigur Control

2 weeks ago

how about High Tide to combo with Palinchron

chadsansing on Oona, Tome Eraser

2 weeks ago

Play Deadeye Navigator and Palinchron (and/or Peregrine Drake as suggested above). Use the Navigator's ability to repeatedly blink Palinchron tapping 7 lands for mana in response to every blink. When Palinchron comes back in, it will let you untap 7 lands again, so you will gain 5 mana every time you blink it after paying 1U for the Navigator's ability.

To ramp up to those cards, use more mana rocks and fewer lands to cast it earlier or cast tutors to find it. You should run 34-36 lands in 2-color EDH combo decks, maybe less, and more rocks (like Commander's Sphere, Thought Vessel, Darksteel Ingot, Thran Dynamo, and Chromatic Lantern).

Play counter spells to protect your combo (like Counterspell, Daze, Arcane Denial, Negate, Cryptic Command, and Rewind) and play removal, utility, and draw spells like Hero's Downfall or Cyclonic Rift and Brainstorm or Treasure Cruise to stay alive.

If you run 36 lands and 10 rocks, that's 46 mana-producing cards, so you would free up 15 spots for removal, utility, and draw.

I didn't invent the combo or anything, but it might be helpful here :) Your playgroup may not like it.

Happy playing!

TheCake on You've Got Maelstrom - Redux

2 weeks ago

OwenJohnson I have one however it has been group banned after a 5 to 1 vote. Instead I will just exploit Phantasmal Image and Palinchron for now.

OwenJohnson on You've Got Maelstrom - Redux

2 weeks ago

With so many ETB effects, how about Deadeye Navigator? It would let you get tons of extra value out of your creatures and it goes infinite with Palinchron.

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