: Add to your mana pool.
: Each player gains control of all creatures he or she owns.
|Have (2)||, PostContact|
|Want (11)||NMJohn , WeHaveTheTechnology , NiftyBiscuit , octagone , Rahmodonis , Jebanator , widowlark , LoudZoo , Wurwilf , adam1floyd3 , rpie4444|
Printings View all
|Commander 2016 (C16)||Rare|
|Commander 2013 (C13)||Rare|
|MTG: Commander (CMD)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Homeward Path occurrence in decks from the last year
Commander / EDH:
All decks: 0.08%
Homeward Path Discussion
1 week ago
MrAaronMcD in CEDH, most people will be ok that you play with proxy card. If for some reason you still can't, crystal vein still a great land since you can cast Marwyn turn 2. Weird Harvest, Crop Rotation, Homeward Path are also great for tutoring and bring back a stolen Marwyn.
2 weeks ago
My list is there: https://tappedout.net/mtg-decks/queen-marchesa-my-brew-copy/ I don't use fetch so the mana base is less efficient and i need to have a little more land than you.
I should add teferi protection but it's expensive !
3 weeks ago
Thanks again fmastrome2008!
Thanks for the extra information, I think I'll have to run one more basic land. Just to get it to a nice 9 basic's. I think more will be to much, as for the amount of lands you said cut it to about 37/38. Do you agree with me that (not counting Dark Depths and Maze of Ith) 37 is a goed amount? (This would mean cutting one land.
Problem with Panharmonicon is that it won't dubbel up landfall triggers. So it would mean that, yes it will help out, but because my deck want's more to do with landfall than the occasional creature ETB. Do you think it would still be worth it, if so I will have to try it out!
Because of the amount of graveyard decks in my current meta I recently added Erebos's Intervention, as it is able to remove multiple cards in multiple graveyards at instant speed. And it also pivots into a removal spell if need be. I have to say Reclamation Sage as a very good fit, but I wouldn't want to leave out Krosan Grip because of split second, as this has saved me multiple times in the past.
Yes Yarok will indeed dubbel up the amount of triggers on Dark Depths, but by using Vampire Hexmage and Thespian's Stage I'm able to remove the counters. This is my absolute favorite card in magic to be honest especial the w art, so that cut I won't be able to make. Petrified Field is some secret tech to make Realms Uncharted find the Dark Depths combo. As for Homeward Path, that would indeed be something to cut, and keep in the binder if my meta changes.
After our conversation, this would mean: - remove Homeward Path - remove insert land - remove insert land
Any thought on other cards to cut? Again thanks for the help I can really use it!!
3 weeks ago
ju009x, let's give it a go!
Solemn Simulacrum, Cultivate, Wood Elves, and any other cards you might consider adding like Farhaven Elf, Rampant Growth, etc... all want basics. Even forest cards like Wood Elves sometimes nab basics. Blood Moon is also a card that lots of people play.
Panharmonicon makes it possible to go off without your commander being out since it's the same exact effect. I use Thassa, Deep-Dwelling to draw more cards with Baleful Strix, kill more creatures with Ravenous Chupacabra, or thin my deck more with Wood Elves (think Avenger of Zendikar triggers late game). Both can be put in place of lands here.
Fit Sire of Stagnation in place of a land.
Dark Depths seems like it would get 20 triggers because of Yarok unless I'm mistaken. First cut. Unless your opponents steal a lot of your permanents, I'd next cut Homeward Path. Petrified Field seems kind of meh to me, but that's just an opinion.
3 weeks ago
Homeward Path has kept me from flipping the table several times, in case one of your big boys gets stolen
4 weeks ago
1 month ago
So Manascape Refractor is a strong maybe?
Cards in my deck it works with Terramorphic Expanse, Rogue's Passage, Riptide Laboratory, Minamo, School at Water's Edge, Inventors' Fair, Homeward Path, Hanweir Battlements, Flamekin Village, Evolving Wilds, Detection Tower, and Arcane Lighthouse.
Plus if my opponents play interesting lands I get those effects too. I'm not convinced it is a powerful card but I'm interested to see it in action. One really nice thing it does is make it so I don't need specific colors for Minamo, Riptide, and the 2 haste lands. A little color fixing is always decent.