|Commander / EDH||Legal|
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Creature — Djinn
Whenever you cast a spell, return target permanent to its owner's hand.
|Have (6)||, brokendwarf , miracle , Vasbear1 , Thunderbeard , orzhov_is_relatively_okay819|
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Tidespout Tyrant Discussion
1 week ago
Nice deck. I do have several suggestions though.
First, Weird Harvest can win the game with only 4 mana and 3 counters on Animar. It essentially Tooth and Nails for Walking Ballista and Ancestral Statue. Add Spellseeker to the mix to tutor up Weird Harvest and win with 5 mana and 2 counters on Animar (3rd counter coming from Spellseeker).
Last group of suggestions is haste enablers like Urabrask the Hidden and/or Ogre Battledriver . Not only is all of your stuff an immediate threat but haste also turns all of your mana dorks into Cloudstone combo pieces like Beastcaller Savant already is.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid
1 week ago
And a few others.
3 weeks ago
Sounds fun. There's a lot of tutors in dimir colors to make it happen too
3 weeks ago
Looks fun. Could use Mystical Teachings for instant speed tutor and consistency. Tolarian Winds and Commit / Memory are good ways to cycle hand. Sphinx-Bone Wand and Tidespout Tyrant are good value pieces. Energy Tap is a great way to utilize the high cmc creatures in the deck. This play style might draw hate so a few stax and control cards could help slow the game to your pace, Dream Tides , Energy Flux , War Tax , Ertai's Meddling , and maybe even Mist of Stagnation if you get enough spells in the yard.
3 weeks ago
Vizier of the Menagerie is Chromatic Lantern on steroids here. Worth it just for the color fixing let alone the pseudo draw.
Exotic Orchard is a budget friendly land that deserves a spot.
Feel free to check out my list for inspiration. Upvotes and/or Ideas on any of my decks is appreciated. Animar, Gaea's Hemorrhoid
3 weeks ago
Hi einz_goobit, I think, you need redundancy like Cloudstone Curio for recast your morph and win via Purphoros, God of the Forge . Morph a creature in animar is more costly than cast it so Seedborn Muse and Prophet of Kruphix (I dont know what banlist you use) are a must. I'd put Draining Whelk , a counter with only 2mana from hand would be very usefull, with Cloudstone Curio , Equilibrium , Temur Sabertooth and Tidespout Tyrant it can be an everyturn counter. Lastly, you have 60 creatures....60!! I simply say Opposition .
I hope those tips were usefull.
1 month ago
Griselbrand is, in 95+% of situations, the reanimator target of choice. His text box may as well read "when this enters the battlefield, you win the game", as he draws you a ludicrous number of cards on command, restocking your hand and graveyard. Plus, you know, 7/7 flying lifelink.
If you don't want Gris or he's out of your budget range, Jin-Gitaxias, Core Augur can sort of imitate him, although not nearly as well.
Some other really good (but more situational) reanimator targets are:
- Iona, Shield of Emeria
- Elesh Norn, Grand Cenobite
- Tidespout Tyrant
- Sire Of Insanity
- Grave Titan (this one can actually be hard cast in longer games, which is a bonus)
- Archetype of Endurance
As for the rest of your deck:
- I don't think you need blue mana? All your actual spells get cast off only, and you're surely not planning to hard cast any of the fatties.
- For self-discard options, Faithless Looting is amazing, if you're willing to splash a little red into your deck (maybe instead of blue).
- Entomb is super good at immediately dumping a fatty into your graveyard. If you don't want to pay for that, the next best bet is Buried Alive .
- Dark Ritual is a good speed improvement in certain hands. Swamp -> Dark Ritual -> Entomb -> Exhume -> Griselbrand basically wins the game on turn 1.
- As many copies of Reanimate , Exhume , and/or Animate Dead as you want to pay for would be good. Redundancy is key to getting your fatty reanimated consistently and in decent time.
- To protect yourself a bit from countermagic or similar, Duress is great. Ideally you probably want Thoughtseize , but that's expensive.
- Your Lili planeswalker and Elixirs probably aren't needed.
All of this being said...
If you're playing casually, reanimator might not be a good deck choice, as it creates a lot of "nongames" where the games are just won or lost based on how fast your opener is / how much graveyard hate or early interaction exists in your playgroup.
1 month ago
spiral_te thanks for comments/suggestions!
I agree for point 1-7.
The original reason I put in Expedition Map is that I based the deck around the 6 flash-enablers. Theres no way to tutor for Vedalken Orrery and Leyline of Anticipation , and only Momir to tutor for Teferi, Mage of Zhalfir and Yeva, Nature's Herald . So the Map is my efficient way to tutor out Alchemist's Refuge and Winding Canyons . I would shift over to a Ulvenwald Hydra for this purpose but I do not have one.
I agree for the cuts to Kiora's follower, but not for Gyre engineer. Both were meant to be manadorks and I was guessing I need to ramp fast to be able to cast things on multiple turns. Genesis hydra was just thematic of the 'cheating creatures out'.
For Prowling Serpopard/Gaea's Herald, it's not really needed in my playgroup, since I'm the one that usually plays counterspells most of the time.
I'm looking to slot in Kederekt Leviathan for a 'cyclonic rift' effect that can be used twice due to unearth. But my considerations are that I'll need to build up my board again, so this would probably be used more when I'm behind. So i've opted to put in Profaner of the Dead and Scourge of Fleets as my AOE boardclear instead. What are your thoughts on adding the Leviathan?
Still need to cut 5 more :(
Tidespout Tyrant occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%