Lurking Predators

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 Rare
2010 Core Set Rare

Combos Browse all

Lurking Predators

Enchantment

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

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Lurking Predators Discussion

Tevesh_CKP on Samut and the Family Stone

1 week ago

Hey, it's me. I'm not sure if you wanted criticism, but here's my take:

You lack mana acceleration. I think 2 drops are very important, moreso than 3 because they're more reliable in being ale to keep more hands and easier to squeeze out on turns where you want to do more. So instead of Kodama's Reach and Cultivate, you should go with Farseek, Nature's Lore and I'm a fan of Into the North with the R/G and G/W Snow Duals (Arctic Flats and Highland Weald) with a few snow basics in case you draw them early. I would even argue for Sakura-Tribe Elder because it's such a good ramp card. Afterwards, even if they're not in-theme Wood Elves and Farhaven Elf make way more sense in a beatdown deck than Sorceries.

I also think you're one land short of what you need, plus I would cut the Evolving Wilds/Terramoprhic and replace with another dual of some kind. Krosan Verge is a great way to ramp at little to no cost and can grab you duals. There's always Blighted Woodland. I also think the deck can probably decently be able to use Mosswort Bridge, Spinerock Knoll and Windbrisk Heights.

Since you do want damage, we previously talked about Throne of the God-Pharaoh, Harsh Mentor and Scab-Clan Berserker. Since your game plan is put Creatures into play and kill the table with turning sideways, Impact Tremors would be great. Ajani Unyielding looks like it would be good for this deck too, another draw I would suggest is Skullclamp in any Creature-based shell. Plus Harsh Mercy for a Wrath that mostly leaves you untouched.

I think you also have enough Creatures to use some of my favourite tech: Birthing Pod, Zendikar Resurgent, Lurking Predators and Assemble the Legion (Though they're Soldiers, not humans). If you're willing to forgo flavour, there's also Oketra's Monument to get more dudes.

Inthe0ry on Mayael's Menagerie

2 weeks ago

I also really like cards like Summoning Trap, See the Unwritten, Lurking Predators.

Opifex on Karametra, Goddess of Value

3 weeks ago

If you are getting a ton of mana, you might want some good ways to just dump mana out, like Hydra Broodmaster and Elder of Laurels. Not sure if your commander is really ETB heavy so much as "cast a creature" heavy, might not get the most out of Panharmonicon, but that being said Eerie Interlude can be a great way to protect your field and also get some extra etb. Lurking Predators is great.

sweetmwj on Commander elves

3 weeks ago

Another thing worth considering would be Lurking Predators.

Voltron3030 on Spooky Spooders

4 weeks ago

Cryptolith Rite is a must with Ishkanah. Other "budgety" goodies include Illusionist's Bracers and Strionic Resonator to double Ishy's outputs. Second Harvest is pretty alright. Zendikar Resurgent isn't the worst since lots of mana makes lots of life loss. I know you said you don't want to spend a lot but I would really try to get Parallel Lives.

I run an Ishkanah deck myself and at first I just loaded it with a bunch of spider creature spells but I found it to be slow and clunky; although I never ran Descendants' Path or Lurking Predators, which are good solutions (you might consider Wild Pair too). Tokens allow me to net way more spiders on far less mana if I combo it well. I think you've got a good deck here and focussing on tokens a little more will help you win more and win faster.

+1 though. Feel free to check out my spider deck if you're bored.

pjeseb on Meren be Scarin

4 weeks ago

Hey there, I have a few suggestions:

Phyrexian Reclamation to replace/supplement Vampiric Rites. Why get a random card from your deck when you can get exactly what you need from your graveyard? Other interesting card draw/tutor/recycle cards for you to consider are Survival of the Fittest, Oversold Cemetery (very good for you, I think!), Fauna Shaman, and Evolutionary Leap.

Cards that care about how many creatures are in your graveyard or all graveyards, such as Golgari Grave-Troll, Nighthowler, Lord of Extinction (counts all cards), and especially Jarad, Golgari Lich Lord, who is also a sacrifice outlet AND has built-in recursion.

Eternal Witness, which is a really great card in pretty much any green deck.

Replace Sifter of Skulls with Pawn of Ulamog, although it is really up to your personal preference.

Cards that put permanents/creatures into play from the top of your library, such as Aid from the Cowl, Gamekeeper, or especially Lurking Predators.

Duskwatch Recruiter  Flip and/or Garruk, Caller of Beasts. They both help you put more creature cards into your hand AND put creatures from your hand onto the battlefield.

And, lastly, you may want to consider some more cards that will help you hit your land drops, such as Satyr Wayfinder or Mulch.

Reverie42 on Brad's Saskia: Do You Like Violence

1 month ago

A few non-standard includes here that I think are neat:

The mana base here seems extremely greedy. Only 1 mana rock and 36 lands for a 4.2 average CMC just seems a little too inconsistent.

Some possible adds:

Possible cuts:

  • Heliod, God of the Sun is msotly just going to be a vigilence enabler. I think its 4-mana "make one kind of crappy token" ability is a trap in Saskia (even though I love it in other decks)
  • Sire Of Insanity seems worse at doing its job than the Conqueror's Flail that you removed from the stock list. Saskia tends to hold more cards than you'd think.
  • Archetype of Aggression is mostly granting trample to things that aren't likely to use it very well. Most of your mass buffs that would make it useful grant trample anyway.
  • Lurking Predators with only 29 creatures and no other top manipulation seems pretty ambitious. I get that it can filter away lands, but I can't imagine where you wouldn't rather just draw a threat instead.
  • Mystic Barrier really hurts you when you have a wide board and draw mass pump. It's cute, and I fully support running it as a fun card, but it's usually going to hurt you more than help.
  • Mardu Strike Leader seems right on the edge of worth it. Seems like a meta call, but it probably wouldn't feel terrible to lose it.
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