Enlightened Tutor

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Rare
Classic Sixth Edition (6ED) Uncommon
Mirage (MIR) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Enlightened Tutor

Instant

Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

Price & Acquistion Set Price Alerts

EMA

6ED

MIR

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Recent Decks

Enlightened Tutor Discussion

Mortiferus_Rosa on Aminatou

1 week ago

Im going to make these suggestions under the assumption that price is not an issue.

Card Suggestions

Cloudius on Bruna the 女神

1 week ago

I'd recommend cutting some of the creatures if the plan is to go Voltron.

Some suggestions as follows:

Ramp

Since Bruna cost 6 CMC to cast, we want to be able to cast her as early as possible and if able, have some backup protection (e.g. Counterspells) so that she survives to the next turn to swing in for massive Commander damage.

Azorius means we can only rely on Artifacts to ramp. I'd recommend some of the following, depending on your budget:

Mana Crypt

Chrome Mox

Mana Vault

Grim Monolith

Talisman of Progress

Fellwar Stone

Mind Stone

I'd run at least 10 mana rocks, or more if your deck permits, to ensure we can drop Bruna out asap.

Tutor

Enlightened Tutor is a must in this deck since it fetches your a much needed ramp or a game winning enchantment for just . A more expensive tutor is Idyllic Tutor that fetches only enchantments.

There's also an entire suite of "Transmute" cards in blue that you have access to, depending on which are the key cards you need and if there's a matching CMC transmute card.

Wheel Effects

I'd recommend playing more "wheel effects" and aggressively draw and dump auras into your hand/graveyard early game, setting up the stage for Bruna to put them on once she comes online.

Windfall

Tolarian Winds

Memory Jar

Forgotten Creation

Laquatus's Creativity

Removal

Cyclonic Rift is the blue staple.

But sometimes, offense is the best defense. I'd come back with more suggestions as and when I can dream them up!

FroggyTroller on Selvala, Explorer Returned cEDH Primer

2 weeks ago

enpc
Those are some really good suggestions, I think I'll try Cloudstone Curio out. The one problem with that is simply that Enlightened Tutor is the only artifact tutor in these colors, and there are already a bunch of important artifacts, such as Paradox Engine, Static Orb, and Staff of Domination. As or Mirror Entity, I just don't think I'll be able to find room.

doomquake on Me gain, you lose

2 weeks ago

ok now please listen, you don't need Exquisite Blood, and you most certainly don't need Enlightened Tutor just get more diabolic type tutors and you can get thing better for your deck than Rebuff the Wicked and lastly go down to 2 Rhox Faithmender. I like for you to call and talk if you can or just message me cause I like to say the things I like over the phone but at least you know what to start fixing. I do however like that this deck has some stuff I haven't seen for its type before.

NZPIEFACE on selesnya shit

2 weeks ago

Okay, so I think I need to playtest this a bit more. I've yet to actually draw Huatli yet, so I don't actually know how that would play out.

Currently, I can get the combo finished by turn 7 or 8, very consistently. Only cards I don't use are cards which I'm supposed to use in reaction to my opponents playing, such as Hour of Reckoning and Wrath of God.

McToters and 420chandra are probably right about Huatli, as when I was playtesting, I'd have Elspeth, Sun's Champion out for 2 or 3 turns before I won. Replacing her with Huatli might accelerate my deck more. I might replace Elspeth with Huatli at this rate, though it does make me feel good to have 20 or so Soldier tokens.

For lands, I realized that as long as I start my hand with 3 or 4, I don't really need any more. Even if I do, I'm bound to run into Crop Rotation, Kodama's Reach, or Cultivation at some point. The times I didn't draw lands were just because I started off with a bad hand when playtesting.
To draw cards... I feel those cards are a bit expensive. 6, 5, 7 cmc respectively, I feel I could do a lot more things with it, though when it comes down to it, I'll probably have a lot of mana in hand anyways. Skullclamp is something I'm definitely adding to my deck. I thought I already did, which was why I was confused when I saw you say it.
I will probably also add Congregation at Dawn. It seems like a very useful tutor card, and if I already have Skullclamp on the field, I instantly have the cards I want most. Currently, when I get a tutor card (either Primal Command or Enlightened Tutor), I've been going after Birthing Pod to upgrade my tokens to Elvish Mystics, to Priest of Titania/Scryb Ranger, to Selvala/Omnath; I've been using the creature tutor's to look for Protean Hulk, so I can sacrifice him and gain both Omnath and Selvala at once. I only use Selvala to double Omnath's power, which in turn means that my floating mana pool gets doubled. This shit is stupidly crazy. And Congregation at Dawn might just make it come to me faster.

Definitely removing Gaea's Blessing. 2 cmc draw a card isn't that good, especially when most my cards aren't going to be going into the graveyard if I'm lucky.

Not going to run Bane of Progress. That stuff would destroy my own artifacts and enchantments, which I need to win. I'll just hope that Aura Shards can be drawn fast. Also pretty funny has it isn't an aura, so Three Dreams wouldn't work on it at all.

Something I've noticed is that I haven't played Eldrazi Monument, Helm of the Host, nor Doubling Cube very much. They're always sub-par choices compared to Birthing Pod which ensures I win in 4 turns, Whispersilk Cloak which allows Omnath to actually hit hard, or even just Panharmonicon, which has wonderful synergy with Marwyn (almost got her to +30/+30 in playtesting by turn 8, which obviously assumes ideal circumstances).

Add list:
Huatli, Radiant Champion
Congregation at Dawn
Skullclamp

Remove list:
Gaea's Blessing
Helm of the Host
Eldrazi Monument (maybe)
Doubling Cube (maybe)

I'll probably need to playtest this against actual people. My mate told me about untap.in and I might playtest this deck there once I get it shaved down to 100 cards.

Baycer on Estrid's Masked Ladies

2 weeks ago

bscarrots I think Chain veil an be very strong in estrid, you can win straight away with enough enrampments. power artifact isnt needed. (you can -1 targeting chain veil, activate CV and +2 estrid)

I personally dont know what I would cut for it. you can definitely make it your main win condition for estrid with cards like Three Dreams/Heliod's Pilgrim/Open the Armory/etc. to grab your enrampments for the combo. And multipurpose cards to fetch the veil (Wargate/Enlightened Tutor/etc.) and can even pack Teferi, Temporal Archmage in the 99 as an alternate win condition.

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