Enlightened Tutor


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Rare
Classic Sixth Edition (6ED) Uncommon
Mirage (MIR) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Enlightened Tutor


Search your library for an artifact or enchantment card and reveal that card. Shuffle your library, then put the card on top of it.

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Enlightened Tutor Discussion

ct519 on Queen Marchesa

16 hours ago

I agree Assassin's Trophy is a bit overrated, I dont mind Condemn and the list is pretty tight as is, I could definitely see swapping them out, only problem is I have the foil Rebecca Guay version and it just looks so sweet. Plus the deck controls in such a way that giving them a land doesnt really matter much in the long run. Basically with this deck the longer the game goes the better it is for me. Reito Lantern is interesting and definitely worth a try to see how it goes. Most of the time with Enlightened Tutor I'm getting one of the defensive enchantments, like No Mercy, Sphere of Safety, Authority of the Consuls or Ghostly Prison. If one of those are already in play then I just go get one of the others to help end the game.

DrunkManSquakin666 on Queen Marchesa

1 day ago


Yup, Reito Lantern is basically a more expensive plains. That's what it's supposed to be: a backup that you can search up with your Forger through Enlightened Tutor, in case of a Stripmine or what have you.

I also find Path to be sub-par in comparison to Condemn, because it gives card advantage to your target's controller, potentially biting you later on. But that's just me, lol. Assassin's Trophy is overrated as balls!

MillersEdge on Atraxa's Super F(r)iends

2 days ago

Great Design and cool deck! Always good to see another one who has succumbed to the sweetest Voice in the Multiverse ^^

I'd definitely add more ramp, especially considering your relatively high avg. CMC and low landcount. Fixing shouldn't be a problem with that manabase, but the earlier you can cast a walker and a sweeper on the same turn, while keeping a counter or removal open, the better. I'd start with Nature's Lore, maybe Three Visits if you have one. Stuff like Cultivate or Kodama's Reach would require a few more basics. In terms of artefact based ramp, Coalition Relic, Astral Cornucopia and Everflowing Chalice can all work wonders in this kind of deck. Creatures like Birds of Paradise, Noble Hierarch or Sylvan Caryatid are more susceptible to removal, but can block to protect a walker in a pinch.

Phyrexian Scriptures is a nice allrounder, brings a boardwipe and graveyard-removal. If you can't get extra counters on there the turn you play it it's kind of slow though, and the wipe whiffs against artifact decks. Definitely a meta call.

Constant Mists protects both your face and your walkers, unlike Ghostly Prison. Spike Weaver does the same, with some sweet proliferate synergy. If you want prison effects, look towards Sphere of Safety, Norn's Annex, Archangel of Tithes or Baird, Steward of Argive, maybe Crawlspace or Silent Arbiter. Personally I'm not a big fan of those cards, but that might be because of my meta.

With your current list I'd probably run Shalai, Voice of Plenty over Privileged Position. The fact that she has legs, can Gavony Township tokens from your walkers and is another hit for cavern of souls outweighs her being somewhat easier to remove and not hitting artefacts or enchantments imho. That might change if you add cards like Enlightened Tutor or Academy Rector, in which case Position being an enchantment would become significantly more relevant.

With both Planeswalkers and Avacyn, Angel of Hope in the deck you might want to consider Armageddon or another source of Mass Land destruction. It's a highly controversial wincon and if your playgroup is against it I wouldn't bother running it, but if you actually play it with a clear path to victory in mind, I personally think it's fine.

Considering that your walker count is somewhat high even for a superfriends list, I'm kind of surprised to not see Tezzeret the Seeker or Garruk Wildspeaker, both of which can ramp you and work wonders with The Chain Veil, especially if you have some 2+ mana sources.

Cards like Leyline of Anticipation or Vedalken Orrery make setting up for big combo turns much easier.

Savor the Moment is quite nice with walkers and Nexus of Fate can do stupid things with Liliana Vess.

Feel free to take a look at my List and tell me what you think.

Good luck and have fun playing!

hkhssweiss on Phyrexian Growth

4 days ago


Okay so I ran a couple playtests, there was a couple cards I did not like when I drew them here were some of the cards that didn't synergize with the deck.

Stubborn Denial, Phyrexian Reclamation, and oddly enough Mystical Tutor. I was quite happy to see Enlightened Tutor more often than Mystical as it can either grab me Contagion Engine or Inexorable Tide. What I feel is lacking is the early game, As Foretold can get bonkers with Atraxa but it takes awhile to tick up there.

You are right on being creature light, we can probably bump it higher using mana dorks. Most of the time I was playtesting there wasn't much of interaction, I probably say you can cut actually all the counterspells except for Fuel the Cause as it helps with the proliferation. I agree you should run JTMS as it is pure value and we do need the CA.

Also add in Blighted Agent, that is quite a terror. What are your thoughts on the evaluation so far?

Daggerfella on Aminatou Flickering Queen

1 week ago


Altar of the Brood netted me a metric TON of HATE when I had last had it in the deck. I became a quick target in my Meta.

Exsanguinate actually haven't Infinite'd with this card yet. i can actually use it to deal like 14 to everyone late game, and get the card back and play Teferi's Protection to wait the calm before the storm. Right now this is a decent win-contition as in my meta its easier to kill every player at once. if something better were to occur, id do that. also i can use Torment of Hailfire. and what is nice, is if I use my commander to put Terminus ontop of the deck, after my upkeep or before my upkeep (depending on how much mana i have open) I cast Ghostway to remove creatures from play till the end of my turn, then i draw and cast terminus, then torment of hailfire for the win. this deck works better if im being subtle and not making enemies.

Scroll Rack works really well, its possible to use it in conjunction with Lim-Dul's Vault to get what you want in hand. this deck needs a TON of deck manipulation and this card helps. however you can get infinite deck mannipulation if you use it in combination with Strionic Resonator and Brago, King Eternal. due to the fact i have Enlightened Tutor in the deck its easier to get enchantments and artifacts.

Might make some changes, Reality Acid looks nice, same with Emeria Shepherd and Mnemonic Wall

What do you think about taking out Solemn Simulacrum, Phyrexian Metamorph and Clever Impersonator to put those 3 into the deck? (my reasoning is that mana isnt an issue so i dont need Solemn at all, and alot of decks might just zap my copies before I can use them as well as the fact that many commander decks dont really need have creatures id like to copy or it just slows me down.

dudeineed_to on Fateshift on over here

1 week ago

so I actually have an Aminatou deck of my own, and while it’s less focused on her blink aspect it’s still nasty. Aminatou is just a disgustingly strong commander. As far as suggestions, I would definitely go for the one mana tutors in your colors Mystical Tutor Enlightened Tutor Vampiric Tutor if they are in your budget. Entreat the Angels is another card that can win games easy if it goes unanswered. Supreme Verdict seems better than Day of Judgement, and while it’s also rather expensive, Cyclonic Rift is just so much better than Devastation Tide. If you really want to go into the blink subtheme, Conjurer's Closet turns on so much of your deck. Along the same lines, I’ve been very impressed with Azor, the Lawbringer as a way to draw cards and soft lock your opponents off of instants and sorceries.

SerraMeya on ASHNOD'S VICTIM - "Prey for Breya"

1 week ago

Hi faricane, nice to hear ya :) let me get through your points step by step.

1) Wincons:

1st primary wincon is Ashnod's Altar/Krark-Clan Ironworks with Nim Deathmantle/Eldrazi Displacer.

2nd wincon is Isochron Scepter with Dramatic Reversal and any amount of mana rocks that produce 3 mana in summary for infinite mana

3rd wincon is Deadeye Navigator with Peregrine Drake for infinite mana

4th wincon is Sword of the Meek and Thopter Foundry paired with Ashnod's Altar/Krark-Clan Ironworks for infinite colorless mana, life, tokens and sac triggers

5th wincon Sharuum the Hegemon and Phyrexian Metamorph paired with Ashnod's Altar/Krark-Clan Ironworks (infinite mana/infinite sacs) or Zulaport Cutthroat for infinite lifeloss/lifegain

6th wincon (more a backup) would be Nevinyrral's Disk with Soul of New Phyrexia for disklocking the table

  1. The cards

Muddle the Mixture is a good counterspell on its own . that way it has 2 purposes inside this list - tutor or counter.

Mercurial Chemister is just a personal thing. he granted me many cards in games as he wont be the first target to get removed. you could drop him for another tutor.

Commander's Sphere and Manalith are in here for my dramatic scepter combo as i need rocks to produce every kind of mana to go infinite with breya. for sure your mentions are a great addition. i just dont added them cause i dont have any more copies of them.

Rune-Scarred Demon is just a tutor and a beater on a stick. i just like him if games take the long run and i need to rely on some boardpresence. at least 7cmc is not a problem with all the mana ramp this list offers.

Open the Armory is great. i go exact the same route you mentioned and even Skullclamp is a great target at least

Zulaport Cutthroat is not really neccesary in this list. ya, he can go infinite within the sharuum-combo, but we have other options to winthe game without him. i would not add more effects like his one cause i like to fill the spots with other spells. i would only 1 spell in his slot that supports the sharuum-combo that way. you can go for Altar of the Brood instead.

Cyclonic Rift a great card and i played it many months in this list. then i just removed it for other decks. breya didnt need it that much. i go for the disk-combo instead to set opponents back in late game (if we even get there)

Saheeli's Directive and Time Sieve are really bad! why? they are only great when you have access to any infinite (mana or tokens) but at this point you already won the game. you dont need those "win-more" cards. they just steal slots of your 99s.

myr retriver and co.: we dont need much recursion. i already have Daretti, Scrap Savant, Goblin Welder, Sharuum the Hegemon and Academy Ruins. they are all better. at least we got Elixir of Immortality if things really went wrong lol.

Tezzeret the Seeker , Lim-Dul's Vault and co.: everything that tutors can work and be a great addition to this deck.

Suggestions: you wrote that you would cut the Vampiric Tutor for budget reasons. i fully agree, but keep in mind: your fast pace relies on your tutors. VT is one of the cards i would really recommend for this deck as it is the fasted tutor besides Enlightened Tutor. on lucky days you might find a cheap one on ebay or other trading sides :)

andriygoblin on Naya Dinosaur Tribal

1 week ago

Bloom Tender instead of Somberwald Sage. Wear / Tear is a better Demystify. Use Carnage Tyrant since evades targeting. Sylvan Library to use with top. Swords to Plowshares and Path to Exile and Wing Shards for best targeted removal. Mass removal use Austere Command - very flexible to suit your needs. Needs more tutors like Tooth and Nail and Enlightened Tutor. Overall I like your version. Upvote from me. Take a look at my decks. Here are those that I currently use with much success - Sing the Fire and Speak the Sun, Enchant to Clear All Tumors and Dragonlord, the Sky Marathon

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