Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
|Have (2)||sonnet666 , Bluboltar|
|Want (9)||Phorro , Mizariz , postmodernmajgen , Seabody , kfr755 , Rahmodonis , Lozange , darksteelgiant , widowlark|
Printings View all
|MTG: Commander (CMD)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Insurrection occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
23 hours ago
1 week ago
Thanks for the comments Eloniel!
A lot of these suggestions have been considered and if they aren't mentioned somewhere in the primer currently they may be added over time. We're trying to juggle being thorough discussing the many options this deck has against overwhelming it with reviews of every possible card.
Not a huge fan of the 3 mana rocks or hunted cycle in this particular shell, but in something similar to alexjustdoit's K&T deck I think they would be good options.
1 week ago
Overwhelming Splendor==> to win the 1vs1 at the end
2 weeks ago
In my kess deck (which I unfortunately haven't uploaded yet), my main wincon is casting a giant Torment of Hailfire, possibly copied a couple times. I've got multiple ritual cards (Pyretic Ritual, Seething Song) to produce the Mana, with a Past in Flames to recast and almost double the amount. Having out Thousand-Year Storm makes the Mana produced increase significantly and you get multiple copies of torment, and I can usually take out all of my opponents with a Hailfire on X=50+. However, sometimes just casting it for X=6 or 10 is enough to set your opponents back just to gain the advantage and use something else to win. Hope this helps give you some ideas!
Personally I don't like cards like Insurrection or Clone Legion because they cost a lot and I have never really benefited from using them. They're awesome cards and I wish they worked more often but I usually don't see a huge payoff. Also, I would take out Fabricate because in your deck there aren't any artifacts really worth searching up. Unless you're struggling for mana?
2 weeks ago
He used to see a lot of play. Hellkite Tyrant and Insurrection were the big red finishers early on in EDH. However, the format has evolved since and both spells are pretty slow and easy to see coming. Like mentioned above, the Tyrant is pretty solid in decks which can quickly capitalize on the dragon's ability (i.e. Feldon of the Third Path/Purphoros, Bronze-Blooded decks) or synergizes well with the deck's strategy (i.e. Artifact/Dragon decks). Outside of that though, it's an expensive card (both CMC and $$) that won't provide any immediate value and it will immediately draw all the hate from the rest of the table.
Analogous cards to me are Felidar Sovereign and Black Market. Both are very strong cards that can win you games, but each have a high CMC and require a delay before you can truly benefit from their abilities, all while drawing the ire of the table.
2 weeks ago
cool deck! looks fun to play and to play against. group hug is great like that.
how is this mana base working for you? i find in 4 colors i really shy away from almost any colorless land (reliquary tower might be ok) and even try to get in a few more multi color lands over basics. but thats just personal preference.
anyway i know Keening Stone came with the K&T precon but i have seen it end games - it seems like a viable option. otherwise you could go Insurrection style, or you could go combo. lots of combo options in these colors.
just some thoughts. cheers and keep having fun!!
3 weeks ago
This is a cool deck. some things I would add would be more tutors, a reanimation type spell like Reanimate or Animate Dead one of my favorite things to do is pass my first turn and discard a big creature like Razaketh, the Foulblooded and then reanimate it turn 2. Add Walking Ballista because it combos with Mikaeus, the Unhallowed and a sac outlet, you can kill everyone at once. and some less important additions could be Deadeye Navigator to abuse ETB effects. And Sundial of the Infinite to cancel out "end of turn" effects for example if you play Insurrection and you end the turn with the sundial you get to keep all those creatures. It works great with Sneak Attack too
1 month ago
My first commander deck I ever built was Marchesa in 2016. It was hot garbage. I revisited the deck in 2019 and tweaked it. I made an entire strategy around the card Sneak Attack and I loved it because why pay casting costs when you can just pay , glad to see it in other decks. I also really enjoy Dream Halls. It has a similar effect that lets you cheat stuff in, but it also lets opponents do the same. I think you might be able to benefit off of a Phyrexian Altar. Another card that was fun in the deck I made was Insurrection, because hitting someone with their own creatures, giving them +1/+1 counters, then saccing them to keep them is just degenerate and fun.
As far as hand hate, Sire Of Insanity, Jin-Gitaxias, Core Augur and Magus of the Wheel are good creatures to make sure people dont get hands. Other cards are Winds of Change, Windfall, and Wheel of Fortune. Throw in a properly timed Notion Thief and look ma' no hands!