|Commander / EDH||Legal|
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|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
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Rings of Brighthearth
Whenever you activate an ability, if it isn't a mana ability, you may pay . If you do, copy that ability. You may choose new targets for the copy.
Rings of Brighthearth Discussion
4 days ago
You would need Rings of Brighthearth in order to make that happen with at least Cradle generating 5 mana to make it go infinite I believe
4 days ago
5 days ago
What do you guys think will happen to the price of Teferi, Hero of Dominaria in the coming months, and where do you think his price will ultimately settle? A couple factors I have been thinking about include:
1.) How much will rotating out of Standard affect its price?
2.) Is there a chance it will be printed in a challenger deck, and if it is, how much will its price go down?
3.) Will potential walker support/hate in War of the Spark cheapen or raise his price?
I have a copy in near mint condition and I am trying to decide if I should hold it or trade it (I would trade it for a Rings of Brighthearth ).
6 days ago
vs Toshiro Umezawa + Breya, Etherium Shaper + The Ur-Dragon + Lord Windgrace
Partenza a strappo con Sol Ring di mano e Thran Dynamo + Back to Basics subito dopo.
Sfortunatamente non sono l'unico a partire bene e scende anche un Oath of Druids in casa draghi su cui non ho pronto un counter accessibile.
Breya gira di Oath Myr Battlesphere mentre io metto al cimitero una ventina di carte, prima di vedere una creatura... Ixidron che entra come 2/2. Finiscono al cimitero, tra le altre, Isochron Scepter , Dramatic Reversal , Rings of Brighthearth , Rhystic Study e Mana Drain .
Sebbene praticamente al turno 3 potessi già ammucchiare, si va avanti e c'è stallo e fraseggio, finché ci mettiamo tutti a dar contro a Lord Windgrace che minaccia di sparare un Obliterate e chiudere. Tanti saluti, Gattoboy.
Rientro in gioco con Arcanis the Omnipotent che mi fa pescare un macello, e con Metallurgic Summonings che mi rimanda in mano mezzo mazzo.
Ma anche gli altri non scherzano e Oath non lascerà il gioco per tutta la partita, rendendomi la vita impossibile e garantendo un miliardo di instant e scartini in cimitero a Toshiro Umezawa , che mi prende di mira. Spariscono velocemente i draghetti dal tavolo e la mia mano rimane completamente vuota.
Nessuno degli altri player tiene in considerazione il fatto che Breya ha tutorato un Ashnod's Altar e che il mio BtB è l'unica cosa che li tiene in vita perché mazzo artefattoso è totalmente inchiodato a lande.
Concedo quando mi accorgo che tutte le mie combo sono al cimitero, che il mio comandante è fuori per la terza volta e che mi resta una sola creatura nel mazzo.
E nello stesso turno Breya stappa e vince di combo, uccidendoli tutti come degli stronzi. Bravi, proprio ben giocata.
1 week ago
Gotta say, you have a nice deck there. I love it! I've been working on a GAAIV deck for high-power, yet not cEDH, meta for a while and I'd love to hear your thoughts on it; The Nope Pope.
I also have a few specific questions and I'd love to hear from you on these matters;
1) IsoRev combo - how happy are you with it? Where would you or would you not recommend it? Why?
2) Long-Term Plans - is it worth the mana cost and the wait?
4) Terminus - how pleased are you with it? And if you are, is it worth it without Scroll Rack ? My meta can be very aggressive and I want to keep an eye out for any useful piece of removal. Is it worth it without Scroll rack?
5) Teferi, Hero of Dominaria - how happy are you with it? I'm thinking about buying a copy once it gets reprinted in Challenger decks and/or rotates out. Is there a better way to spend 20-ish euros? I've been extremely happy with the walkers I've got in so far and I'm very interested in adding more.
6) Sphere of Resistance - I'm considering it for the deck. My meta isn't awfully fast, but it could help me tax my opponents hard and to make conditional taxing impossible to pay
7) Winter Orb / Armageddon - when would you play these? I included them at first, but I accidentally found myself thriving under opponent's WOrb and it got me thinking; my non-cEDH meta relies on lands a lot. I'm interested in your perspective on the matter.
9) Helm+RIP - I currently don't have Helm. I'm planning on getting it eventually, but I'm interested in your perspective about how important it is. Is it a must-have piece I cannot do without or can I reasonably delay it and, if so, what would be more urgent/efficient upgrades to my deck?
I know this is a lot and I fully understand if you don't cover everything. I'm thankful for any feedback I can get.
And again, a nice deck! I only recently upvoted it, but it was one of my source lists since the very beginning and I respect your work. Which is the very reason I respect and want to hear your opinion.
1 week ago
I am looking at either buying or trading for Rings of Brighthearth . They are worth ~$40, but I could see that drastically dropping if they are reprinted as they are from an older, lower print volume set. Do you think that 1.) they will be reprinted anytime soon and 2.) should I wait before trying to acquire them?
1 week ago
Not seen the combo line you are running before but honestly the combo line below that I run is a lot faster and has minimal set up and minimal use of mana.
Fetch Paradox Engine with Arcum-> cast a spell to untap Arcum Dagsson -> fetch Citanul Flute -> fetch a 0 cast artifact creature with flute -> cast creature for engine trigger (you can now fetch as much as you need now limited by number of 0 drops your deck runs) -> fetch with Arcum Basalt Monolith tap for 3 mana -> fetch with Arcum Rings of Brighthearth you now have infinite colorless mana -> fetch with Flute Walking Ballista -> cast Ballista for 2000 mana win by removing counters.
Arcum is a lot of fun to play and I'm glad I built the deck. But Arcum is also the kinda general you either build well and win quickly or you end up playing archenemy and losing. Even built well he sometimes gets hated out. Resolving Arcum can be the hardest part of the deck once the other players figure out what you are doing. Pay attention to what other decks typically run and watch out for players with untapped mana especially blue players.
Check out the below link it will help with the deck. It's where I got started. A lot of the expensive cards can be cut and the core combo will still run.
1 week ago
I agree with Deadpoo111's suggestion of Baral, Chief of Compliance . If you need more aggression for your meta, Talrand, Sky Summoner is another option that plays very similarly (fill it with counterspells, card draw, and bounce spells, so you both control the board and generate tokens).
Another combo you can run involves Tezzeret the Seeker , which only requires two cards on the battlefield to go infinite, as Tezzeret fetches the remaining combo pieces. SynergyBuild just walked someone else through this very same combo earlier today, so, rather than reinvent the wheel, I will just copy and past their guide below:
Use Tezzeret's -3 to fetch a Rings of Brighthearth , -1 Aminatou targeting Tezzeret, then -4 Tezzeret, copying the ability with Rings to fetch Basalt Monolith & Goblin Cannon , use Monolith&Rings to make infinite mana, stack infinite Cannon triggers killing each opponent.
That said, I would not recommend running combo on a budget. Good tutors, like Demonic Tutor , Mystical Tutor , etc. are all pretty expensive, and budget options, like Diabolic Tutor are just incredibly mediocre.
I also would try to stay away from three colours on a budget, as budget three-colour mana bases tend to be very slow, and any improvements will eat up your budget very quickly.
Rings of Brighthearth occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%