Mana Reflection

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadowmoor (SHM) Rare

Combos Browse all

Mana Reflection

Enchantment

If you tap a permanent for mana, it produces twice as much of that mana instead.

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Mana Reflection Discussion

elgosu1337 on Lord of Cinder

13 hours ago

You're missing the core of a lands deck to play lots of lands with things like Azusa, Lost but Seeking, Exploration, Mina and Denn, Wildborn, Oracle of Mul Daya, Storm Cauldron, Wayward Swordtooth, and Burgeoning. Also, recursion from Crucible of Worlds, and more lands that sacrifice. These will be much stronger than the typical ramp cards you are playing like Birds of Paradise and Sylvan Caryatid and Chromatic Lantern.

If you want to play burn, you need Boseiju, Who Shelters All and Vexing Shusher. Jaya's Immolating Inferno is a good X spell that can burn three opponents. Fall of the Titans can hit two.

Rather than all the mana doubling effects that help your opponents, just play Mana Reflection and Vorinclex, Voice of Hunger. Mirari and Wort, the Raidmother can help copy spells. You might as well add in some good removal like Decimate, Windgrace's Judgment, and Lavalanche to copy. You might have too many spells that just copy spells though.

I would cut Doubling Season and all the planeswalkers since they don't contribute much to that strategy.

mikaeustheinfinite on Lord Windgrace Combo

1 week ago

Here I am from reddit with my critique:

thegreatwizard on Extra Kobold Flavor!

2 weeks ago

Nice deck! You might consider some haste-enablers such as Anger, Bloodsworn Steward, Xenagos, God of Revels, Fervor, Concordant Crossroads, Mass Hysteria, Lightning Greaves, or Fires of Yavimaya to get huge amounts of burst damage with Prossh and OTK opponents out of nowhere. Also with the amount of tokens you generate, cards that have synergy with armies of tokens (e.g. Parallel Lives, Doubling Season, Overwhelming Stampede, Triumph of the Hordes, Harvest Season, and Second Harvest) could be very effective, especially if you area able to curve out with Parallel Lives or Doubling Season into Prossh the next turn. Also, cards that can turn your many tokens into mana could have a lot of potential as well. You've already included Cryptolith Rite and Growing Rites of Itlimoc , but the addition of Ashnod's Altar, Thermopod, Pawn of Ulamog Cards like Green Sun's Zenith, Chord of Calling, Heroic Intervention, Damnation, Crux of Fate, Sylvan Library, Vampiric Tutor and Demonic Tutor could provide the the deck with additional consistency, utility, and power. If you wnt to add another mana-doubling card, Mana Reflection would fill that role. It looks as if you have a bit of a 'sacrifice stuff' subtheme as well, so more cards to add for that could be Barter in Blood, Birthing Pod, Blood Divination Attrition, Awakening Zone, Bloodspore Thrinax, Disciple of Bolas, Eliminate the Competition, Mazirek, Kraul Death Priest, Sidisi, Undead Vizier, Sadistic Hypnotist, Goblin Bombardment, and Razaketh, the Foulblooded. Other considerations might be Sprouting Thrinax, Goblin Sharpshooter, Atarka, World Render, Grave Titan, Oracle of Mul Daya, Dragonlair Spider, Stalking Vengeance, Tempt with Vengeance, Xenagos, the Reveler, Poison-Tip Archer, Avenger of Zendikar, Fecundity, and Pitiless Plunderer. Those are just a few suggestions, and good luck with the deck!

FLATSO99 on Tokens Galore

2 weeks ago

Mana Reflection could be nice in here if it's in the budget:)

jmcc on Tuvasa, the enchantment queen

2 weeks ago

Do you think Mirari's Wake and/or Mana Reflection have a place in the deck (or Wild Growth effects), as 35 mana lands and a handful of ramp spells doesn't seem like a whole lot. Other than that it seems like an awesome deck!

catar2 on Xenagos and his hitmen

2 weeks ago

Going through your suggestions Geralf_Cecani and Cloudius...

  • bloodmist: nice card and already in the 99
  • Gratuitous Violence: is interesting. First, I thought that increasing the devotion and making Xenagos a creature should be avoided if possible, but this card can be played for the showdown. I will give it a try.
  • Furnace of Rath: I prefer Gratuitous Violence over this one. If your opponents have no removal to a problem, they always have player removal. Furnace of Rath makes it easier for them to team up and kill me. This is the problem that I currently have to face.
  • Combat Celebrant: reads like the plan that I want to focus on. However, the downside is that I have to target him with Xenagos to give him haste and waste the +X/+X trigger on him. I need a third thing to give him evasion. On the other side: this card is nuts, when combined with other extra combat abilities that also untap the Combat Celebrant enabling him to become exerted for a third combat phase :D. As tempting as it sound, I think he is too vulnerable against any removal with only 1 point of toughness. People play Lightning Bolt in my playgroup.
  • Lightning Runner: Man, I whish there would be more support for energy counters in EDH. The runner without any further energy sources seems for me to be too tricky to pull off. I would have to attack four times with him before I return my investment.
  • Marwyn, the Nurturer: A beast in Elf decks, but has no support here. Outside of Elf tribal I prefer to have a good mix between land, creature and artifact based ramp. You are less vulnerable against boardwipes and you can boardwipe yourself in case of emergency without kicking yourself back into the stone age.
  • Spellbinder: Wow, that is a card! Problem though: I only run 8 instants without being able to tutor for them. That makes it a dead card most of the time. Gamble has tricked me too many times that I would run this tutor again.
  • Sneak Attack: Thought of it as well. The problem is that I have to sac the creature afterwards and they are the limited core ressource. Instead, I run Elvish Piper which does the same and leaves the creature unharmed.
  • Mana Reflection: Might be a really good card. Lorwyn comes with a price tag and it does less than Zendikar Resurgent. But hey, this deck craves for mana.
  • Defense of the Heart: Love it! Cheap, fits with the game plan, will draw enchantment removal, but if it sticks for a turn we are going down the beat em up road. Thanks!
  • Triumph of the Hordes: This card is nuts, but not in my deck. As it says in the name, it needs a horde. My bois are like soldiers attached to a line in a plane waiting for their parachute jump. One at a time. I might kill one opponent, but thats it.

Cloudius on Xenagos and his hitmen

2 weeks ago

This deck is brutal and it probably explains why you're being targeted by your play group.

Here're some of my suggestions for your consideration:

Spellbinder when imprinted with Savage Beating means you can potentially take infinite combat steps and win the game there and then.

Sneak Attack fits the theme of your deck well as Xenagos' hitman came out of nowhere, charging into combat and dealing crazy damage.

Ramp wise, you can consider Mana Reflection as a redundancy for Zendikar Resurgent.

Defense of the Heart is a decent tutor too, fetching you 2 fatties at once.

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