Sunpetal Grove

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare
Commander 2016 (C16) Rare
Magic 2013 (M13) Rare
2012 Core Set (M12) Rare
2011 Core Set (M11) Rare
2010 Core Set (M10) Rare

Combos Browse all

Sunpetal Grove

Land

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.

: Add or to your mana pool.

Price & Acquistion Set Price Alerts

XLN

C16

M13

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Sunpetal Grove Discussion

TepigAggro on Cradle of Carnage

1 day ago

Well you need Sunpetal Grove. Great deck idea!

Panzerforge on Jurassic Petting Zoo!

3 days ago
Perfect hand:
Plains
Sunpetal Grove
Forest
3x Kinjalli's Caller
Carnage Tyrant
T1, Plains + Caller
T2, Sunpetal Grove + 2x Caller
T3, Forest, Tyrant + Maniacal Laugh.
in case you were curious

BonVoyYawg on AmonCats Tribal

4 days ago

I've updated the deck for Ixalan and am planning to take it to a Showdown tonight to see how it runs. The biggest additions are lands: Sunpetal Grove and Unclaimed Territory. I'm experimenting with Shapers' Sanctuary, I really want to bring it up to 4x, but I'm unsure, we'll see how it plays out! On the Sideboard, I really think Sentinel Totem is a sleeper counter to the Sultai Energy and The Scarab God type decks running around, but the bigger threat in those situations is Hostage Taker so Blossoming Defense gets to stay in.

Moved Prowling Serpopard to the mainboard because it's a big beefy player regardless of its relevancy to an Aggro matchup versus a Control matchup.

Dragonzaf on

1 week ago

Nice try here, a word of advise,try and find what your deck is going to do,it seems like you want to do a little too many things at the same time,like steal your opponents creatures and playing your own,and destroy lands!

I suggest cutting on the Act of Treason effects all togetherInstead of destroying your opponents lands ,why not use ramp like Harrow or Rampant Growth and playsets (or 3 ofs) of Kinjalli's Caller , Drover of the Mighty ,Otepec Huntmastersome nice cheap dinos to consider :Ranging Raptors,Charging Monstrosaur, Kinjalli's Sunwing ,Goring Ceratops,Verdant Sun's Avatar,Wakening Sun's Avatar,Thundering Spineback

some other spells that go with the theme :Dinosaur Stampede,Commune with Dinosaurs,Savage Stomp

about the lands,the desserts don't contribute to your plan,try some cheap tap lands like Jungle Shrine,Rugged Highlands,Blossoming Sands,Wind-Scarred Crag or go the extra mile and hit some check lands like Rootbound Crag,Sunpetal Grove,Clifftop Retreat

Argy on Insects

1 week ago

You need to fix the mana of this deck.

As it stands you can't reliably cast cards in the early game, which makes it impossible to playtest.

For a three colour deck you need to use lots of dual lands.

You want it to be something more like this:

1x Field of Ruin
6x Forest
2x Mountain
2x Plains
4x Rootbound Crag
1x Scattered Groves
4x Sunpetal Grove
2x Evolving Wilds

Hentaiology on

2 weeks ago

Do you have any problems with mana or casting Kinjalli's Caller early on because i used to be naya but now its just white splashed in also I would say run a full set of Drover of the Mighty Regisaur Alpha and maybe even Carnage Tyrant and also Rootbound Crag and Sunpetal Grove have good synergy with the amonkhet lands like Sheltered Thicket because its a mountain forest but thats if you have mana trouble.

sagramore on Crazy Cat Menagerie, HOU update (Standard, Budget)

2 weeks ago

Jaegur - Hey!

I'm not sure, haha. I'm about to draft it & open a booster box but I've been scoping out some maybes that I've added to the maybeboard. I would gladly take any thoughts on them.... things like:

  • Growing Rites of Itlimoc - I feel this is great but might be too slow and not needed for this curve?
  • New Horizons - This is great but is it necessary? We have a low curve and don't really need the +1/+1 counter.
  • Rallying Roar - This might be good for untapping and buffing for a big swing or after a big swing to defend? Maybe swap out the Prepare / Fight but then we don't get the removal part....
  • Sunpetal Grove - Pretty sure a playset of these is going in but I need to obtain them first! I only have one so far. I will probably swap out the Tranquil Expanse.
  • Vanquisher's Banner - Another great tribal card but it's very expensive at 5.... Good anthem and some extra draw but I think it's too slow.

Anything I might've missed??

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