Regal Force


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Eternal Masters Rare
Eventide Rare

Combos Browse all

Regal Force

Creature — Elemental

When Regal Force enters the battlefield, draw a card for each green creature you control.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -10%

0.46 TIX $0.89 Foil


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Regal Force Discussion

Thorbogl on Thorbogl

11 hours ago

Hey there.Actually i'd Like to trade Archangel Avacyn  Flip for your Green Sun's Zenith and Regal Force if that's an Option for you aswell.Would definitly send First due to Not having traded on tappedout so far.

AstroAA on [EDH][PRIMER] Karametra's Garden of Eden

1 week ago

skoobysnackz I am purposely avoiding tutors that put creatures directly onto the battlefield to get the trigger off of our general. That is why I'm not playing Chord of Calling and Green Sun's Zenith. As for the Avenger of Zendikar and Rampaging Baloths, I personally am not a fan of either of them; and in my meta, Avenger is one of those if it resolves, it's immediately answered with a Path to Exile or a Swords to Plowshares. As for my issue of having trouble in the midgame, I've pinpointed it to lack of enchantments that have an immediate presence or do something immediately. I'm testing Regal Force and Greater Good right now, and they are both promising. As for the Mirari's Wake, I'm not doing much swinging with the deck myself, and I'm primarily waiting for a Craterhoof Behemoth or Genesis Wave in order to win, so I don't think the +1/+1 effect will do much. Thank you very much though!

discipleofgary73 on Dat Girl is Poissssooooonn!

3 weeks ago

Okay, so I like the ramp that is in there, but I think you could leverage some things for late game that aren't currently in the deck, mainly Songs of the Damned, but in that vein, you should probably have a Dark Ritual or something akin to that in there too.
I think you'll need some answers if someone smacks you with a Melira, Sylvok Outcast or Thief of Blood (you know I have both lmao). With that, you could add a few from: Ultimate Price, Victim of Night, Terror, or Dark Banishing. If you really want a end-game winning spell, there is also always Plague Wind, but I really doubt you'll need it. I think you'll be wiping out most stuff pretty easily.
Things you have in your maybe board that I think are worth it: Deity of Scars, Awakening Zone, and Grim Affliction.
I think you can safely cut: Tamiyo's Journal, Tireless Tracker, Regal Force, From Beyond, Zulaport Cutthroat, and Wretched Confluence.
I get the appeal of the snake tribal. If you want to expand it, there's Snake Pit and Sakura-Tribe Elder. But, as it is, I think cutting it honestly wouldn't hurt you too much. Otherwise, I think you should expand it to really take advantage of tribal (Coat of Arms type things).
Other things I thought of looking though this you could add: Traverse the Ulvenwald, Mycoloth, Verdant Force, Regrowth, and Pathbreaker Ibex.

RamaLama on It's Not Easy Being Green

3 weeks ago

Thanks demonicgrizzly.

I put Vedalken Orrery in the deck so that I can recast Omnath when he gets bumped and not lose my mana pool, but it can also come in handy for flashing in something that's needed on the spur of the moment, something like Akroma's Memorial if I'm being pooped on from the air. I could just hold certain cards like that in my hand and flash them in if I need them, but not have to pay for them if I don't.

I took some of the high mana cost cards out when I lowered the curve on the deck, so I no longer have Tooth and Nail or Regal Force to flash in.

demonicgrizzly on It's Not Easy Being Green

3 weeks ago

nice add of Vedalken Orrery. totally makes the powerful green cards absurdly busted (think of end-step Tooth and Nail for Avenger of Zendikar and something like Regal Force or Craterhoof Behemoth)

Indexxical on Ruric Thar's Jungle Book

4 weeks ago

I'm very glad you like it Chandrian, thanks so much for the upvote! Yes this deck has proven to be quite powerful as ramp comes quite easily and you're almost never short of beaters in case you get wiped. A few (fundamental) issues the deck runs into however:

  • Having your early game hand being too congested with big creatures you can't cast

  • Getting too much ramp or worse, not enough ramp when you really need it.

  • Slight card draw issues. Regal Force tends to be a great help so I'd recommend tutoring that or Primordial Sage / Soul of the Harvest with Fierce Empath as a strategy.

So I suppose those are some things to consider sinking your teeth into. Cheers mate :)

solarPULSAR on Dude, Where's My Ramp?

1 month ago

Entrei I definitely considered Horn of Greed but idk if giving my opponents draw as well is something ideal here, but i may pick it up just to try it out. Dude Avenger of Zendikar is perfect!!!! 100% adding that. Regal Force seems decent, might try it out. Thanks for the suggestions brotendo

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