Regal Force

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Eternal Masters Rare
Eventide Rare

Combos Browse all

Regal Force

Creature — Elemental

When Regal Force enters the battlefield, draw a card for each green creature you control.

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Regal Force Discussion

Cariddis on Kamahl, Fist of Krosa EDH

3 days ago

Austin_Smith_of_Cards I was actually thinking about swapping Primordial Sage for it. There are the reasons why:

  • Using it instead of another CMC7 creature is out of the question, since both Avenger of Zendikar and Regal Force are insanely powerful.

  • Woodland Bellower is a great tutor that triggers as soon as it enters the battlefield, whereas Hulk needs to die; they may seem to be similar, but they're actually quite different one from the other.

  • I find that Primordial Sage is "the least of the best" among the CMC6 creatures that are currently in the 99. Since there is also Soul of the Harvest to keep the draw engine alive, I don't even feel guilty for taking it out.

Given all of that, I still need to playtest a lot to make a final decision. Luckily for me, two weeks from now I'll attend a EDH multiplayer tournament, which will be the ideal environment for testing both Protean Hulk and Prowling Serpopard :)

thuih on It's Not Easy Being Green

4 days ago

Life's Legacy, Soul's Majesty, Momentous Fall and the above mentioned Rishkar's Expertise and Greater Good are all amazing once Omnath becomes huge.

A fun trick with Life's Legacy and Momentous Fall is that you can pay the "sacrifice a creature" cost before the mana cost to get a little more value out of your sacrificed Omnath.

Regal Force is nice because it's tutorable, but you'd know better than I if you'd get value out of it in your deck.

Emzed on It's Not Easy Being Green

4 days ago

I keep hearing/reading that people think green has trouble drawing cards. Sure, it can't really compete with blue, and you can certainly argue black comes in second, but green has great card advantage options as well. In my eyes, used correctly, they can be even better than most black tools (with the exceptions of Ad Nauseam and Necropotence which are both insane). I'm not going to go into detail, but just list you some green card advantage: Sylvan Library, Glimpse of Nature, Harmonize, Fecundity, Skullmulcher, Greater Good, Garruk, Primal Hunter, Genesis Wave, Soul of the Harvest, Primordial Sage, Recycle, Regal Force, Shamanic Revelation, Rishkar's Expertise, Praetor's Counsel, Seasons Past, Vizier of the Menagerie. Also, you have access to colorless cards like Mind's Eye, Memory Jar, Skullclamp, Horn of Greed and Slate of Ancestry. Obviously most of those cards require specific circumstances to work, like a high powered creature, a big number of creatures or lots of mana. Just select the ones that fit what your deck is trying to do and test to find the right number.

Osbert on Dang that's a lot of mana! (First EDH deck, help!)

5 days ago

Great deck! If you need more card draw, other than the above suggested by VGAMaddHatter, I can suggest Shamanic Revelation, Sylvan Library, Lifeblood Hydra, Life's Legacy, Regal Force, Nissa, Vital Force, and if you are feeling ballsy, Recycle. Most of those have served me well in EDH decks. However, I can't believe you're missing out on the strongest feature RG has to offer, HASTE. Try Fervor and Fires of Yavimaya to make your deck even scarier. There's nothing like dropping an Avenger of Zendikar, followed by an Overwhelming Stampede and immediately taking out the table. :D On a side note, try Boundless Realms instead of Nissa's Renewal to the last push for lands.

MrKrabs on All beg for mercy at the claws of Prossh

1 week ago

I've never been super impressed with Defense of the Heart.

Given the more sac-theme of your deck, you might have better results with Pattern of Rebirth?

I feel like there are more solid removal options than what you're including - Hero's Downfall is just better than Daring Demolition, for example.

Would Regal Force be a good option here, given the number of tokens you can produce?

Lilbrudder on Nemophilist - Haunter of the Wood

1 week ago

I do know mono green fairly well actually. This looks like a blast to play. The first thing that I notice is that you do not have the best form of card draw in your color scheme Regal Force. I also think Staff of Domination would go well here. Unlike Daedalus19876 I applaud you for your wonderful land count :-) 32 feels perfect for a druid ball deck but I think you should heed his advice and go all in on Paradox Engine and nonland based ramp. Land based ramp is very meh in my opinion especially in this kind of deck.

Lutachris23 on 5 Generals

1 week ago

Really like the idea, I really liked the interchangeable legendary's in the commander products too. One thing though, in your Xenagod section you say he can buff himself, but he can't. The text says 'another target creature'. Personally, I don't think I'd change anything, since you said it's casual, so it seems like all the cards are solid. I'm not very fond of SKullmuncher personally, I would rather play Harmonize, Elemental Bond, Regal Force, or Shamanic Revelation. However, I can see how it would be good in both a token strategy or a big beatdown strat so it's entirely up to you on that.

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