Regal Force


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Rare
Eventide (EVE) Rare

Combos Browse all

Regal Force

Creature — Elemental

When Regal Force enters the battlefield, draw a card for each green creature you control.

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Regal Force Discussion

The7thBobba on This may be a problem

1 day ago

looks really good, dude. you might enjoy things like Karametra's Acolyte, Unyaro Bees, and Regal Force. stay frosty!

ShotgunCrocodile on Let's not be too hasty

1 week ago

Kamahl, Fist of Krosa, Kozilek, Butcher of Truth, Ulamog, the Infinite Gyre, Growing Rites of Itlimoc  Flip, Craterhoof Behemoth, Pathbreaker Ibex, Regal Force, Avenger of Zendikar, Nykthos, Shrine to Nyx, Caged Sun and Rogue's Passage could be some fun additions.

I know some of those cards are a little on the pricey side but they are certainly fun to use! If you have specific kinds of cards you want to look for or have any deckbuilding questions I'll be happy to help you :)

Rzepkanut on Rush Me! (Rashmi EDH)

1 week ago

Tishana, Voice of Thunder is an upgrade on Regal Force, try it out. If you wanted another cut for another card, I would look at Selvala's Stampede. You don't have many expensive creatures you are trying to cheat into play, so it seems like it will under perform here.

thegigibeast on Competitive Seton

1 week ago

Hey there, I decided to go ahead and review your deck already!

I feel like there are some things missing, mainly Eternal Witnessand Great Oak Guardian. I know that they both are not druids, but I feel like they add a lot to the deck, and they provide with victory lines without even needing the gods to pump and attack like you mentionned before, and they are a lot less dead in the deck that the gods.

First of all, Great Oak Guardian would go infinite with Temur Sabertooth, letting you generate infinite mana from your Druids and draw your entire deck from a draw engine like Soul of the Harvest, Primordial Sage, Zendikar Resurgent, Recycle, Lifecrafter's Bestiary or Glimpse of Nature. After that, you would have infinite mana and your entire deck in your hands, so you now need a way to win.

Eternal Witnessand Somberwald Stag comes in here. First of all, she would be really great as graveyard recursion (she is not a staple for nothing, she is a must include in every green deck IMO, especially mono-green). Then, once you have your entire deck in hands with infinite mana, you could cast Beast Within to kill every permanent on your opponents side, getting it back from the graveyard by bouncing Eternal Witness, then keep on recurring Somberwald Stag (on a side note, this thing can help you kill Linvala, Keeper of Silence if you have too and is easier to tutor for green since it is a creature) to kill every 3/3 beasts yout opponents control, so they would all be left with nothing on the battlefield, not even lands. Most opponents will simply stop playing at that point, but if any one just wants you to keep on playing, thinking you will die from drawing next turn, you simply have to cats Green Sun's Zenith, fail to find, then shuffle it back in your deck (it will be the only card left in your deck). Next turn you draw GSZ and do the same, attacking them with all your creatures until they are dead (or until they realize they won't be able to do a thing).

Speaking of GSZ, you should also add Dryad Arbor in place of a forest, since GSZ + DA is a great turn 1 ramp to be able to cast Seton on turn 2.

You were talking about a Tangleroot+ Cloudstone Curiocombo... But have you noticed that Cloudstone Curio alone with two small druids and a draw engine will draw your entire deck? You don't even need Tangleroot, since you can draw your entire deck, cast any spell to untap all of your creatures (also cast Concordant Crossroads if you need to) to generate more mana, then win by the way I have written above.

You are also playing Umbral Mantleand Sword of the Paruns, but not Staff of Domination?

Some great draw engines are also missing from your deck, such as Regal Force, which again is really good with the bouncing provided by Temur Sabertooth. You also have some strange and dangerous card choices: Food Chaindoes help you casting creatures, but at the cost of exiling your druids... You can't abuse it like other combo decks, and I feel like it is not a good fit for what you are trying to achieve here. Also, be careful with Aluren. It can let your opponents play creatures at instant speed too, and it could easily backfire. I feel like you have enough small creatures that can cast themselves (with the ability of your commander) that this is not really needed in here. I see why you included it, but I would remove it, since it is not really needed and can backfire.

TLDR; Here are the changes I would recommend:

Captain_Shakespeare on Omnath, Locus of Armageddon v2.1

2 weeks ago

Nice deck! I play tested it against my own Mina & Denn deck. I had no idea Manabond was a card. Also didn't realize how crazy sack outlets for you elementals are. I noticed a few things though:

Maybe include a Nykthos, Shrine to Nyx? Although your creature count isn't that high, you'd be surprised how nice the few extra mana can be (also more food for you wave of vitriol).

Also, it seems like you have almost no draw outlets. Adding any of Harmonize, Life's Legacy, Shamanic Revelation, Collective Unconscious, Garruk's Packleader, Regal Force, Soul of the Harvest and Tireless Tracker will help you get all the cards you need to win really fast.

You have a ton of really terrifying 'destroy everything' cards, but most of them cost 5+ mana and if you have multiple of them in your hand you I noticed the return on the extras was not the most exciting. Maybe try switching out one or two for cheaper cards like Song of the Dryads or Beast Within? Then you can also cast them for free with Rishkar's Expertise too.

Finally, if you want an extra copy of any elemental in your deck, Flamekin Harbinger is a lot of fun.

Love this deck though. You got some great combos. :D

noshadowkick on Ghave

1 month ago

Nice list! Two thoughts:

  1. In looking at your mana, your colors are evenly distributed but the mana costs in your deck are very heavily weighted towards green. It might be worth reflecting that more in your manabase. I'd also suggest getting rid of Cabal Coffers. Coffers + Urborg isn't what it used to be before Primeval Titan got banned and unless you have Urborg on the field it's only going to ever net you 1 mana, IF you have all 3 of your swamps. Add a basic forest instead, IMHO.

  2. I feel like you could benefit from another cheap draw effect. Shamanic Revelation could be a good fit but it is contingent on having bodies and you already run Regal Force. Necropotence is amazing of course.

Kamerot on Om nom Trample

1 month ago

Yisan is a great card, my only problem is that he can only creatures with cmc equal to the number or verse counters, not equal or less. That's the only reason i don't run him. As for some good green cards that are budget friendly, there's a lot. Nacatl War-Pride is one of my favorites. Rampaging Baloths is great, so is Pathbreaker Ibex. Arbor Colossus, Elderscale Wurm, Engulfing Slagwurm, Foe-Razer Regent, Greenwarden of Murasa, Oran-Rief Hydra, Regal Force, Siege Behemoth, Thunderfoot Baloth, Nature's Lore, Skyshroud Claim, Rishkar's Expertise, Selvala's Stampede, Harmonize, any of the Garruk or Nissa planeswalkers that are affordable. There's a bunch more, but I'm tired and need to go to bed. If you need ideas for cards that do specific things that are budget friendly let me know and I'd be happy to help

Curlededly on Kruphix, God of Horizons

2 months ago

Thanks AwesomeOctopus! I love the Genesis Wave, Regal Force, Prime Speaker Zegana, and Tishana, Voice of Thunder suggestions. So I'll try to make room for them. I will test out Doubling Cube. I like Cultivate and Kodama's Reach, but I worry swapping Viridian Emissary and Primal Druid out for them would drop my creature count too low - 37 right now, including token spells like Rite of Replication. I love Avenger of Zendikar but I have another Land-related deck that I use him in and I'm weird about repeating cards, especially when they're distinctive like he is. Craterhoof Behemoth is also a great creature, but I'm just not feeling him for this deck.

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