|Commander / EDH||Legal|
Printings View all
|Scars of Mirrodin||Mythic Rare|
Combos Browse all
4, Tap, Sacrifice Mindslaver: You control target player during that player's next turn. (You see all cards that player could see and make all decisions for the player.)
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|Have (10)||Nemesis , warcry02 , Tyqar , cryptoplasm , switchkill65 , MoJoMiXuP , gildan_bladeborn , Forkbeard , , kpral|
|Want (3)||DudeMan1031 , rockleemyhero , TheRealPeaches|
1 day ago
The point of a time control deck is to be on turn 8 while your opponents are on turn 3. That being said, I feel your creature count is fine. Consider adding Mindslaver and/or Emrakul, the Promised End to ensure they can't do anything useful on the few turns they do get.
1 day ago
Thanks again for the awesome insights!
Just like Thopter Spy Network, I do own a sleeved copy of Mindslaver right beside the deck. The problem with it is hate. I love combos around Mindslaver and I tried numerous ways to build my old Glissa, the Traitor deck so I could take advantage of it. The problem is that both new and old players will see Mindslaver as a big target on me. It can end the game just the same way + do, but the fact that it does it by stealing turns vs taking extra turns is percieved more negatively, at least in my circles. For this reason I tend to keep my decks as politically correct as possible. I have a Narset deck that I can't play in my regular playgroups because everyone feels miserable playing against it and my killing floor Meren of Clan Nel Toth is as close of that status as it can be - one more upgrade will probably make it unplayable with my friends. For this reason I tend to be very cautious with my win conditions (and I still don't know if Blightsteel Colossus won't have the same effect, but I've been telling everyone I play it and how I can get it, so they all know how to prepare for it before actually facing it, so no one is salty if I win with it).
Of course things change, and if my playgroup develops in a way that most people end up trying to run for a combo, of course I will include that one with no reserves whatsoever. And I hadn't thought of a way to go infinite with it, which definitely makes it much better than just leaving a big warning sign on the table or stealing one turn here and there, since the game ends quickly that way. But since I am the only player within the group that usually goes full on combo, I try to be sensible about the ways I win and give people ways to have fun, even when I'm winning - again, this only happens because my playgroup is pretty casual. If I played frequently in a more cutthroat group, I'd definitely run each and every different combo and win con I could fit together, so I will add it to my maybeboard and keep it in mind as well - especially because it's the cheapest combo for me to get at this point, since I only need Goblin Welder which I should be running regardless.
2 days ago
2 days ago
I think you could easily cut Memnarch, Take Possession, March of the Machines, Angel's Grace, Liquimetal Coating, Caltrops, Blinkmoth Urn and Mindslaver and the deck wouldn't miss them. That's a start at least.
Also, running 1 counter spell seems silly. I'd say either cut it or add more.
3 days ago
Thanks, my man! Oh, I know! Initially I began building the deck around flicker, counterspells, and artifact recursion to make the most use of her and Mindslaver, but then I realized that that was what I had done all the other times this deck had failed to launch, and so I went with flavour/synergy :) We playtested it once yesterday, and I fucking trounced the wife! Sundering Titan ended up claiming 4 or 5 of her lands, and Broodstar punched face for an average of 12 damage each turn! oh, and the MYYYYYYR did their ramping-job perfectly!
1 week ago
One thing that I have seen in U/G tron lists is the combo of Gifts Ungiven + Academy Ruins + Life from the Loam + Mindslaver. You cast gifts and no matter what cards they put in your graveyard, you can assemble a Mindslaver lock combo.
2 weeks ago
Hey! Thanks for the Feedback! Since you do want the Midrange/Aggro path, i would suggest taking a few Muddle the Mixtures out, it's not bad in any way, i just feel that it is very Slow for your ''Resolving big creatures on the board'' strat.
cards to consider
Chief Engineer- Helps casting Superion a bit more reliably than Sculptor.
The Tutor Mages:
2 weeks ago
Personally I only run Contagion Clasp or the engine in decks where I'm abusing counters, there are much better ways you could be spending 4 mana, I've never gone after ulting daretti, I just abuse him for card draw and recycling artifacts. Know what works WAY better than Madcap Experiment? Indomitable Creativity targeting your own stuff haha, really helps set up your graveyard too in preparation for a key Scrap Mastery. I'd also look at Mindslaver