Volrath's Stronghold

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tempest Remastered (TPR) Mythic Rare
Stronghold (STH) Rare

Combos Browse all

Volrath's Stronghold

Legendary Land

: Add to your mana pool.

, : Put target creature card from your graveyard on top of your library.

Set Price Alerts

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Volrath's Stronghold Discussion

Wihito on Vaevictis Asmadi, the Dire

1 week ago

Coward_Token: Nice to see you here again! Rhythm of the Wild is definitely a card I've wanted to add since I first saw it, and I just got it this week! I think the riot on all creatures is super solid, and because the deck has many high cost creatures the "can't be countered" is so much better when you know you can (most likely) safely cast them. On the other hand, Domri, Chaos Bringer is only relevant with his +1 ability and planeswalkers in my meta will most likely die before they can be used again, which is why I replaced Sarkhan Vol with Rhythm of the Wild .

Yeah Anger is a tricky one, I've found that he's easiest to kill with political deals. For example I'll say "kill Anger with your blockers and you get to pick what Vaevictis targets of your stuff next time he attacks" and they'll agree on it.

Other than Rhythm I've also added Golgari Findbroker , Steel Hellkite , Verdant Catacombs , Volrath's Stronghold , Wooded Foothills , The Eldest Reborn and Animate Dead . What do you think? :D

Wihito on Vaevictis Asmadi, the Dire

1 week ago

Coward_Token: Nice to see you here again! Rhythm of the Wild is definitely a card I've wanted to add since I first saw it, and I just got it this week! I think the riot on all creatures is super solid, and because the deck has many high cost creatures the "can't be countered" is so much better when you know you can (most likely) safely cast them. On the other hand, Domri, Chaos Bringer is only relevant with his +1 ability and planeswalkers in my meta will most likely die before they can be used again, which is why I replaced Sarkhan Vol with Rhythm of the Wild .

Yeah Anger is a tricky one, I've found that he's easiest to kill with political deals. For example I'll say "kill Anger with your blockers and you get to pick what Vaevictis targets of your stuff next time he attacks" and they'll agree on it.

Other than Rhythm I've also added Golgari Findbroker , Steel Hellkite , Verdant Catacombs , Volrath's Stronghold , Wooded Foothills , The Eldest Reborn and Animate Dead . What do you think? :D

chiri: Thank you! It's what I'm trying to accomplish with my deck so I'm glad that you think so. I've just updated the deck with a few cards and added some bling!

TaegukTheWise on Grixis [League of Super Evil] Control

2 weeks ago

Wandering Fumarole is a main board pick for me, mainly due to the low density of creatures that control decks usually carries, so a land that can turn into a win condition against other control decks, or a blocker against more aggressive decks is very much needed. I would trade it out for Lavaclaw Reaches due to the fact that its colors are a lot easier to get to and add to your deck based on how wizards seems to not like the enemy color pairings but its also more expensive than a pick I would rather use over lavaclaw: Mishra's Factory , since it can be a very cheap attacker that allows you to keep up counter magic more effectively and turn it into a 3/3 after summoning sickness passes when you need to block. on the topic of lands City of Brass does more harm to you than good, especially against aggressive matchups, or storm.

I don't know about Volrath's Stronghold in a deck that doesn't: A: have very many creatures, and B: is not focused on a creature combo like Kiki-Jiki, Mirror Breaker and Pestermite . And even then you have Kolaghan's Command to get back a threat anyway. If you want better recursion against a good portion of decks that's repeatable and punishes aggro decks look for The Scarab God , or if you want a cheap walker that can do that, look for Liliana, Death's Majesty , she makes 2/2 zombies while putting stuff in the bin for Tasigur, the Golden Fang , and reanimates something like Platinum Emperion after an Abrade .

Red Elemental Blast seems like a very specific pick, I'm wondering what kind of meta garners that kind of pick, but i'm not judging.

Liliana of the Veil is a good card, however I don't see how she fits with the decks overall strategy, yes she discards fueling delve, and makes an opponent sacrifice a creature, but resolving her doesn't win the game in the way Jace, the Mind Sculptor does, nor does she have the broad utility that you need for her to be that good in this type of deck. She's not good for card advantage and in fact it enables reanimator strategies where she's played in and helps decks that are more efficient than you are get ahead, and her creature removing capabilities are hindered by opposing tokens (which in that case I recommend Pyroclasm ). she's a good card, but she doesn't do that much for you.

Stifle is more of a tempo pick, but if it works it works, however if your looking for a better version that has more of a control outlook try Disallow .

So if you're stuck on what points to put in, I would do the following assuming you either have the card or don't care about price: Ancestral Recall 7, Dig Through Time 1, and either Treasure Cruise , True-Name Nemesis , or Mana Drain 1 = 10. Otherwise, you can stick with Demonic Tutor and try using the tutors fairly instead of using it for a combo: Demonic Tutor 3, Vampiric Tutor 3, Dig Through Time 1, Treasure Cruise 1, True-Name Nemesis 1, Mana Drain 1 = 10. However if you want to try adding combo to your list cheaply, like I have with my Grixis control deck with Kiki combo your two points for treasure cruise and true-name would instead go to Mystical Tutor at 2. However there's still at least one more point spread, which does involve combo and changing some of your deck's dynamics and cards to support it which can hedge into dedicated combo or a control shell to protect it, and again if you don't care about price: Time Vault 6, Demonic Tutor 3, Dig Through Time 1 = 10. To find the time vault deck, go through my page and go to "recently viewed" and look for "Grixis Vault control" from the Canadianhighlanderdatabase.

That's all for now, but I might comment again based on whatever feedback you need.

Natalbee on

3 weeks ago

mrdehring - I do like Scrying Sheets , and I didn't even know Rimescale Dragon existed. I put 'em both in there. I might not have enough snow permanents, but I'm hoping Sheets will give me even a little bit of repeatable card advantage with whatever leftover mana.

And that dragon is just awesome haha, late game he just shuts down every other creature. I don't think I can find a spot for the other snow cards, unfortunately.

I don't like Ramunap Excavator either, and The Mending of Dominaria would be a great way to fix my get-creatures-back-from-graveyard issue (thinking about Volrath's Stronghold ). I'll try it out.

I like Nesting Dragon a LOT, too, but I don't know if I'd prefer it over Zendikar's Roil or Omnath, Locus of Rage since I like what they provide after a board wipe.

I got Dread in the Maybeboard haha, I gotta save on mana costs and it comes down to 4 < 6.

Monkey22 on The Brood

1 month ago

Non-Linear I wanted Aura Shards in the deck as opposed to Harmonic Sliver because I run 14 artifacts and enchantments in the deck and Harmonic Sliver would force me to blow up my utility artifacts and enchantments too, where as Aura Shards lets me only blow up my opponents. I see what you were saying about Heartstone but I prefer Training Grounds because it only costs one mana instead of three and it reduces the cost of every sliver's ability to one instead of two. I think Crypt Sliver vs Clot Sliver is more personal preference, I thought an early game Crypt Sliver might not be as effective because if you only have a few slivers out and they have summoning sickness than it wouldn't do much good. I think there's a good argument for Heart Sliver instead of Blur Sliver but I think Blur works better for the deck because if my oppoents have a sliver deck then Heart Sliver could help them, where as Blur Sliver only helps me.

In regards to adding more infinite combos, I try to stay away from them for the most part because I enjoy playing the game, not just winning the game. My original plans for the deck had Paradox Engine and Intruder Alarm in it but I just wasn't feeling it. I wanted to keep cards that I enjoyed playing and have never played before.

Some of the expensive cards I have in the deck are because they are helpful and provide value, such as The Immortal Sun and Volrath's Stronghold . Some of them are in the deck because I have never played them before and I think they could be good in the deck and fun to play, like Karn Liberated . I completely understand finding cheaper alternate cards but I want this to be my subjectively strongest EDH deck + one of my favs to play.

Thx for the feedback though, and I may consider building an infinite combo Sliver Overlord deck with some of the cards you mentioned.

shaggyfox91 on Kaalia of the vast edh

1 month ago

Volrath's Stronghold is amazing at recurring things.

hkhssweiss on May We Never Part | Teysa Karlov EDH | PRIMER

1 month ago

Only thing that protects you from that is cards that protect you like True Believer or Leyline of Sanctity . Other than that you have to rely on effects like Volrath's Stronghold , shuffle effects like pitching Kozilek, Butcher of Truth to grave, or cracking Elixir of Immortality . Last resort measure is also Pull from Eternity but that's a long stretch.

zniwalla on ⏇ Lands Keep Tumbling Down ⏈

2 months ago

Thank you very much, Hyena34!

You are very right about responses, this deck does not feature any direct responses besides the controlling element of it - it is, however, not a duel commander deck, and is mostly played in multiplayer.

Volrath's Stronghold should certainly be in the deck, how could I've missed it, thanks! I'm not a big fan of Urborg, Tomb of Yawgmoth or Prismatic Omen though; I don't think, they'll help in this deck. Dust Bowl on the other hand might be worth a shot.

When it comes to tutoring, I've only included Vampiric Tutor but I'm thinking of using Imperial Seal as well. Besides that, many cards tutor for specific land cards as well. I'm not sure either Mystical Tutor or Worldly Tutor would do this deck any good.

Thank you so much for the suggestions and comments, rock on!

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Volrath's Stronghold occurrence in decks from the last year

Commander / EDH:

All decks: 0,04%

Black: 0,34%

Golgari: 0,09%