|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition||Rare|
|Rise of the Eldrazi||Mythic Rare|
|Promo Set||Mythic Rare|
Combos Browse all
All Is Dust
Tribal Sorcery — Eldrazi
Each player sacrifices all colored permanents he or she controls.
Price & Acquistion Set Price Alerts
|Have (15)||Big-Foot , CampbellStev , robbnoble , TheRealPeaches , , zachi , gildan_bladeborn , perrin515 , Nemesis , warcry02 , ChrisH , sonnet666 , Roadhog , Galdelonian , Spinalripper|
|Want (6)||PhyrexianScience , TheRealPeaches , BlueMageBrandon , Dr.Jackel , GeminiSpartanX , brokendwarf|
All Is Dust Discussion
5 hours ago
looks a lot like the deck from MTG Goldfish from the previous standard. https://www.mtggoldfish.com/articles/instant-deck-tech-mono-brown-eldrazi-standard
Since you are playing modern, like Bulldawg1310 said, Eldrazi Temple is a must. The Tron Lands Urza's Tower, Urza's Power Plant and Urza's Mine are quite useful to ramp you quickly. They aren't too expensive either. Less than the Temple. Expedition Map is a also a must have if you think about running the Tron lands as it helps you get the one you are missing.
All Is Dust is also a good colorless spell, though a bit expensive (real money wise).
4 days ago
I dunno where you are getting 2500-3500 from. Eldrazi costs around 800-1000 tops.
Also Spirit Guides help the more powerful plays, as does Warping Wail.
5 days ago
You asked to be ruthless, so let's be then. You was warried about your BUG and Show and Tell MUs. Crucible of Worlds, Wasteland is nice combo in some decks, but not really fitting on mana hungry deck like Eldrazi Stompy. Crucible of Worlds is often do nothing, when opponent has basics or you don't have wasteland. Even when it does something it might be too slow and you might be better off by just beating with spaghetti. Sometimes it might win the game, if none of these problems occur and opponent doesn't have answer. Still I would rather go with something more synergistic with spaghetti stompy plan.
We can go down to 24 lands. Wasteland seems to provide least amount of utility, so let's go down to 3, now that we don't have Crucible of Worlds and with 24 lands we are less likely to trade Wasteland anyway.
2 slots now open in maindeck, add 2nd Umezawa's Jitte it's really good at killing small utility creatures and is the best way to beat Tarmogoyfs. Also move 1 Endbringer from side to main. I was first skeptical about Endbringer and thougt 6 mana is not worth it, but I've learnt 6 mana is well worth it. It can win against Ensnaring Bridge or Moat, can be put into play from Show and Tell to stop Emrakul, the Aeons Torn, pings annoying creatures away and when everything else fails, it can DRAW CARDS. We don't have too much card drawing luxury going.
For sideboard I would go something like this:
1 All Is Dust
4 Leyline of the Void
2 Pithing Needle
2 Ratchet Bomb
1 Ulamog, the Ceaseless Hunger
2 Warping Wail
2 Thorn of Amethyst
Leylines as gravehate, because they come down turn 0, are more difficult to answer and can shut down dredge.Damping Matrix hits our own stuf too, cots more and only does more than Pithing Needle against elves.
6 days ago
Ok, there are some cards in the deck that are very unmerenlike. Gonti, Lord of Luxury Varolz, the Scar-Stripped, Bitter Ordeal, Riftsweeper Abyssal Persecutor Aerie Ouphes Carrion Feeder and others of the like. Some of these are just bad in a reanimator deck.
Also, you have good board wipes but nothing helps out a board wipe like an All Is Dust. Combo that with an It That Betrays and all sorts of Grave Pact like effects and you get everyone's board! Easy peasy, lemon squeezey.
1 week ago
Well, I've just got one on order, so I have no idea how Pentarch will play out in mine. I expect it'll be a flop, honestly. Triple white - i have a hard enough time finding double white. However I don't plan on 'exploiting' with white. My meta knows better than to let that kind of thing happen and they're quick to murder 8.5.
All Is Dust is an auto include, IMO. It may be costly, but it takes care of the board & gets around ALL protection outside of 'Can't be sacrificed'. Also the first time you wipe out your opponents artifact collection, or key lands, you'll realize why its a key piece in all 8.5 decks.
Fiendslayer was cool in standard. I had a deck that really loved taking advantage of him. In commander I doubt it'll be very good. It's 'protection' is also half-assed.
Do you often have multiple creatures attacking? Duelist's Heritage seems like it could be sketchy. I know for me it would fail to trigger more often than not.
I'm also going to try Divine Reckoning. It's not a complete wipe, as 1 creature survives per player, but it does have flashback. That's something you may consider. 4CMC for initial cast. Otherwise I still recommend Austere Command. Great modal-removal. Options are good.
1 week ago
Stop trying to turn Erebos into Mikaeus lol...
I'm leaning away from the infinite combo (if there are any in there currently, it's by accident). So no Sanguine Bond because Exquisite Blood is so much better for this deck. Sensei's Divining Top would be nice, as would All Is Dust since black doesn't really have Artifact or Enchantment removal. On that note, I probably need Oblivion Stone in as well.
1 week ago
Here are my suggestions
All for obvious reasons.