All Is Dust

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Rare
Rise of the Eldrazi (ROE) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

All Is Dust

Tribal Sorcery — Eldrazi

Each player sacrifices all colored permanents he or she controls.

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All Is Dust Discussion

colton815 on Mono Green Emrakul, the Promised End

7 hours ago

turn 4 emmy against who? no good player would ever allow this deck to pull off emrakul at all, much less turn 4 or 5. you're straight up lying. certain card types you only have a few cards of, and you would need ALL of the decks available card types, with 1 being All Is Dust, plus an Arbor Elf just to get the cost down to 5 and pay it turn 4. theres no way this is happening. 7 card types in grave, plus 4 lands, plus arbor elf, plus emrakul, is 13 cards. by turn 4, you'd have seen 11 at most from your deck. that doesn't add up. you're a liar.

colton815 on Mono Green Emrakul, the Promised End

7 hours ago

turn 4 emmy against who? no good player would ever allow this deck to pull off emrakul at all, much less turn 4 or 5. you're straight up lying. certain card types you only have a few cards of, and you would need ALL of the decks available card types, with 1 being All Is Dust, plus an Arbor Elf just to get the cost down to 5 and pay it turn 4. theres no way this is happening. 7 card types in grave, plus 4 lands, plus arbor elf, plus emrakul, is 13 cards. by turn 4, you'd have seen 11 at most from your deck. that doesn't add up. you're a liar.

Ocelot44 on Down Boy

1 week ago

Have you considered running Inspiring Statuary? Your curve might not be very high, but its always funny hardcasting All Is Dust or Eldrazi Conscription with nothing but your artifacts

Speaking of which, All Is Dust is pretty great in an artifact build like this

I'm also pretty amazed you aren't running Sword of the Animist! This card is hilarious, especially when you're a mono-colored deck and you run 26 basics. Goes great with Strata Scythe as well

You might want to run Strip Mine or Dust Bowl so you don't lose to Maze of Ith

Decrepit_Angel on [Primer] Colored Mana is for the Weak

1 week ago

x12721: Thanks for the heads up that it was not under the hubs (I guess it didn't save when I put them in there).

Also, this deck is intended to be at the highest possible power level given the requirements of the format. Although It That Betrays is a fun casual card and does do fun stuff with my commander and other cards like All Is Dust, most decks in competitive EDH have access to blue so if I am spending that much mana on something, I prefer cards that guarantee me something even if they don't resolve (which is one of the greatest benefits of the Eldrazi over other tribes). That and my commander is enough to draw hate from the rest of the table before the game even starts so I want removal or to draw more cards from the high CMC threats of the deck to help me fight through it. The only exception I have to this is Emrakul, the Promised End because a Mindslaver effect in cEDH often wins the game or at least kills the player that it targets. I'll definitely add It That Betrays to the budget options section though.

x12721 on [Primer] Colored Mana is for the Weak

2 weeks ago

This looks really good, my only suggestion would be to tag this deck under the proper hubs so you can get more views! Also, instead of the new Kozilek try It That Betrays, as it would synergize very well with your commander and All Is Dust.

DespairFaction on The Grixis Fuckpit

2 weeks ago

Looks like a solid control deck. Here are a few suggestions you can check out depending on budget and your own preference. A lot of these are just updates to existing slots.

I really don't like Gamble so I would cut that for a Vampiric Tutor, or Personal Tutor heck even a Mystical Teachings. Instead of Languish I would look into Blasphemous Act or Damnation. Because of Thraxi's high CC, I would personally run a bit more ramp, Thran Dynamo probably being the best. All Is Dust and Ugin, the Spirit Dragon are awesome but expensive, but they give you enchantment removal. I usually run one or the other but not both. Two sweet upgrades that you could make are Leyline of Anticipation or Vedalken Orrery these are ridiculously powerful. You can wipe the board at instant speed, and you can wait til the last possible second to make your card choices. I'm sure you run into the "do I cast thraxi, or hold up counterspells debate, these cards fix that problem.

Bchong on Breya

2 weeks ago

you need to put in all of the 1 mana blue draw spells and Mystic Remora, Fabricate, Enlightened Tutor

Sen Triplets she is too hard to cast and she dies anyways or she becomes a huge hate magnet...i cri everytime she dies.

All Is Dust--->you usually don't need boardwipes just put in targeted removalTeferi's Protection---> just put in a some kind of counterspellCryptic Command too hard to castPithing Needle don't mainboard this unless you know that it will hit somethingDuplicant this is bad just play regular removalReturn to Dust get cheaper removal like DisenchantPanharmonicon don't need thisGilded Lotus run some other mana rocks like Thran DynamoSpellskite run something else

spleen on Is a colourless Commander deck ...

2 weeks ago

I recently put together a colourless Kozilek, Butcher of Truth deck for less than $200 and it is great fun. With some mana rocks and a bit of luck you can get Kozilek out around turn 4-5 pretty consistently and start swinging. The annihilator mechanic will disrupt your opponents' board state and a Strionic Resonator will make it twice as painful.

If you have no budget then cards such as Mana Crypt, Metalworker and Mishra's Workshop enable turn 2 Kozileks, which is filthy and will probably result in mass scooping in your playgroup. Average CMC was around 5.something but can be brought down to mid 4s if you try. As for removal, the Ulamogs will blow up cards when you cast them, Ugin, the Spirit Dragon is a usually a boardwipe for opponents with its -X, Karn Liberated will exile stuff before they enter the battlefield and Scour from Existence can remove nasty enchantments. Also goes without saying that All Is Dust is a disgustingly good board wipe that leaves all our stuff intact, plus it causes creatures to be sacrificed, getting around any annoying indestructible things

The deck will be very artifact heavy and probably won't have too many creatures, but it's up to you how you want to adjust it for your playgroup. I've ended up cutting some creatures and replacing them with ones that have the annihilator mechanic on it because I like watching opponents decide whether they sacrifice their lands or mana rocks

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