All Is Dust

All Is Dust

Tribal Sorcery — Eldrazi

Each player sacrifices all colored permanents he or she controls.

Browse Alters View at Gatherer

Trade

Have (2) metalmagic , Azdranax
Want (7) pegonça , TraceOn , Gryphon1808 , MenacingCorpsejack , grampa_alex , JAhappyxcamper , maxshadow987

Printings View all

Set Rarity
Mystery Booster (MYS1) Rare
Ultimate Masters (UMA) Rare
Modern Masters 2015 Edition (MM2) Rare
Rise of the Eldrazi (ROE) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Legality

Format Legality
Unformat Legal
Limited Legal
Leviathan Legal
1v1 Commander Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Custom Legal
Canadian Highlander Legal
Duel Commander Legal
Oathbreaker Legal
2019-10-04 Legal
Highlander Legal
Casual Legal
Vintage Legal
Block Constructed Legal
Commander / EDH Legal

All Is Dust occurrence in decks from the last year

All Is Dust Discussion

KorvoldMizzet on Negan, The Cold Blooded / An American Treasure

1 week ago

Y'all, mayhaps All Is Dust?? Bomb the board and load yourself up with a CRAP-TON of mana. The best part is, even if your opponents try to use a sac outlet to get rid of their guys on their own terms, you get treasure tokens.

I bought Negan, The Cold-Blooded and am planning on making an aristocrats colorless themed deck. (Cards like It That Betrays, you know what I'm talking about)

Davinoth on Urza Tyrant $1000 Budget (Current = $988.87)

3 weeks ago

     Very cool build, +1! =D

     I feel like you could use a reliable way to win the game when things don't go to plan. Maybe Blightsteel Colossus and/or perhaps The Antiquities War to compliment Tezzeret the Seeker. In that same vein of thinking All Is Dust could be handy as well. Unwinding Clock is a nice dose of cheese too, if that's up your alley.

     A few lands I'd recommend as well - Emergence Zone, Mirrorpool, Shrine of the Forsaken Gods, Temple of the False God, Spire of Industry and maybe the Urza's cycle as well. If that doesn't strike your fancy (or even both) I could suggest switching to Snow-Covered basics and running Extraplanar Lens as well. =)

DeltaMoth on ▷【TURN 2】【Forsaken Monument!】◁

1 month ago

Magic_Aids

Just watched the video, amazing as always!

I feel Eldrazi Obligator and All Is Dust highly overperformed in the more clutch situations, which due to the general 'sluggishness' (because a T2 5/5 Trample Haste creature is sluggish in today's modern smh) of the deck you can find yourself in quite a lot of them!

I do agree with bringing in another Dust, or keeping one in the side for matchups where you'll find yourself in those situations more often.

Thought-Knot Seer continues to be very strong but having both Reality Smasher and Forsaken Monument in the same CMC slot with Infernal Plunge being your early casting enabler means you often have to pick and choose and then bring the other out later which can find you in a pickle. Thank god for bloody Eldrazi Temple eh?

Keep brewing, my good sir!

TriusMalarky on Counteracting large hexproof creatures.

2 months ago

I wouldn't ever use Tajuru Preserver unless you have multiple players running Grave Pact in your meta. Even then, it's gotta be one of their more prevalent strategies, so if you don't see mass sac effects almost every game it's a pretty useless card.

Also, All Is Dust is pretty good. Barter in Blood is also scary if you run 0 or tons of creatures.

Lanzo493 on Eldrazi Deck Thing

2 months ago

Eye of Ugin is super powerful given the cost reduction and repeatable tutor effect it offers you. Mystic Forge will let you gain some card advantage by casting eldrazi from your topdecks. You've got most of the strong budget eldrazi, but in case you missed it, Pathrazer of Ulamog is another one you can add. All Is Dust is almost completely a one sided boardwipe. It's perfect for your deck. Return of the Wildspeaker can offer you a ton of draw with basically any eldrazi you've got in play. Tempt with Discovery can get you lots of sol lands like Eldrazi Temple, Shrine of the Forsaken Gods, and Eye of Ugin all in one go. With how big your eldrazi are, and also with how many cards you have that use colorless mana, I would suggest efficient mana rocks like Worn Powerstone and Thran Dynamo. They'll accelerate you nicely. Some cards that go nicely with Jodah are Blatant Thievery, Clone Legion, and Sunbird's Invocation. I'm certain they'll do well here, too.

I'll make some suggestions for card you could remove, too. Darksteel Forge doesn't do too much for you since it won't help your eldrazi. Eldrazi Monument is actually a bad card for your deck since you don't have enough cards that makes lots of tokens, you'll end up sacrificing your bigger eldrazi which wouldn't feel very good. Elixir of Immortality really doesn't do anything for your deck. Call the Scions is pretty underwhelming and isn't much of a commander card. Skittering Invasion really doesn't do much compared to other 7 cmc spells you could run. Conflux isn't really capable of tutoring anything all that powerful for you, and Enlightened Tutor really doesn't have any worthwhile targets either. I see you have a bit of an exile and process theme with cards like Ulamog's Nullifier but I would personally change it and just go with as many backbreaking eldrazis and other spells you can. With Jodah as your commander, you can run all kinds of nasty plays.

multimedia on Eldrazi Deck Thing

2 months ago

Hey, good start. Several nice cards here especially the tutors, but you've neglected the manabase in favor of everything else which is not good when playing five colors.

Some staple cards within the budget for five colors to consider adding:

Some cards that would go well with your version:


31 lands is not enough land for such a high avg. CMC of 5.4 and consistently needing one of each color to cast spells. This avg is however deceiving since you will be casting cards for five mana, but five mana is still a lot of mana to want to make consistently with only 31 lands. I suggest 36-38 lands and at least 12 sources of ramp to get the required color fixing you'll need for one of each color.

The main reason to add more lands/ramp is to help your deck function without Jodah. The second Jodah is on the battlefield he will be a target to be removed, for this reason you want to consistently count on him not being around to help with casting costs. Without Jodah this deck will struggle to function without more lands and ramp.


The current manabase doesn't have any basic lands which is strange. At least one of each basic land is wanted. Bounce lands (Simic Growth Chamber) are fine on a budget if you include more basic lands, but they're too slow when the majority of the lands in the manabase will always ETB tapped. With a Bounce land you want to consistently be able to return a land to your hand that will ETB untapped since it can give you an actual advantage, but if you're returning a land that will ETB tapped then the advantage is gone.

You want to avoid playing lots of lands that will always ETB tapped. For five colors Triomes (Ketria Triome) and Tri lands (Frontier Bivouac) can be exceptions; both are better than Bounce lands. The prices of Triomes are displayed wrong; they're not $11 or more instead can get them for around $6 each at TCGPlayer. Tri and Triome lands making one of three different colors is worth the land ETB tapped for color fixing. Triomes are better especially Forest ones because they're three different land types meaning some land ramp spells such as Farseek can search for one of them and Nature's Lore/Skyshroud Claim can search for Forest ones.

I offer more help for the manabase. Would you like more help? Good luck with your deck.

mtgplayer100 on Jegantha Tron

2 months ago

If Jegantha, the Wellspring is your companion, you'll need to highlight that. Also, you have 18 sideboard cards. All Is Dust, Oblivion Stone and Mystic Forge would be my recommendations for the 3 cards to get rid of. You don't really need to reload on action, but if you really want to, I had some succes with a sideboard Kozilek, the Great Distortion.

As a former tron player, I otherwise think it looks really good. Like the idea of the one Golos. Personally wouldn't mind a Ghost Quarter over one of the Blast Zones.

Epidilius on None

3 months ago

I think it is fair, considering All Is Dust and Ravnica at War exist.

Load more