All Is Dust


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Rare
Rise of the Eldrazi (ROE) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

All Is Dust

Tribal Sorcery — Eldrazi

Each player sacrifices all colored permanents he or she controls.

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Recent Decks

All Is Dust Discussion

Profet93 on Azusa, Lost but Seeking

6 days ago


Always great to see another Azusa player. It looks like your deck is based around going wide with elves for fast early mana to be finished with an explosive cradle. Since you're playing mono green, you should upgrade your mana base. You could also go with better LD like Strip Mine and Wasteland or even Ghost Quarter or just add more LD to go with crucible and Ramunap Excavator (add this card now!)

Other non LD options to mana base include the following...

Cavern of Souls - It seems you have a lot of hate for blue. Lets help.

Eldrazi Temple - Fuel eldrazi

Eye of Ugin - Tutor for eldrazi

Hall of the Bandit Lord - Highly underrated but subjective to meta

Nykthos, Shrine to Nyx - Baby cradle

Reliquary Tower - Always useful

Yavimaya Hollow - Regen is great

I know you have a lot of 1 drop elves, but some flexibility in your land base is key.

Now to find the utility lands...

Realms Uncharted - Just added this to my azusa deck and it works very well. Get the utility lands you need (politics) or recur them later with crucible and the excavtor (ADD HIM!)

Tempt with Discovery - Worst = Gaea's cradle untapped. Best = 5 untapped lands of your choice. RUN THIS!

Other options are Crop Rotation and Sylvan Scrying if you're trying to keep a low curve (your curve is much lower than most azusa decks).

You're going to want a lot of card draw with azusa since you'll be dumping your hand. Large bursts of card draw are preferred over slower incremental card draw

Garruk, Primal Hunter > Soul's Magesity. Or just have both. Same effect with more options for the same mana

Rishkar's Expertise > soul's magesity. Much strong effect for 1 more mana.

Shamanic Revelation - Baby regal force

Aside from your eldrazi, you dont have much creature removal. Green's weak point. As such, you should consider the following...

Song of the Dryads - enchant it on their commander and watch them cry

Lignify - Same with above but cheaper/budget. Easier to remove

Beast Within - Instant speed permanent removal

Sometimes shit gets so out of hand that you need to wipe the board. For that, add either Ugin, the Spirit Dragon or All Is Dust.

Vernal Bloom > heartbeat of spring. It costs 1 more, but since most of your lands are forests (even after adding in utility), it will help you more than them most of the time rather than all of the time.

It looks like you really hate the blue player. You could consider adding Dosan the Falling Leaf to replace or be redundant to hall of the gemstone.

NO Genesis Wave Tooth and Nail or Avenger of Zendikar? Tooth and nail makes it so you can get avenger and craterhoof for instawin.

Kamahl, Fist of Krosa - Works well with cradle, provides wincon and anti-boardwipe. HIGHLY recommended for your type of deck.

I would take out all 3 of your artifacts with an activated ability (everything except crucible and horn) and put in Null Rod. Since you're green, you will be ramping with lands and not artifacts like all 4 other colors do. If you remove your global mana doublers (aside from vernal bloom) and put in null rod, then you will be effectively winning the ramp race AND making it difficult for them to catch up. Don't forget blue decks use artifacts ;)

Blackblade Reforged - Azusa voltron! Fuels greater food effects.

Now for the ramp....

Boundless Realms - RAMP!!!

Courser of Kruphix - Ramp!

Lotus Cobra - Ramp

I know I offered a lot of suggestions so here are just a few ideas of what to cut, if you want more, lmk.

Norwood Priestess - You dont need to cheat things into play

Goreclaw, Terror of Qal Sisma - It's ok, but you should ramp and provide evasion though less killable cards.

Elvish pipe - See norwood

Wirewood Channeler - How do you feel about him? I took him out of my elf deck because he felt slow. Maybe he works for you? I still feel his slot of ramp could be replace with non-creature based ramp since you already run so many elves at lower CMC that does similar effects like Priest of Titania of Evlish Archdruid. I feel it is TOO redundant to have him.

Garruk's Packleader - Cool but elemental bond or any other card draw is better

Grazing Gladehart - Just bad, if you need lifegain, see Miren, the Moaning Well which acts as a sac outlet to prevent your stuff from getting exiled/stolen, life and AND tutorable and doesnt take up a slot in your deck

While our decks differ, you can get some ideas by checking out my list Azusa, Lost but Woke

ramen44 on Yuriko of the Hidden Mist

1 week ago

Fabricate would probably be better than personal tutor in this list. dimir has limited ability to hit enchantments and deal with permanents if you missed opportunity to counterspell, so might want to consider the usual suspects: All Is Dust, Nevinyrral's Disk, Spine of Ish Sah, Perilous Vault, Karn Liberated, etc.

Delta-117 on Atraxa- Competitive Super Friends

1 week ago

Also you will want another tutor or two such as Enlightened Tutor, or Vampiric Tutor to more consistently have access to Doubling Season. The Chain Veil could make for a useful tutor target also at times if you have Teferi, Temporal Archmage out, from here you can generate infinite mana for something like Stroke of Genius or your Genesis Wave :)

Maze of Ith you should definitely have in this list also. Additionally, I see you mentioned having issues with All Is Dust and the like, well have you considered Teferi's Protection against this and more? Mystical Tutor is another tutor worth consideration anyways too.

it's quite late, and so I will try and get back to you on possible cards to perhaps cut for some of my suggestions soon.

RomanNumeroDos on Norn of Your Business

3 weeks ago

In my days of going up against a Cap Sisay deck, you've got to be prepared for when an Iona, Shield of Emeria drops on the board and names white. It'll ruin your day. Pack some cheap colorless removal like Duplicant , Scour from Existence and for colorless boardwipes Oblivion Stone is pretty good. If you money to spend, I high recomend an All Is Dust , Ulamog, the Infinite Gyre and Ulamog, the Ceaseless Hunger these have cast triggers that can destroy/exile the creature/permanent that's hurting you. Like Iona or another troublesome permanent. If you want to double down you could invest in snow-covered plains and an Extraplanar Lens but these are my suggestions. I use most of these in my monogreen Omnath deck so I come prepared.

thomas2377 on

3 weeks ago

TKDbeast Thanks for the comment! This has been a fun deck to build and test. I realize that there is a lot of removal in the deck (Oblivion Stone, All Is Dust, Bontu's Last Reckoning and even the Scour from Existence) but the idea behind those is dealing with cards like Blood Moon and Damping Sphere and other cards that attack my lands.

As for Basilisk Collar, that's just a test I've been running. Not sure I like it completely. Seems like a throw in that could be used elsewhere.

I do like the The Immortal Sun a lot though. Sure, it's got a high casting cost and slows down my game, but at the same time it's got so much going for it that I feel like it's a strong card for this current built.

As for the Eldrazi Mimic, it can be extremely powerful given the rest of the creatures in the deck, but when it's not it makes great cannon

I've previously ran Inquisition of Kozilek and ultimately pulled it but I'm not opposed to sliding it back in. My initial idea behind this build was to combine tron/eldrazi with 8-rack type cards for hand disruption. It's just morphed into this current build...

TKDbeast on

3 weeks ago

Neat deck! I like the idea, and I always like any unique ideas using the Urza lands.

Black has amazing discard, and is tremendously effective, taking out threats before they become a problem, and decimate mulliganed hands. There's a reason nearly every Modern deck

I'm not sure why you have so many sweepers, though. 2 Oblivion Stones, an All Is Dust, AND a Bontu's Last Reckoning seems like a little too much. I'd switch Bontu's Last Reckoning out.

I'm interested to hear your reasoning behind Scour from Existence, Basilisk Collar, and The Immortal Sun.

Finally, as cute as they are, both functionally and literally, I don't see the Eldrazi Mimics being that effective. At least, no more than a variety of other choices for the slot, such as Chalice of the Void, Thorn of Amethyst, Heartless Summoning, etc.

NoSoyYucateco on Jhoira's Vehicular Travels

1 month ago

I am only seeing 8 or 9 cards that would benefit from Panharmonicon. I don't think that's worth the slot in the deck or the 4 mana investment. I would rather see the deck have some more answers for opponents' cards. Mizzium Mortars, Cyclonic Rift and Wash Out are great for clearing away blockers for your attacks.

Profet93 on Contract for your death

1 month ago


I recommend adding Vesuva and Thespian's Stage to copy coffers. This shouldnt affect cabal stronghold too much. I know you don't want to remove too many swamps, its very much worth adding these 2, I cannot speak highly enough of them. A flexible mana base, ESPECIALLY in mono black where urborg helps with colorfixing is HIGHLY worth it. Speaking of strongholds, Volrath's Stronghold is useful as well. Mirage Mirror is versatile tility and can copy coffers too!

I dont see any way for you to deal with artifacts/enchantments other than nev disk. I would recommend adding some of the following All Is Dust, Ugin, the Spirit Dragon, Karn Liberated, Oblivion Stone or the budget counterparts like Lux Cannon, Ratchet Bomb, Spine of Ish Sah, etc...

Corpse Dance could be fun, recur top creature, sac is to commander. Repeatable for 5 mana seems good.

My black deck also is weak to counterspells, as my main (though I do have other options) wincon is a large X spell. You might want to consider Conqueror's Flail or maybe even Boseiju, Who Shelters All. Other people mentioned mana web and the defense grid. I recommend either one or the other, not both. Mana web works well with urborg but doesnt take into account mana dorks/rocks. Defense grid's benefits were explained by a previous user who summed it up quite well. The choice is yours. Additionally, hand disruption is useful in general and will force a blue player to use a counterspell. A great example of this is Mind Twist.

Lastly, Griffstick has a huge.....deck :)

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