|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition||Rare|
|Rise of the Eldrazi||Mythic Rare|
|Promo Set||Mythic Rare|
Combos Browse all
All Is Dust
Tribal Sorcery — Eldrazi
Each player sacrifices all colored permanents he or she controls.
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All Is Dust Discussion
1 day ago
Some options to consider:
I'm concerned about the deck's ability to actually play Duress effects early enough to make a difference; I would be tempted to switch black for white to gain access to Path to Exile and instead incorporate some Thought-Knot Seers
1 week ago
1 week ago
Honden of Seeing Winds draws cards for free once out, but is slow, inefficient, and does not interact with Mizzix. Consider something like Whispers of the Muse, Mind Spring, or Ugin's Insight instead.
I didn't look too hard, but it appears as if the only things Inexorable Tide affects are your experience counter and planeswalkers. The problem with that is that neither your planeswalkers nor the Tide interact with Mizzix, making them inefficient for what you have them for (Jace for draw, Ral for turns, Tide for counters, Karn for removal). There are also no creatures to protect your planeswalkers. You might consider the previously mentioned Whispers of the Muse or Mind Spring, Beacon of Tomorrows or Time Warp, and All Is Dust in those four slots.
As someone else pointed out, I would dial back on your non-basic lands. You have a two color mana base, color fixing is not going to be your issue. Plus it makes the inclusion of Ruination, which was also mentioned by someone else, even easier.
Finally, and this is probably just me, but the lack of creatures could get you in trouble. At the very least I would look into creatures that synergize with Mizzix like Guttersnipe, Charmbreaker Devils, Talrand, Sky Summoner, Young Pyromancer, and/or Archaeomancer.
1 week ago
If you're going to include All Is Dust because you could potentially cast it for free, then you might as well include Blasphemous Act, since most of the time it's only going to cost one red, and you don't need XP counters to make the cmc cost cheaper.
1 week ago
Hey Pozo2212, so uh...I have to say that your deck description looks rather familiar...like uh...it might've come from somewhere else? I'll just take the rather "inspired" description as a compliment, but you could give some credit where credit is due :P Anywho, as for your deck itself, it is similar to my own, but at the same time distinctly different. I'll break my thoughts down into little bullets:
Cost: So you're pursuing original dual lands as well as the absolutely degenerate Gaea's Cradle? Wow. Well done. That's effectively an ideal manabase - as slivers don't function as well without access to WUBURG at any given moment. That already sets your deck leagues above most, placing it squarely within the competitive realm of EDH.
Creatures: Interesting choice including Eldrazi along with slivers. I'm genuinely surprised you don't have Ghostflame Sliver though. That'll make all your slivers immune to All Is Dust, and creates additional synergies with various eldrazi spells. With Ghostflame in play, consider of the following Eldrazi options:
Forerunner of Slaughter - A haste option for your colorless slivers
Ruination Guide - an "Anthem Sliver"
The previous suggestions should be taken worth a grain of salt because they're all a bit janky as their viability are entirely reliant on just one creature, but it'd be interesting none the less. But if you want to be even more competetive, then maybe going with Sliver Queen as your commander would be the better route.