|Commander / EDH||Legal|
Printings View all
|Duel Decks: Zendikar vs Eldrazi||Rare|
|Rise of the Eldrazi||Rare|
Combos Browse all
It That Betrays
Creature — Eldrazi
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
Price & Acquistion Set Price Alerts
|Have (11)||switchkill65 , kpral , bigc137 , brokendwarf , Forkbeard , pskinn01 , gildan_bladeborn , TheHelvault , Lifa , Nightdragon779 , clayperce|
It That Betrays Discussion
20 hours ago
First of all, a commander deck must have exactly 100 cards (including your commander), and you have 106
I suggest you remove some lands, as that takes up almost 50% of your deck
Now, if I were to build a Mazirek deck, I would definitely go with a heavy token strategy, as tokens are relatively easy to produce (especially in Golgari), expendable, and given enough time and resources, can easily win you the game.
So, with that in mind, I suggest you remove these:
-1 Sedge Scorpion, Typhoid Rats, Tormented Soul, Pharika's Chosen, Blisterpod, Black Cat, Elderscale Wurm, Nylea, God of the Hunt, Ghoultree, Gray Merchant of Asphodel, Dark Betrayal, Traveler's Amulet, Kheru Dreadmaw, Hunter's Ambush, Commencement of Festivities, Pulse of Murasa, Nykthos, Shrine to Nyx, Bonds of Mortality, Karametra's Acolyte, Baloth Null
And possibly replace some of them with some of these:
Mycoloth, Ashnod's Altar, Grave Pact, Viscera Seer, Avenger of Zendikar, Yahenni, Undying Partisan, Animation Module, Hardened Scales, Mind Slash, Orochi Hatchery, It That Betrays, Creakwood Liege, Vulturous Zombie, Catacomb Sifter, Endrek Sahr, Master Breeder, Falkenrath Noble, Blood Artist, Necrogenesis, Deathreap Ritual, Attrition, Perilous Forays, Korozda Guildmage, Reaper of the Wilds, Sakura-Tribe Elder, Abhorrent Overlord, Grim Haruspex, Yavimaya Elder, Golgari Germination
That's all I can think of off of the top of my head
1 day ago
1 week ago
Demonic Legion is my Reanimator deck and pretty consistently has a scary dude on board by turn 2, so often in fact that I had to removeIt That Betrays from the deck so that I could be fair to my playgroup. You should run it though.
1 week ago
Hey, a fun card I used to run in my shattergang deck is It That Betrays, it unfortunately has way to high a CMC for what your trying to do. Good luck on getting these guys to work!
2 weeks ago
The Land Count @ this point, 'cause i cut some out after a few weeks... This constellation running a lot better with this count. It's just one of five games, when i were screwed.
Same experience is for the Necropotence... maybe one or two games of a count of five, where the downside a were a problem... in most of the games, i played my whole hand & were lucky, when my top is the Necropotence
Woodland Bellower got a few more targets... Ramp like Viridian Emissary or Sakura-Tribe Elder, in my luckiest game, i tutored Reclamation Sage, destroyed the Grafted Exoskeleton and he sacrificed Gisela, Blade of Goldnight... then Eternal Witness & Melira, Sylvok Outcast for sure.
Thanks for the suggestions.
2 weeks ago
It That Betrays? It might just be a win-more, but stealing all your opponents' things is fun.
3 weeks ago
I completely blanked on Volrath; I thought his ability was removal, not pump. That's what I get for not looking at the Commander before commenting.
In that case, keep Draco, and then consider the following:
Shizo, Death's Storehouse is a great way to get Volrath through against nonblack/nonartifact creatures. You can basically remove any land to include it.
Trailblazer's Boots is generally better than cards like Brawler's Plate- while it doesn't contribute a +2 power increase, it is almost half as much mana to play and attach while also having significantly better evasion (as even mono color decks in Commander run a bunch of nonbasic lands).
Key to the City is a new card worth looking into, as it wouldn't require any additional mana in order to make Volrath unblockable once it is out.
Filth and Urborg, Tomb of Yawgmoth form an excellent little combination to make Volrath unblockable. You should be running Urborg, anyway, and Filth would be a strong inclusion over something like Greven-Il Vec whose only purpose is to be tossed to Volrath (when you toss Filth, you make Volrath unblockable against 1/5th of the colors of magic. That's worthwhile even if a little less powerful).
Artisan of Kozilek, It That Betrays and other Eldrazi would be perfect in this deck. You could easily remove illegal cards like Infernal Spawn of Evil for Artisan, who actually works better in the deck as a whole. Pestilence Demon is better than a lot of your creatures on the higher end, as well, and Reiver Demon would be your new best friend.
3 weeks ago
Just remember, Jalira, Master Polymorphist doesn't hit legendaries, so no need to pack Ulamog, Kozilek, and Emrakul. You probably want a few game-crushing non-legendaries (I'm thinking Sundering Titan, It That Betrays, Blightsteel Colossus, Darksteel Colossus, etc.) and lots of legendary utility creatures such as Kira, Great Glass-Spinner, Thassa, God of the Sea, Jace, Vryn's Prodigy Flip, Vendilion Clique that you wouldn't mind playing, and that you can morph into your fatties in a pinch.