It That Betrays

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Zendikar vs. Eldrazi (DDP) Rare
Rise of the Eldrazi (ROE) Rare

Combos Browse all

It That Betrays

Creature — Eldrazi

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

Price & Acquistion Set Price Alerts

DDP

ROE

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It That Betrays Discussion

Daedalus19876 on das mimeoplasma

6 days ago

So, first thoughts: it looks good! Very cohesive, good selection of reanimation, good targets to put in graveyard, etc. This is quite a bit better than my first EDH deck was, so kudos XD

With that being said, there are several places I might tune this deck, sorted into the rough categories below:

Removal/Interaction: Toxic Deluge is an amazing board wipe in EDH, almost unquestionably better than Damnation here (you can tailor it to miss your commander, too!). Beast Within is one of the best removal spells in the format, along with Nature's Claim and Assassin's Trophy: I'd try and include all three. Maybe might run a few counterspells such as Swan Song/Counterspell/Muddle the Mixture, but that's more of a taste thing: do you want your deck to be more slow and grindy and controlling, or more aggressive where it primarily uses its removal to deal with specific problems? You could also add Lightning Greaves, which is an amazing way to give protection and haste to your commander.

Other targets for reanimation: Sewer Nemesis maybe? I might actually NOT run Vorinclex, Voice of Hunger here, I'm not convinced he does enough to warrant being reanimated when you have other targets like Jin-Gitaxias, Core Augur laying around. I'd also work on cutting down on SOME of these, since they're pretty much dead in your hand: do you really NEED Ghoultree as a vanilla 10/10 that's only good when exiled by your commander? Et cetera ;)

Other good methods of self-mill: The new set gave us various Surveil cards (particularly Doom Whisperer, run him, he's awesome). Beyond that, Mesmeric Orb (hey, convenient that you have one!), Underrealm Lich, Sidisi, Brood Tyrant, maybe Fraying Sanity? I'd check out the Sidisi list I texted to you, it has some good ones. I'd also use Glimpse the Unthinkable here, probably.

Other great reanimation spells: Exhume, Dance of the Dead, Dread Return, Victimize. Your deck isn't a token deck, so Whisper, Blood Liturgist isn't amazing here, but Hell's Caretaker might do the trick. Final Parting is a MUST, given that you can tutor Jin-Gitaxias, Core Augur into GY and Reanimate/Animate Dead into hand.

Landbase tuning: For what it's worth, there's a strong argument for running ZERO basics here (despite increased vulnerability to Blood Moon/Back to Basics/Ruination) for the instant mill combo with Hermit Druid. But if you're gonna do that, or even if you're not, you want less lands that will enter the battlefield tapped (and/or to include Amulet of Vigor). Beyond that, Songs of the Damned is an AWESOME card in this deck, and Ramunap Excavator is silly here obviously. I'd also play the five allied fetchlands (Wooded Foothills, Polluted Delta, Windswept Heath, Flooded Strand, and Bloodstained Mire) and the three appropriate shocklands (Breeding Pool, Watery Grave, and Overgrown Tomb). In a 3-color deck, I'd remove most utility lands (excluding Rogue's Passage and Cephalid Coliseum, maybe one or two more), and primarily work on fixing your colors and having lands come in untapped. The other major lands I'd say you're missing are City of Brass, Reflecting Pool, and Urborg, Tomb of Yawgmoth. You can probably cut down to 36 lands, which can open a slot or two.

I'd say that the most natural cuts would be Fleet Swallower, Ghoultree, It That Betrays, Laboratory Maniac, Master Biomancer, Reyhan, Last of the Abzan, Taigam, Sidisi's Hand, Vorinclex, Voice of Hunger, Chill of Foreboding, Damnation, Sultai Ascendancy, and two lands. After that point, cutting gets hard.

I hope that helps!! :)

shadow63 on Budget Eldrazi

6 days ago

It That Betrays is an often overlooked card

WhatevWorks on Now You See it, Now You Don't:Disappearing Augury

3 weeks ago

Hi. Looks like I posted after you on Commander Deck Help. The thought police will get me if I don't post card recommendations on your deck.

...that would be your endgame. For the early and midgame:

So, your gameplan would be to play Aminatou on T3, play creatures that kill things/draw cards when they enter, blink them with Aminatou repeatedly to kill opponent's things, draw into counterspells, and generally destroy their will to live. Once you have a comfortable lock, +1 Aminatou and put an eldrazi titan on top, polymorph a draw creature into it.

_Delta_ on Creative wincons for meren

3 weeks ago

While obviously not the most competitive, I still include It That Betrays in my Meren of Clan Nel Toth deck. Just use it alongside Plaguecrafter, Merciless Executioner/Fleshbag Marauder, Dictate of Erebos, Butcher of Malakir and Grave Pact like effects :)

Also Westvale Abbey  Flip can be fun.

The_Besticle on Riot Games(Rakdos Edh)

3 weeks ago

Have you considered Sign in Blood for Night's Whisper? The double black seems reasonable in that it can allow you to cast Rakdos in a pinch and can reduce casting cost by 2 if he is already out. It is also the most satisfying kill in all of magic.

Angrath, the Flame-Chained is much stronger than Chandra, Pyromaster. His plus generates card advantage for you and causes a loss of 6 life, his minus can knock an opponent out, and his ultimate actually synergizes with Rakdos.

Walking Ballista is an animal in this deck. Cast him for "free" at 8, ping for 4 damage, cast It That Betrays. Or just cast him for 30 and knock someone out.

Some lands to consider would be Sanctum of Ugin, Tainted Peak, Temple of Malice, Canyon Slough, Rakdos Carnarium, and Sunscorched Desert.

DRmagic2017 on From the ashes they will rise again

1 month ago

Hello! I recommend to look at old good Eldrazi: Pathrazer of Ulamog, Artisan of Kozilek and It That Betrays. Annihilator is really fun.

eddywaters1 on Kaiser Permanente (Vaevictis Primal Surge EDH) v.2

1 month ago

Thanks for the suggestions!

I run Dark Confidant in most of my black EDH decks cuz the card draw is always good to have, especially at 2 CMC. I haven't had a major problem with the life loss, though obviously there is a risk of revealing It That Betrays which is a bummer. I will often pay the 8 life to get 2 extra cards from Sylvan Library, so I kinda see Dark Confidant in the same vein. I still definitely think it's good to have, and have never regretted seeing it.

Elvish Spirit Guide has also been getting the job done in testing so far. Fast mana, even if it's a one time thing, is valuable here as the deck definitely benefits from setting up faster. Getting out a turn one Sylvan Library, Lotus Cobra, Dark Confidant, or even just a signet can set me very far ahead.

I agree that Oracle of Mul Daya would be great in the deck, and I will definitely try to fit that in. Courser of Kruphix I'm personally not as high on. She doesn't speed things up much (doesn't really ramp), the life gain isn't super relevant usually, and her top deck manipulation is pretty limited. I'm trying to leave out things that just let me look at the top of my deck. I left out Vizier of the Menagerie for this reason, and I think he's better than Prophet.

Ruric Thar, the Unbowed is a very good creature, and I think I would run it in a non Primal Surge variant of Vaevictis. In this one, where the goal is more to win quickly than to control the field, I'm not sure if it would be the best option most of the time. If I were to put it in, I would probably take out Sire Of Insanity since they sort of take up the same slot, but I'm giving the nod to Sire at the moment mostly because I think he's hilarious, especially when it can turn the game into a chaos warp top decking grindfest with Vaevictis on the field (not the best reason I know, but I'm standing by it for now).

I love the idea of Glissa, the Traitor in the deck, and I will definitely test her out. She seems like a great way to bring back the artifacts I end up sacrificing to Vaevictis, and I can see myself trying out some more relevant artifacts to take more advantage of this.

airbornezenith on Saheeli, The Gifted Value Beats

1 month ago

I run a Saheeli, the Gifted list with the same goal that is very consistent if you wanted to check it out. How does this deck usually play out?

I run a few X spells such Braingeyser and Mind Spring as they scale with Saheeli. Goblin Welder is cheaper than Trash for Treasure. It is also repeatable and can target other peoples graveyards. I think Scrap Trawler is better than Myr Retriever because it will give a similar effect to all of your artifacts so you are constantly cycling when something dies. Plus if a board wipe happens you will likely replace a few things that died earlier and be in a better position to rebuild.

Speaking of board wipes I would run Cyclonic Rift and All Is Dust. They can flat out win you the game and Saheeli can put her extra mana towards the overload cost.

Since you are running Mycosynth Lattice I would also run Darksteel Forge. It makes everything you have indestructible. Running that with Padeem, Consul of Innovation will give everything you have hexproof in addtion to indestructible.

It That Betrays is a great Mirage Mirror target. My playgroup tends to sacrifice lands first so getting 4 lands per turn from them is a hoot.

Do you get much use out of Storm the Vault? Its been a dead card in my hand evey game. I always already have the mana to drop an Eldrazi so it just seems like extra.

I almost forgot Master Transmuter can change out your Servos for Blightsteel Colossus or any other artifact you have. She can also do it in response to someone trying to kill an artifact. You can just flop it for something else in your hand in response and then drop it again the next turn.

I like the inclusion of Reality Shift. It is definitely going to find a home in my own deck.

Have fun playing! I think Saheeli is a lot better than people give her credit for.

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