It That Betrays

Creature — Eldrazi

Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)

Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.

Price & Acquistion


Recent Decks

It That Betrays Discussion

Catalog9000 on Card creation challenge

2 days ago

Make the monstrosity OR make the weapon


Evergrowing Armor

Artifact - Equipment

Equipped creature has Monstrosity .

When equipped creature becomes monsterous, it gains Trample until end of turn.

If equipped creature is monsterous and has Evergrowing Armor unattached from it, tap it. It doesn't untap during your next untap step.


So, I'm not 100% certain how this works. If you equip it and make the creature monsterous, but than move the equipment to something else, than back onto the monsterous creature, can you re-pay the Monstrosity cost?

The reason I don't think you can is I believe that the creature becomes "marked" as part of the card's identity, such as if a creature becomes an artifact in addition to it's other types or if a creature becomes a 1/1 bird due to an enchantment. I'm not actually sure if this is the case for Monstrosity or not.

I added in the tap feature to sort of show the creature becoming exhausted. For flavor reasons.

Either way, it's a cool idea.

I guess we still need that creature Dralic summons though, eh?

Also, these cards feel stupidly over powered. I play 95% Modern with a few games of EDH / Standard here and there. A non-conditional creature tutor is so insanely OP that it should outright be banned in probably every format.

I mean, in Legacy, you could T1 It That Betrays and laugh at your opponent's attempts to play literally anything meaningful. You swing and you get whatever they sac. Hell, even in Modern you can do that.

Wihito on Vaevictis Asmadi, the Dire

5 days ago

Coward_Token: I found a less janky way of endless combat steps with Primal Surge, just roll out Grand Warlord Radha + Savage Ventmaw + Aggravated Assault (cheaper) or Hellkite Charger (expensive) + any haste source + enough creatures to pay for extra attack steps. Some cards that might show up along the way can help protect the attackers such as Vigor, Mikaeus, the Unhallowed and Cauldron of Souls. You can also get enough mana to recast Squee, the Immortal as sacrifice fodder and/or tap Feldon of the Third Path to get "endless" copies of pretty much any non-legendary creature in the graveyard, for example fun stuff like It That Betrays to really hammer down that victory.

Although it's most likely a guaranteed win if Primal Surge resolves, I'd probably not like to make the deck tutor it up and cast it consistently because it'd turn boring quickly for everyone.

hellokitty6666666666666 on Hail Mazirek!

1 week ago

Sheoldred, Whispering One seems like a strong value creature with more ways to make people sac things

It That Betrays just seems potentially insane in this deck

cdkime on Pox Of Chocolates

1 month ago

As is often the problem with mono-black, you'll find yourself in a bit of a bind against enchantment-heavy opponents. There's not really a good fix to this problem (cards like Scour from Existence and the assorted destroy permanent artifacts) are expensive to cast, but can save your life in a pinch--it might be worth running one or two of these cards.

Torment of Hailfire is a strong mono-black card, particularly given your fairly solid ramp package.

Rings of Brighthearth goes infinite with Basalt Monolith, providing another way to win alongside Exsanguinate.

It That Betrays is a fun little card in a sacrifice-heavy deck.

The_Dark_Adonis on My Take on Muldrotha

1 month ago

If your group runs a lot of targeted graveyard hate then perhaps Orbs of Warding would be useful to keep you from being targeted. As a reanimator already running Entomb you should really look into putting in a Reanimate and some more really scary things for the potential turn 2. You already have Sheoldred, Whispering One but Vorinclex, Voice of Hunger is a personal favorite, and It That Betrays is a classic. Dark Ritual is a good way to make it happen turn 1.

LandG0 on Muldrotha, the Gravetide *Primer*

1 month ago

Hey Maqi,

Bastaba on Muldrotha’s Recyclables

1 month ago


I think that pendant is a bit too slow, unfortunately.


Spore Frog was the last card not to make the cut on my last revision, but it seems that I should make room for it, I just have to find something to take out.


It is great, but I dislike 'risky' self-mill. I tried out Mesmeric Orb but it makes it impossible to play the long games, which is what I really love in EDH. For a riskier and faster list, both would be add-ins, I agree.


While Elephant Grass is brilliant in this deck, I don't like pillowforting with mana. Ghostly Prison and Propaganda are both frowned upon in my playgroup, therefore I won't put it in, even though it is good.


I don't really have any sacrifice-outlets in the deck, as the cards that need to be sacrificed can all sacrifice themselves. The tutors I could definitely consider, especially the first two. I will look into those.


I like the low curve on the deck, so even though reanimating It That Betrays is great, it requires one of the reanimation-cards, and I like better the flexibility of the cheaper cards, and then reanimating many each turn.

redokra on Rakdos Spaghetti Riot

1 month ago

Avulth, thanks for the recommendations! I had It That Betrays in the deck. The others are great suggestions... But what to cut?

Also, Painful Quandary is going in for sure! Thanks for that.

Load more