|Commander / EDH||Legal|
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|From the Vault: Realms||Mythic Rare|
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As Vesuva enters the battlefield, you may choose a land in play. If you do, Vesuva enters the battlefield tapped as a copy of the chosen land.
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3 days ago
I strongly suggest replacing Tron with 12-Post.
Remember: 12-Post was banned in Modern and Tron wasn't.
The issue with running Urzatron is that you don't have a lot of land tutors out there. Tron requires 3 exact lands to work properly. 12 post merely requires 1 Cloudpost and any of the other 11 cards works just fine.
6 days ago
Thinking about utility lands lately, I started to consider Thespian's Stage and Vesuva. At the least, they both come into play and are mana producing lands, potentially any colored. Both would copy a Maze of Ith or Kor Haven for added protection. They could both copy any of my multiple mana producing lands like Lotus Vale, Scorched Ruins, Boros Garrison, Orzhov Basilica, or Rakdos Carnarium for some extra ramp. They both could copy a Sea Gate Wreckage, Rogue's Passage, or Slayers' Stronghold for value in those areas. Vesuva could be dropped early to copy any mana producing land and then bounced with a bounceland like Boros Garrison, Orzhov Basilica, or Rakdos Carnarium. Thespian's Stage would not need to be bounced to continue to produce the most value for me throughout the game. I am pretty sure I would not want to run a Dark Depths myself, but it would open the possibility if I ever wanted to, and in a pinch it could counter those pesky Dark Depths combo decks out there that I may eventually face (I know, likely a rare occurrence, but wouldn't that just be amazingly dramatic?).
Anyway, does anyone have any opinion on both Thespian's Stage and Vesuva? I am leaning more toward Thespian's Stage if I only use one, since it comes into the battlefield untapped and seems more flexible than Vesuva, but I could be convinced to run both.
1 week ago
Exotic Orchard and Reflecting Pool seem like risks to me. I would run Tarnished Citadel and Mana Confluence instead. You could run City of Brass in place of the Citadel, but I wouldn't recommend it since Chromatic Lantern doesn't stop Brass from hurting you.
With as many planeswalkers as you have already, I would also recommend The Chain Veil, because Teferi's -1 and Tezzeret's +1 would allow you to abuse it several times.
1 week ago
You need more mana-ramp too. Try Vesuva. You can play it as a copy of a ramp-land.
Also, don't use City of Brass, because your Chromatic Lantern won't stop it from hurting you. Use Tarnished Citadel instead. It's a Grand Coliseum that doesn't enter tapped and deals three damage to you instead of 1, until you play the lantern. No pain, no gain.
Finally, replace your basic lands with the artifact lands from Mirrodin, and replace Elspeth, Knight-Errant with Tezzeret the Seeker . You can use his ultimate to turn your artifacts into an army, you can zero him through his -X to search for those artifact lands I mentioned, and his +1 can do two things for you:
A) Untap two of your artifact lands/mana rocks to ramp up more mana.
B) Untap your other artifacts to exercise their abilities again.
Let's not forget you're wiping the board so often that Knight-Errant's firts two abilities aren't going to help you very much, and she's probably not going to stay long enough for you to ultimate her.
The only other thing to mention is Amulet of Vigor, which will untap your tap-lands after you play them. Throw out your other planeswalker for it because no one is going to let you ultimate Tamiyo anyway.
1 week ago
At Profet93, I just checked out your deck and it definitely looks really nice!!! I almost went the creature-less route on this one but it would screw with my playgroup's meta a bit too much and would draw a lot more hate. I'll leave some comments on your page.
Shizo, Death's Storehouse is not needed here because Xiahou Dun, the One-Eyed already has horsemanship making him virtually unblockable. I have not come across another horsemanship user and the card would not be useful enough with my other creatures to merit a slot.
I like Overwhelming Forces more than Decree of Pain because of flavor and it being a much more political card. Sometimes you only want to knock down one unruly opponent. Also, it has no effect on your board-state (aside from drawing you extra cards).
Trading Post is a possibility. I'll need to test this out.
My grief with Corpse Dance is that I need to keep track of the order of my graveyard. Once people start seeing cards in my graveyard, everyone wants a look and which creature is the "top" creature becomes a blur. I love the card, but the added logistics make it frustrating to use. It might make a return soon and, if so, I'll cut out Necromancy. I'll probably also cut Reanimate in favor of Chainer, Dementia Master.
Snuff Out is there for flavor. I have the version with the Liliana art as well as the Liliana version of Demonic Tutor and SDCC versions of the usable Liliana planeswalkers. I could probably cut it for a foil Karn Liberated, but it has scored me some sweet kills.
Thanks for the advice!! It is definitely greatly appreciated. Always glad to run into another Xiahou Dun user!
3 weeks ago
3 weeks ago
Love colorless, +1