Vesuva

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
From the Vault: Realms Mythic Rare
Time Spiral Rare

Combos Browse all

Vesuva

Land

As Vesuva enters the battlefield, you may choose a land in play. If you do, Vesuva enters the battlefield tapped as a copy of the chosen land.

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Vesuva Discussion

chosenone124 on Colorless Artifact Lockdown

3 days ago

I strongly suggest replacing Tron with 12-Post.

The set up for 12-Post is 4 Glimmerpost, 4 Cloudpost, 4 Vesuva. This is extra powerful because Vesuva can copy Ancient Tomb for fast mana as well.

Remember: 12-Post was banned in Modern and Tron wasn't.

The issue with running Urzatron is that you don't have a lot of land tutors out there. Tron requires 3 exact lands to work properly. 12 post merely requires 1 Cloudpost and any of the other 11 cards works just fine.

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

6 days ago

Thinking about utility lands lately, I started to consider Thespian's Stage and Vesuva. At the least, they both come into play and are mana producing lands, potentially any colored. Both would copy a Maze of Ith or Kor Haven for added protection. They could both copy any of my multiple mana producing lands like Lotus Vale, Scorched Ruins, Boros Garrison, Orzhov Basilica, or Rakdos Carnarium for some extra ramp. They both could copy a Sea Gate Wreckage, Rogue's Passage, or Slayers' Stronghold for value in those areas. Vesuva could be dropped early to copy any mana producing land and then bounced with a bounceland like Boros Garrison, Orzhov Basilica, or Rakdos Carnarium. Thespian's Stage would not need to be bounced to continue to produce the most value for me throughout the game. I am pretty sure I would not want to run a Dark Depths myself, but it would open the possibility if I ever wanted to, and in a pinch it could counter those pesky Dark Depths combo decks out there that I may eventually face (I know, likely a rare occurrence, but wouldn't that just be amazingly dramatic?).

Anyway, does anyone have any opinion on both Thespian's Stage and Vesuva? I am leaning more toward Thespian's Stage if I only use one, since it comes into the battlefield untapped and seems more flexible than Vesuva, but I could be convinced to run both.

mtgApprentice21 on Child of Cascade

1 week ago

If lands entering tapped is what you're worried about, try Amulet of Vigor. It's got a nice mana cost and you can even search for it with Tezzeret the Seeker without killing him to boot.

Throw in some more mana rocks like Coalition Relic somewhere and the deck might function better too. Things like Vesuva might also help.

Exotic Orchard and Reflecting Pool seem like risks to me. I would run Tarnished Citadel and Mana Confluence instead. You could run City of Brass in place of the Citadel, but I wouldn't recommend it since Chromatic Lantern doesn't stop Brass from hurting you.

With as many planeswalkers as you have already, I would also recommend The Chain Veil, because Teferi's -1 and Tezzeret's +1 would allow you to abuse it several times.

mtgApprentice21 on EDH - The Gods damned the child!

1 week ago

You need more mana-ramp too. Try Vesuva. You can play it as a copy of a ramp-land.

Also, don't use City of Brass, because your Chromatic Lantern won't stop it from hurting you. Use Tarnished Citadel instead. It's a Grand Coliseum that doesn't enter tapped and deals three damage to you instead of 1, until you play the lantern. No pain, no gain.

Finally, replace your basic lands with the artifact lands from Mirrodin, and replace Elspeth, Knight-Errant with Tezzeret the Seeker . You can use his ultimate to turn your artifacts into an army, you can zero him through his -X to search for those artifact lands I mentioned, and his +1 can do two things for you:

A) Untap two of your artifact lands/mana rocks to ramp up more mana.

B) Untap your other artifacts to exercise their abilities again.

Let's not forget you're wiping the board so often that Knight-Errant's firts two abilities aren't going to help you very much, and she's probably not going to stay long enough for you to ultimate her.

The only other thing to mention is Amulet of Vigor, which will untap your tap-lands after you play them. Throw out your other planeswalker for it because no one is going to let you ultimate Tamiyo anyway.

chris.rodriguez358 on Death is Only the Beginning

1 week ago

At Profet93, I just checked out your deck and it definitely looks really nice!!! I almost went the creature-less route on this one but it would screw with my playgroup's meta a bit too much and would draw a lot more hate. I'll leave some comments on your page.

I have been considering Vesuva and Thespian's Stage and will pick them up eventually.

Diabolic Tutor and Beseech the Queen feel too inefficient for me. I'd rather pick up an Imperial Seal or Grim Tutor if I could fit additional tutors.

Shizo, Death's Storehouse is not needed here because Xiahou Dun, the One-Eyed already has horsemanship making him virtually unblockable. I have not come across another horsemanship user and the card would not be useful enough with my other creatures to merit a slot.

One of Ugin, the Spirit Dragon or Karn Liberated will be added once I get my hands on a nice foil. I will probably choose Karn Liberated because of his (-) ability.

I like Overwhelming Forces more than Decree of Pain because of flavor and it being a much more political card. Sometimes you only want to knock down one unruly opponent. Also, it has no effect on your board-state (aside from drawing you extra cards).

Syphon Mind will probably make it's way back in the deck. Phyrexian Arena bounces in and out of the deck a lot because it only nets you one card a round and is a dead draw late game.

Trading Post is a possibility. I'll need to test this out.

Vampire Hexmage and Dark Depths is a fun little combo. I like it.

My grief with Corpse Dance is that I need to keep track of the order of my graveyard. Once people start seeing cards in my graveyard, everyone wants a look and which creature is the "top" creature becomes a blur. I love the card, but the added logistics make it frustrating to use. It might make a return soon and, if so, I'll cut out Necromancy. I'll probably also cut Reanimate in favor of Chainer, Dementia Master.

Snuff Out is there for flavor. I have the version with the Liliana art as well as the Liliana version of Demonic Tutor and SDCC versions of the usable Liliana planeswalkers. I could probably cut it for a foil Karn Liberated, but it has scored me some sweet kills.

Thanks for the advice!! It is definitely greatly appreciated. Always glad to run into another Xiahou Dun user!

Profet93 on Gonti Competitive Combo Control

3 weeks ago

Anvil of Bogardan to go with Chains of Mephistopheles

Reliquary Tower for Necropotence

Vesuva and Thespian's Stage to copy coffers. It also gets STUPID with the candelabra. Bonus points if you copy the candelabra's ability with Rings.

Although you don't have many creature's, Volrath's Stronghold can help you recur your win con. Moreover, you can use it with Xiahou Dun, the One-Eyed to recur black cards from your graveyard.

jaiaisaiah on Top Tier Dark Depths

1 month ago

Wouldn't Vesuva do the same thing as Thespian's Stage for getting Marit Lage out fast?

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