Pithing Needle

Artifact

As Pithing Needle enters the battlefield, name a card.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.

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Pithing Needle Discussion

Tethys on B/W Tokens is Saved! Thank you, Fatal Push!

4 days ago

+1 Ghost Quarter
-1 Plains or Swamp

You can still reliably cast Spectral with three colorless lands, and trading a Swamp for GQ will have no impact on your ability to cast or cards.

The highest-performing B/W Tokens lists generally run 3-4 Ghost Quarter or Field of Ruin (or a combination of the two). 2x Plains / 2x Swamp is the standard for lists that run LOTV, but if you aren't running her, going 3/1 might be the better choice. Obviously producing on Turn 1 is still of paramount importance though.

For your sideboard, I would advocate the following changes:

-2 Pithing Needle
+1 Sorcerous Spyglass
+1 Damping Sphere

In practice, Spyglass is almost unequivocally better than Needle, except perhaps against Affinity. And Damping Sphere is a serious impediment to Storm, Tron, KCI, Ad Nauseum, etc. It's worth having a copy or two.

magicsheep on Grixis Pyro Control

1 week ago

Exquisite brew, excellent deck Wino!

I played against a family member who was piloting Monogreen Tron. Lost the first match because I couldn't compete against someone with 10 mana on Turn 4. Luckily, you planned your sideboard really well and the second AND third match were won with Fulminator Mage.

I'd give it a +2 if I could :)

Have you considered Pithing Needle for the sideboard?

Gody322 on Budget Lands

1 week ago

kamarupa, thats for your suggestions.

Sorry but I don't think I will add Howl of the Night Pack, Liege of the Tangle or Harvest Season. I think that Wolfbriar Elemental fills the role of Howl of the Night Pack, Liege of the Tangle I find is too fragile (Can be Path to Exiled or kill by other removable before it can make your lands 8/8) and cards like Harvest Season don't give you board presence which can let your opponent get ahead.

When it comes to the cards you suggested for the sideboard, right now this deck doesn't have a sideboard but I am working on one. I was planing to play Broken Bond instead of Naturalize because I think the upside is worth the downside of not being an instant. I was thinking of one copy of Bramblecrush in the side board but I think you are right and Beast Within would be better. Pithing Needle is fine, but there are already other cards I would rather play in the sideboard.

Thanks for your comment kamarupa. :)

kamarupa on Budget Lands

1 week ago

Maybe Harvest Season has a place here? Might also consider Beast Within for removal, as well as 4xNaturalize in the sideboard. Pithing Needle might be useful, too. If you get enough lands down, Howl of the Night Pack might be cool. 1xLiege of the Tangle could be a fun wincon as well. I've been trying to build a green lands deck for a while, but they never seem to have enough speed/defense to get to the whomping wincons. You could look at one of my attempts if you like: Wooden Throne or Sylvan Harvest.

kamarupa on Izzetog

2 weeks ago

Aqueous Form, perhaps?

Also 1xHalimar Depths? Clearly, some better lands would be a huge help here, though I'm not your budget wants to shell out for them. I think for the very low AVG CMC here, you could probably be fine with as few as 19 lands - perhaps something like Terramorphic Expanse or Evolving Wilds might be a good idea as well to help thin and stabilize your mana base.

Some additional draw card maybe: Dangerous Wager, Thoughtcast, Tezzeret's Gambit

Other low CMC artifacts: Paradise Mantle, Springleaf Drum, Pithing Needle, Expedition Map, Steel Wall, Myr Servitor, Welding Jar, Elixir of Immortality, Ratchet Bomb

You might also consider Metalcraft spells...

kamarupa on Mono black

2 weeks ago

I'd drop 2x Killing Wave, as it's best later in the game when you might not want to lose life to keep a big wincon creature on the battlefield.

Lands: Cabal Stronghold, Urborg, Tomb of Yawgmoth, Scavenger Grounds, Bojuka Bog, Mortuary Mire, Buried Ruin

Sideboard: Geth's Verdict, Pithing Needle, The Rack, Tainted Remedy, Hero's Downfall, Ratchet Bomb, Elixir of Immortality

Other spells worth considering: Sign in Blood, Crypt Ghast,

Happymaster19 on Azkaban: A Prisoner's Primer [W/r Enchantments]

2 weeks ago

fluffyeel Ajani Vengeant is sweet but straying too far from the enchantment core weakens cards like Greater Auramancy, Sphere of Safety, and Idyllic Tutor. It also weakens the suggestion of Mesa Enchantress.

I really want a Defense Grid effect in here and may still consider it for the sideboard. Control is definitely one of the deck’s weaker matchups. I want to test it more before devoting slots to an artifact. Pithing Needle is a rare exception because it really boosts our matchup against those control decks as well as Tron (one of the deck’s weakest matchups).

Considering this weakness to Tron, Blood Moon absolutely overrules Blood Sun. The deck struggles much more with Engineered Explosives, Ugin, the Spirit Dragon board wipes, Ratchet Bombs, Qasali Pridemages, etc than Academy Ruins, Gavony Townships, Azcanta, the Sunken Ruins, etc. The card draw on Blood Sun is appealing but simply doesn’t matchup to the combined forces of Pithing Needle and Blood Moon. Perhaps some number of Temple of Triumphs could help in the card advantage department but the Needle and Moon haven proven WAAAY too necessary.

As you may notice in our virtually non-existent creature base, we can blank removal spells by skirting creatures. If you got a Path to Exile for Heliod, God of the Sun, good for you. If you want to blow Fatal Pushes or Paths on angel tokens, go for it. One of the sweet combos is Heliod and Porphyry Nodes and adding the Enchatntress makes it harder to slam. If I were to consider any card advantage engine, it would probably go to Endless Horizons.

Thanks for your thoughts!

Happymaster19 on Azkaban: A Prisoner's Primer [W/r Enchantments]

2 weeks ago

fluffyeel Ajani Vengeant is sweet but straying too far from the enchantment core weakens cards like Greater Auramancy, Sphere of Safety, and Idyllic Tutor. It also weakens the suggestion of Mesa Enchantress.

I really want a Defense Grid effect in here and may still consider it for the sideboard. Control is definitely one of the deck’s weaker matchups. I want to test it more before devoting slots to an artifact. Pithing Needle is a rare exception because it really boosts our matchup against those control decks as well as Tron (one of the deck’s weakest matchups).

Considering this weakness to Tron, Blood Moon absolutely overrules Blood Sun. The deck struggles much more with Engineered Explosives, Ugin, the Spirit Dragon board wipes, Ratchet Bombs, Qasali Pridemages, etc than Academy Ruins, Gavony Townships, Azcanta, the Sunken Ruins, etc. The card draw on Blood Sun is appealing but simply doesn’t matchup to the combined forces of Pithing Needle and Blood Moon. Perhaps some number of Temple of Triumphs could help in the card advantage department but the Needle and Moon haven proven WAAAY too necessary.

As you may notice in our virtually non-existent creature base, we can blank removal spells by skirting creatures. If you got a Path to Exile for Heliod, God of the Sun, good for you. If you want to blow Fatal Pushes or Paths on angel tokens, go for it. One of the sweet combos is Heliod and Porphyry Nodes and adding the Enchatntress makes it harder to slam. If I were to consider any card advantage engine, it would probably go to Endless Horizons.

Thanks for your thoughts!

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