Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Pithing Needle
Artifact
As Pithing Needle enters the battlefield, name a card.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
sergiodelrio on No sacrifice
3 weeks ago
Your best bet imho is to try and prevent activations with cards like Pithing Needle Cursed Totem Interdict Null Rod Phyrexian Revoker Sorcerous Spyglass Damping Matrix or Karn, the Great Creator
Some things will still fly under the radar tho and does not really help your Sauron I guess.
wallisface on Timely tokens
3 weeks ago
Some thoughts:
-
You never really want to play lands that are very likely to enter the battlefield tapped - all of Vineglimmer Snarl, Choked Estuary, Necroblossom Snarl, and Zagoth Triome are all waay too slow to be useful. If you can't acquire fetchlands, then I'd suggest trying to acquire the fastlands - Blooming Marsh, Botanical Sanctum and Darkslick Shores.
-
With no basics, you automatically lose to Blood Moon if an opponent plays it. You also have absolutely nothing to gain if the opponent casts Path to Exile or Assassin's Trophy on one of your permanents.
-
For Collected Company to have any reasonable chance of hitting at least 2 creatures, your deck needs to have at least 27 creatures within it - without this number there's no point to playing the card. At the moment, with only 15 creatures that the card can use, the card just isn't good enough.
-
Once you remove Collected Company, your deck has a lot more lands than it will need - and you could easily drop down to 22 (or possibly even 20).
-
Urza's Saga lends itself really well into finding various 1-of toolbox cards that can save you in certain situations. Having a single copy of cards like Shadowspear, Pithing Needle, Relic of Progenitus etc can help you put-the-squeeze on many opponents.
-
Lonis, Cryptozoologist really wants to live in a deck with lots of creatures. Just like Collected Company, your creature-count isn't high enough to justify this card.
-
If you're playing Asmoranomardicadaistinaculdacar, you probably want to play the full playset, as well as the full 4-ofs each of Ovalchase Daredevil and The Underworld Cookbook.
wallisface on myrs
1 month ago
This deck seems pretty decent for a new-brew! Some suggestions for improving the deck:
-
You always want to aim to be only running 60 cards. While 64 might not seem like much over this, it's going to lead to a less-consistent, and weaker, deck.
-
Aether Vial seems like a weak choice here, as your deck has a range of differently-costed creatures, you'll be unlikely to get much reliable value from it. I would personally be swapping it for a range of 1-off 0-1 mana artifacts you can toolbox-find with Urza's Saga - for example, one-each of Pithing Needle, Relic of Progenitus, Shadowspear and Welding Jar
Icbrgr on MBC: 8-Rack
2 months ago
Awesome suggestion! I think The Mycosynth Gardens could probably take the place of Ghost Quarter in the main and move ghost to the side; but there is ALWAYS a Titan/Hammertime player at my LGS I just didn't see them last night. But thank you I'm gonna get me some of them!
I was honestly on the verge of cutting Smallpox but the effect although horrible for everyone makes Tombstalker or any delve creature Tasigur, the Golden Fang/Gurmag Angler really easy to reliably cast; and the 5 toughness was what allowed me to win against Rhinos.
I have done zero playtesting against any decks running The One Ring... I think my main goal is to just not let them cast it at all via discard because I'm pretty sure I just lose if it resolves when they have 4+ life and/or have 1+ card in hand... Shrieking Affliction can still hurt them; but if they draw all the cards that's not gonna get it done...and I'm just not sure what I would do with a copy of the ring... dig for Pithing Needle/other sideboard cards?... Idk I'll playtest it and get a better understanding of it (I have a full playset of Phyrexian Metamorph just collecting dust so why not?)
legendofa on Card name precision
2 months ago
This is a very rules-lawyer-y question, but Magic-ese is a very precise language.
How accurately do you need to name a card for effects like Pithing Needle?
If I wanted to prevent Kenrith, the Returned King from activating, is saying the (non-card) name "Kenrith, Returned King" acceptable? Is just "Kenrith" too ambiguous, with or without pointing at the card?
If I Underdark Rift a Chandra, Flame Whatever, can I name "the Chandra I put into your library" with Pithing Needle if I can't name the specific card?
CandiedRats on White Heroic deck
3 months ago
It looks like you’re going for a budget deck. A budget upgrade would be replacing x4 Plains with x4 Flagstones of Trokair These will help thin your deck out in mid to late game.
Fabled Hero also seems a little slow to run as a 4 of. A little more pricey upgrade would be replacing it with x4 Kor Spiritdancer adding card advantage from cast triggers of auras. She’s not heroic, but her ability feels similar.
Livewire Lash is another cut. I think the “shock” effect can be useful, but cards like Hyena Umbra, Sentinel's Eyes, Ethereal Armor would all be choice upgrades as a x1, x2, or x3 of any combination in its place.
Past that a sideboard can be extremely useful in modern. A fairly standard sideboard for the current meta that is fairly budget is.
4x Mana Tithe 4x Pithing Needle 4x Damping Sphere 3x Tormod's Crypt Or 3x Stone of Erech
Hope any of these suggestions helped!
nuperokaso on Help me Man the Lux Cannons!
3 months ago
The big question is - what format is this deck trying to be and what is your budget? Obviously this will never be competitive, but if cards from any edition are allowed, you have hundreds of choices:
- Braided Net Flip - This is a Tumble Magnet with multiple advantages. It can stop Planeswalkers what the original magnet could not. It stops other activated abilities. It can draw a lot of cards. Note that once again, the other side can be untapped in reaction to the activation, so you'll have the effect twice.
- Manifold Key - Strictly better than Voltaic Key
- The Enigma Jewel Flip - another mana source for activated abilities. However, it legendary, so play at most one.
- Pithing Needle - stops problematic Planeswalker and can be found by a Trinket Mage
- Relic of Progenitus - stops graveyard strategies without hurting your deck. Even when the opponent doesn't have anything with graveyard, this can draw a card to replace itself. Can be found by a Trinket Mage
- Experimental Augury - reasonably cheap card selection that proliferates.
- Vesuva, Tolaria West - If you ever want more Locus Lands.
- Urza's Tower, Urza's Power Plant, Urza's Tower, Expedition Map - alternative mana base instead of Cloudpost.
- Moonsnare Prototype - One mana accelerator.
- Inventors' Fair is artifact tutor and a life gain on a land.
If you REALLY want to go all in on counters and play older cards:
- Hickory Woodlot, Saprazzan Skerry, Peat Bog, Sandstone Needle, Remote Farm are lands that produce two mana as long as you are able to proliferate each turn. Pentad Prism is an artifact that effectively produces mana when you proliferate.
Kavle on Jester's Knowledge
4 months ago
So I probably should of mentioned some of the problems with the deck lol.
-
Ok, yes Knowledge Pool is a cast trigger, so it wouldn't trigger if the spell is already cast. This is a problem with specifically Knowledge Pool and Prototype Portal. In order do both in 1 turn would cost 10 mana and would only happen as fast as turn 4 if you have Tron active with 2 towers. So more than likely you would be getting this combo if portal was under a pool to begin with or beyond turn 4.
-
This would still be a lock then, either cast Bronze Bombshell and take 7 or let your spell be ate by the pool.
-
This is true, but my other modern deck right now is Izzit Coin Flip, so I'll take that chance. :P
-
Now I forgot about Boseiju, Who Endures. And Shattering Spree may still go under the pool, but it's replicated copies would be a problem. As you said will need to find solutions for this. Spellskite would work I guess. Oh yeah and to fit the theme, Jester's Cap could hit 3 Boseiju lol (I don't this this is good). And Pithing Needle can stop Boseiju also since it's an activated ability. This is just off the top of my head.
-
I just wanna lol
I'm trying to go through and see other things that are problems and if I would have to choose one it would be that Mystifying Maze only hits attacking creatures that the OP has, so I can't use it to temporarily get rid of Soulless Jailer so I can cast noncreature spells. The only thing that comes to head atm is Endless Sands, but I don't like that. Will be looking for something for that as well.
Have (6) | zachi , Azdranax , metalmagic , MrCrazzyc , gildan_bladeborn , JordanSanFran |
Want (0) |