|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Mythic Rare|
|Commander Anthology (CM1)||Mythic Rare|
|Commander 2015 (C15)||Mythic Rare|
|Modern Masters 2015 Edition (MM2)||Mythic Rare|
|MTG: Commander (CMD)||Mythic Rare|
|Worldwake (WWK)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.
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Comet Storm Discussion
5 days ago
Yeah I guess I was imagining it as a finisher (which is the only time I ever cast Comet Storm really) but as a wipe for token strategies or similar decks you aren't wrong. Certainly one to consider.
1 week ago
I have really enjoyed seeing you play your deck on MTGMuddstah. Have you considered Comet Storm, Canopy Surge, and Molten Disaster? It seems that Hallar is really good at nuking all opponents, so effects like these three can hit all of your opponents while also triggering Hallar, plus they can usually survive the Disaster, too.
Goblin Ruinblaster, Joraga Warcaller, Overload, and Verduran Emissary are all strong kicker cards that seem worth testing as well. I love the strategy of focusing on +1/+1 counters and just using the good kicker spells, but maybe you could swap out some of the more situational cards, like Unstable Footing and Sporeback Troll?
Great deck, love the strat.
4 weeks ago
Since Tibor and Lumia are very much centerpieces of your deck, you need to be able to do three things with them. - Get them out reliably - Protect them once they are out - Utilize their unique strengths. You did a good job on point three with providing a lot of ways to get value out of them, mainly by loading up on mass flyers. However, your deck seems to struggle with ramp and protection. As such, I would recommend Izzet Signet, Basalt Monolith, Fire Diamond, Sky Diamond, Talisman of Impulse, Mind Stone, Thought Vessel, Swiftfoot Boots, and Lightning Greaves. As for your spells, in my experience spellslinger decks need two things: Fuel and Hands. Fuel means they need a lot of mana while hands meaning the ability to draw cards effectively. Some good cantrips that could help you are Gitaxian Probe, Ponder, Preordain, Opt, Serum Visions, Cathartic Reunion,Tormenting Voice, Impulse, Mystical Tutor, Whir of Invention and Frantic Search. You also should have a backup plan. In spellslinger decks this means at least two ways to win out of nowhere. Enter the Infinite + Laboratory Maniac+ Omniscience, Dramatic Reversal + Isochron Scepter + Manarocks + Comet Storm Jace, Unraveler of Secrets's ultimate, and my favorite Dualcaster Mage +Fated Infatuation can do miracles. Also for fun, adding in Beacon of Immortality, Blue Sun's Zenith and a few mass draw spells can really kick things up a notch. As for removal Cyclonic Rift, Blasphemous Act, and Chain Reaction are the best ramp spells, while Mystic Confluence is one of the best modal spells ever printed. Tormod's Crypt can destroy decks with ease while Mizzix's Mastery makes life a lot more fun for you. I have never regretted running Sentinel Tower, Aetherflux Reservoir is a massive wincon, The Mirari Conjecture, Swarm Intelligence, and Metallurgic Summonings can win games by themselves. Also look at Jace's Sanctum for more fun and games.
1 month ago
Hi! Sorry it took so long to get back to you!
I personally do not like Revitalize, Reviving Dose, Ritual of Rejuvenation, or Spiritualize. Just my opinion.
1 month ago
I would recommend not using Concordant Crossroads and use Fires of Yavimaya, Shared Animosity is great as well! You kinda have to choose which way you wanna go with this Radha though. You can either go Combat buffs, or do big Fireballs! I recommend running Banefire and Comet Storm if you want the most bang for your buck.
1 month ago
Hey Kalink27 I see this has been around for a while but I hope this still helps. I'm not sure how your playgroup is but I'd defiantly recommend more lands and ramp. Also potentially draw.
Not convinced about Mindcrank seems to me like your giving any graveyard manipulation heaps of value and unless your meta has lots of lifegain I cant see you milling someone.
Looks like fun though!!!
Would be awesome if you could give my deck some thoughts!
1 month ago
I've run Mind's Desire it's amazing. I've also ran Ignite Memories. The reason they are not in the build is 1) I don't like the randomness of them (in an Infinite Storm situation, it's just another win-con of which I have others, but it is one way) 2) Outside of an Infinite Storm situation it's high CMC and low ability as a "stand on it's own". As a guide I value cards that have utility outside of the combos (although some don't), I will agree this one is worth it, just didn't make my cut 3) I don't actually need the Storm ability in an Infinite Storm situation anyway, and it bother some other players, when I factored that against my needs to win, I didn't end up needing it.
Spellseeker is fabulous, Tutor a Merchant Scroll and then a Firemind's Foresight to Tutor Reiterate + Comet Storm + Mystical Tutor > Turnabout | Infinite Mana + Infinite Damage. Thanks for the excellent suggestion, I'll try and figure out where she slots in later this week, also being a Wizard is a bonus, perfect!
1 month ago
Added some more sacrifice outlets, including explosive mana spells like Mana Geyser and Burnt Offering; some ways to close out the game in Comet Storm and Exsanguinate; and a few more mana sinks (extort creatures) to make use of any floating mana that isn't being used to pump into Xantcha, Sleeper Agent's activated ability.