|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Mythic Rare|
|Commander Anthology (CM1)||Mythic Rare|
|Commander 2015 (C15)||Mythic Rare|
|Modern Masters 2015 Edition (MM2)||Mythic Rare|
|MTG: Commander (CMD)||Mythic Rare|
|Worldwake (WWK)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.
Comet Storm Discussion
3 days ago
Some inexpensive upgrades to consider:
Hellkite Charger turns that extra mana into extra attack steps [and more mana and more attacks]
Skarrg, the Rage Pits can give a little combat boost plus grants trample.
3 days ago
@Zaane2 Most games that I've lost with Neheb have been because 1. Neheb gets single-target removed as I cast my mana-generation/ritual spell, which is why I run Darksteel Plate , Whispersilk Cloak , etc., but more often 2. I dump all my mana into an X=40 Jaya's Immolating Inferno , Comet Storm , or Fall of the Titans , and someone counters it. That seems to be the #1 problem facing all mono-red decks in the format, especially one whose wincon is dependent on a single spell resolving/all your eggs in one basket combo. I agree that running more than the 1-mana anti-counterspell/disruption tech depends on your meta, though. How do you lose most of your games?
I'm also finding it extremely hard to cut anything! I'm trying to add more ramp to get Neheb out sooner, but I don't want to cut any more lands since we don't partial-mulligan D:
4 days ago
--Planeswalker: Nissa, Vital Force
Remove from deck:
Primeval Titan and Sylvan Primordial (both are edh illegal, I'll vote useable, but I'd double check with the group), Assassin's Trophy (nvr help your enemy), Solemn Simulacrum (this card's effects are too slow to be worth 4 mana imo), Moonlight Bargain , Hunting Wilds ,
6 days ago
I will second multimedia on some of the suggestions...
Sol Ring has a legit claim as the best card in commander
Acidic Slime is such versatile removal and leaves you with a 2/2 that will trade with someone's best [and likely much bigger] creature because of the deathtouch, plus consider that if you have Thantis, the Warweaver in play, your opponents will be attacking each round and you are the likely target because of the spider.
Fierce Empath is great for making sure you have that bruiser to cast once you have all of these lovely lands in play
Cheap duals that you should look at adding -
Sheltered Thicket and Canyon Slough . Not too expensive, can cycle for card draw in a pinch without your commander out and then be brought back into play with his -3 plus they have the Swamp/Forest/Mountain type [subtype?] that lets them be fetched with Farseek though Wood Elves / Nature's Lore will only fetch the Thicket. You can always splurge on the relevant shocklands to round out the cycle.
I would also swap out the 'Refuge' lands for the appropriate guildgates so Circuitous Route can do better color fixing for you. Farhaven Elf might want to become District Guide for the same reason but you do lose getting the land in play.
Omnath, Locus of Rage could definitely find a nice home in this deck as well.
Not quite as budget as Multi, but I tried to keep suggestions under $5.
1 week ago
Hmmm. I'd personally run Comet Storm over Banefire (you have enough counters to protect it, and it hits everyone), and have you considered Mana Echoes ? Could get silly with Saheeli's thopter-making ability. I do feel you need more non-Saheeli dependent draw (ie, draw not from X spells) - have you considered Wheel of Fortune , Time Spiral , etc?
Hope this helps!
1 week ago
Driemer84: Compass over Ith could possibly be a good switch. Ith takes up a land slot, but doesn’t produce mana. Compass can help get us lands, whether to play or discard, but will also produce mana once flipped. Hmm...could be worth considering!
In all honesty, if I was going to play a card like that, I would rather play Comet Storm . With infinite mana, it just ends the game.
On a side note, I have created a discord server just for Daretti! I’m still working on getting things set up, but I’m opening it up for people to join and discuss all things Daretti! Just follow the link below:
1 week ago
hkhssweiss what cards would you suggest I put in to help tune the deck then? I saw the card Blaze and that works just like a fireball for what I need. So from what I see stuff like Banefire , Comet Storm , Devil's Play and Electrodominance for those big final turn pushes. For defense I was thinking a lot of return spells such as AEtherspouts , Devastation Tide , Crush of Tentacles and Aether Gale please tell me what you think and if you have more ideas on how to help I would really like it.
2 weeks ago
Here's some things you might consider changing around.
This deck wants to win by copying lots of things. There are a few ways for you to win. One of the easier ways to do this might be to exploit Biovisionary . You just have to get four of him on your board by the end of your turn to win. Cards that you included already, like Rite of Replication make this very easy to pull off, provided you have both ready to go.
Birthing Pod , and Fauna Shaman , although more expensive, can help you search for important creatures like Biovisionary or even Worldgorger Dragon . You already have a few ways to make tokens or copies of Biovisionary
Things to reconsider:
Comet Storm Bad.
Insidious Will You have a lot of counterspells. Consider cutting some of the higher mana cost ones like this.
Comet Storm occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%