|Commander / EDH||Legal|
Printings View all
|Commander (2016 Edition)||Uncommon|
|Duel Decks: Knights vs. Dragons||Rare|
|Duels of the Planeswalkers||Rare|
Combos Browse all
Artifact — Equipment
Equipped creature gets +3/+0 and has trample and lifelink.
Price & Acquistion Set Price Alerts
|Have (10)||rockleemyhero , zakman550 , acbooster , sonnet666 , GeminiSpartanX , mazrimtaim , ironax , Shock50 , Big-Foot , PhotogenicParasympathetic|
Loxodon Warhammer Discussion
3 days ago
Cards I would consider cutting since you alluded to focusing on a higher creature count would be Loxodon Warhammer, Trailblazer's Boots, Gigantomancer, Swiftfoot Boots, Nature's Way, and Nacatl War-Pride. I would strongly recommend Oran-Rief, the Vastwood, Nykthos, Shrine to Nyx, and Myriad Landscape as a few more non basics. Tooth and Nail and it's little brother Defense of the Heart are just dumb here along with Stonehoof Chieftain and Siege Behemoth I hope this helped.
4 days ago
Palace Siege is also a great budget card to get back the creatures you've been sacrificing and is, in my opinion, better than Obzedat's Aid. Not only can you get multiple creatures back, but it also helps your devotion-matters cards like Nykthos, Shrine to Nyx, Erebos, God of the Dead, and Gray Merchant of Asphodel.
5 days ago
5 days ago
5 days ago
I'll have to look deeper into this when I get home, my first thought was Loxodon Warhammer. Lifelink is so gross with the Heartless. :)
6 days ago
elf cards that are a must Oracle of Mul Daya, Norwood Priestess, Jagged-Scar Archers, Heedless One, Gempalm Strider, Elvish Piper,tribal cards to help out Urza's Incubator, Coat of Arms, Obelisk of Urd,life gain cards to think about Angelic Skirmisher, Essence Warden, Felidar Sovereign, Nyx-Fleece Ram, Rhox Faithmender, Serra Ascendant, Soul Warden, Soul's Attendant, Trostani, Selesnya's Voice, Beacon of Immortality, Test of Endurance, Chalice of Life Flip, Loxodon Warhammer.
1 week ago
1 week ago
Hi BlackWitch. Indeed Utter End is very expensive at CMC 4. I've tried putting in tutors Shred Memory and more importantly Dimir Machinations to pull the Anguished Unmaking to solve problems like Purphoros, God of the Forge primarily, or Omniscience, or Avacyn, Angel of Hope (not mine lol). In Duel Commander I would prefer Council's Judgment, but in a 4-player pod, and myself playing Kaalia of the Vast, I often find all 3 opponents will strategically team together, even if I'm not the strongest on the board, to protect each other until I'm not a threat. Sorcery is also very bad at responding to anything, I don't tap mana for anything anyway usually, since I'm playing for free with Kaalia of the Vast, so my mana is used to protect me Boros Charm, Path to Exile etc. Instant is King, imagine a Jeleva, Nephalia's Scourge pulling a Cruel Ultimatum do I want to remove her before she attacks or wait till my turn, same with a Prossh, Skyraider of Kher with a Purphoros, God of the Forge resolved already, or Godo, Bandit Warlord that pulled a Loxodon Warhammer and triggers off of a Bruse Tarl, Boorish Herder. There's just too many possible scenarios that Instant trumps Sorcery.
Council's Judgment is also a great card, my deck is primarily Aggro/Combo, so I don't need that much control either. I found the tutor's were working, but they were costing me an entire turn (remember i'm aggro!) using the sorcery speed transmute. They were really awesome for modularity pulling a Goblin Bombardment for example, but wasn't worth the speed. I found with Transmute tutors I was running 1/2 turn slower. I'm really trying to find a way to be 1/2 turn faster right now! That's what I need. So Utter End, I dunno, it's clunky at CMC 4, but Instant + Exile makes it a functional card, even at an ugly cost. It's no Anguished Unmaking, If I could have two of those instead I would, but it's more valuable to me than the Sorcery + Opponent Council voting is in my build anyway.