|Commander / EDH||Legal|
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|Scars of Mirrodin (SOM)||Rare|
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Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
: Regenerate target creature.
16 hours ago
Your land count seems a bit too low for Azusa to be relevant and your CMC is high, even for a Xenagos deck. You have 3 mana dorks which are ok. I would cut some of your more expensive cards, add in a land or 2 to help ensure you make your land drops.
Personally, I don't like embercleave, but if you're going to run it, run Godo, Bandit Warlord , that way he can search up the equipment and put in some SERIOUS damage.
Emrakrul - It's cast trigger seems unlikely to be used in the deck, you can't get the benefit like piper.
Worldspire Wurm - Its just a big guy that creatures more big guys, WAYYY too expensive.
Impervious Wurm and Avenger of Zendikar - Both cards do nothing on their own and there isn't too great of a chance to get these together. Both overcosted (even with convoke) and don't seem to fit into the idea of Xenagos Smash
Possibly Swiftfoot boots - Xenagos provides haste and they can just kill in response to equip trigger. Might want to consider Asceticism , Veil of Summer , Heroic Intervention , (while im naming instants) and Berserk
Theres some more cuts to be made but I'll stop at here for now.
Survival of the Fittest - Gets you whatever creature you need. Plus good synergy with Genesis. You should take genesis out if you're not putting this in. You rely on a fair amount of recursion, I used to do so in my original build as well. But recursion sucks if there isn't anything valuable to recur or if they exile your grave. As such, you should add more card draw.
Beast Whisperer - With 1/3 of ur deck as creatures, this maintain gas
Lifecrafter's Bestiary - Similar to above
Greater Good - Single BEST CARD YOU WILL EVER HAVE IN THIS DECK. IF YOU LISTEN TO ANY SUGGESTION, THIS IS 100% TOP PRIORITY!
Guardian Project - With all ur creatures, this can put in some work
Sylvan Library - Comes down early to lower ur CMC, helps top deck manipulation and card draw in a pinch
Lurking Predators - No explanation needed
What is your biggest issue when playing this deck? My meta is FILLED with spot removal so I opted for beaters with Hexproof when possible. Sucks having to pay 5+ mana for a creature just to have xenagos pump it and die to doom blade. Meanwhile the table is attacking you because you can pull out hasty threats.
Overall, I would cut more win-more cards for cards that accelerate and actually help your game plan. If you want more ideas, lmk.
Lastly, feel free to take a look at my Deck Xenabro! I arranged it through custom categories so you can see each card's function
4 days ago
Hey lonesentinel, You have put together a very nice deck. I would have some recommendations that you might like.
Asceticism is a realy good protection and works very well.
I am available for any questions,
1 week ago
Hello xFatalxKombat, I really like the deck and I'm sure it will be a lot of fun to play. Nevertheless, I have some comments. You have 2x Elvish Archdruid in the deck, as a replacement I would like to suggest you:
If you like, you can take a look at my eflen deck, it follows a very similar game plan. Marwyn, Queen of Elves (EDH)
2 weeks ago
I think Villainous Wealth could be replaced by a number of much stronger cards. Tooth and Nail or Green Sun's Zenith both would be better, in my opinion, since your deck is almost entirely composed of creatures.
Painful Quandary seems like a very odd choice. It doesn't synergize with Yarok at all.
To be more consistent, I would play another ramp spell like Into the North , Cultivate , Kodama's Reach , or Skyshroud Claim . I'd also consider playing a piece of catch-all interaction like Assassin's Trophy or Beast Within .
Collective Restraint is a good card, but I don't think you need to worry about being overrun. I'd replace it with something that protects you from something you actually are vulnerable to - boardclears. Something like Heroic Intervention or Asceticism would fit the bill.
4 weeks ago
I think that you should slot in Seedborn Muse , Shalai, Voice of Plenty , Asceticism , and/or Privileged Position for Hate Mirage , Advent of the Wurm and Armada Wurm . I think that the protection and power that the first four cards present to your deck are more important overall than what the latter three cards present. Hate Mirage is a cool card and can have some really cool interactions in your deck, but it requires too much to be all that good. Advent of the Wurm and Armada Wurm are very similar cards and I feel that there are enough token producers (of both large and small tokens) to warrant their removal from the deck. As for which of the four cards you should put in for the now three empty slots in your deck if you choose to take these three out, I feel that Seedborn Muse and Shalai, Voice of Plenty are auto-includes, and that Asceticism provides more overall for the deck than Privileged Position does. I hope this helps, this deck looks super sweet. Have fun!
4 weeks ago
I got a couple responses on reddit but like to here what more/different people think.
I'm feeling close to done modifying my Ghired Populate deck, but am looking for advice on the last couple cards:
Seedborn Muse: I'd like to try slotting this card in and at the very least see how it goes. I can see it helping create tokens 4x faster by untapping all my permanents, helping cards like Kiki Jiki, Godsire, Selesnya Eulogist, Trostani, Idol of Oblivion, Feldon, Rhys, and Shalai and Asceticism, if I add them, create a large army before my next turn (assuming 4-person pod). Also it would mean that I can spend all my mana and not have to save any to cast protection instants like Heroic Intervention and will also mean I can play other instants (like advent of the wurm and some removal spells) on other players' turns.
Shalai, Voice of Plenty and/or Asceticism (or Privileged Position?): I'd like to add these to help protect my creatures. Shalai adds some additional protection for planeswalkers and against spells that target me. She also cost cmc 4 instead of 5, but is a creature which makes her easier to kill than an enchantment. Her bonus ability, while expensive, can be a mana sink if nothing else (esp with seedborn muse). Asceticism is cmc 5, which is slightly annoying. But it's an enchantment which is generally a little harder to kill and lasts longer, and can regenerate my creatures (esp with Seedborn Muse) in the event of a board wipe/Wrath effect. Privileged Position obviously has greater hexproofing, but can't help against board wipes at all.
I'd Ideally like to add 3 of the above 4 cards mentioned, but can't decide on where to slot them in and really looking for advice on that. Possibly Song of the Worldsoul since it's expensive? Maybe Mimic Vat, Hate Mirage, or Ohran? Something else? I'm not sure; they all have a role in the deck. Here is my deck: Ghired Gargantuan Genesis
Thanks for any and all help/suggestions!
1 month ago
@antlers12 - thanks for the suggestion! I already have Ready / Willing , i may try to include and replace Asceticism . I don't know yet about Heroic Intervention , it's still costs a lot. If i can find a cheaper seller, i may include it too..
1 month ago
Asceticism occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%