Asceticism

Asceticism

Enchantment

Creatures you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

: Regenerate target creature.

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Set Rarity
Scars of Mirrodin (SOM) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Asceticism occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Green: 0.4%

Asceticism Discussion

RedXNeblua on Elf Army

2 weeks ago

just edit the side deck with cards I have sense I'm missing Asceticism i had to do some changes to the side deck so hopefully this side deck will help against certain type of other players

Ste3u on Yeva

3 weeks ago

Hi, I often thought of building a deck with Yeva, Nature's Herald (I love her art). In my opinion you should add something to protect your creatures like for example Asceticism (when I play deck with many creatures I live with the anxiety that they get destroyed, so maybe I'm a little bias). You could also add a win-con like Shaman of Forgotten Ways. I hope to have been helpful, if you like you could give me a hand with my deck: Queen Marchesa: better not to attack her.

HydraOoze on Hydras

1 month ago

Cards like Doubling Season , Carpet of Flowers , Guardian Project , Asceticism , Nykthos, Shrine to Nyx , Sol Ring are all generally good cards in mono green. Also if you are having a hard time against blue players cards like Choke , Veil of Summer , Savage Summoning can help.

MRDOOM3 on Gishath, Prehistoric Shepherd

1 month ago

Door of Destinies , Metallic Mimic , Mirror Entity , Shared Animosity , Steely Resolve , Urza's Incubator , Cavern of Souls (only if you're willing to shell out the money), and Coat of Arms are some pretty nice tribal staples to put in here.

The worst thing that could happen to any creature-heavy deck if someone decides to pop a Supreme Verdict or a Merciless Eviction and wipe out your entire dino legion (trust me, I've played a game with my Trostani tokens deck where one of my opponents cast a Damnation, followed by a Mutilate on his next turn, and it was not too healthy for me). Heroic Intervention is a decent budget option to avoid this. If you're willing to dump some more money into this deck, Teferi's Protection is much more versatile creature evasion.

Asceticism is another decent card to have in a deck like this, along with Sylvan Library (again, only if you're willing to shell out the money for it, it's practically a staple in any EDH deck with green). If you can ramp up to it, Tooth and Nail is an AMAZING creature tutor that also lets you crap them out same turn.

Urabrask the Hidden is another nice little card that gives creatures haste, and Vorinclex, Voice of Hunger or Mirari's Wake can allow you to ramp up to higher numbers more easily.

Domri Rade 's ultimate is pretty decent for any face-smashing deck. Arlinn Kord  Flip's ultimate, along with Mage Slayer , and I suppose maybe even Siege Behemoth (though he kinda breaks the Dino tribal vibe a bit), allow you to skip that potential wall of chump blockers and/or pillowfort enchantments like Propaganda or Ghostly Prison. You also can run Triumph of the Hordes , Finale of Devastation , Savage Beating , World at War , or Relentless Assault if you really, really want to beat someone's face into a pulp.

Xenagos, God of Revels is nice for doubling Gishath's damage output, along with Gratuitous Violence and Berserkers' Onslaught , and hence, revealing more cards with Gishath, which means more dinos on the field. Strionic Resonator can double that triggered ability for even more cards revealed.

Lanzo493 on Mayael's Monster Mashup

1 month ago

mayael is so much fun! There are so many big creatures that she's easy toHere are some thoughts I've got for you.

Surrak, the Hunt Caller is a haste enabler at 5 power but only 4 mana. He's great to just cast, to get with Mayael, and gives haste!

Thorn Mammoth and Apex Altisaur are removal on a stick. Creature decks like Mayael love having creatures that also work like instants/sorceries. Almost strictly better than Territorial Allosaurus who can't trigger with Mayael's ability anyway. Definitely better than Gruul Ragebeast who forces even your mana dorks to fight, usually killing them.

Faeburrow Elder taps for a TON of mana. Great in any 3+ color deck. So is Bloom Tender but she's too expensive. $, not mana cost.

Ilharg, the Raze-Boar does everything Mayael can't do, covering your largest weakness of not being able to cast cards from your hand!

Archetype of Endurance for those games when you know you'll have a target on your head. Works like Asceticism .

Seedborn Muse is one of the best upgrades for your deck. Using Mayael on every turn? Sign me up!

Etali, Primal Storm solves any problems you have with card advantage. He wins games. Period.

Speaking of card advantage, Soul of the Harvest gets cards and has over 5 power.

Girafferage on Omnath Elves copy

1 month ago

Omnath as main damage outlet (Go Tall)

Elf synergy as secondary source of damage (Go Wide)

Protection for both commander and high value Elves

Win Condition enablers

DanowarElf on Xenagos Dragons

1 month ago

Profet93 Thanks a lot for taking time for some cool suggestions! Glad you liked it :D

Since I’m trying to ramp on turn 1, 2 and 3 to get Xenagos out, too much ramp at 4 cmc is a bit awkward for me. I run Oracle of Mul Daya and Frontier Siege at 4 cmc because they are so good. I used to run Skyshroud Claim but might revisit it again. Right now I’m cool with Worn Powerstone over Selvala, Shaman of Forgotten Ways, and Somberwald Sage. Selvala is a bit expensive ($40), but also my meta is full of creature board wipes. Inadvertently losing mana because of mass removal feels bad.

Yavimaya Hollow is a bit expensive ($30), but definitely amazing and I wish I could put it in here one day. Castle Garenbrig is neat, but unfortunately six G mana doesn’t help me play red dragons. And Ancient Tomb ($24) is good in any deck but I don’t own any. I don’t plan on getting them for my decks any time soon.

Bolt Bend is a GREAT recommendation! You’re right about spot removal and I have always thought about adding Asceticism to the deck for this reason. Running these burst draw effects is just a personal choice. I know blowouts are possible with instant speed removal, but when they work, they’re amazing and super fun. I’m choosing to run that risk, but you have me thinking about incremental draw now too. I’ve really been considering The Great Henge in this and my mono green.

How much flying is in my meta? Every deck I run into runs some flying dudes for obvious reasons, but it’s usually not a problem to get damage through. One thing I want to look into is adding more trample here... Thank you!

Kamerot on Om nom Trample

2 months ago

You're very welcome for always responding, you always have great suggestions, whether I end up using them or not. I always appreciate constructive criticismMy meta is definitely creature/combat heavy with some control decks and very little in the way of true combo. With that said:

  • Moment's Peace - I agree with cutting this, i used to run a lot more fogs with isochron scepter years ago to have psuedo turbo fog, now with Spore Frog and Spike Weaver , I can finally cut the last fog spell.
  • Asceticism - this card helps tremendously whenever I get it on the field, so for now I'm keeping it. My deck probably sees the most targeted removal thrown at it and for good reason.
  • Staff of Domination - definitely winmore, but it allows me to win the turn I'm able to go infinite because of its draw ability. I know it works against the ouphe, but I've used it as a deterrent to keep someone from killing the ouphe, because I'll go infinite and win my next turn. Between my 2 artifacts that give me infinite mana, I'd be more apt to drop Rings of Brighthearth because I need more for the combo. Staff can go infinite with 3 mana dorks and 2 lands if I turn them into creatures.

I'm definitely gonna drop Greater Good for Shamanic Revelation though. It's a decision I've been leaning towards for some time. Thanks again for your help. I always appreciate it.

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