Demonic Tutor

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Historic Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Demonic Tutor

Sorcery

Search your library for a card and put that card into your hand, then shuffle your library.

Balaam__ on Zombie

1 week ago

This reminds me quite a bit of one of my old builds. If I were to make any recommendations, it would be to pick one thing you want your deck to do and then double down on it while ignoring anything else.

For instance, there are some Mill effects here that don’t contribute to any sort of strategy. Something like Glimpse the Unthinkable has no place here. Additionally, your mana base is a bit on the light side, even with rituals (especially if you want to stand any chance at all of casting Army of the Darned). Shoot for 22-24 lands minimum.

Also, Demonic Tutor is restricted. There’s currently no format where 4x copies are legal.

The good thing is that Zombies offer a wide range of different deckbuilding directions to try; Aggro, combo, etc. Maybe look into a recursive loop featuring a sac engine, Gravecrawler and Diregraf Captain.

Profet93 on Tri-bal

2 weeks ago

Oops, not sure how I missed that. Couple of questions...

  1. How often do you get a chance to meld them together?
  2. How often does your creature get removed in response to equipping gift of immortality?
  3. Budget? I ask because Demonic Tutor/Grim Tutor > Diabolic, mostly due to your curve.

Master of Cruelties > Ironas - Given all your creatures have flying, how often do you run into fliers stopping them? Master is deadly.

Sneak Attack > Quick amulet - maybe

legendofa on The Baron's Coterie

2 weeks ago

Buried Alive is 3 mana, Demonic Tutor is 2 mana, and Bloodghast is 2 mana. If you cast Buried to dump a Bloodghast, it's still going to take another land play to get the same value as playing Bloodghast directly. I would cut Buried and just add another Bloodghast.

There aren't many repeatable sac outlets that draw cards, but Village Rites and Corrupted Conviction are solid, along with Deadly Dispute. I think these will help you more than long-term draw, but for the sake of completion Phyrexian Arena and Black Market Connections are the standard and top end, respectively.

Next thought is, you have a lot of potential finishers. The Exquisite Bond combo is the most generally useful, in my opinion, and you can get some redundancy with Vito, Thorn of the Dusk Rose. I would cut Mind Twist and two Exsanguinates for a couple Vitos and a couple more Thoughtseizes for more early advantage. Discard that you choose > random discard > discard that they choose.

Falkenrath Forebear can also work as Vampire-centric sacrifice fodder, especially alongside Voldaren Bloodcaster  Flip if you go hard in this direction, but it's a little less reliable. Maybe just break away from vampires and use another recursive creature.

How much does Surgical Extraction help you? If you're against graveyard decks or combo decks regularly, keep it in main deck. Otherwise, it's sideboard material. As I write that, I realize there's no sideboard listed--do you use sideboards?

Urborg, Tomb of Yawgmoth is very good with Cabal Coffers, so keep those together. But how do you use the fetchlands? If it's only to find another basic Swamp, there's no reason not to just use more basic Swamps.

Profet93 on Visions of Erebos

1 month ago

Sheoldred, the Apocalypse - Offsets commander lifeloss, great against blue/draw decks. Deathtouch is nice. Synergy with Peer into the Abyss (which also goes well with underworld dreams).

MAYBE Heartstone? - I'm unsure if this works with your commander only if he's a creature or even if he's just an enchantment.

Cabal Coffers - Ramp. Cabal Stronghold is more budget.

Deserted Temple - Untap coffers + politics

MAYBE Rings of Brighthearth - Copy commander ability without paying life. Also Coffers + Deserted temple + rings = . Urborg, Tomb of Yawgmoth - Makes you need less swamps but is not budget (or needed, but helpful).

Imp's Mischief - "Counter" counterspells while redirecting targeted removal, extra turns and draw.

Necropotence - Draw

I am unsure what your wincon is, beatdown? You lose a lot of life with your commander's ability. Perhaps a The Meathook Massacre could help as a wipe + lifegain effect?

Diabolic Tutor/Beseech the Queen/Beseech the Mirror. Tutors are black's biggest strength, utilize it for consistency.

Alhammarret's Archive - Extra draw

Black's 3rd biggest strength is massive mana. Aside from coffers, Crypt Ghast, Nirkana Revenant, Caged Sun, Gauntlet of Power

Once you determine your wincon, you can start to mold the deck to achieving that goal.

EDIT: Removed the non-budget options

LTNDR on Nekusar Control/Wheels v4

1 month ago

Azoth2099 I originally had 34 lands, but not an insanely wild variety in fetches or duals that are considered "good." I mostly built from hand and havent had a group to playtest with for a small period of time. The reasons its so janky or inconsistent, is mainly price of certain cards. I have Diabolic Tutor instead of Demonic Tutor or Grim Tutor is because it costs so much.

Ive been hoarding cards for years now and have been heavily debating trading it all to pay for cards i could really use in the deck. Id like a more control based deck, more creatures and removal, as opposed to a storm deck, which is ironic considering i play Melek, Izzet Paragon. I believe the goal or decks similar would be


Drawing Conclusions

Commander / EDH Shierahath

SCORE: 3 | 3 COMMENTS | 254 VIEWS | IN 1 FOLDER


which i think looks fantastic and ive been drawing inspiration from it as well as

Oh look, it's another Nekusar deck.

Commander / EDH Local_Hethen

SCORE: 2 | 2 COMMENTS | 467 VIEWS | IN 2 FOLDERS


Id be happy to discuss possible cards I might already own and what could really increase the consistency of the deck.

Crow_Umbra on Terrenos de Don Windgrace [Primer]

1 month ago

Thanks for checking out my decks as of recent, Profet93 I appreciate it. This is my second go at trying out a Lands strategy. Zimone and Dina were pretty interesting, but they felt like they were being pulled in a couple of different directions.

Since this deck is fairly new, I haven't had a chance to try it here yet. I used to run Insidious Dreams in my old Alesha, Who Smiles at Death deck. I liked it the times I played it there, but felt it was kinda clunky at 4 cmc, especially for a Mardu deck. I figured the mana cost wouldn't be as big of a deal in a deck with Green in it lol. I'm also playing it here because my one copy of Demonic Tutor is currently in my Burakos deck. I also figured I'd (ideally) be pitching Lands to the Discard requirement. If it under performs, It'll be one of my first swaps out.

  1. Petrified Field seems interesting. I agree that I'd want to limit the number of colorless mana producing lands I run, but could swap it for one of the others already in the deck.

  2. Lol I picked up a copy of Natural Affinity during one of my ordering batches. I'm sure that I'll give it a shot at some point.

  3. As for the Shamanic Revelation, I currently have about 6 creature token production effects in the 99. Still getting a feel for how consistently I can draw into at least one. In terms of a similarly costed draw effect, I was considering Stinging Study. 5 for always 5 seems decent.

Azoth2099 on Davros, Dragon's Approach

2 months ago

Ok hear me out!

I feel like a sub theme of reanimator leveraging cards like Scholar of the Ages, Archaeomancer & Snapcaster Mage could take your Dragon's Approach strategy to huge heights, especially if you can reduce the cost of each burn with something like Vadrik, Astral Archmage. Since you're already running Birgi, God of Storytelling  Flip, it would be super easy to go infinite with Scholar of the Ages & Burnt Offering if you tie it all together with a trigger doubler like Harmonic Prodigy or Naban, Dean of Iteration.

This strategy would also help you remove a lot of cards that - while synergistic - should eventually be replaced by things that will drastically increase the core strength & resiliency of your deck like Demonic Tutor & Vampiric Tutor in a new, more powerful form.

Azoth2099 on So basically dimir Talrand

2 months ago

Hey man! You're gonna need a higher density of card draw, ramp and tutors if you want this bad boy to he more consistent, there's no way around it. Fortunately you're in , so that's no big deal. I'd recommend the following options:

Tutors: Demonic Tutor, Diabolic Intent, Grim Tutor, Beseech the Mirror, Mystical Tutor, Personal Tutor, Solve the Equation, Fabricate Spellseeker, Merchant Scroll & Lim-Dul's Vault.

Draw: Talion, the Kindly Lord, Necropotence, Black Market Connections, Dark Confidant, Dark Tutelage, Night's Whisper & Ad Nauseam (if you can lower your mana curve).

Ramp: Talisman of Dominance, Dimir Signet, Fellwar Stone, Springleaf Drum, Dark Ritual, Cabal Ritual, Culling the Weak, Bubbling Muck & High Tide. Maybe Rain of Filth.

Other synergistic value: Praetor's Grasp, Bribery, Acquire, Entomb, Reanimate & Mnemonic Betrayal.

Other than that I'd probably say add more cheap counterspells and instant speed removal so you can control the board and bolster your own. Let me know if you need help with cuts, I'm seeing a lot of them.

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