Swan Song

Swan Song

Instant

Counter target enchantment, instant or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

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Printings View all

Set Rarity
Secret Lair (SLD) Rare
Arena Cards (ARENA) Rare
Commander 2016 (C16) Rare
Theros (THS) Rare

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Tokens

Legality

Format Legality
Leviathan Legal
Unformat Legal
Historic Legal
Pioneer Legal
Limited Legal
2019-10-04 Legal
Commander / EDH Legal
Duel Commander Legal
1v1 Commander Legal
Oathbreaker Legal
Casual Legal
Vintage Legal
Block Constructed Legal
Tiny Leaders Legal
Highlander Legal
Canadian Highlander Legal
Arena Legal
Modern Legal
Legacy Legal

Latest Decks as Commander

Swan Song Discussion

enpc on Isochron scepter and dramatic reversal …

2 days ago

Got beaten to the comment. The joys of not being in NA :P

jaymc1130: While I agree that that combos like Flash + Protean Hulk are not compact in terms of card slots, they are compact in terms of deployment. And while they can consume up to 5 cards (Protean Hulk, Flash, Nomads en-Kor, Cephalid Illusionist, Thassa's Oracle), they only need 2 mana to work. So the trade-off is slots vs compact deploying of said combo.

Infinite mana combos on the other hand are a lot harder to judge from a "number of cards" point of view. While yes, you do need mana rocks to make Dramatic Reversal + Isochron Scepter work, your deck is already running mana rocks/dorks (and will be optimised for this knid of ramp). It's kind of like saying that Palinchron + Deadeye Navigator needs at least 3 lands to work, making it a 5 card combo. While that's technically true, the lands are a given under most circumstances as they're already in the deck. And with the Dramatic Scepter combo, you're not going to prioritise running a bunch of land ramp as that would be counter intuitive. You're going to lean more heavily into rocks/dorks, so each of those slots is pulling double duty. And while you require more of a boardstate (which is the trade-off comapred to things like Flash), your combo only takes up 2 card slots.

It's also worth mentioning that infinite mana does not equal winning the game, however with a commander like Thrasios, Triton Hero or Kenrith, the Returned King, once you have infinite mana, you also have access to your whole deck. And again, you can run cards which are dedicated win conditions, or you cna leverage other cards which do double duty (like Swan Song) to create a win condition.

Monomanamaniac: I would absolutely agree that Dramatic Scepter is a compact combo (I don't think I said otherwise). It's not as compact as some combos (see jaymc1130's example of Thassa's Oracle + Demonic Consultation) however the beauty of this, and most infinite mana combos, is that they act as a stepping stone to your next combo, but often times give you the best amount of redundancy for the least input. Because you can break your combo down into two parts 1) make mana, 2) spend mana, you can easily slot in replacements for each part without requiring ehter mana intensive or much clunkier solutions. For example, Bloom Tender, Faeburrow Elder, Freed from the Real and Pemmin's Aura can be used together to generate infinite mana. But either creature works with either enchantment, providing reduncancy. Oracle + Consultation on the other hand iether works with Laboratory Maniac or Jace, Wielder of Mysteries however the former needs an additional card draw and the latter is much more mana intensive.

Peoni on License to Mill

6 days ago

I'm getting mixed signals from you lol. On one hand you say you want a low-mid power level deck, but on the other hand you're running a pretty strong (but fair) list with some pretty high dollar cards. ;^)

I think generally speaking Propaganda isn't worth running if you aren't stacking pillowfort effects, especially if it's a creature heavy deck with plenty of blockers. You could probably swap it out for something like Mystic Remora. I'd also recommend you swap out Gilded Lotus for Fellwar Stone or some other 2 cmc rock of your choice. Once you get to turns 4-5 (or even 3 if you get some lucky early ramp) you probably want to be doing something bigger than dropping a mana rock you know? Let's say you ramp up and on turn 4 have access to 5 mana. Would you rather play that gilded lotus, or drop your commander and keep 1 open for a Swan Song or a Flusterstorm. That's when the plays need to be happening. Plus the lotus is just such a big target for removal, and if it gets blown up it's gonna set you back quite a bit.

Also as far as mill goes and upcoming set, be on the lookout for Maddening Cacophony. Pretty nasty card.

I like your deck! Hope this helped. :^)

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