Swan Song

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Hero Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Theros (THS) Rare

Combos Browse all

Tokens

Related Questions

Swan Song

Instant

Counter target enchantment, instant or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

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C16

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Swan Song Discussion

kineticstasis on Official missing/incorrect card/token thread

10 hours ago

Swan Song uses the wrong token (1/1 white bird token instead of 2/2 blue bird token)

Forbidden Orchard uses the 1/1 white spirit token with flying instead of the 1/1 colorless spirit token with no abilities.

ZorrosRage on Jeskai ascendancy

6 days ago

Maybe add a couple Swan Song in the side.

Scarscale Ritual in the side could possibly help with draw.

Flesh / Blood could be an alternate wincon in the side

enpc on The Misty Mountains Cold

1 week ago

Lightning Greaves is bad here - you don't want to give your commander shroud. you're much better of just running Brave the Sands which gives vigilance.

You don't have enough permanents to warrant running Martyr's Bond.

Kira, Great Glass-Spinner seems bad in an equipment deck. paying equip costs twice is not fun. And other than GAAIV your creatures aren't high priority targets.

You're a little light on card draw. Impulse, Gitaxian Probe, Dig Through Time and Mystic Confluence are good card advantage pieces. Also Mesa Enchantress.

You need more counterspells. Five is not enough for the kind of control deck you're playing. Swan Song, Mindbreak Trap, Unsubstantiate, even Arcane Denial and Memory Lapse aren't bad inclusions.

Bchong on Stack Attack

1 week ago

I realize that some of these cards are combo pieces but the point of most stax decks is that you resolve a Thorn of Amethyst Smokestack or a Trinisphere and then you hopefully can ramp into Brago on turn 2 the finish off your opponents.

You are missing Clock of Omens WindfallProbably should add the Dramatic Reversal and Isochron Scepter combo

For me if somebody is playing cards over 5 CMC (besides one or 2 in their deck) I am not worried because I can't just win before they can possibly cast it. Especially since you are running Staxs.

The reason I think some of the really good cards in your deck are too slow is because your stax pieces are going to slow you down and you will not be able to cast them.

''Remove Palinchron, why, when it negates the detrimental effects of Winter Orb, Static Orb, or even Tangle Wire, for me?''

Well you have to be playing an insane amount of ramp anyways to hopefully cast Brago on turn 2. So you won't be limited by the amount of lands that you have. In addition you aren't running the Hide Tide combo.

One of the less scary thing in EDH is creatures. If somebody is actually planning to kill you by swinging creatures at you then you should even be worried. The only time it is bad then you are playing Ad Nauseam storm or your opponent is playing elves and will OTK you with Craterhoof Behemoth.

The only relevant clone effect you will probably get is Copy Artifact cause you can copy Sol Ring or Mana Vault. Other than that you should just be staxing them anyways meaning they can't play anything.

Angel of Invention this is bad because it is a win more card. It is a part of a 3 card combo which doesn't make you win the game. This is besides the fact that it is a 5 CMC card and hard to cast.

In terms of counterspells things like Delay Swan Song Force of Will Spell Pierce Negate Mental Misstep Trickbind are just better and easier to cast than a traditional Counterspell or Disallow and will end up being more useful against you scary opponents that actually interact with you. If you look at other people's deck you will be surprised at how little interaction people actually run. This means that most of the time at the worst you are playing a 2v1 or even a 0v1.

I think is the the difference in our mindset. You are trying to go for more value in your deck but all you need is to sculpt your hand by turn 4 at the worst and slam down enough stax to make your opponents stop playing the game.

pacolemere830530 on Red Blue I said NO

1 week ago

Suggestions...

Things to drop

Remove soul

Mystic confluence

Logic knot

Kozilek

Combustible gearhulk

Mystifying maze

Things to add

Swan Song

Cryptic Command

Mana Drain

Force of Will

Summary Dismissal

High Tide

Palinchron

Paradox Engine

Azami, Lady of Scrolls

wraya2 on Orazca, City of the Fishies

1 week ago

I would drop like 5 creatures and pick up some staple blue counters... Negate, Counterspell, Cancel, Swan Song, (if your budget allows) Force of Will, Arcane Denial

Saljen on The Best Possible Sliver Deck.

1 week ago

@nitebane21 - Smelt might be a decent solution, though Harmonic Sliver sliver seems to solve both of those issues. They'd have to Chalice for 3 to stop it, which won't happen til late game. Explosives would just it if they went for 3, making it inefficient. Playing around those spells is pretty necessary as well, with Vial and holding back creatures to recover from a wipe. If they're running Chalice of the Void and Engineered Explosives because they're playing Stax or something similar, Swan Song helps to slow down the other parts of their deck significantly as well. If you're seeing those every game, it might be worth subbing in a few Smelt for Swan Song from the side board and going 4x on Harmonic Sliver. But only if you're seeing them all the time.

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