Acquire

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fifth Dawn (5DN) Rare
Promo Set (000) Rare

Combos Browse all

Acquire

Sorcery

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library.

Price & Acquistion Set Price Alerts

5DN

Ebay

Recent Decks

Acquire Discussion

MurderForBrunch on Yasova Steal

3 weeks ago

Hi! I'm working in a quite different steal deck (list not posted yet), but I think this deck could profit of some permanent steal. Things like Vedalken Shackles, or enchantments like Control Magic. Also non-permanent steal spells such as Bribery or Acquire.

Finally, things like Beguiler of Wills or Roil Elemental, or even Keiga, the Tide Star are creatures that can steal other creatures, and can make some impact in the board state!

Nelloh on Narset, Enlightened Master

1 month ago

Depending on budget, I'd consider adding a few things like: Mystical Teachings, Enlightened Tutor, Mana Vault, Fabricate, Acquire and Enter the Infinite

This will allow you to more easily search for the exact cards you want, for example if you have a tutor in hand you could tutor for Omniscience and then Enter the Infinite to essentially combo off.

Sensei's Divining Top might also be good in a deck like this, so you could attempt to stack your deck better for Narset. But the real addition you should have is Proteus Staff. If you remove your only other creature, you can use it on Narset, shuffle her through your deck, then stack your entire deck exactly how you want it before putting her back into play. In this way, you can put an extra turn card every 4 cards, allowing for essentially infinite turns/narset triggers until you win or draw your whole deck - if you have Swiftfoot Boots or a similar haste-giving card out, you can follow the activated effect of Proteus Staff with an immediate Narset trigger and most likely win if no one counters that.

zjepsen on Sente: The Politics and Metaphor of Stones

1 month ago

Hello, I like the work you've put into this. Sen Triplets has always been a card I wanted to play, but the response from my group has been poor. No one likes having their hand exposed and no one likes having someone else play their cards.

This seems to be the general response to Sen Triplets, and is something I'd be curious to get your thoughts on. If your intent is to create a shared sense of understanding in exposing one player's hand and "helping" to play their spells, you run the risk of still, every game, being the initial target and likely archenemy.

Assume the game begins before the first turn. While shuffling and cutting decks, your opponents are assessing each commander.

What does Sen Triplets represent that Queen Marchesa does not? Heavier control and combo colors! Both of these things additionally contribute to the risk you assume in becoming the target while playing this general.

The rational response in any situation involving playing against Sen Triplets is to kill the Sen Triplets player!

If we accept the fact that we are going to be pursued aggressively each and every game we play, we have several options:

  1. Go for an extreme pillow fort/rattlesnake strategy.
  2. Go for a heavy, mass removal and control strategy (which goes against some of your defined deck-building goals) or fast combo.
  3. Somehow communicate that you aren't the threat you seem to be, which is what I'd like to do.

To that end, the list I am brainstorming will be a mix of pillowfort/rattlesnake cards, with a dash of group hug effects, emphasizing cards (some already in your Marchesa list) that communicate how little of a threat I actually am. And that's going to be a challenge! Marchesa is awesome, but no one sees her on the other side of the table and fears a turn 2 reanimated Jin-Gitaxias, Core Augur or Sharuum the Hegemon infinite combo.

I don't ever intend to play Sen Triplets on curve.

Early drops might include Sun Droplet, Wall of Omens, Wall of Denial.

Bitterblossom does a solid Forcefield impression.

Group hug will focus on draw specifically (after all, we aren't in green). My favorite group hug deck mitigates the empowering-the-person-to-your-left effect by playing a sprinkle of chaos (please see Zedruu, the Greatest of all Time here: http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/598449-zedruu-the-greatest-of-all-time; it really is awesome, and the deck is a result of its creator's diligent effort and love, and it stands apart from most Zedruu lists).

Enabling opponents just the right amount will be hard to achieve, but it's a direction I'd like to explore. Also, seriously, who will expect Sen Triplets group hug?

Regarding chaos, Knowledge Pool would be on theme here.

Ultimately, like Marchesa, if you can be one of two players remaining, with the appropriate protection to maintain a board position where any move your opponent makes toward you is an inherently in your favor, you can utilize key cards from their hand (Sen Triplets), deck (Praetor's Grasp, Acquire, Bribery, Knowledge Exploitation) and graveyard (Memory Plunder) to finish them off.

If you made it through this ramble, thank you. And thank you for the interesting take on Sen Triplets!

StardustDragon11 on What now?

1 month ago

I have built a fully tricked out 75 card complete red deck wins...

Now what...

What should I Acquire?

Should I build another deck or just get value pieces as killer deals come up?

I have no real interest in Standard and Modern and I'm a filthy casual at EDH. I really like to draft but that is chump change compared to Legacy.

I am really at a loss on where to go from here.

Help me forum warriors... You are my only hope.

Ashmed on Talrand, Sky Summoner

2 months ago

Looks good! I would recommend the following cards: Caged Sun, Arcane Lighthouse, Acquire. Feel free to check out my deck Talrand and His Minions of Flying Doom if you would like any more ideas!

Boza on Futures Markets for Cards

2 months ago

Well, let me offer up 4 counterpoints on that, then I will offer my own suggestions:

  1. It is underplayed because in every format it is in, there are better alternatives. Damnation in modern, Sweltering Suns and Bontu's Last Reckoning in standard, Toxic Deluge in Legacy, all of the above in Commander.

  2. Sure, but that is not really a huge price indicator. Acquire is a card that has not been repeated with a signature mechanic that has rarely, if ever been replicated, yet it is still a buck at most.

  3. Game day foil promo - sure that might be worth more. To follow on the Acquire example, it was reprinted as media insert with the IDW comics and that printing is worth 8x the original card, but it is also several hundred times more rare than a Game day promo. Quantity of GD promos is just so high these days too.

  4. Cascade only from your hand though, which does not put you ahead on CA, just tempo, which is kind of moot if you are playing boardwipes. Actual cascade would be miles better. Once it exits standard, it gets outclassed on everything by other cards.

My vote goes for card from current standard to be expensive once outside of standard to be ...

Any of the more powerful Dinos - Carnage Tyrant, Gishnath, 4/5 for 4, even Regisaur Alpha - the time to invest in those is now, before Rivals of Ixalan spoilers start and make the tribe good in standard. The cards will also retain value because of Commander.

As for a single card, it will have to be...

Smuggler's Copter

Super powerful card that will see play in a lot more decks with time. Being banned in standard helps on its price.

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