Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fifth Dawn Rare
Promo Set Rare

Combos Browse all



Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles his or her library.

Price & Acquistion Set Price Alerts



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Acquire Discussion

Artist_X on Jalira's Sac Stompers

13 hours ago

Hey Pal00ka, thanks for the comment!

You're right, there aren't a lot of token generators, and that's ok. With a lot of ways to steal creatures, I find that it still does a good job getting little guys out.

Also, the token generators it has do a pretty good job of already pumping them out. I didn't want something that put out too many, as it made things a little clunky.

Honestly, I put Lorthos in, because he wasn't so expensive that I couldn't play him late game. I can also hit with him with either Proteus Staff, Polymorph, or Mass Polymorph. Inkwell and Stormtide aren't bad. Really, the big ones I want to hit are Blightsteel Colossus, It That Betrays, and Scourge of Fleets. The others were just extra.

As for the overall play of the deck, it's a LOT of fun. With a lot of ways to protect Jalira, Master Polymorphist, I find she is able to pull of her ability fairly well. Good ways to search out artifacts for Boots or something similar, it's nice. Also, Bribery and Acquire do a great job of filtering out big dudes from their deck.

It's a rather consistent deck, as well. Give it a run, and see how you like it. I'm VERY happy with how it turned out.

pskinn01 on Multiplayer games, losing players permanents.

1 week ago

First, all permanents owned by the player leaving the game gets removed from play.

Then all spells and abilities that were owned by that player are removed from the stack.

Following that all permanents the player controlled due to control changing effects have the control changing effect end (anything that says gain control of target ____) end, and go back to its last controller if they had one.

Then all other permanents that player controls are exiled. So permanents you got from another player that was not already a permanent in play (through Bribery, Acquire, Desertion, Beacon of Unrest, etc.)

Tomagotchi on Mizzix of the [Witty Joke]

2 weeks ago

@AwesomeOctopus: Cool, my knowledge of blue and red are really iffy at best since I mainly play Black and Green and really only ever use blue as a light splash. So thanks for your suggestions! I really like Acquire because that gives me solid options against my friend's Kemba deck. Insurrection and Desertion are really cool ideas and make me think I should a lot more stealing in this deck, might also consider something like Beguiler of Wills. Treasure Cruise and Dig Through Time can definitely replace Brilliant Plan and Concentrate.

I really like the Lightning Bolt + Reiterate + Reset Combo, but I don't think I'm really willing to drop the $19 on Reset alone.

Yeah, Pyromancer's Gauntlet really was just something I had sitting around, and Increasing Vengeance probably should replace it.

Thanks for all the suggestions!

AwesomeOctopus on Mizzix of the [Witty Joke]

2 weeks ago

Don't forget Acquire to go steal their Blightsteel Colossus or Wurmcoil Engine. if your playgroup runs a lot of creatures Desertion is a great card, especially since you have way too few counterspells for a combo deck. Insurrection would also be great against your playgroup, as you can come out of nowhere to win. I see you run Omniscience + Enter the Infinite combo and I'm guessing all of the draw is to filter through your deck to find enter the infinite, but you have SOOOOO much draw. I would at least replace some of the draw cards with better ones like Treasure Cruise (arguably the best draw spell other than ancestral recall) and Dig Through Time (there's a reason they're banned in eternal formats, they're that good.)

Also if you run omniscience you are going to need a lot better ramp than that. getting to 10 mana will be hard. If you don't mind being degenerate, you can run the Firemind's Foresight + Lightning Bolt + Reiterate + Reset combo (all those can be fetched with fireminds and they win you the game if not countered. You opponents will appreciate the combo that ends the game quickly rather than taking 3 extra turns in a row and taking a half hour of basically you playing by yourself.

I tried Pyromancer's Goggles and was very unimpressed. its a very inefficient mana rock and only copies red spells, when most of yours are blue. I would replace it with Increasing Vengeance it copies any color and can be repeated for a double copy super-combo.

Surrakar Spellblade is cute but a 2/1 will just die in combat and will never be able to connect to draw you those cards.

some cards which have no reason to not be in your deck:

Mystical Tutor Merchant Scroll Ponder

kamelyan on Bribery and Acquire: What would ...

2 weeks ago

When there are four other players with a stack of ninety or so cards beside them, it gets really hard to choose a player. Then you have to sit there and thumb through that player's entire stack to find the superlative card to "borrow".

Given the current meta, I ask you this to save everyone time in game and to narrow the focus based on the commander:

What card would you hope to search for with Bribery and/or Acquire?

Pheardemons on Space Chicken DNA

2 weeks ago

I like it. If you want to go true "steal your stuff" I would suggest finding a way to add in stuff like Praetor's Grasp, Bribery, Acquire, Treachery, Mind Control, Control Magic, Domestication, Corrupted Conscience, and Fool's Demise. Before I made my grixis deck I was going to go Grixis steal your stuff so I do have some thoughts. Plus cards like Act of Treason which you can attack with thier creature, then sacrifice them to Ashnod's Altar which could trigger Dictate of Erebos (or Grave Pact).

Any reason Nicol Bolas, Planeswalker isn't in here? All Grixis decks can use him haha.

tophertbone12 on Seize the means of destruction

4 weeks ago

I would also up the count for the instants and sorceries. I used to play Jeleva, and I have learned a few tricks about her. If you want to run counterspells, I would make sure they the "counterspell" is optional, like in Izzet Charm or Cryptic Command, a counterspell exiled with Jeleva is basically useless. Keep in mind you only get one spell at a time with Jeleva, and usually, the spells from your own deck will be better than the ones from your opponents, so might as well make them big and splashy. Some reccomendations: Bribery, Army of the Damned, Insurrection, Acquire, and Worst Fears. if you are cutting creatures, I would cut any creatures that don't directly deal with instants and sorceries, they may be good, but I think you will find more benefit from having a few synergistic creatures and more instants and sorceries. One last idea, Once Jelva has used her spells, you want to recast her, so I would try to add a few Sacrifice outlets like High Market or Ashnod's Altar just to make sure you get an opportunity to re-cast her.

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