Recurring Insight

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rise of the Eldrazi (ROE) Rare

Combos Browse all

Recurring Insight

Sorcery

Draw cards equal to the number of cards in target opponent's hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Recurring Insight Discussion

skyhaven on Urza Paradox Scepter

5 days ago

I second this motion. Recurring Insight is worse then Blue Sun's Zenith Ok given Blue sun is 3U But in this deck i don't see this being a problem.

also no a second non mill wincon ?

pulli23 on Urza Paradox Scepter

5 days ago

I'm also not set on Etherium Sculptor , sure it might make stuff cheaper but is that actually needed? It doesn't help fueling your commander directly. I'd rather have a controlly (stax/counterspell) or cantrip/extra draw there like Impulse .

Finally I'm not set on Recurring Insight I get that this is a fallback option if you run out of gas. However if you try to "hard cast" it it leaves you fully open: you probably have used all your mana, or have one or two mana left to counter things.

I'd much rather play Blue Sun's Zenith if we wish to refuel during combo (as it can also be used for a wincon on itself if the rest gets exiled), or Thirst for Knowledge as card advantage - that one gives simply midgame a way to dig, without leaving you without mana.

DespairFaction on adv

3 weeks ago

Hey its PJ from Commander Replay. I took a look at the deck. I don't usually look at things this early in development but heres some stuff you might be interested in. Id probably add in just a bit more cost reduction, cards like Pearl Medallion , or Herald's Horn . Card draw is also super important for a deck like this, i would look at some options that can draw you multiple cards. Maybe some cards Kindred Discovery , Recurring Insight or perhaps some power based card draw like Soul's Majesty , Rishkar's Expertise . Id probably cut the number of creatures to somewhere around 28-30. You will also want some removal or form of interaction Rapid Hybridization , Pongify , Reality Shift , or Cyclonic Rift , maybe even an Evacuation if you wanted to try and retrigger altar of the brood... not sure about that interaction though. Also a Fabricate or Whir of Invention might be good to find thrumming stone. Anyway theres a few suggestions to get you going. Best of luck

-PJ

TehRazorBack on Mizzix Spellslinger

2 months ago

Had another look. I like:

There's a bunch other good cards there too. Most of the lands I see are good.

Spell recusion creatures are always good: Archaeomancer , Izzet Chronarch , Anarchist , Mnemonic Wall , Salvager of Secrets . Maybe just 2 or 3.

kirox317 on Enough To Pay The Bills

6 months ago

You are missing important card draw. You should consider Impulse, Frantic Search and Recurring Insight. Also Treasure Cruise and Dig Through Time work well.

Sinken on Niv-Mizzet Loves his Spells

6 months ago

I agree with leven110 here, your deck needs a lot of mana. All of your big card draw uses X in their mana cost, so they'll be stuck in your hand for many many turns. Maybe add something a bit cheaper such as Recurring Insight? For consistency, Brainstorm, Ponder, and Preordain are all pretty amazing imho.

For a deck with that many spells with big costs, 35 lands is also pretty low, and you could probably comfortably go up to 38 to get your land drops more consistently. I would also personally definitely put in Rhystic Study if I could. Maybe also cut some countermagic? 14 is a lot, and considering you're very low on boardwipes (the only one I'm seeing is Cyclonic Rift), maybe switch a few counterspells for a red boardwipe?

As for the mana problem, Braid of Fire is pretty amazing with the X spells, and if you get it out early it'll help you out tons casting those big spells early.

Hope this helps :)

Daedalus19876 on The Ten Plagues: Locust God cEDH | *PRIMER*

7 months ago

CrimsonKing: Fair enough. Recurring Insight has always proven itself in my meta, but I’ve been considering cutting Murder of Crows for a while. Might go in that slot, or perhaps Hurkyl's Recall?

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Recurring Insight occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%