Beseech the Queen

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Lore (V16) Mythic Rare
Planechase (HOP) Uncommon
Shadowmoor (SHM) Uncommon

Combos Browse all

Beseech the Queen

Sorcery

( can be paid with any two mana or with . This card's converted mana cost is 6.)

Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.

Beseech the Queen Discussion

Doctorlobo89 on Zerg Swarm

1 week ago

Gavvin Both Demonic Tutor and Vampiric Tutor would be nice but the choice in tutors was for more of a flavor text. Beseech the Queen for example always reminds me of Sarah Kerrigan aka Queen of Blades. As for Diabolic Tutor for the terms of the zerg evolution.

If I was playing this deck more focused on winning then yes both Demonic Tutor and Vampiric Tutor would be in the 99. This includes Worldly Tutor Enlightened Tutor and Altar of Bone .

Otherwise the deck is still finding it's identity rather than be part of the normal model for a Sliver deck.

foxboy93 on "Marked For Death" - Teysa, Orzhov Scion

1 week ago

Ripwater

It's not that I don't want to spend the money for them, but to narrow down why I cannot afford them, I recently lost my job so cash is a bit tighter :c

The deck I have going is mostly replacing creatures with tokens. So saccing something to make a token to then sac again is sort of the goal. Thus cards that make tokens when another creature dies is good, or on cast. I am trying to avoid some of the ETB cards, since I have been running into more Torpor Orb effects to shut it down, meaning it's harder to keep it going with ETB and then recur. It is also why cards like Reassembling Skeleton and Nether Traitor are so important, cause they are easily recurable triggers to sac again to, which is another reason I wanted to add Bloodghast and Bloodsoaked Champion . Slightly harder to recur, but are repeatable. If I get enough Zombies, Gravecrawler is another possible addition.

Sandsowers ability is to tap down creatures, not untap "Tap 3 untapped creatures, tap creature". The reason I added it as of now, is to help slow down. The big bad attackers with trample or big guys that can kill me in one fell swoop. Tap a big one, sac three Spirits and exile something else if I have to.

If I add another Blood Artist, id likely put Falkenrath Noble back. It's a flyer that triggers whenever a creature dies, so not just my own. Sorin isn't a bad idea, but I feel like making a +1/+0 emblem seems good if I can protect him. Downticking to recur something basically puts him at near death already though. I see Planeswalker cards as "modal" spells more than anything; if I only get one activation, I need to make it count. So compared to Elspeth, Suns Champion, who is also a board wipe, seems much better, imo. Liliana is a very potent card and I could see it going in, as well as the uncommon Ob. Destroy my own creature, draw two and then recur seems decent.

DH can be in the deck and just not cast. Having it and not using it, is better than needing it and not having it. Another option is to try and include tutors as well. While I cannot afford Vampiric Tutor or Demonic Tutor , anything to get cards in my hand seems good, such as Beseech the Queen or even Diabolic Tutor .

I'll take a look at your list and comment on your list link accordingly if possible

Ravos and Whisper were added for a few reasons; 1) able to be used repeatedly 2) are creatures that, in a pinch, can be used as fodder and 3) it's what I have available. Some of the cards in the maybe list are cards I own, or are cheap enough to get.

CNobre on Long Live The Queen

2 weeks ago

SwiftDeath don't know if you updated your list recently but others things I noticed is that you also have a bit of imbalance between threats/answers.

celsha on Uzumaki Barrage

1 month ago

If you want another tutor then I would go with Beseech the Queen or Dark Petition Over Diabolic tutor, you already have a lot of tutors so you are probably fine without it. If you want to tutor for a specific card I would find something with transmute.

I don't see what your Doomsday piles are if you have one, so I would remove it if your not winning the turn you resolve it or the turn after.

Counting mana rocks you have around 36 mana sources so I would bump up your land count a bit.

Last thing is you have a lot of 1 and 2 drops, so you'll probably need more draw spells. You can probably know yourself after goldfishing a couple of times

OblivionTy7 on

1 month ago

Tapped land bois are bad (as is not playing Sol Ring lol)

IMO:

Beseech the Queen > Increasing Ambition if you're dipping into bad Tutors. There's also Final Parting , it will at least Tutor something + freely Entomb Skelly/Squee.

JPlayah on Black Plague

1 month ago

This may sound crazy, but what if I dropped Bloodchief Ascension entirely? In my experience, I can get Grave Pact out before I can reliably stack my Bloodchief Ascension . Sure, it's amazing if I can get it stacked, but if I don't have to worry about that, I can focus on using cards like Blood Artist and Zulaport Cutthroat , which have similar effects that start working as soon as I put them on the field. If run both those cards, a single creature dying could trigger some explosive effects which could drain enough life to keep me alive long enough to get that Grave Pact out in the first place. In this situation, I could still deal with creatureless decks by killing my own creatures over and over, triggering every Blood Artist and Zulaport Cutthroat I had on the field. The only disadvantage to this is that I would have no 1-drops, but if my only 1-drop isn't proving reliable, I see no reason to keep it around in the first place.

On that subject, how consistently have you been able to stack Bloodchief Ascension vs. getting Grave Pact out? Have you found any mechanical tricks or favorite combos that have helped you along the way?

I love the idea of Strionic Resonator and seeing how many things it can interact with (practically my whole deck)! It really does seem like a perfect fit. I plan to do some testing with that as well and see if my deck is or isn't slowed down by the removal of a couple copies of Grave Pact . With the change I mentioned above, I may be able to stay alive long enough to pull one out via Beseech the Queen , so it might be okay.

HalbrechtHalbrecht on Black Plague

1 month ago

Hey there! Sorry for the delay. I looked through a ton of black cards, and then have done a bit of playtesting myself. Below is the list I have been refining towards all night.

I agree with your assessment of Bloodline Keeper — awesome card! but not as good in this deck.

In my playtests, I found that I actually didn't need very much card draw. The Priest gave me a little, which was enough. So I completely removed Mask of Memory for more synergistic effects.

This list generally "goes off" turn 6 - 8 and wins straight away.



Decklist

Creature (16)

4x Blood Artist
3x Geralf's Messenger
4x Priest of Forgotten Gods
3x Qarsi Sadist
2x Undercity Informer

Enchantment (11)

4x Bitterblossom
4x Bloodchief Ascension
3x Grave Pact

Sorcery (9)

4x Beseech the Queen
4x Collective Brutality
1x Torment of Hailfire

Land (24)

24x Swamp

Maybeboard

Ruthless Ripper
Syphon Life
Smothering Abomination



Card analysis

Torment of Hailfire is an amazing finisher if you have lots of mana but are stalled out otherwise. You don't want more than 1x of it, especially since you can tutor for it if need be.

Collective Brutality proved to be one of the best additions to the deck. Early on, you can activate its third mode to help get Ascension counters. Once Ascension is activated, then its discard mode gets the Ascension trigger. It also can kill a creature, triggering all of your death synergy. It's just so flexible!

I cut Grave Pact down to 3 copies, just because it has a higher CMC and you really don't need more than 1 in play (maybe 2 if going against a deck that "goes wide"). Considering you have 4 tutors, this means you basically have 7 copies of it, so you're nearly guaranteed to be able to get it.

I like the addition of Undercity Informer , but he has no stacking effect and doesn't have to tap, so having more than one in play isn't helpful. He also feels like a mid- to late-game play, when you have the extra mana and creatures to sac them all and finish off an opponent.

Geralf's Messenger did some major work in this deck. Absolutely loved getting him. I considered even upping him to 4x. I'm not as in love with Qarsi Sadist , but I was also never disappointed to draw him, as the Exploit sac outlet provided another means to put a counter on Ascension, as well as trigger any Artists or Grave Pacts I may have in play.


Maybeboard thoughts

I was looking at Ruthless Ripper because I think it's very important to get Ascension online as quickly as possible, which means being able to make the opponent lose 2+ life during his turn, not just during yours. Currently, the only instant-speed option is Priest of Forgotten Gods (or an Undercity Informer if you have a Geralf's Messenger with no counter on it or 2+ Artists out). The Ripper provides another instant-speed option that doesn't rely on having another card out. But other than that, there's not any other synergy with the deck. I haven't playtested it, though.

I was considering Syphon Life just for its Retrace ability, which can help in mana flood situations, late game if things are stalling, etc. I haven't playtested it, but again, other than its repeatability (which gives you card advantage), it doesn't do multiple things like Collective Brutality or Qarsi Sadist does.

I would try out a 1x of Smothering Abomination just to give the deck reach if the game goes long. I like the idea of card draw that doesn't drain you life. Since many of your creature deaths will be due to sacrifice, it's almost as effective as Dark Prophecy . And while it costs 1 mana more, it also gives you another creature. Even its downside of forced sacrifice isn't that bad, since you can turn it off at any time by sac-ing itself to its own ability.

JPlayah on Black Plague

1 month ago

HalbrechtHalbrecht, thanks for the insight. Dark Prophecy is definitely something I'm considering. I'll probably pick up some copies when I get a chance and do some more playtesting. Vampiric Rites is certainly an option as well. I just need to figure out if the mana cost is worth gaining 1 life instead of losing 1.

As for Bloodchief Ascension , I was looking into the rules when I got my Forbidden Orchard s and I think it does actually work. From what I read, tokens that die do hit the graveyard, then are removed from the game as a state-based action. If you found some official rules that state otherwise, please point me to them.

Viscera Seer looks absolutely amazing and I'll definitely be checking out that card. Zulaport Cutthroat also looks nice. It's a pity that it only works with your creatures and not the opponent's, but at 2 CMC and with 1 power vs. the 0 on Blood Artist , it's worth a look.

I won't lie, getting the Bloodchief Ascension s stacked sometimes takes time. I usually get attacks in via flying tokens from Bitterblossom and Bloodline Keeper  Flip (also my prime targets for equipping Mask of Memory , so I get good dual-use from them). It's true that a single Bitterblossom token won't get the job done, but two of them will. Still, it wouldn't hurt for me to consider swapping cards to add something deadlier. I've built up quite a collection of black cards while developing this deck. Fun examples include Ogre Marauder , Dauthi Slayer , and Blind Zealot . If you have more suggestions for creatures or other effects for easily delivering that 2 life loss, I'm all ears.

As for Elixir of Immortality , I've had dozens of games where it's saved my life in the early-mid game against aggro decks, allowing me to pull out a win later when I finish assembling my engine. Having that 5 life on demand is not to be underestimated, and the dual purpose of shuffling your graveyard back into your library stops mill decks and even has a little synergy with Beseech the Queen in the rare case where all four copies of something have made it into your graveyard. It also mitigates the negative impact of discarding, when that's a factor.

Long story short, I appreciate your other advice, but experience has taught me to never give up those elixirs.

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Beseech the Queen occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Black: 0.47%