Beseech the Queen


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
From the Vault: Lore Mythic Rare
Planechase Uncommon
Shadowmoor Uncommon

Combos Browse all

Beseech the Queen


( can be paid with any two mana or with . This card's converted mana cost is 6.)

Search your library for a card with converted mana cost less than or equal to the number of lands you control, reveal it, and put it into your hand. Then shuffle your library.

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Cardhoarder (MTGO)

0.18 TIX $0.04 Foil


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Beseech the Queen Discussion

Neotrup on Elite Arcanist & Beseech the ...

2 days ago

Also, Elite Arcanist cannot exile Beseech the Queen, as it only exiles Instants, not Sorceries.

Quantumsandwich on Elite Arcanist & Beseech the ...

2 days ago

For future reference luca626, the magic tournament rules 2.9 states "If a player disagrees with a judges ruling, he or she may appeal the ruling to the Head Judge." In large tournaments there are also often appeals judges wandering around that you can appeal to in place of the head judge. Either way, you have the right to request the oracle text of a card for any reason, and the oracle text of ANY printing of Beseech the Queen says "This card's converted mana cost is 6." which should make your appeal very easy to win.

Neotrup on Elite Arcanist & Beseech the ...

3 days ago

Beseech the Queen has a converted mana cost of 6 (which is says in the reminder text on both the Shadowmoor and Planechase versions). Elite Arcanist requires you to pay where X is the converted mana cost, so you would have to pay .

luca626 on Elite Arcanist & Beseech the ...

3 days ago

Using Elite Arcanist to cast Beseech the Queen, do you pay 3 mana or 6?

Gabriel.Vieira on Insta Death Control

4 days ago

You need draw spells to dig for the combo pieces. The way your deck is now, you'll be the whole game hoping to draw two of the seven cards that your deck need to win the game. Try Serum Visions, Sleight of Hand, Remand or Sign in Blood for better digging. More Beseech the Queen are also nice, since you're using only 5 combo cards. And consider using Duskmantle Guildmage, so you'll have a second card to combo with Mindcrank.

Polupus on the eternal icecream headache

4 days ago

cut a BSZ and a Necrogen Mists for another Beseech the Queen and now the deck is at 60

darleen on Obi

1 week ago

Suggestions for your mana base:

Remove: Evolving Wilds, Terramorphic Expanse, Warped Landscape, and Mind Stone. Add: Myriad Landscape, Cabal Coffers, High Market, and Charcoal Diamond.

Tower of Calamities depends a lot of mana to destroy only one creature. Try Black Market in its place.

Bad Moon, Eternal Thirst, and Lashwrithe are fine cards but your creatures are already so huge, I don't think you need them. I would just add more ramp instead: Ashnod's Altar (also serves as a sacrifice outlet), Caged Sun, and Expedition Map (to find Cabal Coffers).

34 lands is simply too few in my opinion so think about cutting Ascendant Evincar, Endrek Sahr, Master Breeder, Nightmare, and Shadowborn Demon for 4 Swamps.

Suggestions for draw and card advantage:

It seems like a great win condition is the interaction between your Commander and Maralen of the Mornsong so I recommend more tutor and dark spells to get the combo out. Maybe switch out: Cremate, Sanguine Bond, Unholy Hunger, Abyssal Persecutor, Visions of Brutality, and Vile Requiem for Night's Whisper, Dark Petition, Behold the Beyond, Ambition's Cost, Beseech the Queen and Viscera Seer.

Suggestions for removal spells:

Several of your removal spells cost alot of mana. To the Slaughter, Reach of Shadows, In Garruk's Wake, Dregs of Sorrow, and Annihilate could be replaced with Diabolic Edict, Hero's Downfall, Killing Wave, Malicious Affliction, and Grave Pact.

KingMathoro on Sliver Spree

1 week ago

Hey there!

I saw your forum post and I thought I might chime in. You see I am a sliver fan myself. I am also working on my own sliver deck that is in its heavy play testing phase right now. With that in mind there are a few things I believe should be brought to your attention based off of my experience thus far. Cards that I have gotten a lot of use out of are things like: Patriarch's Bidding, Paradox Engine, Chromatic Lantern, Coalition Relic, Rhystic Study, Virulent Sliver, Homing Sliver, Basal Sliver, Training Grounds, Heartstone, Farseek, Prismatic Omen, Descendants' Path, Distant Melody, Intruder Alarm, Darksteel Ingot, Amoeboid Changeling, Unnatural Selection. They have been amazing at times. Now for what I would recommend removing would be Boundless Realms because you do not have that man basics, Beseech the Queen, because when will you have that many swamps, Archangel's Light I don't necessarily get why this is here, I understand why you picked Mycosynth Lattice but I think if someone blows up all artifacts then you are in trouble. Maelstrom Nexus seems unnecessary really and would be a dead draw until you have many fixing. Kozilek, Butcher of Truth seems way out of place in a sliver deck. Far Wanderings is just a less powerful Kodama's Reach or Cultivate. Buried Alive again is a card that I do not know why it is here. Cruel Ultimatum and Conflux are cards that will be difficult to cast and only have very very late game usage. Behold the Beyond is kind of in that boat too, very large to cast and won't be useful until late game. I would love to hear your thoughts and have a conversation on the above discussed, until then, cheers!

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