|Commander / EDH||Legal|
Printings View all
|Ninth Edition (9ED)||Rare|
|Ninth Edition Foreign Black Border (9EDFBB)||Rare|
|Urza's Saga (USG)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
|Have (5)||Zyrook , , TheRealSpecialK , metalmagic , KillDatBUG|
|Want (8)||GarruksLittleToe , Cutlass12 , A_Naked_Equinox , Zarathustra77 , rennb1024 , TheTimCan , theMann13 , BeefSupreem12|
Greater Good Discussion
2 days ago
I've added Earthquake for the need to clear out a lot of opposing mana dorks, as I'm seeing a lot of fast starts in my pods lately on the back of them. If it would hit my own, I just sandbag it a bit into a one-sided board wipe.
Noxious Revival is in the list for the flexibility and value it provides, but also because you can use it, with Greater Good on the field, to chain 2x Patriarch's Bidding in subsequent turns. That's been a fun play.
As to ramp, as you say, the deck starts to get crowded around 3-5CMC, and with the added mana dorks/cost reducers and artifact mana, I haven't minded dropping Cultivate and Skyshroud Claim so far. If anything when I played them I'd be sequencing them after dropping other cards in that CMC slot, and then there would be tension about when if ever to play them, so they'd be dead in hand. So maybe they're just too slow for the speed and consistency we're going for?
As to Despark , that's probably a meta call but has been OK so far. There have been more than a few times when 1. the BG on Abrupt Decay would have been easier to produce and 2. the CMC restriction would have been better for Abrupt Decay vs Despark , but in most cases, in 75% metas, a lot of the "must answer" threats are indeed above 4CMC.
How has your list been performing lately?
5 days ago
Yeah, 5 CMC is a problem here because usual decks that create tokens are Elves, Cats, maybe Knights so their CMC is between 2-4 and Doubling Season or Parallel Lives are great curve toppers. Here as I stated before 4+ CMC is where we want to have Dragons and support for them already established on board. Besides that we have like 6-7 cards that would benefit from doubling tokens/counters, which might not be enough since we want combos that secure the wins BUT they're good on their own as single cards and I feel like there's just not enough to interactions to justify this addition. I'm more into Greater Good rather than this.
The two Sarkhans you've mentioned are good only for their ultimates and nothing else really, that's why I slowly started to cut them down and settled on only one, which might win on a spot. Newest set brought us not only more hate on planeswalkers but also more competition, which really makes it hard to find a reason to play these (in my opinion) very casual-oriented walkers.
1 week ago
In addition, I have seen Greater Good in a lot of Meren decklists.
1 week ago
Teeg unfortunately would shut down allot of my deck and diverses from what I want to do with Reyhan (grow, not tax). So in my deck it's really bad.
2 weeks ago
This mono green EDH deck is well out of date and I could use some help updating it to not only be legal but competitive
I feel like the base of the deck is still pretty strong and it only needs a few minor updates here and there, so any and all inputs would be greatly appreciate.
2 weeks ago
In a similar vein, effects like Greater Good , Momentous Fall , and Life's Legacy could be very nice, especially if you can give your creatures flash with Teferi, Mage of Zhalfir / Alchemist's Refuge / Vivien, Champion of the Wilds . You could sac Toothy to the draw effects, replay Toothy from the command zone while that draw effect and Toothy's draw effect are on the stack, then have those draw effects trigger on Toothy for even more counters.
2 weeks ago
I actually like the idea of a high curve on goblins. They have the cards to support it in Rabblemaster/warboss into seige commander.
That said, you need a more interactive gamplan. The strongest 3/4/5 drops are all cards that screw with your opponent, and while R/G might not be packing path to exile, Beast Within and Goblin Grenade aren't to be taken lightly.
I'd look at cutting mauler, collossus and some chieftans to pack in those disruption spells that midrange desperately needs. When you are giving up a couple of cards to ramp, you need to make that back either by trading 2 for 1 or ending the game before that card advantage matters, so things like Firespout or Fecundity are where you should be looking.
Personally, I'd splash black then lean into arkbow with Greater Good and Squee, Goblin Nabob / Auntie's Snitch as my value engine, then look for a more moderate number of goblins backed by Beast Within .
3 weeks ago
An interesting focus. I was thinking you could maybe use a few more sac outlets, but with one on the Commander, you might not.
You'll have plenty of mana to recast your Commander enough to get benefit out of her ETB effects, and her activated ability will help getting critters to the graveyard. Greater Good might be another outlet to look into?
I'm interested in hearing how this one plays for you.
Greater Good occurrence in decks from the last year
Commander / EDH:
All decks: 0.05%
RG (Gruul): 1.11%