Greater Good

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Urza's Saga (USG) Rare
Promo Set (000) Rare

Combos Browse all

Greater Good

Enchantment

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

Greater Good Discussion

NeonEndymion on The Ur-Dragon

2 days ago

I've added Earthquake for the need to clear out a lot of opposing mana dorks, as I'm seeing a lot of fast starts in my pods lately on the back of them. If it would hit my own, I just sandbag it a bit into a one-sided board wipe.

Noxious Revival is in the list for the flexibility and value it provides, but also because you can use it, with Greater Good on the field, to chain 2x Patriarch's Bidding in subsequent turns. That's been a fun play.

As to ramp, as you say, the deck starts to get crowded around 3-5CMC, and with the added mana dorks/cost reducers and artifact mana, I haven't minded dropping Cultivate and Skyshroud Claim so far. If anything when I played them I'd be sequencing them after dropping other cards in that CMC slot, and then there would be tension about when if ever to play them, so they'd be dead in hand. So maybe they're just too slow for the speed and consistency we're going for?

As to Despark , that's probably a meta call but has been OK so far. There have been more than a few times when 1. the BG on Abrupt Decay would have been easier to produce and 2. the CMC restriction would have been better for Abrupt Decay vs Despark , but in most cases, in 75% metas, a lot of the "must answer" threats are indeed above 4CMC.

How has your list been performing lately?

Vlasiax on Bow before Draconic King!!! | *WAR* Update

5 days ago

Yeah, 5 CMC is a problem here because usual decks that create tokens are Elves, Cats, maybe Knights so their CMC is between 2-4 and Doubling Season or Parallel Lives are great curve toppers. Here as I stated before 4+ CMC is where we want to have Dragons and support for them already established on board. Besides that we have like 6-7 cards that would benefit from doubling tokens/counters, which might not be enough since we want combos that secure the wins BUT they're good on their own as single cards and I feel like there's just not enough to interactions to justify this addition. I'm more into Greater Good rather than this.

The two Sarkhans you've mentioned are good only for their ultimates and nothing else really, that's why I slowly started to cut them down and settled on only one, which might win on a spot. Newest set brought us not only more hate on planeswalkers but also more competition, which really makes it hard to find a reason to play these (in my opinion) very casual-oriented walkers.

Frank_Glascock on Meren’s Thousand-Eyed Army [Primer]

1 week ago

In addition, I have seen Greater Good in a lot of Meren decklists.

AkaAkuma on Reyhan&Ishai | Where Unstoppable Meets Immovable!

1 week ago

Teeg unfortunately would shut down allot of my deck and diverses from what I want to do with Reyhan (grow, not tax). So in my deck it's really bad.

Not being able to play Doubling Season , Traverse the Outlands or Greater Good not only sound like a headache but also the start of a dead hand. I have 12 cards he shuts down.

epicrean on Help with old Ausus, lost ...

2 weeks ago

This mono green EDH deck is well out of date and I could use some help updating it to not only be legal but competitive

I feel like the base of the deck is still pretty strong and it only needs a few minor updates here and there, so any and all inputs would be greatly appreciate.

Asus, lost but seeking

Blakkhand on Pir&Toothy, Best Friends for Eternity

2 weeks ago

I like a lot of the blue wheels in this deck; some number of Time Spiral , Timetwister , Memory Jar , Windfall , Diminishing Returns , and Day's Undoing could be very good with your commanders.

In a similar vein, effects like Greater Good , Momentous Fall , and Life's Legacy could be very nice, especially if you can give your creatures flash with Teferi, Mage of Zhalfir / Alchemist's Refuge / Vivien, Champion of the Wilds . You could sac Toothy to the draw effects, replay Toothy from the command zone while that draw effect and Toothy's draw effect are on the stack, then have those draw effects trigger on Toothy for even more counters.

lagotripha on Gobbows

2 weeks ago

I actually like the idea of a high curve on goblins. They have the cards to support it in Rabblemaster/warboss into seige commander.

That said, you need a more interactive gamplan. The strongest 3/4/5 drops are all cards that screw with your opponent, and while R/G might not be packing path to exile, Beast Within and Goblin Grenade aren't to be taken lightly.

I'd look at cutting mauler, collossus and some chieftans to pack in those disruption spells that midrange desperately needs. When you are giving up a couple of cards to ramp, you need to make that back either by trading 2 for 1 or ending the game before that card advantage matters, so things like Firespout or Fecundity are where you should be looking.

Personally, I'd splash black then lean into arkbow with Greater Good and Squee, Goblin Nabob / Auntie's Snitch as my value engine, then look for a more moderate number of goblins backed by Beast Within .

bushido_man96 on Izoni's Elf Club

3 weeks ago

An interesting focus. I was thinking you could maybe use a few more sac outlets, but with one on the Commander, you might not.

You'll have plenty of mana to recast your Commander enough to get benefit out of her ETB effects, and her activated ability will help getting critters to the graveyard. Greater Good might be another outlet to look into?

I'm interested in hearing how this one plays for you.

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Greater Good occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Green: 0.47%

Golgari: 0.18%

RG (Gruul): 1.11%