|Commander / EDH||Legal|
Printings View all
|Conspiracy: Take the Crown||Uncommon|
|Duel Decks: Speed vs. Cunning||Uncommon|
|Duel Decks: Garruk vs. Liliana||Uncommon|
|Shards of Alara||Uncommon|
Combos Browse all
Creature — Zombie Warrior
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
Price & Acquistion Set Price Alerts
Fleshbag Marauder Discussion
18 hours ago
Pretty much. I opted to focus on useful, low-mana creature drops that had effects like Fleshbag Marauder and Filigree Familiar. This way it's easy to farm them into Varolz counters that can go and beat face. Things like Undertaker or Malevolent Awakening let you swap cards and creatures for ones you'd rather have to play again, and Ravaging Riftwurm's downside isn't a downside when you can slap its power on to varolz for GG1.
1 day ago
Preacher possibly. Tap to steal a creature as a response to them throwing on shroud/haste or whatever. Sac it at your leisure.
Fleshbag Marauder etc., come out by turn 3 and can stop Kaalia pretty fast.
My first EDH deck had to go against a Kaalia deck. I beat it with Black/Green/White "every-freaking-removal-instant" deck. It was no fun to play.
4 days ago
I play a Gonti as well and he's super fun Sharing With Gonti.
I really like Skull Collector, if he's left alone you can get stupid value off of etb cards. Blade of Selves is solid, just having it on a Gray Merchant of Asphodel or Fleshbag Marauder is backbreaking. Sepulchral Primordial fits the theme of playing with your opponents cards (and if Panharmonicon is on board oh boy). Lastly Buried Ruin and Beacon of Unrest are helpful, my LGS will not let me keep anything on board.
6 days ago
Mazirek, Kraul Death Priest feels like a good budget general, the key is Permanent.
while being able to focus on either Grave Pact style play, or Winding Constrictor style play .... or both. (and the lists of commonly played cards on EDHrec-Mazirek are "mostly" in the 0-1 dollar range)
and Skullbriar, the Walking Grave tends to want powerful cards to boost him into commander damage kills, which tend to get pricey.
6 days ago
Skullbriar is a Voltron style build that is much more effective in a 1v1 scenario.
Savra is a little harder depending on what way you build the deck, tho it will be sac+creature focused. but she has no obvious goal which is good and bad in it's own right.
The same is said for mazirek, tho he boosts your creatures and has has a clear goal. if you use things like Butcher of Malakir/dictate of erebos with Fleshbag Marauder or Merciless Executioner you start gaining real value a making a relatively strong army fast. throw in a From Beyond maybe some Corpsejack Menace with some creatures that come in with a friend. the deck is very possible on a budget. then you swap the underpreformers for strong stuff later.
Also because it's something I don't see much of Decimator of the Provinces is a cheaper alternative to Craterhoof. Good for the time being and the emerge helps make your creatures a little stronger as it comes in. Round 75$ is a pretty easy thing to do with mazirek if you ask me. Just gotta be willing to do some digging and getting creative.
1 week ago
1 week ago
You can't play Fleshbag Marauder with heartless summoning. It dies when state based actions are checked and you'll be forced to sac a different creature too. Slum Reaper works better, but is worse when you have to hard cast it.
2 weeks ago
A friend of mine has the deck up and running, and it usually kills via commander damage very quickly. After playing against it with a myriad of decks, I've identified some cards that you might need depending on your meta. I will suggest Assault Suit again, but I think that's just because my girlfriend's favorite deck is Meren of Clan Nel Toth and a recursive Fleshbag Marauder ruins the deck. Grand Abolisher seems pretty key as after you suit up a creature, a simple removal or bounce spell also makes it hard to work. Lightmine Field and Silent Arbiter keep the heat off you while you assemble your gear. If you run more enchantments (like my friend's deck), Replenish is an auto kill. Inspiring Statuary turns all of your equipment into mana rocks, which is SOOOOO broken, as tapping an equipment does nothing to it... Makes me remissness the days where tapping an artifact turned it OFF. Lastly, I suggest running Torpor Orb as most artifact/enchantment destruction effects come in on a creature (looking at you, Bane of Progress) That's all I have for you right now.