Bant Charm

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Uncommon
Shards of Alara (ALA) Uncommon

Combos Browse all

Related Questions

Bant Charm

Instant

Choose one — - Destroy target artifact. - Put target creature on the bottom of its owner's library. - Counter target instant spell.

Bant Charm Discussion

JoosetheMuice on Estrid's Masked Madness

3 weeks ago

I don't like Phyrexian Rebirth , Martial Coup , Bant Charm , and honestly most of your creature base. Shalai, Voice of Plenty Nylea's Colossus Archetype of Courage Loyal Guardian Celestial Ancient and Yavimaya Enchantress seem pretty bad in particular. I dont understand the +1/+1 theme you have here, you only have 20 creatures.

I would add Crush Contraband and or Return to Dust . Beast Within and Swords to Plowshares are also no brainers. Three Dreams is another solid one, it can search for pumps like Eldrazi Conscription and even pseudo-removal like Control Magic or Faith's Fetters

SynergyBuild on Why Utter End, and cards ...

3 weeks ago

What are some of the most popular instants and sorceries according to EDHREC?

Putrefy , Utter End , Terminate , Mortify , Krosan Grip , Hero's Downfall , Crosis's Charm , Bant Charm , Sylvan Reclamation , Go for the Throat , Doom Blade , Murder , Grixis Charm , Cancel , Dreadbore etc.

What do these have in common? Well, they are bad removal (or countermagic... or both), all of which are overcosted.

Why? Well, these all fall under different categories, however, I will go from the easiest to explain to the hardest.

Cancel is too expensive, countermagic should be one or two mana so you don't have to clearly have a sign up that you are holding countermagic. This is really cheap, and I can't compete with that, but Mana Leak or Counterspell would be better in the spot tenfold.

Murder is the same, as creature removal, but at least can be cast on endsteps. The issue lies with that many spells cost less, like even Doom Blade , which I also don't like, or do more, like Terminate , another I also don't like.

Disdainful Stroke is way too specific, so many spells costs 3 or less you may hold up the mana multiple turn cycles in a row without a target, wasting mana and a card. Too expensive considering cards like Swan Song , Spell Pierce , Red Elemental Blast , Flusterstorm , etc. exist. Even at a low price Mana Leak , Negate , etc. do work.

Doom Blade and Go for the Throat are the same, except they still have application when used on an endstep. Too expensive despite that, as Swords to Plowshares , Path to Exile , Dismember , Fatal Push , etc. exist if you can spend the money, while on a budget Murderous Cut , Tragic Slip , etc. do a lot.

Hero's Downfall is just a worse Ruinous Path , another Murder with slight upside. All of these are bad. Go with any of the options in Murder or Go for the Throat / Doom Blade .

Grixis Charm and Crosis's Charm cost Grixis, 3 mana, and are just too hard to cast to be worth the half Vindicate esque effect they do. They bounce anything, kill some things, and one has a minor benefit like 2 extra power. It just doesn't serve consistent enough for removal. 3 mana in Grixis is too much altogether.

Bant Charm is nearly the same, with the counter upside. It has a Dispel attached to it, making it the least bad, but for 3 specific mana, it is simply too much to hold up easily.

Dreadbore is a sorcery, costs two specific mana, and doesn't hit many permanents. I'd rather a Terminate , though I dislike both.

Terminate only hits so many permanents, and costs 2 mana. I'd replace it with most of the cards mentioned at Go for the Throat / Doom Blade above.

Sylvan Reclamation five mana is too much unless it is a sweeper. This has utility, hitting two permanents, and is an instant with landcycling, but the mana cost needed to be 1 lower to be efficient. Nature's Claim , Return to Dust , Disenchant , Natural State , Naturalize , etc. are all better.

Krosan Grip is sweet against some decks, don't get me wrong, however, is too specific and too high mana cost to be argued better than a Beast Within or Nature's Claim or Natural State .

Utter End is too high mana cost to be worth it. It is a worse Anguished Unmaking , another bad card, and is just too much to warrant using it over a card like Chain of Vapor , Swords to Plowshares , Nature's Claim , Dismember , or any of the other 1 cmc removal spells.

Putrefy / Mortify staples for price, not because they are good. For better options, look at the ones listed at Go for the Throat / Doom Blade or the ones listed at Sylvan Reclamation .


Thoughts?

(BTW this was an April Fools, all of these cards can be good or bad in specific metagames or decks.)

K4m4r0 on Nobody has the intention of building a Wall

1 month ago

Wow, you have been very active, that's nice!

thcue

Slaughter the Strong is a great card and would fit perfectly in the deck, I'm thinking about it since it was in the spoilers for RXN and I have it already at home. I'm currently observing my playgroup if I should add it or not.

When I brew this deck I also stumbled upon Noetic Scales but since I mostly have 4+ cards in hand it won't do much for me. Same for Ensnaring Bridge .

Bant Charm is really great for a charm, but I think it is too hard to keep thre different mana symbols open into other player's turns. This limits us too much in playing stuff in our turn.

Karn Liberated like others said, too expensive mana and money wise and not supporting our deck directly. But it is a nice card :)

Aura Shards is awesome, espacially since enchantment decks are increasing lately. I'll se if I can get my hands on one.

Like HobbyGamer007 said, Wall of Deceit is a 2 drop 5/5. There aren't any better defenders mana/toughness wise, yet. We can simply ignore all it's other abilities.

Vlasiax

Dawn is the best part from Dusk . Like HobbyGamer007 said, it destroys our commander and there are better cards.

Silence look good at first, but you are only slowing an opponent down for a turn, where counterspells and removal spell let you react directly to a threat.

Why won't Fell the Mighty deal with little creatures or vampires? You should target one of your defenders with 0 strength.

I don't like supporting my opponents, that's why I don't run Wall of Shards . Same goes for Arcane Denial .

HobbyGamer007

I intentionally started this as a budget deck, so cards like Force of Will or fetch lands are not included. While I totally agree with you that they would make it better, I'm quite happy with the land base and rarely run into colour problems. But thanks for giving a good route! :D

Thing in the Ice  Flip could become very bad btw.! You should always watch your spells, because your opponents will :D Could be fun in certain situations and somehow manageable, but it can add a chaos factor I don't like.

Well, these are my opinions, thanks for suggesting so much cool stuff and always commenting on here. I really enjoy brewing this deck with you guys and I hope you are all successful with your decks!

7starmarine on Drawing on the Walls

1 month ago

Vlasiax - All of the effects of Bant Charm are available throughout the deck with 1cmc cards. Noxious Revival , Nature's Claim are more efficient, as are the counter spells. Having the options available is nice but at the coast of 3, the card is heavy and limited in a combo-oriented build.

Vlasiax on Drawing on the Walls

1 month ago

How about Bant Charm ? Is it worth giving a slot? I think that all of its modes are relevant but it's cost might be tough to get

THCue on Nobody has the intention of building a Wall

1 month ago

Dusk I might have to toss that in for Karn Liberated .

We should always have 3 of the mana out cause we need our commander out. So Bant Charm is a good clearing out card etc but commander a the bottom etc .. something nasty.

Ya might loss Scales..

Vlasiax on Nobody has the intention of building a Wall

1 month ago

Slaughter the Strong is amazing and I use it myself, same thing with Dusk , which also can reanimate some walls.

Bant Charm looks good as it has ALL modes useful, which is rare for charms to be that good. The only thing that makes me not put it immediately in my deck is its cost - 3 colored mana is tough requirement even with dorks and mana walls.

The rest is IMHO too costly but I personally try to have lower average CMC of a deck

THCue on Nobody has the intention of building a Wall

1 month ago

Okay so in my deck I have these added just a thought and we can brew more.

Bant Charm

Noetic Scales

Slaughter the Strong

Karn Liberated

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Bant Charm occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

GWU (Bant): 0.73%