Pattern of Rebirth
Enchantment — Aura
When enchanted creature is put into a graveyard, that creature's controller may search his or her library for a creature card and put that card into play. If that player does, he or she then shuffles his or her library.
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Pattern of Rebirth Discussion
2 days ago
Natural Order and Pattern of Rebirth are cards I run in my own Ghave build and they're phenomenal at tutoring out Protean Hulk. You have enough small dorks that any sac outlet on board + Order/Pattern wins on the spot by tutoring out Hulk, which between these and reanimation is basically as fast as Hulk can get without running Flash (which you can't, since Abzan). You can tutor Pattern with Academy Rector, which I've had to do, sometimes, so you can chain straight into a Hulk with Rector if you have a sac outlet.
To make room, I'd suggest removing Skyshroud Claim (way too slow when these other 4 mana cards enable a win) and Phyrexian Arena (also too slow, if aiming for t3-t4 wins. Library, Necro, etc., are absurdly better and having tutors that can let you straight up win seems better).
Other, random suggestions:
Seems odd to have Exploration/Oracle of Mul-Daya and not Burgeoning. Is the additional three mana cost of Oracle really worth being able to see/play your topdeck? If aiming for t4s, I'm of the mind that he's too expensive.
Why Phyrexian Delver over Dance of the Dead or Necromancy? At 5 mana, Karmic Guide does it better (so you have a reanimation method you can Pod into already, and having 2 at competing mana cost doesn't seem to make a huge amount of sense, IMO).
Love the deck though. Enjoy that Hulk!
5 days ago
It looks like you're trying for the "karador beats" theme. This is a super fun way to play and I have a couple of suggestions.
First off, the beaters. Blightsteel Colossus has done serious work for me. If you can shoot him out with an early Pattern of Rebirth, then he gets pretty difficult to work around. I chose him over the eldrazi titans because he doesn't shuffle the graveyard away when he dies. Other good beefies are Ashen Rider, Angel of Despair, and Iona, Shield of Emeria. I'll also heavily back the elesh norn suggestion. it completely shuts animar down and is a great way to get your little dudes back into the fight.
Speaking of little dudes, I have some dorks to suggest. Mana dorks are pretty important in a deck like this, where so many cards cost so much. I choose creatures over rocks because they are easy to bring back. look at Arbor Elf Avacyn's Pilgrim Birds of Paradise Elvish Mystic Fyndhorn Elves Llanowar Elves Weathered Wayfarer. Also, with craterhoof as a threat, people will never stare down a board of mana dorks the same way again.
Living Death synergizes fantastically with Carrion Feeder or Viscera Seer. sac everything on your board for free, drop Living Death, and shoot your opponent's important stuff with your creature removal from your GY.
Things I would take out:Avenger of zendikar and creekwood leige are just too slow and don't really fit the theme. You could argue that you could pod into craterhoof with avenger or that he's a good reanimator target, but I really don't think he fits well in the deck.
Rise of the dark realms is cool, but I don't think that mana cost is worth it for you.
Another thing I've noticed is that your deck is pretty stuffed with high mana cost cards. This is to be expected in a recursion deck, but you need to be careful with what small amount of ramp you have. The deck's theme is a bit frayed but with a little bit of tuning, it looks like it could be super intimidating in your meta.
I hope what I have here helps you out. Check out my deck here and see what you think. It's a more combo-y stax version of karador, but maybe you could check out a couple of my ideas.
1 week ago
There are deck-specific combos and general combos.
Deck specific combos will usually have one card that combos with the commander (Sliver Queen + Mana Echoes), or two cards where one can be multiple cards in the deck (Sac Outlet = Altar of Dementia, Ashnod's Altar, Phyrexian Altar, Blasting Station, Viscera Seer, etc...)
General combos are combos that make infinite something in any deck. Since they don't have anything to do with their commanders you'll generally see the same ones in most decks. They are usually two card combos, or three card combos where one card can be multiple cards in the deck (Sac Outlet or Mana Rock usually).
The most common general combos are:
Paradox Engine + Mana Rocks/Dorks + Something that taps to draw or returns to hand = Infinite Mana, Storm, and/or Draw.
Storm + Aetherflux Reservoir = Win.
Infinite Mana + Walking Ballista = Infinite Damage.
Necrotic Ooze + Creature combos in graveyard. (Usually Devoted Druid + Quillspike + Walking Ballista for Infinite Mana and Damage. This also works on its own. Another option is Walking Ballista + Phyrexian Delver for Infinite Damage.)
That's all I can think of at the moment.
Often good commanders that run general combos are an outlet for Infinite Mana, or are able to easily search out or recur pieces of the combo.
4 weeks ago
I really like your attempt to put together a deck with this very powerful commander. I'll give you a +1.I think the black has the best creatures sac-outlet (something I really miss in my Marath deck, but I saw that you miss Viscera Seer, is it a choice or an oversight?Also I would try to avoid Chaos Warp for its unpredictable consequences.I think your main Rector target is Pattern of Rebirth, so here is my question: Do you find easy to cast Necropotence with BBB in its cost?Why so many reanimation spell?
1 month ago
Pattern of Rebirth is a perfectly fine card even without Boonweaver Giant in my experience. As long as you have fatties you want to cheat into play, sacrifice outlets and some dorks to put the aura on, it's functionally quite similar to Natural Order. It's slightly harder to enable (needs a sac outlet) but is able to get non-green creatures like Mike and Sun Titan. Also, Academy Rector will benefit from getting another tool to grab.
1 month ago
Emzed I initially had Pattern of Rebirth in here along with Boonweaver Giant. I ended up replacing the combo with Protean Hulk which was just a lot faster, but I see your point and could add Pattern back in. However, I really like your Natural Order suggestion a whole lot more. I'll have to put that in.
1 month ago
Pattern of Rebirth and Natural Order seem like they would fit in here perfectly. Both are excellent ways to cheat Protean Hulk into play early, and your deck has plenty of small green creatures lying around to sacrifice to those tutors. In fact, both seem a lot more explosive than Birthing Pod, which will take way longer to assemble a win.
1 month ago
Pattern of Rebirth is still great at cheating Protean Hulk into play, there is no reason to cut it. In fact, it sounds like a bad idea. The only real significant difference between Hulk and Boonweaver, as far as i can see it, is that Hulk can be found by Natural Order (a very nice plus in favor of the Hulk). There are other minor differences, but essentially they work the same way and you need the same tools to enable them (a sac outlet).