Ashen Rider

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Theros Mythic Rare

Combos Browse all

Ashen Rider

Creature — Archon

Flying

When Ashen Rider enters the battlefield or dies, exile target permanent.

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Ashen Rider Discussion

Museless on Queen Marchesa Commader

16 hours ago

Throne Warden seems pretty underwhelming in this list; if the deck is meant for multiplayer EDH, then you're looking at having the crown, putting it in play, making it a 3/3 at the end step, and trying to keep possession of the crown across likely 3 players' turns before it returns to your own, just to make a vanilla 4/4. If it had any keywords to go with the growth potential under the crown, like First Strike, Vigilance, or even Lifelink, I could see it working out, but without, I think you could do better.

If you want to go big on spot removal, you could look at Ashen Rider. If you want a smaller, cheaper body that can do some work for you both in protecting the crown and getting it back if you lose it, look at Mirran Crusader. Protection from 40% of the color pie's nothing to scoff at, and Double Strike to boot.

YmPrat on Ayli, Eternal Pilgrim

1 week ago

Urborg, Tomb of Yawgmoth will with colorfixing for your lands. It's also pretty great for when you have out Crypt Ghast.

I'm a bit surprised to see Animate Dead without also seeing Necromancy alongside it. For an additional mana you get the ability to surprise your opponents by stealing the card they tried to reanimate, or to bring in a blocker to stop them from getting through, or just to bring back and kill Ashen Rider or maybe Kokusho, the Evening Star during their end step.

Debtors' Knell is another good reanimator, although it has to survive a round at the table for it to have any effect... unless you cheat it into play with something like Academy Rector.

Both High Market and Phyrexian Tower offer you another sacrifice outlet, and are capable of sacrificing your commander. This can be pretty vital if your opponents deal with Ayli a couple of times, or if someone tries to resolve a Living Death.

Tree of Perdition and Vizkopa Guildmage both fit nicely into your deck, and can result in you gaining a lot of life, and really hurting an opponent. A couple of other great lifegain cards your deck is missing are Serra Ascendant, and Divinity of Pride.

You're looking a bit light on card draw, have you considered Grim Haruspex, Smothering Abomination, Well of Lost Dreams, or Bloodgift Demon?

YmPrat on Kill Them With Kindness?

1 week ago

You're running Rhox Faithmender which means you like at least half of the effects on Alhammarret's Archive. It's a wonderful card in an Ayli deck, because you have an easy way to gain life, and drawing additional cards is always good. It also double the effectiveness of any "group hug" effects in your deck for you, which is important since you always want to be getting the most benefit from your effects.

For only running 35 lands and having a CMC hovering close to 4 you aren't running enough ramp cards. Something like Sword of the Animist would improve your decks consistency.

Urborg, Tomb of Yawgmoth is also worth running in most multi-colored decks that run black. It turns all your plains into dual lands, which is especially nice with Crypt Ghast.

Card draw is incredibly important, and it's something that black excels at. Phyrexian Arena, Necropotence, Bloodgift Demon, and Skullclamp could all find their home in your deck.

As far as additional lifegain goes, Serra Ascendant is ridiculous. Divinity of Pride is also incredibly efficient. Kokusho, the Evening Star is another insane piece of lifegain, and if you bring it back a couple of times (maybe by slapping a Gift of Immortality on it) then it can win games pretty much by itself.

Reanimation is another thing that black (and surprisingly white) excels at, and something you could have more of in your deck. Reveillark, Karmic Guide, Marshal's Anthem, Victimize, Phyrexian Delver, Dawn of the Dead, Animate Dead, and Necromancy are just some of the great reanimation cards that your deck is begging for.

Your deck is also incredibly light on noncreature removal. Leonin Relic-Warder is a cheap creature that can permanently exile either an artifact or an enchantment if you sacrifice it in response to it's own ETB trigger. Return to Dust is capable of exiling either one artifact or enchantment if it just has to go right then, or two of them if you're willing to wait for it to be your turn. Given how easily an opponent dropping Erebos, God of the Dead can shut your deck down you should put in more effects to remove it. Ashen Rider is another great piece of removal, it's one more mana than the Angel of Despair already in your deck, but it exiles instead of destroying (which means it can remove Erebos), and it hits another permanent when it dies.

Right now your only reliable sacrifice outlet is Ayli, which can be problematic. Ayli becomes very prone to removal if your deck revolves around her. High Market, Phyrexian Tower, and Ashnod's Altar are a couple of good alternative sacrifice outlets.

I notice that you run Children of Korlis, have you considered also running Tainted Sigil? I ran it myself for a while, and found it to generally be more effective.

If you'd like some other ideas feel free to check out my Ayli deck, or to comment on your deck about what direction you're aiming for in your deck, or any deckbuilding questions you have.

DevoidMage on Apply Directly to the Forehead! (Legacy)

1 month ago

In my experience with the deck, Grim Lavamancer is the best card in the deck in legacy. It deals with any creature in the format (well, except the combo creatures), and provides a solid clock that a lot of opponents don't realise they need to get rid of. I would play 4 over the swiftspears, especially considering you have 10 fetches.

In the sideboard, you need to be prepared for people cheating big things into play. Surgical Extraction and Tormod's Crypt for reanimator, Ensnaring Bridge or Ashen Rider for show and tell, and I see you already have those. Honestly, your sideboard seems pretty solid. I don't particularly like the exquisite firecraft, and would personally replace them with another Searing Blaze and two more Red Blast effects. I suppose if miracles is a really prominent matchup in your area the firecraft might be better because it's assured.

Honestly, your list looks great. I don't think that there's much to change unless it's as a meta call.

Guftders on Building Ertai - Needs some ...

1 month ago

I tried making an Ertai deck a while back (I may try again after this comment XD). After going through the hassle of building my Tasigur reanimator deck, I found that "when this dies" abilities are too much of a hassle most of the time to care about.

Two obvious exceptions are Solemn Simulacrum (which you run already- it has an etb that ramps), and Wurmcoil Engine (who brings great power, deathtouch and lifelink, so is perfectly fine).

Focus more on Enter the Battlefield triggers- that way, even without a sac outlet, your creatures/enchantments can still function. So for example, instead of Archon of Justice, run Ashen Rider. Also, run a few cards that can drop creatures to grave, and bring them back (ie Buried Alive and Ever After).

totalnovice on Jimbo, God of Chopped Meat

1 month ago

Recursion:

Some value creatures:

Card draw:

Other stuff to consider:

SaumonFrAgile on Karlov of the Many

1 month ago

Thanks for the suggestion! I put it in the maybe list but it should probably go in the main, I haven't reviewed every lifelink card yet. Some of the maybe cards will probably be added later when I figure out if I really need my Ashen Rider and my Gray Merchant of Asphodel. This is very much a work in progress.

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