Creature — Archon
When Ashen Rider enters the battlefield or dies, exile target permanent.
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Ashen Rider Discussion
4 days ago
In terms of what to cut for Sun Titan, are there other recursion cards not performing that well? For example, Haunted Crossroads looks like it would move slowly. I'd much prefer permanents returning to the battlefield (or even to hand) over top of the library.
I agree with you about Sheoldred. She's one of those cards that gets hated out of existence immediately. Other recursion cards come across as less threatening.
4 days ago
Great deck! It provided a lot of inspiration for my Ayli: Eternal Sacrificing deck. A couple suggestions:
Ashen Rider does a lot of work controlling the board in my deck. Yes, it's CMC of 8 is high but you can't beat exiling a permanent entering the battlefield AND leaving the battlefield. Your average CMC is very low. You could afford a couple more costly cards.
Sun Titan also does a lot of work. A lot of key permanents you have are CMC 3 or less. Sun Titan keeps them in play and gives you a large target for lifegain with Ayli.
1 week ago
I like your deck! A few suggestions:
Black and white are the two best board wipe colours but I notice your deck has none. Are you able to control the board enough without them?
Ultimately how does your deck win? Gray Merchant of Asphodel and Kokusho, the Evening Star are great but how about others? My version of Ayli slowly drains opponents' life through the extort mechanic as well as using Debt to the Deathless and Exsanguinate as finishers.
Hope this helps. Please check out my version and let me know what you think: Ayli: Eternal Sacrificing
1 week ago
This build looks like it could use a little work since there are a few cards in here that just aren't very good in this format and there are many good options that aren't present. Mainly Oblivion Stone is a must have for this deck unless its not in the budget. Its just a good card on its own but its interaction with your commanders effect makes it far more interesting. Other cards you could consider are Aura of Silence, Anguished Unmaking, Athreos, God of Passage, Mortify, Blood Baron of Vizkopa, Merciless Eviction, Angel of Despair, and Ashen Rider.
Cards that aren't so great in this build would be Ray of Dissolution, Smite the Monstrous, Asphyxiate, Solemn Offering, Paraselene, Serra Angel, Sengir Vampire, Gurmag Swiftwing, and Feast on the Fallen.
1 week ago
Lots of these cards are lackluster in Legacy. You are also missing a few key cards.
Cards you should have are stuff like Brainstorm, Spell Pierce, Spell Snare, Disfigure, Daze, Hymn to Tourach. Brainstorm also means you need to play fetches/shuffle effects that don't take up slots in deck.
I don't think the red is worth it in this sort of deck. You don't need reach when you have the inevitability that faeries can bring. If you want an extra colour, green is much better for Deathrite Shaman and Abrupt Decay, as well as sideboard tech. Or if you go pure UB, you can run fetches and shocks and basics and make Daze/Hymn to Tourach better.
Bitterblossom is a must have. I'm sorry if you can't afford it but it is such a must. Mutavault too. It lets you turn on Mistbind Clique, Spellstutter Sprite and Scion of Oona much much better. It is also a threat that must be killed or takes over the game.
For a creature base, you want to be as lean as possible. 4 Spellstutter Sprite, 2 Scion of Oona, Mistbind Clique as a tech card maybe. Quickling is bad because it sets your mana back and opens you up for 2 for 1s. Cloud of Faeries can be a good shout for a "free" creature. Tombstalker is also a very viable threat for a faeries deck to use. Vendilion Clique is another option, remember you can target yourself with it.
Whip of Erebos is bad and slow in Legacy, and being an artifact there is a ton of hate for it floating around.
There is also a ninja-faeries deck, or if you like the sort of tempo faeries do, look into Shardless Agent type decks.
1 week ago
This is something you need to really find a direction for. If you want to gain life, sure, that's fine; but it involves having a ton of mana and Oloro on the board at all times to make the most out of what his ability does.
If you want to be a control deck, you're cutting nearly all of your creatures and playing counterspells and boardwipes en masse. Oloro does this incredibly well due to his inherent defensive nature.
If you want to be a combo deck, this works just the same, but you need many more tutors to help get your combo pieces. As well, more two-card combos, because hey, why not!
Regardless, you're not running enough removal, which is imperative in every Oloro deck. Swords to Plowshares, Utter End, Anguished Unmaking, Mortify, Dismember, Ashen Rider if you have enough reanimation, Supreme Verdict, Toxic Deluge, Wrath of God and Merciless Eviction are all cards you should be running. In addition, Necropotence, Phyrexian Arena, Debt to the Deathless, Cyclonic Rift, Felidar Sovereign, Reanimate, Rhystic Study, Counterspell and Vampiric Tutor go in just about any Oloro build, and are perfectly serviceable.
The lifegain deck wants incrementals to help maximize certain cards like Oloro and Karlov; Ob Nixilis of the Black Oath, Vizkopa Guildmage, Drogskol Reaver, Defiant Bloodlord, Blood Artist, Cliffhaven Vampire and Sunscorch Regent are all decent. Chalice of Life Flip is a superb win condition in this that's rather annoying to deal with.
The control deck wants countermagic like Force of Will, Render Silent, Countersquall, Absorb, Punish Ignorance, Rewind, Overwhelming Denial, Swan Song, Muddle the Mixture, Negate and Remove Soul / Essence Scatter, board wipes over creatures, such as the aforementioned board wipes as well as Black Sun's Zenith, Day of Judgment, Terminus and Devastation Tide, and rely on strong finishers like your Sanguine Bond combo and Sphinx of the Steel Wind, a grindy finisher such as Myojin of Night's Reach as well as Felidar Sovereign with Test of Endurance. Play removal, draw cards, destroy permanents, set life totals to 10 with Magister Sphinx and Sorin Markov, win with Oloro or Extort from things like Blind Obedience. Sorin, Grim Nemesis and Narset Transcendent are excellent planeswalkers in this version.
The combo version wants to just quickly draw its pieces. Leyline of the Void and Rest in Peace combo with Helm of Obedience to kill your opponents one by one, and Enlightened Tutor, Grim Tutor and Diabolic Tutor help you find your pieces. Grand Abolisher and Telepathy help you lock down or give you information to help combo off. Mind Over Matter and Azami, Lady of Scrolls is another infinite to consider. Powerful selection and card draw like Windfall, Time Spiral, Treasure Cruise and Dig Through Time help get you to where you need.
Regardless, if you're stumped on where to take your EDH lists, edhrec.com is a great website. I'm pretty awful with Oloro--I actually really hate this general--but hopefully their database will give you some ideas as to what cards you might want to try! I wish you the best of luck regardless. :)
4 weeks ago
- Wurmcoil Engine ... because why not?
- Mimic Vat ... milk your creatures again
- Whip of Erebos ... ditto and need more lifegain
- Sorin, Grim Nemesis for good measure
- Need at least a little Ramp:
- And a few pieces to protect Vish Kal from being killed the moment he hits the board:
- Avacyn, Angel of Hope, doesn't really do much for Vish and letting the other creatures die doesn't seem too too bad.
- Mikaeus, the Lunarch, can be surprisingly slow but doesn't seem like too bad of an include if you decide to keep it.
- Sengir Nosferatu, dead card, doesn't help vish and doesn't do much else to further your cause.
- Tithe Drinker, too weak.
- Vizkopa Confessor, ditto.
- Cauldron Haze replace w cauldron of souls (above) for repeatability
- Zealous Persecution, not quite strong enough
1 month ago
Really the two that stand head and shoulders above the rest are Ink Treader and Yore tiller.
Ink Treader is pretty subtle how good he can be. I mean just the obvious Act of Treason targeting Ink-Treader Nephilim to Insurrection is fine but then you start to remember that there are cards like Crimson Wisps and others. Draw cards = to the number of dudes on the battlefield? Sure! Clone effects? Yikes, even Twinflame is nutso. Supplant Form is easily the most breakable card in the deck which is weird.
YT is just so....... It's like Kaalia except it gives no fucks about creature types and from the grave. He would be the most broken thing ever if he had G too for avenger + craterhoof but even without that, there are plenty of amazing targets in the remaining colors. (Ashen Rider/Iona, Shield of Emeria/Elesh Norn, Grand Cenobite to name some off the top of my head.)
|Commander / EDH||Legal|
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