|Commander / EDH||Legal|
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|Theros (THS)||Mythic Rare|
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Creature — Archon
When Ashen Rider enters the battlefield or dies, exile target permanent.
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Ashen Rider Discussion
3 weeks ago
From playtesting, Ashen Rider is an extremely good reanimation target but a really bad draw, since I do not have ways to discard it other than using Thoughtseize on myself. I have considered switching it out for another creature, but Anguished Unmaking or Maelstrom Pulse are also excellent removal options. I'm leaning more on testing out Anguished Unmaking since it's Instant speed and an Exile effect, but the lifeloss is pretty big since I'm still using painlands.
Thanks for your suggestions and viewing my deck :)
3 weeks ago
I'm not sure about mainboarding Ashen Rider as well as the Thragtusk. You already have plenty of Siege Rhino for the lifegain at a lower CMC, however I do agree that it is a nice reanimation target. Something like Anguished Unmaking or Maelstrom Pulse may be nice as a 1-of main, to hose the odd Bitterblossom or something, since I doubt you'll hardcast Ashen Rider?
Very nice deck overall!
1 month ago
For reanimator I like Ashen Rider, Hellkite Overlord and Sphinx of the Steel Wind, in addition I've often thought Moldgraf Monstrosity might be amusing... You might also want a coople of copies of Boseiju, Who Shelters All as a way of ensuring your reanimation spell gets through.
2 months ago
If you think you might like playing this deck, I'm happy to offer some pointers.
So, Sun Titan + like Wasteland or Eternal Witness is bananas with Karador, Ghost Chieftain in play. Yes, I will cast titan, with his trigger target e-wit and bring back my Swords to Plowshares to negate your blocker for next turn when I swing with titan. I hope you have an answer!
Solemn Simulacrum with a sac trigger is fun. Summon solemn, go get a land. Cast Cartel Aristocrat or even better Yahenni, Undying Partisan for his haste and sac solemn...draw a card + yahenni's indestructible.
So far, everything in this deck has played magically. The ramp spells seem to be just enough without overloading with extra lands and not being able to draw relevant spells. The removal and board wipes are adequate and efficient. The 187 effects (Ravenous Chupacabra, Noxious Gearhulk, Shriekmaw) are amazing. Fleshbag Marauder also adds an element to search out with a Birthing Pod on the field.
An example for pod against a creature-based opponent would be to like pod an Elvish Visionary into Fleshbag Marauder, and cast visionary again off karador. Note to the wise, marauder can hit your own problem dudes too, with a lockdown effect or something that makes you lose life (Stab Wound is the only thing that comes to mind). Then you pod a 3 cmc into chupacabra, pod the chupacabra into Thragtusk, Shriekmaw, or even more fun into Karmic Guide (target your chupacabra back to 187 something else) and have your cake while eating your opponents board.
Ashen Rider with High Market is fun as well. Your opponents watch you get the rider into play...blow up a land or something of value. Then, if you have the market in play, NEVER EVER EVER use it unless your opponent is tapped out or if you have no other choice, because of the stack. If you choose to use the High Market to sac your dudes, they can exile in response and you lose your dude... no recast triggers for karador.
Stuff to look out for include Bojuka Bog or any graveyard exile effects. Though I haven't seen them played, Torpor Orb and Grafdigger's Cage both hose us. We still have ways around these types of cards, but you must be cognizant of the possibilities to always NOT overextend too far. Like your opponent has two lands in play and is needing to get to like 4 or 5 to be relevant. So, you go over the top summoning everything, your opponent hits a third land and hits you with Bontu's Last Reckoning and follows it up with a Bojuka Bog. Save a creature or two instead of putting your entire hand on the battlefield. Your opponent is on two lands. You don't have to summon everything and get it over in two turns.
Ok, ok, ok. So everyone HAS to have like an infinite combo or way of "going off", right? Well Karmic Guide with a Reveillark and a sac outlet means infinite ETB's and possibly infinite other things....like Acidic Slime. You cast Reveillark with guide in the graveyard and when Reveillark ETB's, you choose your targets and then sac Reveillark. With guide as one of your targets, you target the newly sac'ed Reveillark, rinse and repeat. With Acidic Slime, you blow up all of your opponents' artifacts, enchantments, and lands. With chupacabra, you board wipe. With Satyr Wayfinder you mill yourself out.
3 months ago
It needs to go without ramp, since the first turns (where another deck would ramp) is spent stocking the graveyard with creatures, Lingering Souls, and Unburial Rites. Now, guess how well that plan goes with Dryad Militant, which you recommended... if you tried to play ramp creatures/spells instead, you'd just get to turn 4 or 5, and then have nothing to reanimate (but a lot of mana to spend on the reanimation).
It's really not that slow. Turn 1 Duress, or land that ETB tapped (it's a budget deck, no fetch-shock here, and that's fine). Turn 2 Grisly Salvage/Satyr Wayfinder for filling the graveyard, and the latter even provides a chump blocker - just enough to drag the game a bit longer, and not be hit too hard by fast aggro. Turn 3 lingering souls or more stuffing the graveyard (preferably stuffing the graveyard, but souls is still good). Turn 4 a flashbacked rites for Siege Rhino or some other big creature - rhino is probably best against fast decks, since it has some lifegain. And while Ashen Rider normally isn't a modern staple, it does pretty well when you reanimate it for 4 mana.
It looks a bit like you advise to keep the lands, and the Siege Rhinos, but otherwise play another deck.
I don't think that "ultra-budget" and "3-color aggro" really fit that well together - there a couple of good cards that are affordable, but abzan aggro/midrange has its strength from some of the most expensive cards in modern - it's not Dryad Militant that wins games for abzan. It's Tarmogoyf and Liliana of the Veil. And they are not exactly friendly with your vallet.
3 months ago
notable 1 drop is Dryad Militant
you have 2 many 3+++ drop creature and have no 1drop ramp in site.. it would be really slow in that pace
3 months ago
Thank you for your comment. I do differently want to swap Declaration in Stone for Path to Exile and some Abrupt Decay, but since I'm trying to keep it under $50, that will come later. And the Ashen Riders are in there to reanimate with Unburial Rites.
3 months ago
The deck looks fun and well rounded. Please don't think I'm just trashing on it. Just trying to help lower the CMC a tiny bit and offer a few more powerful suggestions for somewhat tighter situations. You won't always run into these things, but it's nice to be prepared when you do