|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Scars of Mirrodin (SOM)||Mythic Rare|
|From the Vault: Relics (V10)||Mythic Rare|
Combos Browse all
Sword of Body and Mind
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.
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Sword of Body and Mind Discussion
9 hours ago
I'm not sure what to think of that deck description.
1 week ago
Interesting concept! A few ideas:
- I think there's an interesting tension between Urborg, Tomb of Yawgmoth and your Contaminated Ground and Evil Presence. Urborg basically turns those into dead cards (though you still get the life loss from Contaminated Ground). I don't know if that means get rid of Urborg (though I do think if you use it, you want more than 1), but it is something to think about.
- I think you would benefit from some targeted discard and removal. Inquisition of Kozilek is pretty great (and not too expensive), and Raven's Crime could be a nice discard outlet for you to get rid of cards that might be dead in your hand. I'd suggest Fatal Push, but you can't reliably count on losing a permanent to extend it's reach. Maybe something like Victim of Night?
- I don't know if you're looking at Sword of Light and Shadow for the protection or it's ability, but if it's for the protection, I might suggest one of the swords that does not give you protection from black. If your opponent has a black creature, they have a swamp, and so your swampwalk creature is already making it through (and I don't know that any of your creatures are so unique and powerful that you need to save them from a kill spell). But if you play, say, Sword of Body and Mind, you can now sneak past that Tarmogoyf whether or not you've been able to turn their lands into swamps.
Hope this helps!
1 week ago
UPDATE: Putting some money into the mana base to make it faster and more effective... Mostly with shocks, fetches, and pain lands... Running filters and scry lands still...
I added Mana Vault to make it a little faster and feed the mana hunger.
I took out Heavenly Blademaster because it wasnt doing work and Godo, Bandit Warlord was feeling like it wasnt up to snuff. I added another Sword of Body and Mind i put in Doom Whisperer. For a little card selection.
I also pulled Loxodon Warhammer, because i think have to much trample and evasion cards.
I did add Shizo, Death's Storehouse so I have more evasion without having to add more cards...
1 month ago
Hey! long time!!
I'm happy you've had a similar experience with Worldslayer, I play alot of combo opponents and find that they are WAY more impacted by the removal of their game-long setups than I am, especially when they have their perfect little matrix built up and their perfect multicolored landbase... against mono white + colorless. What you said above is how it goes for me, recovery potential is high with this type of setup. MLD recovery is strong in this build - especially when you have to use it at not-so-ideal moments as often happens.
Sigiled Sword of Valeron is a decent little token pooper if you are seeing more & more edict effects, they are going to be more useful than wasting utility creatures to sac in the long run. Throws a sudden swing wide potential into your game that opponent's don't see coming. I've done this enough times with other token poopers Sword of Body and Mind & double strike.
3 months ago
I feel that some tribes are only partially supported. Rather than trying to fix each individual tribe, I've tried to think of some cards that would be good enough for the lesser tribes but not so good that the established ones like Goblins & Merfolk would also benefit. This way, the situation would be remedied for all underdog tribes, both present and future. Hopefully this isn't too misguided; let me know what you think.
Width token makers
The following are meant for tribal cards which would appreciate going wide but have difficulty doing so reliably, e.g. Thundercloud Shaman or Admiral Beckett Brass (why does Grixis only have one Pirate token maker available?). One concern I have with these is that they could be problematic with some cards, e.g. Reaper King, Soulcatchers' Aerie and Gilt-Leaf Archdruid.
Obelisk of Creation Show
As Obelisk of Creation enters the battlefield, choose a color and a creature type.
: Add .
, : Create a tapped 1/1 creature token of the chosen color and type.
Comment: Derived from Volrath's Laboratory (which I feel is underwhelming by contemporary standards). Makes tapped tokens to avoid it becoming a blocker generator and to make it less attractive for established tribes - could also make it only work at Sorcery speed to e.g. avoid it being used for Rally triggers. I feel 2 is a good number here since you loose out on tapping it for mana. (Tap-based token making abilities seem to typically cost 3 mana)
Genesis Blade Show
Artifact - Equipment
As Genesis Blade enters the battlefield, choose a creature type and a color.
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, create a 1/1 creature token of the chosen color and type.
Artificial Sire Show
Artifact Creature - Construct
As Artificial Sire enters the battlefield, choose a creature type.
Artificial Sire is the chosen type in addition to its other types.
Whenever Artificial Sire deals combat damage to a player, create a 1/1 colorless artifact creature token of the chosen type.
These are meant to help tribes who suffer from having few cards to choose from within singleton limitations, giving them some extra fatties.
Familiar Likeness Show
As Familiar Likeness enters the battlefield, choose a creature type.
: Add .
, : Choose a creature you control of the chosen type. Create a X/Y colorless creature token of the chosen type, where X is the chosen creature’s base power and Y is the chosen creature’s base toughness.
Comment: Derived from Riptide Replicator (which I also feel is underwhelming by contemporary standards). Height version of Obelisk of Creation. The second ability is not targeted in order for it to be available to Illusion tribal as well. Could be used with Marit Lange to make 20/20 tokens (without flying or indestructible), but if you got her out and are playing Avatar tribal then I think you deserve it. Could base on current power/toughness, but I didn't want to deal with people abusing temporary bonuses from e.g. Hatred. This does cause e.g. Hydras to suffer though.
Kindred Colossus Show
As Kindred Colossus enters the battlefield, choose a creature type.
Kindred Colossus is the chosen type in addition to its other types.
Kindred Colossus enters the battlefield with X +1/+1 counters on it, where X is the total base power of each other creature you control of the chosen type.
If Kindred Colossus would be put into a graveyard from anywhere, reveal Kindred Colossus and shuffle it into its owner’s library instead.
A walking monument to a people’s glory.
Seal of Unity Show
As Seal of Unity enters the battlefield, choose two different creature types.
Creatures you control of either of the chosen types are both in addition to their other types
Comment: Meant for some linked tribes, e.g: Knights & Soldiers and Werewolves & Wolves. Dunno if the CMC is too low compared to e.g. Conspiracy and Xenograft. Also, could be problematic with e.g. Xathrid Necromancer.
Representative's Ring Show
As Representative’s Ring enters the battlefield, choose a creature type.
, , tap an untapped creature you control of the chosen type: Draw a card. Activate this ability only if you control at least three more creatures of the chosen type than any other player.
Comment: Meant to be more reliable for less popular tribes. Dunno if it's too strong right now.
Tribal Mantle Show
Artifact - Equipment
Equipped creature has “: Add two mana of any one color. Spend this mana only to cast a spell that shares a creature type with this permanent or to activate abilities of creatures that share a creature type with this permanent.”
Comment: Derived from Paradise Mantle, obviously.
Vesuvan Braclet Show
Artifact - Equipment
As Vesuvan Braclet enters the battlefield, choose a creature type.
Equipped creature gets +0/+1 and is the chosen type.
(new) Volrath's Implant Show
Artifact - Equipment
As Volrath's Implant enters the battlefield, choose a creature type.
Whenever Volrath's Implant becomes attached to a creature, change the text of that creature by replacing all instances of one creature type with the chosen type.
Whenever Volrath's Implant becomes unattached from a permanent, its controller sacrifices it.
Comment: Inspired by DragonMaus (see below) and derived from Vesuvan Braclet, New Blood, Captain's Hook and Grafted Wargear. The triggered sac ability was mostly included because I didn't know how I could revert the text change otherwise; it's a bit more throughout than Grafted Wargear's since it still works if someone else takes control of the creature, provided they don't also have Sigarda, Host of Herons. In that case the creature will still keep its altered text until it e.g. changes zones.
3 months ago
I am looking to acquire at least 2x Chalice of the Void. I would prefer the M25 version if possible. The two big things I have to offer are Sword of Body and Mind and Cinder Glade. I also have my binder for some lower valued filler if the trade numbers do not add up correctly. Let me know if we can work something out. Thanks
6 months ago
Good start. Right now it's cheap, and money is nothing to the great and mighty Yargle.
Frogs can't normally hold swords, but Yargle is special and needs his homeboys Sword of Feast and Famine, Sword of Fire and Ice, Sword of Light and Shadow, Sword of War and Peace, and Sword of Body and Mind
I know this is creatureless Yargle, but Crypt Ghast is too good to not include.
You have Tainted Strike but no Grafted Exoskeleton? Shame on you.
Hall of the Bandit Lord makes your frog fast.
You have a lot of swamps. Nothing says swamp like ogres. Oh, and Liliana of the Dark Realms.
Eldrazi Conscription. Ulamog step aside, we have a new titan here.
Hatred turns your pesky life total into more damage.
Necropolis Regent makes sure your frog can hold his foes in his belly.
Well, I'm bored of typing out card names. Therefore, this is where my tribute to Yargle ends.