|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Scars of Mirrodin (SOM)||Mythic Rare|
|From the Vault: Relics (V10)||Mythic Rare|
Combos Browse all
Sword of Body and Mind
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.
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Sword of Body and Mind Discussion
1 week ago
I like this idea. I completely understand. the only relevant sword for this deck is Sword of Feast and Famine and that costs an arm and a leg. All the other swords don't really do anything. Technicvally, I guess Sword of Body and Mind would be good here right? it does give you a 2/2 wolf token every time you swing so it's on theme. but as I said, Feast & famine is the only really good one here.
3 weeks ago
Sword of Body and Mind? Get a wolf Boy, 10 +1/+1s?
1 month ago
Actually, there is a deck that I alone am a proponent of. I have yet to see another player in all of my years of EDH, looking online, IRL, etc for this commander another user of it:
This commander is simple, a powerful mono-blue commander that while being considered low-tier, can be a powerful unblockable voltron draw-engine, a normal draw engine, or something to attach non-voltron equipment onto.
Ever seen a player be blown out by a few damage? Sword of Feast and Famine making them discard a card, Sigil of Sleep bouncing their biggie into their hand, Sword of Body and Mind milling them ten, and Quietus Spike doesn't help matters on their end ;)
It isn't the best commander, no, however it brings a mono-blue aggro commander onto the field, and can play a great midgame and lategame need be. Like drawing cards? It has you covered, and with extra turn spells for more damage, stacking Tandem Lookout, Sword of Fire and Ice, Fireshrieker and Ophidian Eye or Curiosity, you are drawing some 8 cards a turn, probably drawing another extra turn spell in the process. Sounds like Narset, Enlightened Master some of the time!
Don't worry about the big aggro problems of not being able to deal with threats, you often don't need to tap out, holding up mana for a Swan Song, Counterspell or Into the Roil, sometimes even the overloaded Cyclonic Rift, while still progressing your board by dropping a one or two mana enchantment onto Lu Xun.
See my following three lists for budget reasons:
14 Dollar Super-Duper Budget Varient:
Mid Budget Varient:
High Budget Varient:
1 month ago
So I have this deck : The Revenge of the Titans.
This is my baby and I've been working for weeks (on paper) and now I've started to build it here. My problem was that I had way to much cards on my paper build (over 250) and I've decided to restart from scratch.
Like you can see it's an Eldrazi tribal with jodah the cheater as my general. I'm stuck here and I don't know what else to add and I could really use some help to finish it.
Most of the win cons here either involve Sorin Markov's -3 or Master of Cruelties and swing in with something super huge (either the same turn or a turn later in the case of the master),or to use Debt to the Deathless instead of attacking is also an option here.
Also a sort of win con is to mill them as much as I can so they waste their resources with Sword of Body and Mind (this one stays in the deck because A. it's one of my fav card in the game and B. it's a masterpiece) and use Ulamog, the Ceaseless Hunger's skill.
This deck has cEDH in mind for the future but for now I'm only competing at my LGS.
If you guys can think of any card that could be good for the deck (Main focus of this post) or that shouldn't be in the deck and you have a suggestion for a replacement (don't post a ''this card shoudldn't be there'' type of comment and not list a replacement please) feel free to comment ON THE DECK page.
Thanks in advance.
3 months ago
I'm not sure what to think of that deck description.
3 months ago
Interesting concept! A few ideas:
- I think there's an interesting tension between Urborg, Tomb of Yawgmoth and your Contaminated Ground and Evil Presence. Urborg basically turns those into dead cards (though you still get the life loss from Contaminated Ground). I don't know if that means get rid of Urborg (though I do think if you use it, you want more than 1), but it is something to think about.
- I think you would benefit from some targeted discard and removal. Inquisition of Kozilek is pretty great (and not too expensive), and Raven's Crime could be a nice discard outlet for you to get rid of cards that might be dead in your hand. I'd suggest Fatal Push, but you can't reliably count on losing a permanent to extend it's reach. Maybe something like Victim of Night?
- I don't know if you're looking at Sword of Light and Shadow for the protection or it's ability, but if it's for the protection, I might suggest one of the swords that does not give you protection from black. If your opponent has a black creature, they have a swamp, and so your swampwalk creature is already making it through (and I don't know that any of your creatures are so unique and powerful that you need to save them from a kill spell). But if you play, say, Sword of Body and Mind, you can now sneak past that Tarmogoyf whether or not you've been able to turn their lands into swamps.
Hope this helps!
3 months ago
UPDATE: Putting some money into the mana base to make it faster and more effective... Mostly with shocks, fetches, and pain lands... Running filters and scry lands still...
I added Mana Vault to make it a little faster and feed the mana hunger.
I took out Heavenly Blademaster because it wasnt doing work and Godo, Bandit Warlord was feeling like it wasnt up to snuff. I added another Sword of Body and Mind i put in Doom Whisperer. For a little card selection.
I also pulled Loxodon Warhammer, because i think have to much trample and evasion cards.
I did add Shizo, Death's Storehouse so I have more evasion without having to add more cards...