Sword of Body and Mind


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Scars of Mirrodin (SOM) Mythic Rare
From the Vault: Relics (V10) Mythic Rare

Combos Browse all


Sword of Body and Mind

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.

Equip {{2}}

Price & Acquistion Set Price Alerts




Recent Decks

Sword of Body and Mind Discussion

Daedalus19876 on Bring in the shock troops!

9 hours ago

I'm not sure what to think of that deck description.

I'd add Plaguecrafter and Assassin's Trophy from the new RTRTR set. I'm not convinced by Sword of Body and Mind; I'd run Umezawa's Jitte instead. Beyond that, looks fine other than a lack of draw.

saj0219 on Fear the Walking Swamp

1 week ago

Interesting concept! A few ideas:

  • I think there's an interesting tension between Urborg, Tomb of Yawgmoth and your Contaminated Ground and Evil Presence. Urborg basically turns those into dead cards (though you still get the life loss from Contaminated Ground). I don't know if that means get rid of Urborg (though I do think if you use it, you want more than 1), but it is something to think about.
  • I think you would benefit from some targeted discard and removal. Inquisition of Kozilek is pretty great (and not too expensive), and Raven's Crime could be a nice discard outlet for you to get rid of cards that might be dead in your hand. I'd suggest Fatal Push, but you can't reliably count on losing a permanent to extend it's reach. Maybe something like Victim of Night?
  • I don't know if you're looking at Sword of Light and Shadow for the protection or it's ability, but if it's for the protection, I might suggest one of the swords that does not give you protection from black. If your opponent has a black creature, they have a swamp, and so your swampwalk creature is already making it through (and I don't know that any of your creatures are so unique and powerful that you need to save them from a kill spell). But if you play, say, Sword of Body and Mind, you can now sneak past that Tarmogoyf whether or not you've been able to turn their lands into swamps.

Hope this helps!

MindAblaze on The Old Grixis Mill

1 week ago

What are your thoughts re: Sword of Body and Mind?

DavePeachtree on Queen Marchesa: Gods, Gear, Garrisons and Guile

1 week ago

UPDATE: Putting some money into the mana base to make it faster and more effective... Mostly with shocks, fetches, and pain lands... Running filters and scry lands still...

I added Mana Vault to make it a little faster and feed the mana hunger.

I took out Heavenly Blademaster because it wasnt doing work and Godo, Bandit Warlord was feeling like it wasnt up to snuff. I added another Sword of Body and Mind i put in Doom Whisperer. For a little card selection.

I also pulled Loxodon Warhammer, because i think have to much trample and evasion cards.

I did add Shizo, Death's Storehouse so I have more evasion without having to add more cards...

Gleeock on Voltron-with-a-Senior-Edificer (Sram Equipment)

1 month ago

Hey! long time!!

  • I'm happy you've had a similar experience with Worldslayer, I play alot of combo opponents and find that they are WAY more impacted by the removal of their game-long setups than I am, especially when they have their perfect little matrix built up and their perfect multicolored landbase... against mono white + colorless. What you said above is how it goes for me, recovery potential is high with this type of setup. MLD recovery is strong in this build - especially when you have to use it at not-so-ideal moments as often happens.

  • Sigiled Sword of Valeron is a decent little token pooper if you are seeing more & more edict effects, they are going to be more useful than wasting utility creatures to sac in the long run. Throws a sudden swing wide potential into your game that opponent's don't see coming. I've done this enough times with other token poopers Sword of Body and Mind & double strike.

Coward_Token on EDH: Universal Tribal Supplements

3 months ago

I feel that some tribes are only partially supported. Rather than trying to fix each individual tribe, I've tried to think of some cards that would be good enough for the lesser tribes but not so good that the established ones like Goblins & Merfolk would also benefit. This way, the situation would be remedied for all underdog tribes, both present and future. Hopefully this isn't too misguided; let me know what you think.

Width token makers

The following are meant for tribal cards which would appreciate going wide but have difficulty doing so reliably, e.g. Thundercloud Shaman or Admiral Beckett Brass (why does Grixis only have one Pirate token maker available?). One concern I have with these is that they could be problematic with some cards, e.g. Reaper King, Soulcatchers' Aerie and Gilt-Leaf Archdruid.

Obelisk of Creation Show

Genesis Blade Show

Artificial Sire Show

Height cards

These are meant to help tribes who suffer from having few cards to choose from within singleton limitations, giving them some extra fatties.

Familiar Likeness Show

Kindred Colossus Show

Misc. cards

Seal of Unity Show

Representative's Ring Show

Tribal Mantle Show

Vesuvan Braclet Show

(new) Volrath's Implant Show

PTsmitty on W: Chalices H:Sword BM MPS; ...

3 months ago

I am looking to acquire at least 2x Chalice of the Void. I would prefer the M25 version if possible. The two big things I have to offer are Sword of Body and Mind and Cinder Gladefoil icon. I also have my binder for some lower valued filler if the trade numbers do not add up correctly. Let me know if we can work something out. Thanks

laddietoucher on Creatureless Yargle

6 months ago

Good start. Right now it's cheap, and money is nothing to the great and mighty Yargle.

Needs more Urborg, Tomb of Yawgmoth + Cabal Coffers + Bloodcurdling Scream/Shade's Form/Howl from Beyond.

Frogs can't normally hold swords, but Yargle is special and needs his homeboys Sword of Feast and Famine, Sword of Fire and Ice, Sword of Light and Shadow, Sword of War and Peace, and Sword of Body and Mind

I know this is creatureless Yargle, but Crypt Ghast is too good to not include.

You have Tainted Strike but no Grafted Exoskeleton? Shame on you.

Hall of the Bandit Lord makes your frog fast.

You have a lot of swamps. Nothing says swamp like ogres. Oh, and Liliana of the Dark Realms.

Eldrazi Conscription. Ulamog step aside, we have a new titan here.

Hatred turns your pesky life total into more damage.

Necropolis Regent makes sure your frog can hold his foes in his belly.

Just in case your frog eats eighteen different removal spells, Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra can hit people too. Or just run Nim Deathmantle. That works too.

Argentum Armor can get rid of pesky Ghostly Prisons

Well, I'm bored of typing out card names. Therefore, this is where my tribute to Yargle ends.

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