Sword of Body and Mind

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions Mythic Rare
Scars of Mirrodin Mythic Rare
From the Vault: Relics Mythic Rare

Combos Browse all

Tokens

Sword of Body and Mind

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.

Equip 2

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 11%

1.14 TIX $2.57 Foil

Ebay

Recent Decks

Load more

Sword of Body and Mind Discussion

Gidgetimer on Blocking double strike + Cloudshift

2 weeks ago

Kaalia of the Vast can't block a creature wielding Sword of Fire and Ice. For the sake of argument I'll just assume it was Sword of Body and Mind. Once a creature is blocked it deals no combat damage to the defending player unless it was trample, it doesn't matter if the blocking creature is removed from combat. Nothing in this scenario is granting trample, so no damage is dealt to the defending player.

NensouHiebara on Sram, Senior Edificer | Equipment Voltron

3 weeks ago

@BrandonMurrayBMM

Show


@Robotoken

Used Ancient Tomb before. At the time, I needed space for the cycling lands and I decided to keep Nykthos, Shrine to Nyx over it.

abby315 on Oona, Queen of Infinity

1 month ago

I don't think the regular mill subtheme works super well; it's a really convoluted win con for EDH excepting infinite combos, and you don't have many cards that take advantage of the graveyards of other people. I think focusing on the infinite combo aspect harder will give you a more streamlined gameplan for sure, and the alternate win-con should probably be tokens with Oona.

To that end, here are some more great tutors to grab Navigator and your other pieces:

Tainted Pact

Plunge into Darkness <-- works amazingly with Oona tokens.

Diabolic Intent

Dark Petition

Demonic Tutor

Sidisi, Undead Vizier

There are some better board control cards as well:

Toxic Deluge

Glen Elendra Archmage

Notion Thief

Faerie Macabre <-- for graveyard synergies, if those are prevelant

Go for the Throat

Propaganda

Fast mana:

Dimir Signet

Worn Powerstone

Talisman of Dominance

Mind Stone etc.

And some more combos/alt win con ideas:

Dramatic Reversal + Isochron Scepter is also an infinite mana combo.

Scion of Oona can let you swing for the win.

Capsize + infinite mana lets you bounce whatever you choose.

Not that all mill pieces aren't good; Altar of the Brood obviously mills out with infinite bounces, Sword of Body and Mind is just good value, Jace's Mindseeker can be nuts with other go-big decks, etc. But the cards that exist just to mill, like Keening Stone, Mirko Vosk, Szadek, Dimir Guildmage--cutting these for a more streamlined approach will help the deck function smoothly.

Of course, if you love the mill strategy, play what you love! But a better commander for that approach is probably Phenax himself.

Quinnagin27 on Card of honor

1 month ago

Duuland this deck is most like soldiers but with bigger power and attack the equipment's are key to get out if you wish to win my biggest win condition has to be when i put Sword of Body and Mind and Sword of War and Peace on Hand of Honor he gets protection from all colors and if you get lucky put Shield of Kaldra on him and he pretty much cant be touched. i do run a Enlightened Tutor in here because my friends dont really mind it if im only 2 cards out of the modern format which makes it WAY easier to get your equipment out.

MtgMaster02 on Sram the Man

1 month ago

Puresteel Paladin is a must. But to have him you should take out some enchantments and add in more equipments Sword of Vengeance, Sword of Body and Mind, Lightning Greaves you get the point

greatdevourer on Growth and Protection for All

2 months ago

Here's some things to consider.

I do agree with some of the other comments about mana ramp spells like Kodama's Reach and Cultivate.

I would remove the Oath of Ajani since you only have one planeswalker and the ++ counter isn't that great. If you're going to expand on the ++ counter theme, then look at Fertilid, Spike Weaver, or Spike Feeder and other cards to take advantage of those counters.

I would also remove the Arrest, Choking Restraints, Faith Unbroken, and Squirrel Nest as they don't really push your agenda. Garruk, Primal Hunter and the Sword of Body and Mind are good cards but they feel out of place in this deck. Consider removing Archangel and Serra Angel since they really don't have much beyond flying and/or vigilence.

Also consider Riftstone Portal to give all of your lands access to both colors of mana. Krosan Verge is a great card for this deck. With a Riftstone Portal in your graveyard, Terramorphic Expanse and Evolving Wilds can tap for colored mana.

Cartographer or Tilling Treefolk work great with the Krosan Verge, Terramorphic Expanse, and Evolving Wilds. They also help with the Armageddon.

Jotun Grunt and Gurzigost could give you some graveyard recursion.

enpc on Zur them who hits harder

2 months ago

You can cut a land - 37 should be more than fine considering the number of rocks you have and your curve. As for stuff to cut:

Edge of Divinity, Copy Enchantment, Phyresis, Prison Term, Gift of Immortality, Thassa, God of the Sea, Sword of Body and Mind, Sword of Light and Shadow, Isochron Scepter, Strionic Resonator and Monastery Siege could all be comfortably cut.

You could probably revome the other swords as well (Sword of Fire and Ice, Sword of Feast and Famine) as you will typically be fetching Diplomatic Immunity as your very first Zur tutor, meaning that you won't be able to target him for the equip trigger once you have.

Also, I would add in Volrath's Stronghold.

Dk1997 on Edric

2 months ago

Mindshrieker , Sigil Tracer, Negate idk i'm bored, Hurkyl's Recall is good, side board mostly, as well as Pale Moon, Envelop , also using all snow covered lands plus a Scrying Sheets helps u use that extra mana to help draw your lands, Riptide Laboratory + Glen Elendra Archmage is meh, Gaea's Touch, Lignify, Song of the Dryads, Beast Within,only card i can really suggest would be Earthcraft which allows you to basically play your entire hand by tapping your summoning sickness creatures to play more creatures, ash barrens, blasted landscape , Sword of Feast and Famine, and Sword of Body and Mind

Load more