|Commander / EDH||Legal|
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|Return to Ravnica (RTR)||Rare|
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Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
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Grave Betrayal Discussion
1 week ago
Thanks for the suggestions JoeBob21. Most of these are cards I have considered at some point. I feel like Coat of Arms and Door of Destinies are mostly irrelevant since most of the creatures are so big anyways, and its hard to get more than a couple out at a time. Urza's Incubator can be great, but the creature count in the deck isn't too high and I felt like one of that type of effect was enough with Heartless Summoning which also helps me get out my non demon utility creatures. Palace Siege was in the deck at one point, but was taken out for cheaper card advantage engines. Ob Nixilis Reignited was also in the deck but got taken out because of the way it clashed with the commander, but could definitely be worth consideration again with the new planeswalker legend rule.
Grave Betrayal and Heirloom Blade are pretty interesting for the deck. Betrayal is a good win condition, and I could try taking out some other slow value oriented cards like Infernal Offering for it. Not sure what I would take out for the blade though, it takes a while to get online since the big demons have to come out first, I do like the low cost to keep chaining threats though.
1 week ago
1 month ago
At the beginning of your upkeep both Sheoldred, Whispering One and Abhorrent Overlord will trigger. You can put the triggers on the stack in either order, but you will have to choose a target for Sheoldred, Whispering One's ability. The target has to be a card in the graveyard already, so you will not be able to choose the creature that you are planning to sacrifice.
If you have Reaper from the Abyss and Archfiend of Depravity on the battlefield and your opponent's end step and Morbid is active, you can put both abilities on the stack in either order, but you have to choose a target for Reaper from the Abyss. If Reaper's ability resolves first, they will be short that one creature and can choose two others to keep. If you have Archfiend of Depravity's ability resolve first, they'll still have the targeted creature, but can choose it to be one of the creatures sacrificed so that the can keep to others. If on the other hand Morbid is not active by the time it goes to their end step, only Archfiend of Depravity's ability will trigger and even if a creature does die, it will be too late for Reaper from the Abyss to trigger.
Improvise allows you to tap any untapped artifact to reduce the cost of the spell, regardless of whether it has a printed tap ability or not. The tap requirement is only there to prevent multiple spells in a single turn from benefiting from your artifact count, as they do with Affinity.
1 month ago
So im trying to make the most out of a finally finished demonic tribal, Kvlt Ov The Horned One (Demonic Tribal), just had a few questions if anyone would be generous to impart some knowledge :)
Trying to get the most out of Sheoldred, Whispering One, already included Blanket of Night, Urborg, Tomb of Yawgmoth, and Filth to not only grant her damage proper passage, but the demons in my deck as well. Adding Whip of Erebos and Cover of Darkness for added evasion and lifedraining seemed to be a given on an already flying deck.
Her resurrecting necromantic abilities, if i use Shadowborn Demon, and Abhorrent Overlord which require sacrifice, can i sacrifice them first by their own cost, then have her immediately resurrect them for their enter-the-battlefield abilities? Or would they need to be raised next turn.
Regarding Grave Betrayal (i know with her, i can steal a creature per turn by using her to force them to sac), if i have a Archfiend of Depravity, reducing their creatures to 2, followed by a Reaper from the Abyss, can they synch to reducing opponent's creatures to ONE, then theoretically steal them all with Grave Betrayal and then utilizing Coat of Arms since technically theyre black zombies? Supersized stolen black zombie boardwipe?
Finally, last question, with Herald of Anguish, with the improvise, the artifacts need a tap-ability to utilize, correct? Like i couldnt tap Herald's Horn, but Grimoire of the Dead would be acceptable, correct?
1 month ago
So i finally completed my demonic tribal Kvlt Ov The Horned One (Demonic Tribal), just had a few questions.
Also, with Shadowborn Demon or Abhorrent Overlord, the only creatures i utilize with self sac, can i sac them at upkeep, then Sheoldred, Whispering One immediately resurrects them for their enter the battlefield abilities, or would it have to be next turn?
Finally, (i do apologize im trying to set the logistics), regarding a Sheoldred, Whispering One, Archfiend of Depravity, Reaper from the Abyss combo, can she force opponent to sac, archfiend brings their creatures to 2, then reaper further reduces to 1 in some way? (With Grave Betrayal, im looking to steal all creatures eventually then utilize Coat of Arms to build their stats as black zombies in addition to the demonic tribal stat boost)
1 month ago
1 month ago
She's my favorite commander. Grave Betrayal puts in work! Especially after board wipes.
1 month ago
Ich schreibe dir morgen (oder vielleicht heute Abend, welche Karten ich rausnehmen wrde und warum.
Jetzt scheie ich dich erstmal mit Karten zu, die mir noch dazu einfallen :D
Kram, der mit deiner Strategie zu tun hat (beinhaltet sowohl shit, als auch geile Sachen):Deepwood Ghoul, Ethereal Champion, Glorifier of Dusk, Greed, Hatred, Lurking Evil, Marrow Bats, Martyrs' Tomb, Mischievous Poltergeist, Necrologia, Plague of Vermin, Souldrinker, Tymna the Weaver, Underworld Connections, Yawgmoth's Bargain, Tree of Perdition, Ajani Goldmane, Ajani, Caller of the Pride, Arbiter of Knollridge, Beacon of Immortality, Celestial Mantle, Oketra's Last Mercy, Invincible Hymn, Serra Avatar, Storm Herd, Chalice of Life Flip, Nightmare Lash, Phyrexian Processor, Well of Lost Dreams
Kram, der unabhngig von deiner Strategie gut ist:Soul of Innistrad, Grave Betrayal, Ogre Slumlord, Vengeful Pharaoh, Sudden Spoiling, Painful Quandary, Ophiomancer, Necropolis Regent, Dread, Murder, Royal Assassin, Silence the Believers, Ever After, Ghastly Conscription, Oblivion Ring, Banishing Light, Journey to Nowhere, Stasis Snare, Windborn Muse, Blind Obedience, Prison Term, Aura of Silence, Profound Journey, Comeuppance, Settle the Wreckage , Stalking Leonin, Swiftfoot Boots, Lightning Greaves
Bedenke auerdem, dass du nur 5 Karten haben darfst, die ber 2 Euro kosten und achte besonders beim Basteln auf deine Mana-Kurve (nicht zu viele teure Sachen).