Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
Price & Acquistion
Grave Betrayal Discussion
5 days ago
Mass bounce isn't really something I'm interested in.
I feel Grave Betrayal is on about the same level as Prince of Thralls. While they can get it back it comes at a cost, one that they can't pay forever. Although, Grave Betrayal isn't as weak to removal. Thrilling Encore is good, it's in another of the decks I've built. Totally forgot about it when it came to this deck though.
You underestimate Dragon Tempest, I don't need more dragons/fliers. The way the wording works makes it so Nicol Bolas does the ETB damage, making someone discard their hand. Bolas then also has the benefits of haste.
Thanks for the suggestions.
5 days ago
Have you considered Nicol Bolas, the Ravager Flip as the commander? You could probably cast him multiple times in a game compared to the original Bolas, which means multiple discards for each opponent. Reforge the Soul could be another good wheel spell for that purpose.
Phyrexian Arena could be good for more card draw.
Don't think you have enough fliers or Dragons to benefit from Dragon Tempest.
1 month ago
might wanna consider the Sanguine Bond and Exquisite Blood combo as a another win con, as both are very powerful on their own. Also Exquisite Blood and Aetherflux Reservoir is another win con. I also suggest Serra Ascendant and Ajani's Pridemate, as they are very strong in decks like your that maintain a high life total. Also because your very invested is killing everything, I suggest grabbing Swiftfoot Boots and Lightning Greaves, as alot of decks have removal for the same reason, except everything but your stuff is already dead. To get around the boots on your opponent's side, try running Arcane Lighthouse. Also another good finisher is Rise of the Dark Realms, although it could be not very good since most people will still have their board wipes, for most threats are dead. Painful Quandary will help you keep a lock on the game. ooo and Grave Betrayal shouldn't require any explanation.
1 month ago
I too run a The Scarab God EDH deck. Mine started as a Grimgrin combo deck, so it's got a very similar feel. My comment will be a bit nit-picky, since it's coming from someone with experience with a similar deck. You seem to have gone full combo, which is pretty fun to see. I have lots of combos, but am backed up by lots of Anthem affects, since there are so many Zombies that already have that affect.
How's the mill sub-theme working for you? Do you often mill your opponents out? Not via the Duskmantle combo, but like milling with Undead Alchemist and what not. I'm very curious, because there are a few powerful mill cards in there, I'm just curious how well it works against 100 card decks. Especially multiple of them. Speaking of multiple, is this a 1v1 EDH deck or a multiplayer EDH deck?
Geralf's Messenger is a good Zombie. I have a hard time running him over other more powerful Zombies though. Cryptbreaker is really solid both early and late game. More draw and tokens is never a bad thing. It also gives you a way to put cards into your graveyard that need to be there. Cards like Wonder, which I'd also recommend.
A couple new cards that I've been seeing a lot of success with are Arguel's Blood Fast Flip and Search for Azcanta Flip. Blood fast is draw when you need it, for a price. Once it flips though, it can save you from a loss. Especially if you've got some big zombies out. Azcanta helps fill the graveyard with the right things and is a crazy good and consistent draw engine once it flips.
If this is a multiplayer EDH, Call to the Grave is really solid. Much less value in 1v1 though. Endless Ranks of the Dead is also one that is amazing in multiplayer, as the games tend to last a little longer.
A good late game combo is Grave Betrayal + Plague Wind. Both cards are very good on their own, but when it combos out you win. It's super fun to just take all your opponents creatures, turn them into zombies, add a 1/1 counter, and demolish your foes with their own, now zombified, creatures.
Distant Melody is a stupid good way to refill your hand.
Urza's Incubator helps drop the cost of zombies. I run a few more zombies then you do, so I get a bit more affect from it.
Lastly, Gisa and Geralf is fantastic.
Anyways, take this with a grain of salt as my deck is a bit different than yours, even if we do run a lot of the same combos and the same commander / theme. This seems like a really fun deck!
2 months ago
I love your list. This looks like a blast!
I have a Gonti deck myself and it is probably my most fun deck. It's also one I feel comfortable playing in any setting. In super-competitive settings, it's not favored to win, but at least I'll cast my opponent's foil birthing-pod and have some fun. In less powerful metas it's oppressive and very strong, but not actually broken because there is no combo, and most of the time we're just casting our opponents spells.
Here are a couple of recommendations I have in no particular order:
Chainer, Dementia Master: is a complete powerhouse in my Gonti deck and a good budget card. What is really strong about Chainer is that it works at instant speed and is repeatable for whatever amount of mana you have. Half the time you can win by getting big mana and just recurring Gray-Merchant 5 or 6 times.
Beseech the Queen: is a great budget tutor. It's like a little reward for being mono-black.
Night's Whisper and Sign in Blood: will help smooth out your early game. Gonti can be awkward on turns one and two, because you really want to cast Gonti as soon as possible but black doesn't really ramp until turns four and five.
Strionic Resonator: is another panharmonicon, and panharmonicon is fun. This probably isn't 'good' exactly, but I like Gonti-ing twice.
Mirage Mirror: now you can steal cards that are on the board too, plus it can be yet another panharmonicon!
Torment of Hailfire: is a really reliable win-con. If you are running cabal coffers this will be really strong, especially if your meta is light on counter-magic. Also I wouldn't be afraid to cast it for something not game-ending. For instance casting it for x = 8 will usually reduce your opponents dangerously low, and then you can sit back while they squabble for easy kills on one another.
Journey to the Underworld: Ok, hear me out on this one. It looks terrible on the surface, but it's instant speed recursion that dodges board-wipes, and it's a two for one. It's also a sac outlet and a reanimate spell stapled together. This instantly solves the problem you sometimes get into where Gonti is just sitting useless in your GY or on the BF without the necessary piece to recur him. And on top of that you get ANOTHER creature back!
Mimic Vat: this one is an acquired taste. One one hand, you can put Gonti in it and then do it every turn! On the other hand, if someone destroys your Vat while it has Gonti exiled, Gonti is gone forever. I usually find that by that stage in the game I no-longer need Gonti.
I hope this gives you some fun ideas. Enjoy your deck!
2 months ago
Yes I've built it several times. It's fun. But you need lots of mana for it to be fun. It's a tier 3 CMDR at best. You'll need lots of good ramp. Like mana doublers. Caged Sun, and Extraplanar Lens. You need to focus on what black does best when considering mana ramp. Cabal Coffers, Magus of the Coffers, Nirkana Revenant, and Crypt Ghast. utilize the fact that you'll be mono black so cards like. Nightmare Lash, Lashwrithe, and Strata Scythe. You need big finishers that use big mana. Exsanguinate, and Torment of Hailfire. You'll want to try to have a few ways to stay in control early. Royal Assassin creatures, and some deathtouch creatures. You'll be killing selected creatures so Mimic Vat it good here. You want to make your CMDR more effective, so you'll want Illusionist's Bracers, and Rings of Brighthearth to copy Kalitas's effect throw in Basalt Monolith to make infinite colorless mana when paired up with the Rings of Brighthearth. You'll want to have Grave Betrayal as well this pairs up well with Kalitas. You are gonna need Command Beacon because if and when Kalitas dies. It will be hard recasting her after she dies 1 or 2 times. And you can do a reanimation theme as well where you can pick from graves at will with cards like Animate Dead, Rise from the Grave, Rise of the Dark Realms, and Fated Return. You'll need your basic edh packages. The Worn Powerstone, Sol Ring, Thran Dynamo, Burnished Hart, Gilded Lotus ramp package. About 4 board wipes. Decree of Pain, Archfiend of Depravity, Black Sun's Zenith, Mutilate. You'll need some other targeted removal and control. Withering Boon to stop etb effects that might threaten you, Imp's Mischief to redirect targeted spells. Sadistic Sacrament for the combo decks. And Praetor's Grasp for the same, or use it to grab a mana rock. Then throw in some strong combos that mono black does well. Mindcrank + Bloodchief Ascension or Exquisite Blood + Sanguine Bond. Along with a few other good ones. And some one shot heavy hitters. Like Sorin Markov, Tree of Perdition, and Blood Tribute. Follow the guidelines and you'll have a solid deck.
2 months ago
As soon as I saw Torgaar spoiled, I thought of you haha. Glad to see you didn't disappoint!
Some thoughts, in order of what I think may work best:
Temporal Extortion Would be great to torment your opponents with in this deck.
Hatred and Unspeakable Symbol Would be a great way to give a Souldrinker boost to any creature (not even your own)
Bond of Agony Is another great way to leverage Torgaar to heal yourself
Chainer, Dementia Master Could be another way to get out creatures to sac
Dash Hopes Is a fun control card in a deck like this
Songs of the Damned Could be awesome later in the game
Control-ish: Slaughter, Sheoldred, Whispering One, Season of the Witch, Yahenni's Expertise (great with your CMC), Ultimate Price (may be better than some others in there now)
Recursion-ish: Strands of Night, Grave Betrayal, Haunted Fengraf
Ramp-ish: Razaketh, the Foulblooded, Underworld Connections, Bontu the Glorified
Life: Disciple of Griselbrand, Gonti's Machinations
Defense: Eldrazi Monument, Will-o'-the-Wisp, Yahenni, Undying Partisan
Sorry if any of these are redundant. Great deck, as always!