Return to Dust

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Commander Anthology (CM1) Uncommon
Commander 2014 (C14) Uncommon
MTG: Commander (CMD) Uncommon
Time Spiral (TSP) Uncommon

Combos Browse all

Return to Dust

Instant

Exile target artifact or enchantment. If you played this spell during your main phase, you may exile up to one other target artifact or enchantment.

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Return to Dust Discussion

babushkasara on First Zur the enchanter

1 week ago

The only Zur deck I've seen focuses on Astral Slide and cycling, so I don't know if I can offer much advice but I'll try.

First, I know the point is to 'cheat' enchantments into play with Zur, but a couple more lands wouldn't hurt, especially lands that make white. The deck is 2/3 white and under 1/3 of your mana gives you white. I also suggest removing Spirit of the Labyrinth because it looks like it hurts you quite a bit (all the enchantresses, Sram, etc.). Disenchant is useful to go with your targeted creature removal. Also Swords to Plowshares, Path to Exile, Return to Dust, and Cyclonic Rift, all pretty good staples. Lightning Greaves makes it so even you can't target Zur and that's a bad thing. Path of Ancestry doesn't do much for you since you have so few creatures and so few of them share a creature type with Zur.

Spirits on Arahbo, Budget... for Cats EDH

2 weeks ago

TzickyT,

Eternal Witness can go, I usually use her simply to get the Lost Leonin back anyway. Could be a cat or a tutor.

Broken Bond can go, would be better as a multi-card or a fetch like Return to Dust or Kodama's Reach or Farseek. The problem is, there needs to be a viable Artifact/Enchantment in play. If there isn't your just holding it in hand (not ramping you). Secondly, assuming there is a Sol Ring or Lightning Greaves or something to destroy that isn't yours, you still have to have a land in your hand, very unlikely both conditions are true when it matters. Go Return to Dust if you need Artifact/Enchantment removal, you'll find the Exile far superior to destroy. A creature tutor here can grab your Qasali Pridemage anyway if there is an artifact/enchantment you need to remove, and if not then you get a Lost Leonin

Mirri, Cat Warrior could go, but I would replace her with Kemba, Kha Regent, I wouldn't go down any cats.

Nissa, Vastwood Seer  Flip could go, I was seeing if her potential to draw would outweigh the fact that the land goes into your hand instead of the battlefield, but so far it hasn't worked out. I haven't given up testing yet, but getting close. She could be a Kodama's Reach or Farseek or a Cat.

Harmonize has a low Card to CMC ratio. Basically gives you 2 cards for CMC4 (because it just replaces itself). Something like Momentous Fall probably has better upside. You have to Sacrifice an Eminence creature, but you get the Lifegain, and potential. Like think about Berserk an Eminence Cat and then Momentous Fall as an example. Could also be a tutor.

Nissa's Pilgrimage, I would prefer Kodama's Reach, just incase I don't have a Plains, the Spell mastery isn't anything to write home about either for the possible disadvantages.

Beast Within is CMC3 for Destroy and another downside, the 3/3 4/4 Beast I'm not sure. Selesnya doesn't have a lot of removal, so I understand the thinking. Stasis Snare gives another Instant removal, but have Swords to Plowshares and Path to Exile already, but I would rather have another card that enables my strategy, like a tutor, and leave the higher cost removal to decks that have good removal. Understandable if you want to keep it in.

It's looking good, the tutors are critical because they let you pull the Lost Leonin early, they let you complete the combo Archangel of Thune/Spike Feeder they let you try and win with Felidar Sovereign.

Spirits on Arahbo, Budget... for Cats EDH

2 weeks ago

Hi TzickyT,

Hopefully you find some of this useful.

The reason why Lost Leonin and Archangel of Thune/Spike Feeder work consistently is the tutoring. Under budget constraints you must include Eladamri's Call it's the best tutor, and it's only a few $'s. Also you must include Congregation at Dawn.

Wild Nacatl has no place in this deck, hes a 2/2 (at best) for with no Lifelink, he doesn't provide us anything, and is a dead draw late game.

Did you start with the Arahbo, Roar of the World C17 Deckbox "Feline Ferocity"? If so play the Mirari's Wake, it works excellent with White Sun's Zenith. Also include the Bloodforged Battle-Axe.

Key to the City makes no sense, you have little/no recursion, just use Expedition Map to tutor Rogue's Passage and perhaps include a Crop Rotation. Instead use Trample, by including Behemoth Sledge also gives additional Lifelink.

Taj-Nar Swordsmith is a great budget equipment tutor for Skullclamp, Swiftfoot Boots, Bloodforged Battle-Axe, late in the game he can tutor the Grafted Exoskeleton as well. If Bloodforged Battle-Axe is in, certainly Kemba, Kha Regent can make her way in.

Pride Sovereign is decent as well, I've been testing him out at the moment because of his speed (slow).

Since you'll be slower, can use reset cards like Divine Reckoning.

Canopy Vista would be good with the number of basic lands available. Fortified Village too.

Condemn is a good budget removal too (situational).

Oreskos Explorer can replace Nissa, Vastwood Seer  Flip if you don't have her already.

I'm not sure Recycle is right, feels wrong. If anywhere you are going to splurge some cash would be on a Sylvan Library, but Recycle isn't right.

I would include a Sunbond doubles your chance of drawing / tutor into Spike Feeder Infinite Life combo anyway. It's good with the other lifelink Loxodon Warhammer the Lifelink cats, Archangel of Thune etc. Since you tutor less, have more probability of drawing into it. If you do draw it, just tutor the Spike Feeder.

Green Sun's Zenith without a Dryad Arbor isn't as good, because it loses its Modularity as a Mana Ramp & Tutor. There are still some targets though like Mirri, Weatherlight Duelist or Spike Feeder or Prowling Serpopard, etc. Still ok, just not as good.

Lifecrafter's Bestiary is a little high mana cost, but it's a decent draw engine.

Rampant Growth is a good cheap tutor.

The primary win-con is tutor Lost Leonin + Double strike (Berserk, Ajani, Caller of the Pride, Duelist's Heritage) etc. Secondary to that try and Lifelink and Felidar Sovereign.

I wouldn't use 1 for 1 like Broken Bond, maybe just put Return to Dust it can exile annoying Indestructible Planeswalkers too, and if you Sorcery cast its 2 for 1.

Eldritch Evolution is another cheap tutor I've been toying around with.

Thaumatic Compass  Flip feels too slow for me.

Some ideas to consider anyway. +1.

Honor_Basquiat on Tiana, Eater of Strawberries

2 weeks ago

Interesting list,

But how do you answer problematic enchantments and artifacts? No traditional removal? i.e. Fragmentize, Return to Dust.

Winds of Rath seems like a nobo with all the aura based creature hate you are running.

Maybe Madcap Skills as an alternative win condition with Tiana?

DrkNinja on Double Penetration

3 weeks ago

I understand this is a first strike matters deck however... Cut all the one drop vanilla first strike creatures. Ex: Warclamp Mastiff

Also most of your card selection is just weak.

Preeminent Captain is most often going to be a dead card in your hand like 70% of the time as this isn't a soldier deck.

Jousting Lance is just bad, there's a reason its common. There are a slew of equipment that is just strictly better. Same thing with short sword, and shield of the realm (just play Darksteel Plate)

Konda's Banner is just a much worse Caged Sun or Gauntlet of Power

You are mono color you dont' need Manalith, if you want a mana rock try Marble Diamond or Pearl Medallion or both. Same thing for traveler's amulet.

Knight of Dawn is just strictly worse than Mother of Runes, highly suggest her.

Pressure Point, Enshrouding Mist, and Fragmentize are all just weak cards. Brave the Elements and Return to Dust would be much better alternatives.

If you will tell me what your budget is, like are you going all out or just every card below $5? 10$? Deck cost below a certain threshold? I'll add some more card suggestions.

enpc on Boros KikiTwin

4 weeks ago

Since you have Dualcaster Mage, you could consider Twinflame as another combo outlet. Abrade feels like more value value than Return to Dust given how many other removal effect you already have. Arch of Orazca is good card advantage given your colour identity.

Kala on Zacama Voltron Commander

1 month ago

also a few cards that are all-around good in edh are Swiftfoot Boots and Lightning Greaves, Cultivate and Kodama's Reach, Acidic Slime, Return to Dust, and Sol Ring! sorry for the info overload

Uri on

1 month ago

There are a few cards I would definetly not run in this deck;

Glorious End I think it's just pointless. There's no card at all you want to combo-break (like Chant of Vitu-Ghazi ), so why even run it?

Boros Charm It's really not as strong. The only part that's relevant for Firesong is Damage, and only goes to face, not to a creature.

Orim's Chant People have lots of instant-speed interactions in commander. This card really doesn't do anything, it's a bit too cute IMO.

Red Elemental Blast and Pyroblast. Although they seem nice... they are way too situational. If nobody plays blue, or the only person who plays blue is not a threat to you, these two cards are worthless.

Insult / Injury Not really sure of this. Sure it can be nice, but you exchange two cards for hardly none.

Paradox Engine Why? Nothing in this deck works with storm.

Here are some card idea's that I had laying around:

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