|Commander / EDH||Legal|
Printings View all
|Seventh Edition (7ED)||Uncommon|
|Classic Sixth Edition (6ED)||Uncommon|
Combos Browse all
Strands of Night
, Pay 2 life, Sacrifice a Swamp: Return target creature card from your graveyard to the battlefield.
|Have (2)||, metalmagic|
Strands of Night Discussion
3 hours ago
1 week ago
Mono black decks can take advantage of some very specific cards: Jet Medallion , Caged Sun , and Contamination (if you're feeling spikey), Cabal Ritual , and Bubbling Muck . The rituals hurt a lot less due to Villis's amazing ability to draw cards. Heartless Summoning is also a fantastic creature ramp card when your deck is composed primarily of large creatures like demons, however it prevents you from keeping x/1 creatures around. In my opinion it is VERY worth it because there is little difference between an 8/8 and a 7/7 but saving 2 mana on every creature makes a huge impact.
Mindslicer makes everyone hell bent but you will often pull ahead with Villis afterward so it could be a decent include.
Villis costs ALOT of mana and adding commander tax to that makes it crippling so I suggest including some ways to cheat him into play through reanimiation or other tricks. Geode Golem and Command Beacon can get Villis out of the command zone much sooner than normal and you can abuse Black's amazing reanimation spells to cheat him into play more efficiently than returning him to the command zone. Chainer, Dementia Master , Animate Dead , Dance of the Dead , Reanimate (also draws you 8 cards after he enters!!), Strands of Night , there are so many more I haven't listed.
Loxodon Warhammer is a fantastic equipment that serves multiple purpose by giving your flying demons trample and the much desires lifelink. This also turns Villis into a 2 hit commander damage killer making it even a win condition.
Including some quality sacrifice outlets feels like a must in a mono black deck because you are always playing with the grave. High Market and Miren, the Moaning Well are great sac outlets in land slots. Ashnod's Altar , Phyrexian Altar , Spawning Pit and Dimir House Guard are also good option that can serve multiple purposes.
3 weeks ago
My no budget recommends
Tutor and Draw
Life to Effects
Mindblade Render Nightmare Lash Lashwrithe Death Cloud Dystopia Strands of Night Plunge into Darkness Withering Boon Killing Wave Circle of Affliction Phyrexian Etchings Plague of Vermin Bond of Agony Moonlight Bargain Phyrexian Reclamation
The list looks pretty tight overall. There are definitely some cards I'd be cutting though.
Hope this helps mate.
3 weeks ago
1 month ago
Thanks for the feedback!
I really like Key to the City and I will be getting one soon to implement in the deck. I also agree with your point about Strands of Night . I think it was the only creature-recursion cars I had that I could put in, but also doubled as a land sac outlet which can be nifty. It has worked in the past but I agree with you that it feels clunky.
I’ll think about what to put in for a bit longer and see what I decide on! Thanks!
1 month ago
This is a difficult question, as most of the cards in your deck circle around your theme of land recursion and sacrifice. When you come across a problem like this, it usually all depends on the value that you're getting out of your cards during matches. Obviously I've never played with your deck specifically, but i have tried out a few of your cards at some point in my M&D deck.
First of all, I'm very strongly biased against Rain of Filth . It is a very circumstantial card, as I only find it useful in a mono-black storm combo deck or when you have Splendid Reclamation in your hand.
Second, I don't see Seedborn Muse getting a whole lot of value. Yes, you get to untap your stuff each turn, but not a lot of your stuff takes advantage of this ability. For example, the only nonland card in your deck that has a tap ability to take advantage of is Perpetual Timepiece . While I love Seedborn Muse , it doesn't have much of an opportunity to shine in this deck specifically.
Be very careful with cards like Rites of Spring because depending on your circumstances they can screw you over in the longrun. Yes, you have a fair amount of recursion in the deck, but what happens when you don't get it as soon as you'd like?
There are also simply better discard outlets than Wild Mongrel and Noose Constrictor . A perfect example is Key to the City , which gets you additional cards each turn and is pretty nice with those 5/3 tokens being produced.
Just something I've noticed too, your deck could use some tutors. I know these can get very pricey, but they will take your deck a long way.
Also, one of my favorite combos with any land-based deck is the Dark Depths and Thespian's Stage combo. However, in order for you to effectively implement it into the deck, you should add more land tutors. ( Sylvan Scrying , Ulvenwald Hydra , and Pir's Whim are my top suggestions!)
Hopefully this helps!
2 months ago
So VietMoneys, I got your boy Hazezon out tonight with an Attrition and Strands of Night in play and was able to get him to set up three triggers a turn for a couple turns in a row as insurance against board wipes. Even brought him back in on my next turn with the delayed trigger on the stack during my upkeep to set up the next turn before immediately sacing him again. Paul absolutely rekt the Harkonnen scum :)
Strands of Night occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%